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8/24/09 5:11:04 PM#61
Originally posted by TheStarheart
Intelligence, - GONE ! =) I like the fact Blizzard is going back to Azeroth. My concerns are with the changes to other systems. Something that most ppl do not see as a gamebreaking feature (since they are already playing their class) - so obviously these changes are made for the DEVS - not for the players in mind. Thats very alarming. Cause thats exactly what happened with SWG.
What allows you to draw this conclusion? Is there some evidence you can find somewhere saying they made these changes for themselves? If there are 1 million ppl playing the hunter class in wow now... why change it ? Why are they not changing the paladin class and removing int from ALL plate gear - replacing the class with new ability system instead of mana when only 1 of 3 specs are using int anyway? I allow myself to draw conclution based on the fact that there is nothing wrong with the hunter class having mana like they have had for the past 5 years. There IS on the other hand huge problem with paladin class in WOTLK and it seems like these issues will continue. And there will still be dropping worthless plate gear with intellect stats that gets dissed every freaking time...
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Reklaw
Hard Core Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
8/25/09 12:56:50 AM#62
Originally posted by Pomy
yeah imagine a MMO that reworks it's starters area, I mean all those people who complain that something never changes with the starters area. Seriously what is up with kids these day's that make topics like this who seem against something that most people into MMORPG would only wish developers would take more attention to all of their game, instead of taking the normal multiplayer route and creat the illusion of end-game. To me as a gamer but as a none wow player I only can see it as something very welcome in the MMORPG genre. ------------------------------------------------------------ |
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8/25/09 2:14:52 AM#63
Unlike the NGE, WoW players have been asking for Blizzard to go back and update the old world for quite some time now. They also asked for more new content in expansions that low level players could access. Guess what Blizzard did? |
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8/25/09 2:34:45 AM#64
You don't need to purchase Cataclysm to access the redone landscapes in Azeroth. Buying Cataclysm will just give you access to 7 new zones, 2 new races, 5 extra levels, et cetera. |
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8/25/09 11:43:06 PM#65
I smell the beginning of the end. |
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8/26/09 10:23:29 AM#66
If I was a forum moderator over there, and somebody compared MY game to the NGE, I'd delete that thread. That's pretty much the worst thing you could ever accuse a game of being like. |
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8/27/09 4:00:45 AM#67
No wonder the thread got closed cause you were trolling. The ability of people to run arround screaming like headless chicken when some change to their little routines is about to happen is simply amazing. Human being will complain about rutines, buth then go an complain about every single change to that routine even when the change is for the better. I'm happy about most of the stuff I read about the expansion and am looking forward to it. About NGE ... no When Blizz decides to change WoW to EVE, remove all levels, remove 1/3 of the classes and levels, alienates 11Million people to potentialy gain 300k EVE players, then you have an NGE ... untill then you are just trolling without knowing what the hell NGE was all about. |
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8/27/09 8:18:21 AM#68
All I know is that I was a pre-TBC Jedi unlock and now after this new Cataclysm expansion everyone will just be handed a Jedi in old Azeroth.
:edit for spelling |
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8/27/09 9:26:40 AM#69
Originally posted by Frobner As far as I can tell all paladin specs work just fine. None of them are broken as you seem to put it. Maybe itemization would be a little easier, but the should not be the catalyst for reworking an entire classes mechanic. Healers use mana and paladin healers wear plate armor, thus you are going to see plate armor with mana giving stats. If anything I think it would make sense for blizzard to change protection and maybe retribution to a system that did not use mana. My raid shards mail armor with int on it all the time, but no one feels that shaman are broken or that itemization needs to change. Hunters are an easier and more logical change to put into the game, because all three of its talent trees use mana (soon focus) to the same extent. Lets face it, blizzard has been spending a lot of time trying to balance hunters and the way they use mana and they are adressing the problem by changing mana to focus for hunters. Hunters also need special rules on fights like the General in Ulduar, because hunter itemization and consumption is so different than other classes. |
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8/27/09 9:29:44 AM#70
didn't they say... that they were changing the entire 3 talent tree's with this expansion, instead of adding to them. just saying. "nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week |
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8/27/09 9:43:04 AM#71
Originally posted by Frobner Mp5 is GONE
1- Oh yeah, we removed levels from the game. There is another character progression method used in Cataclysm. 5 lvls then Path of the Titans. Lvls not removed but changed. 2. we completely reworked all the classes They are completely reworking every class with a mastery sytem that gives out passive ablites. Many of the talents in the talent tree had passive stats for certain abilties but now every ability in the game might be affected by it. Example - crit effect all ablites equally while current talent tree gives 10% crit chance on certain ability and another ability has 40% crit chance from the talent tree. Yes... its a total rework - like it or not. 3. and combat system is nothing like it was. Let me remind you that path of the titans will change the combat system alot. DPS classes might get healing abilites - while healing classes get increased tanking ability. Balance and entire combat experience could be turned on its head. Spellpower is GONE This will change the game alot. Now the real question is - will ppl like these changes or will the go beserk when a game is simplified to its bare bones ? NGE changes were done to give the devs better control. Nothing more - nothing less. Thats exactly the same that is happening here. And there are gonna be ALOT of ppl that will not like it. Thats a fact !
1. So acquiring levels 1-80 remains the same, and gaining the last 5 levels will require some added effort and that equals removing levels? Uh, are you slow? 2. They're simplifying the skill tree so that talents give you skills instead of a marginal change in 1% increase in a stat. The mastery system will give that gradual increase. The classes and skills remain the same. How are you so dense to not realize that a change in UI is not the same as a change in class? 3. The path of the Titan will not change the combat. The combat system is the same, except now there are a few new skills to choose from. As for the stats, many of those stats were added after vanilla WoW. Here, my desperate friend, is why you're so stupid and wrong: WoW has already changed drastically since launch with the previous two expansions, which according to your dimwitted logic, NGE has already occurred in WoW. 1. All classes have already seen major revamps in talent trees and abilities. 2. Classes that couldn't DPS before, can now DPS now. Classes that couldn't tank before, can tank now, etc. 3. The expansions have already introduced a slew of new stats that have substantially changed WoW: Resilience, spell power, haste, etc., were not originally in the game. You'd have to be a complete idiot, and in this case you are, to think that Cataclysm will be the first time WoW will see some pretty big changes. Cataclysm isn't NGE, it's just another expansion for WoW that does what other expansions have done before: change things.
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8/27/09 10:34:46 AM#72
Because there was something wrong with Hunters mana. Ive played a Hunter since day 1 of WoW so I know first hand. The only time Hunter mana was not an issue was in Vanilla and thats because we only had a couple abilities to spam. In TBC we got Steady Shot to spam and it ran us out of mana in no time so we had to chug mana pots like crazy. In WotLK Blizzard has been constantly changing Aspect of the Viper to keep Hunter mana a non-issue. Basically make it so Hunters dont need to worry about mana. Mana has been holding the Hunter class back and Blizzard knows this so it only make sence to switch Hunters to Energy. Holy Paladins still need mana for balance reasons. Back in TBC when Illumination gave Holy near unlimited mana is when Holy Paladins overtook all other healing classes as top healers. A healer with no exhaustable resource mechanic would be a nightmare to balance. |
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catlana
Apprentice Member
Joined: 11/18/08
Playing ToR |
8/27/09 11:10:51 AM#73
Originally posted by Teala
QFT! These folks have no clue. WoW is going to generate a bunch of new quests for lowbies and clean up a few talent trees in Catalycsm. This expansion is not huge in any way other than a graphics update for Azeroth (which really needs it btw).
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8/27/09 11:52:32 AM#74
Originally posted by spyder2k5 Let me start by no means I am fan of WoW, but I find amusing when players decide that they know more about LORE than the creator of the lore itself. The lore of WoW was created by Blizzard.
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8/28/09 4:25:37 AM#75
hehe yeah ... like Blizzard had this WoW Lore bible along the lore 10 commandments, that they are abliged to cling to, locked in a safe somewhere :P |
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8/31/09 8:27:12 AM#76
Originally posted by Moodah amen! |
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8/31/09 8:31:48 AM#77
As someone who who witnessed the NGE first hand,i have to say,OP is a f'tard. |
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8/31/09 9:11:43 AM#78
Originally posted by describable
Yes. What they detailed so far is that a player will no longer spend points on talents that give passive bonuses to ability and spell schools. No more buying 1% crit/hit/dodge, 10% extra critical strike damage, etc. Instead each talent will add either a new ability or alter how a current ability works to give it new uses. They showed how a talent would add a 60% run speed buff when a priest casts power word shield on someone. |
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8/31/09 9:14:13 AM#79
oh noz! |
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8/31/09 12:08:00 PM#80
Originally posted by Pomy
QFT, well mostly truth. They are revamping the stats. Elminating hit rating, haste, spellpower, etc and just all folding them into the base stats and talents. This will require revamping all the gear ingame currently to reflect such change. This isn't like BC, when they just changed an item from +1% crit to +14 crit rating, they are completely redoing how gear and stats work. This IS very much like a drastic NGE change, as they are homoginizing the classes even further. They are redoing the class/race system. It is close to being like EQ2, in that every race can be almost every class now. Nevermind that Tauren Paladins and Night Elf Mages makes no sense to the lore, they are doing it anyways. Again not as drastic as the class changes done in SWG, but there is a similarity. Yes all the Blizzcon videos showed loud cheers at the Cataclysm announcement. Remember though that people that go to Blizzcon are fanboys, of course they're gonna cheer anything Blizz announces. It is people that don't go to these conventions that seem to be having some reservations about this xpac. |
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