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MMORPG.com Discussion Forums

Age of Conan: Unchained

Age of Conan 

General Discussion  » New Expansion Videos Q&A and Round Up

2 Pages « 1 2 Search
30 posts found
  crunchyblack

Apprentice Member

Joined: 1/23/08
Posts: 1374

8/29/09 12:49:54 PM#21
Originally posted by finaticd

This is starting to look like a small mission pack rather than an expansion.

Compared to EQ, EQ2, WoW, and Guild wars there is no discussion about dungeans and raids or PvP just this open world to explore.

News flash expansions based on level capped players are all about end game stuff!


 

congrats on your 350th post on why you still hate aoc and why it sucks and why no one should play it!

 

  Axeion

Novice Member

Joined: 8/03/06
Posts: 420

8/29/09 1:16:53 PM#22
Originally posted by AmazingAvery
Originally posted by catlana
Originally posted by Zer078

you know most of the conecpt  art for this expansion date back to 2007 and earlier


 

I think that this expansion has been in the works for quite awhile at least from a design stand point. The overall design is worked out and posted. I still predict a September release of 2010 that would give them quite a bit of time to run a beta.


 

Yeah your both right I reckon, Beta for the expansion will come with a few select (first choice for existing testers).

4 zones equal or bigger in size to Ymirs (potentially) with addditional instance dungeons ets for each, maybe another 4 of each plus the T4 raids will take a while.

I think year and half for this from Jan '09 and sooner is a bonus.


 

wow that big? 4 zones that size would be nice .still finding hiden stuff in game now but ymirs impressed me how big the zone felt an diverse terrain .

"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." — Robert E. Howard, The Tower of the Elephant (1933)

  AmazingAvery

Age of Conan Advocate

Joined: 1/16/07
Posts: 7053

The only time you run out of chances is when you stop taking them.

 
8/30/09 2:54:04 PM#23
Originally posted by eureka105
Originally posted by Axeion
Originally posted by AmazingAvery


 

wow that big? 4 zones that size would be nice .still finding hiden stuff in game now but ymirs impressed me how big the zone felt an diverse terrain .

 

Who cares about zone size? If they make it big, there will be less details. And with small 50-60 player instances, big zones just feel more empty.

When do Funcom understand that most players don't want new lame zones? We want more things to do, like drunken brawling, pvp arena.. things like that.


 

Plenty of vids on youtube showing off a coupel area's which already look well populated with things to do. We both know you lie when you say 50-60ppl instances so leave the crap out.

You don't want things to do but you don't want more zones where there are things to do? did I say that right?

So you want a PvP focus? So what is happening with 1.06 is majorly a PvP focus if you look at what is being said. But suffice to say when the patch notes go up and there is all that focus there I have a feeling it just won't be good enough for you.


Conan Vids Corsair 800d Case/i7 930 @ 4.4ghz/EVGA x58 760 Classified/Corsair Dominator 12GB 1600/Corsair HX1000 PSU/GTX 580x2/Intel X25-M SSD/2x WD 1TB Blacks/Corsair H90 cooler / 1x 28" 1900x1200 monitor/ G-19 Keyboard/ G500 mouse

  finaticd

Apprentice Member

Joined: 1/28/09
Posts: 882

8/30/09 4:19:36 PM#24
Originally posted by AmazingAvery
Originally posted by eureka105
Originally posted by Axeion
Originally posted by AmazingAvery


 

wow that big? 4 zones that size would be nice .still finding hiden stuff in game now but ymirs impressed me how big the zone felt an diverse terrain .

 

Who cares about zone size? If they make it big, there will be less details. And with small 50-60 player instances, big zones just feel more empty.

When do Funcom understand that most players don't want new lame zones? We want more things to do, like drunken brawling, pvp arena.. things like that.


 

Plenty of vids on youtube showing off a coupel area's which already look well populated with things to do. We both know you lie when you say 50-60ppl instances so leave the crap out.

You don't want things to do but you don't want more zones where there are things to do? did I say that right?

So you want a PvP focus? So what is happening with 1.06 is majorly a PvP focus if you look at what is being said. But suffice to say when the patch notes go up and there is all that focus there I have a feeling it just won't be good enough for you.

 

Actually zones to explore as they say probably wont have much to do at all aside from more quests and places to grind advancement points. However the expansion is made for level cap so they don't need to do quest and only one place seems to appeal to level cappers in MMOs for grinding:

In reality, AoC would need plenty of grouping places perhaps at least 8 grouping instances/dungeans, and maybe 2-3 raid zones.

Hell they could link all that to one zone with portals and players would be happy.

Then they could work on fixing the release PvP stuff and maybe adding another mode like small group arenas, perhaps 3 players.

 

I know that at release with multiple instances going in big zones the game felt empty and now that populations are much lower per server big zones may backfire.

Funcom has reviewed all of its assets relevant for
impairment testing. This process has led to
recognition of an impairment loss of around
3,1 MUSD for Age of Conan due to a decrease in
numbers of subscribers for the game. Funcom Q4 10 report.
http://forums.ageofconan.com/showpost.php?p=2926123&postcount=7 500 mains/alts on Tyranny in past 30 days - instead of merge servers let's open a new PvP server, again! http://forums-eu.ageofconan.com/showthread.php?t=106427

  Darth_Osor

Advanced Member

Joined: 2/17/09
Posts: 1080

Just because you are unique does not mean you are special

8/31/09 11:24:20 AM#25

The more I think about this expansion, the more underwhelmed I am by it.  I'm sure I'll have cancelled long before this expansion hits retail, and I really can't see this enticing any players that have quit to come back.

Not raising the level cap might be a good thing, but no new classes?  Who's going to buy an expansion just for new zones when your characters are all already level capped?  How many copies would Turbine have sold of Mines of Moria if they didn't raise the level cap and add 2 new classes?  Tiger and wolf mounts are just LOL.  I guess I'll have to wait and see for more details to find out more about this alternative advancement. 

  Krewel

Novice Member

Joined: 12/26/08
Posts: 424

Chairman Meow approves of planned economy

8/31/09 11:37:59 AM#26

I'd say this expansion is more meant as the true second coming of AoC. I mean, I really don't see anything special if you begin this expansion as level 80. Somehow I get the feeling that level 80 characters will get bored with the exp pretty soon. And remember that most of the zones added will basically be alternate pre-lvl 80 zones.

  Barteaux

Novice Member

Joined: 3/12/09
Posts: 499

8/31/09 12:19:19 PM#27

The Funcom bashers are really getting their panties all bunched up over this, which is a good sign.

I am looking forward to a good game getting even better:)

 

Btw Thanks Funcom for not raising the level cap.

"nerf rock, paper is working as intended."

- Scissors.


Head Chop

  Skeeterxi

Novice Member

Joined: 5/25/08
Posts: 263

9/16/09 2:14:49 AM#28

 I don't know much about Conan lore but adding a samurai class with this expansion would seem pretty fitting with the eastern theme. They planning on adding any new classes at all? After watching the trailer video on youtube, it would seem like such a wasted opportunity not to expand on classes, samurai would fit it so perfect.

  Destiny2010

Advanced Member

Joined: 5/19/09
Posts: 279

9/16/09 3:41:24 AM#29

I think its a tactical choice, so they don`t have to worry more then now about class balance. The Game already has 12 classes, and thats more then many other games have, even after expansions. After all, this expansion is made to broaden the game a lot more, not stretch it, and create new content holes.

In my view, I think it will be good.

  VultureSkull

Advanced Member

Joined: 5/02/07
Posts: 1736

9/23/09 5:24:31 AM#30
Originally posted by finaticd

This is starting to look like a small mission pack rather than an expansion.

Compared to EQ, EQ2, WoW, and Guild wars there is no discussion about dungeans and raids or PvP just this open world to explore.

News flash expansions based on level capped players are all about end game stuff!


 

Wow i can't believe that you are still reading the AoC forums, long time!

How are you enjoying AoC at the moment, you like all the new class balancing that has been done lately? And are you looking forward to the expansion?

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