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8/24/09 3:54:15 PM#21
"The teams had two goals in mind: Make each armor set look visually unique..." Umm.. I guess they failed. |
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8/24/09 5:03:19 PM#22
it's so sad, it's came to this... Mythic posting low res shots, against high res model viewer shots.... if you pay close attention to the bright wizard you'll see the gauntlets are the exact same. In fact most, if not all the armour here is already in game, i know the swordmaster is just a recyling of armour already there. The problem isn't armour, it's everything else... the entire thing makes a mockery of the warhammer world. Which is a shame, it's one of my favourite settings (the witcher world and discworld being the only ones that i stand against it) rather poor. 1) Engine sucks 2) Too many classes added at a staggered pace over the year, which means there's not only no balance but it's just completely screwed up (i feel for some destruction players i really do) 3) new content? where? all there's been is LIVE events, oh and finally land of the dead which lets face wasn't so much new content, it was crap, but hey i was amazed they added it to begin with. 4) How many live events have their been now, 6 or 7 in a year.. i'm serious some have added new scenario's which have since disapeared remember. ahhh genius mythic just failure after failure. 5) Most of mythic's team is now with Bioware or UO.. that's right, hardly anyone's around to put any emphasis on WAR, in fact they've lost a large amount of staff, so WARs really gone low on the popularity. (unless the MAC and new region thing pays off - it won't) 6) knowing that 4 out of 6 cities weren't going to make it, they could have made the zones a hell of a lot better. 7) PQs a great idea, but there's too many of them all over the place, some of them feel OUT of place and occassionally your thinking to yourself WTF am i grinding these PQs for in a supposedly "non grind all action game" 8) Keeps, tiers and PvP (PvP awesome tier 1, deserted tier 2, tier 3 you're pushing for action, tier 4 lots of action) hmm... if only the engine actually worked better, the PvP would actually be fun and large scale. (it's just good tier 1 and tier 4, most people avoid the middle... beginning awesome, race to the end for better stuff as the PQs hand out everything anyway) positive - tome of knowledge. best bit in the game to read, full of stories, full of lore, full of everything. If only the game was as good. "nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week |
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8/24/09 5:09:03 PM#23
Originally posted by describable There has been some speculation that the Tome is causing some performance issues. Along with the collision detection. They SHOULD try a server with both switched off, to see how it runs. But they know better. A dev was asked about the CD and basically said 'it's a core function of our game. It makes us special.' Special like the Olympics. "" Voice acting isn't an RPG element....it's just a production value." - grumpymel2 |
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8/24/09 6:12:34 PM#24
I left the faith in this title, when mythic started to misinform their own followers after making an agreement with EA. warhammer - a huge battleground, but where's exactly this battleground in who ? Well ... where's the full loot ? Where's something different than WoW offers, and is even worse ? Not to mention mythic created a very good DAoC ! just htf was it possible to screw a whole lore of warhammer world, and create another cookie cutter themepark game ? grrrr -- Remember, your advantage lies in your opponent's weakness (J) |
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8/25/09 1:06:14 AM#25
Originally posted by bleyzwun
Lol you must be extremely lucky then! I'm not going to bother posting my specs, because I know it should be able to handle it. Lag wasn't due to my connection or PC. Their game was causing the problems.
He is just trolling man. Ignore him. Everyone I knew on my server. And I mean everyone! Had performance issues one way or the other. Especially during largescale RvR. In the last months we didn't dare to do RvR with more then 1 warband, just to prevent mass Disconnects from happening in the middle of a Keep siege. Pathetic. But then again... in the end, before we quit, we were lucky to even get one warband together lol. |
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8/25/09 4:56:44 AM#26
Originally posted by TibMonkey
Its not the graphics that lag the game. Its the server code that cant handle 100+ people in the same place. |
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8/25/09 8:15:02 AM#27
Originally posted by spawn12345
Its not the graphics that lag the game. Its the server code that cant handle 100+ people in the same place.
This isn't true, alright you're half right I'll give you that. There are problems with the GFX engine when it comes to large scale battles and it's easy to see it happen if you know what to look for. I don't disagree with there being other issues adding to the problem though. |
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8/25/09 4:04:43 PM#28
Originally posted by vala2008
Then you must have not heard them because the biggest complaint about this game is lag. Lag in fortresses, lag in mass scale pvp, getting stuck on bushes and rocks. And it goes on and on.
And I have a top end PC and still got 5FPS in fortresses with 1 spell going off every 10 seconds. |
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