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I"m curious about other people's reasons for not playing Aion when it launches. Give me your reason or reasons for not playing. |
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8/30/09 11:17:55 PM#2
I cant really kill the assholes on my team/side. |
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8/30/09 11:19:06 PM#3
Should be an interesting thread, I plan to play lets just hope the launch is smooth ncsoft seems to know what they are doing.. |
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8/30/09 11:19:57 PM#4
Originally posted by Einstein-DF
Is that REALLY the reason you won't play aion?
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Originally posted by Einstein-DF
That made me go "hehehe". |
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8/30/09 11:21:03 PM#6
they will prolly still be playing...erm...wot that game again....from blizz? cant remember......
./end sarcasm |
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8/30/09 11:29:10 PM#7
Give me a reason TO play. From what I saw in beta, it's just an asian theme slapped onto the same old mechanics we've had since EQ1. Same chokepoints at zone boundaries (even if there's no loading screen), same sitting around watching auto-attack while you wait for button cooldowns, same stupid monsters that run right up to you and slug it out face-to-face with no attempts at flanking or group tactics. Yawn. I'm sure the folks worked hard on the engine and the graphics, and I did think some of the storylines were interesting.... but not enough for an MMO. I want improvements in gameplay mechanics. A good single-player game will beat the pants off this for story content, and eye-candy too.
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8/30/09 11:38:30 PM#8
Originally posted by quixadhal
lemme guess...u play EVE right? Well i neve played it....looks really fun, but i like Aion more and thats why i will play it and u talk about flanking and group tactics, some single player games has them yes, but not all just like WoW and Aion.. Story wise - u did not read enough IMO. |
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8/30/09 11:39:21 PM#9
Wait. I missed the Asian theme. Granted I only tried out the um what was it ... Asmodean folks, but they seemed fairly heavily based around Norse mythology. The way they worked the combo system was nice too. Nothing new certainly, but still nice. |
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8/30/09 11:46:00 PM#10
Originally posted by quixadhal From your post what is an original MMO today? If Aion isn't bringing us anything new then what has and or will? SW:TOR? FFXIV? GW2? |
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stayontarget
Guide
Joined: 10/04/08
Girlfriends come and go but Epic battles are Soulbound |
8/31/09 12:15:36 AM#11
Originally posted by Einstein-DF Roll an SM, They can. Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries... |
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8/31/09 12:23:36 AM#12
The only reason I won't play is if OB really doesn't sit well with me. Which is very likely. I've played lots of random MMOs and liked them. I like mainstream and freeware. As long as it has a story and interesting features I'll probably like it.
Now at that one guy who declared there isn't any innovation in the game, my thoughts to you are: You want too much. And when a Dev makes a game for those players they end up being very bad. I.E. Age of Conan and WAR. Aion is the standard MMO with alot of combined features some games don't do. They got rid of mounts all together and gave aerial combat. That technically is innovation. The first Fantasy MMORPG with an aerial combat system. If anything thats the only concrete thing i'll mention Playing: Guild Wars and Exteel |
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8/31/09 12:28:39 AM#13
I'm still stuck on if I am going to play or not....
Mainly what is keeping me wondering is the forced PvP since I am generally a PvE player, we'll see though just depends on how bored I am at the time. |
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8/31/09 12:28:46 AM#14
I played the last three CB/s, well actually i didnt play much of the last CB weekend at all. Just couldnt make myself log on. The games art style is very appealing to me but other than that i didnt see that it brought anything new to the table. |
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8/31/09 12:33:34 AM#15
- not convinced that this game has anything other than superficial improvements over other titles. - don't care too much for the art direction - don't care for leveling up just for the sake of it an longer (e.g. to get to the good part of the game, aka endgame). - seems very linear - some of my former DAoC buddies got the impression that PvP with whatever items/stats you have to grind will likely be quite time consuming - don't care for that either. In conclusion, Aion to me seems to take a lot of existing concepts, does some polishing, but overall lacks the kind of features and gameplay advancements that would get me to play... been there done that, so to speak. |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
8/31/09 12:41:53 AM#16
Originally posted by Vaed
I played the CBs but it didn't excite me like I thought it would, the lore and story didn't draw me in enough to warrant grinding through the PvE content. In other words, too much linear hand holding from 1-25 for me to get into for a PvPvE game. Maybe if they allowed a alternate PvP zone for leveling starting at level 10, with it's own quest lines taking you into those areas, I would be more interested/excited/motivated to play....oh well, I'll check it out again in a few months.
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8/31/09 12:45:08 AM#17
I played the Open Beta (which, of course was the final product in Asia) and I must say I wasn't impressed. The early levels, the setting, all uninspired garbage. After suffering through 10 levels I get to my REAL class and find that I'm marred with a bunch of abilities that essentially ROOT me for the duration of the animation. Ah, the AOC effect. No thanks - no thanks.
Upon reading further, I laugh at the easily exploitable points system, and the world PVP that will degenerate into a swarm fest where the strong get stronger and the weak can never hope to be on equal footing. In other words ; business as usual in the MMORPG world.
The area design is laughably linear, and the flying gimmick amounts to nothing more than... well a cheap gimmick. Another fun fact is that the two factions in this game not only look similar; but have mirror starting zones. It's always great seeing lazy design work so early in the game... In the end : 1 - Uninspired combat 2 - Generic world and lore 3 - Generic advance mechanism made even more painful by painfully slow leveling pace 4 - Melee abilities that have overly extravagant animations that ROOT you. 5 - Crap RVR system 6 - Gear Treadmill endgame ALA WoW
This game is the definition of a shallow experience who's sole purpose is no different from those who came before them. |
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8/31/09 12:45:30 AM#18
Originally posted by Lasastard
I hate to say this, but leveling up is part of the MMO genre and if you dont like that, then you dont like playing MMO's anymore. I however seem to be the opposite of most. I enjoy the leveling process and end up hating the end game. I have never liked raiding as it is just to chaotic and frankly, I actually find it more boring than leveling up. But to each his own. I will be getting this game as I do love the art direction, the leveling and while I am not much on pvp, I do enjoy it to a certain extent. Good luck in finding the kind of MMO that you are hunting for, I feel it may be a while before you see it though. If your only defense for trolling or hatred is a stupid tag line, Then you should quit life. |
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8/31/09 12:46:56 AM#19
tbh i never was looking for the next WoW...i was just looking for something fun and Aion just does not appeal to me. The game looks great and it seems to have all the right elements to make a cool MMO but it's a huge group of little things that turn me off.
/shrug...if it's super popular and people go apeshit over it i might give it a go 3+ months after launch. (i only bothered to play WoW because people were so crazy for it...was a good decision in the end) MMO wish list: -Changeable worlds |
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8/31/09 12:47:30 AM#20
I won't be playing it because I'm not a fan of the eastern-style MMOs/RPGs. I used to play them quite a bit back in the day, RPGs that is, because basically there wasn't anything else. |
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