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8/26/09 3:17:53 PM#21
Originally posted by drbaltazar
revoking the licensing, they had no lawsuit until Atari tried to screw them over lol. he meant turbine should have sued atari 6 month after lunch not 2 or 3 years after.
I'm aware, but if you read the article they renewed an agreement to 2016, than then "But Turbine claimed that Atari, while collecting royalty payments, enacted a termination strategy in November 2008 that would seek to end the contract between the two companies." That's when they began setting up the lawsuit, when Atari tried to get out of the contract. |
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8/26/09 11:24:11 PM#22
Turbine should just change the name of the game. Part of the reason it flopped is that it bore little resemblance to the actual game of D&D, instead going the action RPG route (sort of like Conan did), thus disappointing basically every D&D player to try it (or close to it), negating the whole point of the license. (Not unlike how they took Lord of the Rings and hooked it up to a generic EQ clone which sucked all the life out of Tolkien's world. Though it's pretty to look at) http://my.lotro.com/character/landroval/galadthryth/ |
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8/27/09 1:18:30 AM#23
Originally posted by TheStarheart he meant turbine should have sued atari 6 month after lunch not 2 or 3 years after.
I'm aware, but if you read the article they renewed an agreement to 2016, than then "But Turbine claimed that Atari, while collecting royalty payments, enacted a termination strategy in November 2008 that would seek to end the contract between the two companies." That's when they began setting up the lawsuit, when Atari tried to get out of the contract. I haven't read it all properly so I may make a couple of errors here (please feel free to correct if you find any)
2/ As the release of DDO:Stormreach approached - Atari had not properly marketed the game and this had the potential to cost Turbine money on lost revenue. So Turbine asked Atari if they could market the game themselves? Atari agreed (admitting they had not done their job really) but retained the publishing and distribution rights in Europe. 3/ Atari then still failed to Distribute and Market the game properly in Europe. 4/ Earlier this year, Turbine asked if maybe a new revenue model might work? They stated moving away from a Subscription based game to a Free to Play game (with Micro Transactions?). This 'new game' was to be called DDO: Unlimited (for short)
By negotiating Amendment Number Five, Turbine can now go to court and say “we did everything we were supposed to do – and the reason they didn't is because they intended to screw us all along!” Had they done that Turbine would have the job of proving that Atari did not market the game properly and that the game would have sold better if Atari had marketed it better. But now, Turbine can produce a semi plausible scenario showing why Atari might have wanted to screw them over. What will be interesting is if Turbine manage to get hold of internal memos from Atari (disclosure?) – particularly if Atari is doing this sort of shady business with other 'partners' too. A very BIG bucket of popcorn might be needed?
I tried playing Real Life but the graphics sucked, the community was annoying too. |
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Kurush
Apprentice Member
Joined: 6/17/04
Bob the Cat says, |
8/27/09 1:59:53 AM#24
The entity currently known as Atari is a horrifying Frankenstein amalgamation of past-their-prime publishers and studios. If I mention the names Infogrames or IESA, you can probably think back and recall hearing the constant near-bankruptcy news posts on the major gaming sites (despite appearances, they are really not in very much better shape today). After closely reading some of Atari's shareholder briefings from that era, a realization came upon me. The people at the helm there are profoundly incompetent. I don't say that lightly. In fact, there is no other publisher in the industry whose leaders I would really use that descriptor on. Yes, there are other publishers which are in even more dire straits, but they at least play their weak hands as best they can. Atari, on the other hand, keeps taking desperate stabs at the same failed strategy: a combination of hackneyed cost-cutting measures, divestment of the few remaining real assets they have (their IP's, though they have very few lucrative ones left), and acquisition of "up and coming" game studios. If these shmoes are going to save their sinking ship, they will need to be a lot bolder than that and hope for the best. A big bet probably won't work, but if you're at the helm of something like Atari, simply being a gambling man is the best way to go. Anyhow, I think they've snared the lion when it comes to Turbine. A lot of you think Turbine is a second-stringer, but it's really not smart to underestimate them. As far as private game studios go, they're probably the one you'd least want to piss off. They're by far the largest private game development house and can bring to bear the greatest amount of resources in a legal battle. They also have some canny leaders. Then again, about all Atari is good at these days is being a pack of sharks, and they will likely bite back hard before they go down. So the weakened, pathetic Atari versus a private dev house. I think the only thing certain on this one is that both are going to show their teeth. This will probably get both ugly and entertaining.
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8/27/09 2:54:53 AM#25
Originally posted by Kurush Turbine apparently feels the same. This is one of my favorite bits from the filing: 44. Such good-faith cooperation has been met with nothing short of complete
Heh heh. :-D I tried playing Real Life but the graphics sucked, the community was annoying too. |
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Lansid
Novice Member
Joined: 8/21/03
"Remember... no matter where you go... there you are!" |
8/27/09 2:37:11 PM#26
Originally posted by Varsheva
Second. "There is only one thing of which I am certain, and that's nothing is certain." |
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8/27/09 2:43:30 PM#27
Well Turbine needs money for their new mmo so it is easier to take this route than actually have to spend time, money and effort to make a good mmo for once. Lotro wasn't that great and DDO is horrible. Why companies keep on giving Turbine great ips and letting them destroy the goodness of it is mind boggling. |
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8/28/09 12:57:11 AM#28
If Turbine was paying royalties in advance and atari was collecting them knowing full well that they were not going to do what was required to earn those royalties yea that seems like fraud. But it seems a bit peculiar that Turbine was paying "future royalties" in the first place. Why no explanation for this? Why would a company ever pay millions of dollars in advance? That kind of money is usually paid when it becomes due or within 30 to 60 days. Never in advance. |
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8/28/09 1:41:08 AM#29
Originally posted by svann It was a 'good will' payment. It says so in the court document. And it was hundreds of thousands only. Why would they do that? Probably to show Atari that they had faith in their own idea (F2P with Micro Transactions) and that they were so confident they could make it work that they were prepared to 'put their money where their mouth is'.
I tried playing Real Life but the graphics sucked, the community was annoying too. |
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8/28/09 1:45:00 AM#30
Originally posted by Gyrus It was a 'good will' payment. It says so in the court document. And it was hundreds of thousands only. Why would they do that? Probably to show Atari that they had faith in their own idea (F2P with Micro Transactions) and that they were so confident they could make it work that they were prepared to 'put their money where their mouth is'.
This is exactly true, and that's why Atari said they'd continue their deal with the D&D IP until 2016, while conveniently attempting to screw them over at the same time. Really dumb business tactic. |
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8/28/09 2:04:26 AM#31
Originally posted by TheStarheart
I have worked with people who (try to) do business that way. For the most part they are middle manager types who think they are 'clever'. Looks like Atari tried to be 'clever' and now they are facing what could be a brand destroying lawsuit - even if they win. I tried playing Real Life but the graphics sucked, the community was annoying too. |
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8/28/09 2:03:26 PM#32
Originally posted by hoopty
Um they did :) its called Eve-Online http://www.sararwa.com/articles/grammar.htm |
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8/28/09 2:16:48 PM#33
Originally posted by trancejeremy
Part of the reason as to "why it flopped" is because Artri did not hold up any part of the deal. This included Advertising, Customer support, Distribution and marketing. Turbine had to pick up the ball AND still pay Arti. That money had to come from somewhere, and that somewhere is development resources.
Had Turbine been left to Develop the game, instead of do EVERYTHING including marketing and advertising (Direct impact to adoption). It may have had more succes.
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8/28/09 2:21:22 PM#34
Originally posted by SaintViktor
Turbine is fine. Turbine also makes great online games. You dont have to agree personally. To say they are not an excellent company, is just pure jadedness and ignorance along the lines Atari has shown. |
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8/28/09 3:21:20 PM#35
This sucks on so many levels. It would be nice to see what Turbine does with DDO, even though I am not a fan of RMT/Subscription based games. Maybe they find the right combination to make the two work? If this somehow affects Mythic and their upcoming games [star trek, never winter nights and somehow champions] I will be very sad.
/palm |
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DrChicken
Novice Member
Joined: 5/26/05
John Romero is about to make you his bitch... Suck it down. |
8/28/09 3:25:20 PM#36
Yeah, this is definitely associated with Atari shopping around (mainly with Cryptic) developers to produce a purported Neverwinter Nights MMO. That's what the rumor mills are spinning right now. ![]() |
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8/28/09 3:35:35 PM#37
Originally posted by SaintViktor mm i doubt very much it will go smoothly for turbine mark my word.if they win this ever you can call em god |
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8/28/09 7:13:08 PM#38
Originally posted by RexNebular
If that is true I hope Atari wins, heh. Turbine is a good company, but this existing DDO is just booooring. |
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8/28/09 7:15:45 PM#39
Originally posted by Yunbei
If that is true I hope Atari wins, heh. Turbine is a good company, but this existing DDO is just booooring. lol, I definitely hope for the opposite based on the way Atari conducts themselves in a business setting. |
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8/28/09 7:19:32 PM#40
Originally posted by trancejeremy Yeah and nobody groups or talks in LOTRO either. (Did i say it right?) |
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