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News Discussion  » Warhammer Online: Age of Reckoning: Armor Set Redesigns!

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28 posts found
  QSatu

Hard Core Member

Joined: 10/14/06
Posts: 1168

8/24/09 3:54:15 PM#21

"The teams had two goals in mind: Make each armor set look visually unique..." Umm.. I guess they failed.

  describable

Apprentice Member

Joined: 7/10/09
Posts: 356

8/24/09 5:03:19 PM#22

it's so sad, it's came to this...

Mythic posting low res shots, against high res model viewer shots.... if you pay close attention to the bright wizard you'll see the gauntlets are the exact same. In fact most, if not all the armour here is already in game, i know the swordmaster is just a recyling of armour already there. The problem isn't armour, it's everything else... the entire thing makes a mockery of the warhammer world. Which is a shame, it's one of my favourite settings (the witcher world and discworld being the only ones that i stand against it)

rather poor.

1) Engine sucks

2) Too many classes added at a staggered pace over the year, which means there's not only no balance but it's just completely screwed up (i feel for some destruction players i really do)

3) new content? where? all there's been is LIVE events, oh and finally land of the dead which lets face wasn't so much new content, it was crap, but hey i was amazed they added it to begin with.

4) How many live events have their been now, 6 or 7 in a  year.. i'm serious some have added new scenario's which have since disapeared remember. ahhh genius mythic just failure after failure.

5) Most of mythic's team is now with Bioware or UO.. that's right, hardly anyone's around to put any emphasis on WAR, in fact they've lost a large amount of staff, so WARs really gone low on the popularity. (unless the MAC and new region thing pays off - it won't)

6) knowing that 4 out of 6 cities weren't going to make it, they could have made the zones a hell of a lot better.

 7) PQs a great idea, but there's too many of them all over the place, some of them feel OUT of place and occassionally  your thinking to yourself WTF am i grinding these PQs for in a supposedly "non grind all action game"

8) Keeps, tiers and PvP (PvP awesome tier 1, deserted tier 2, tier 3 you're pushing for action, tier 4 lots of action) hmm... if only the engine actually worked better, the PvP would actually be fun and large scale. (it's just good tier 1 and tier 4, most people avoid the middle... beginning awesome, race to the end for better stuff as the PQs hand out everything anyway)

positive -

tome of knowledge. best bit in the game to read, full of stories, full of lore, full of everything. If only the game was as good.

"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

8/24/09 5:09:03 PM#23
Originally posted by describable

positive -

tome of knowledge. best bit in the game to read, full of stories, full of lore, full of everything. If only the game was as good.

There has been some speculation that the Tome is causing some performance issues. Along with the collision detection. They SHOULD try a server with both switched off, to see how it runs.

But they know better. A dev was asked about the CD and basically said 'it's a core function of our game. It makes us special.' Special like the Olympics.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  joshe

Novice Member

Joined: 1/12/06
Posts: 387

8/24/09 6:12:34 PM#24

I left the faith in this title, when mythic started to misinform their own followers after making an agreement with EA.

warhammer - a huge battleground, but where's exactly this battleground in who ?
From first mythic statements, WAR was going to be more than 60% pvp based game, with battles involving huge amount of players.
Where are those battles ? From answers of my friends, taking parts in skirmishes involving >30 players is very rare, but somebody told me that there were couple fights with >80 ppl.

Well ... where's the full loot ? Where's something different than WoW offers, and is even worse ? Not to mention mythic created a very good DAoC ! just htf was it possible to screw a whole lore of warhammer world, and create another cookie cutter themepark game ?

grrrr

--
/thread

Remember, your advantage lies in your opponent's weakness (J)

  JeroKane

Elite Member

Joined: 2/21/06
Posts: 3449

8/25/09 1:06:14 AM#25
Originally posted by bleyzwun
Originally posted by vala2008

I never had one lag issue or DC problem or anything like that in my entire WAR experience and I played on both of the high population servers'; order on one and desto on the other and had two lvl 40s on each side so i put some time in. People that complain must be running the game on old laptops or something...the graphics were not so great so its very nice to see the improvements here. But the reason I left the game still hasnt changed, people at end game will still rather fortress farm than have some decent pvp combat. The only reason i left the game was because of the farm trains and that is it....nothing to do with lag and i dont believe i remember anyone complaining about lag either.

 

Lol you must be extremely lucky then!  I'm not going to bother posting my specs, because I know it should be able to handle it.  Lag wasn't due to my connection or PC.  Their game was causing the problems. 


 

He is just trolling man. Ignore him.

Everyone I knew on my server. And I mean everyone! Had performance issues one way or the other. Especially during largescale RvR.

In the last months we didn't dare to do RvR with more then 1 warband, just to prevent mass Disconnects from happening in the middle of a Keep siege. Pathetic.

But then again... in the end, before we quit, we were lucky to even get one warband together lol.

  spawn12345

Novice Member

Joined: 1/08/05
Posts: 18

8/25/09 4:56:44 AM#26
Originally posted by TibMonkey

 Great, just what this big ball of graphical lag game needs, more intense graphics.

 

Its not the graphics that lag the game. Its the server code that cant handle 100+ people in the same place.
You can have the best computer in the world and have all the graphics at low and it will still lag to shit in big fights.

  TibMonkey

Novice Member

Joined: 8/18/09
Posts: 12

8/25/09 8:15:02 AM#27
Originally posted by spawn12345
Originally posted by TibMonkey

 Great, just what this big ball of graphical lag game needs, more intense graphics.

 

Its not the graphics that lag the game. Its the server code that cant handle 100+ people in the same place.
You can have the best computer in the world and have all the graphics at low and it will still lag to shit in big fights.

 

This isn't true, alright you're half right I'll give you that.  There are problems with the GFX engine when it comes to large scale battles and it's easy to see it happen if you know what to look for.  I don't disagree with there being other issues adding to the problem though.

  smut

Novice Member

Joined: 10/28/06
Posts: 252

8/25/09 4:04:43 PM#28
Originally posted by vala2008

I never had one lag issue or DC problem or anything like that in my entire WAR experience and I played on both of the high population servers'; order on one and desto on the other and had two lvl 40s on each side so i put some time in. People that complain must be running the game on old laptops or something...the graphics were not so great so its very nice to see the improvements here. But the reason I left the game still hasnt changed, people at end game will still rather fortress farm than have some decent pvp combat. The only reason i left the game was because of the farm trains and that is it....nothing to do with lag and i dont believe i remember anyone complaining about lag either.

 

Then you must have not heard them because the biggest complaint about this game is lag. Lag in fortresses, lag in mass scale pvp, getting stuck on bushes and rocks. And it goes on and on.

 

And I have a top end PC and still got 5FPS in fortresses with 1 spell going off every 10 seconds.

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