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The Pub at MMORPG.COM  » MMO Monthly Fee's

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48 posts found
  Netzoko

Guide

Joined: 7/05/07
Posts: 1301

8/24/09 3:22:20 PM#21

I honestly think MMO subs are outrageous.

Mostly because they still charge for expansions (EVE excluded). I assume I pay a sub for more content, yet occassional crappy addons isnt worth 15 in my opinion, and anything big enough to be worth 15 is put in an expansion and charged an additional 50.

Guild Wars did it right. Buy the game, play forever, Want more content? You arn't foced to pay for it.

-------------------------

  beeker255

Novice Member

Joined: 12/21/08
Posts: 343

8/24/09 3:48:26 PM#22

 Im 37 I have had tons of hobbies and blown tons of money on various forms of entertainment from gaming systems, Movies, Gentlemen's clubs , to just playing Softball and I always thought $15 dollars was a great bargain for the money. Honestly. Now if it was like I dunno the year 1850 I might complain but other than that I thought it was a great price.

 

P.s. you not obligated to do anything.

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

8/24/09 3:56:38 PM#23
Originally posted by Netzoko

I honestly think MMO subs are outrageous.

Mostly because they still charge for expansions (EVE excluded). I assume I pay a sub for more content, yet occassional crappy addons isnt worth 15 in my opinion, and anything big enough to be worth 15 is put in an expansion and charged an additional 50.

Guild Wars did it right. Buy the game, play forever, Want more content? You arn't foced to pay for it.

 

Wondering what EVE expansion you paid for? I've been playing for a bit over two years now and have never paid for one.

edit: I should pay more attention, "excluded you said, not included"  too long of a day.

I've got no issue with 15 bucks a month for a game, at any one time I pay for 3- 7 subs and its still a great deal.

When I no longer feel it is, I stop subscribing.

 

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  beeker255

Novice Member

Joined: 12/21/08
Posts: 343

8/24/09 4:18:16 PM#24
Originally posted by Kyleran
Originally posted by Netzoko

I honestly think MMO subs are outrageous.

Mostly because they still charge for expansions (EVE excluded). I assume I pay a sub for more content, yet occassional crappy addons isnt worth 15 in my opinion, and anything big enough to be worth 15 is put in an expansion and charged an additional 50.

Guild Wars did it right. Buy the game, play forever, Want more content? You arn't foced to pay for it.

 

Wondering what EVE expansion you paid for? I've been playing for a bit over two years now and have never paid for one.

Am I missing something?

I've got no issue with 15 bucks a month for a game, at any one time I pay for 3- 7 subs and its still a great deal.

When I no longer feel it is, I stop subscribing.

 

hmmm not a english major and I usually agree with you K man but I thought excluded meant not included....Ive been wrong before though just ask my ex girlfriends and wives.

  thanith

Novice Member

Joined: 12/03/06
Posts: 150

8/24/09 4:28:25 PM#25
Originally posted by Xyfire1

I have a job, buddy.  Great that you're ok with the current pricing. I am seeking insight, not a forum troll to come bitch. Companies, like Blizzard, should lower their prices imo. They can sustain their game just fine with less than $165 million a month.

 

welcome to the reality of an open market :)

  1. you might need to get a better payed job
  2. no company will consider your "crying"  => if you cannot pay simply do not play it
  3. play some of the microtransaction crap

 

 

  Vespers

Novice Member

Joined: 6/12/06
Posts: 247

8/24/09 4:49:01 PM#26

$15 a month for a MMO isnt a bad dead at all. What is a rip off is the $50-$100 that a game company charges to buy the initial MMO game. How do people even know that they will like the game and how do they know how well the game will run on their rig?
Can you return the game if you dont like it? No.
Can you exchange the game for another game of equal value? No.
Buying a MMO these days is like buying a grab bag. You kinda have an idea of whats in the bag but you wont know if it is a gem or a piece of crap until you actual open it up and try it out.
Is there a way to try the game before you drop $50+ on it? Currently, I dont think any developing MMO has a "Try Before You Buy" feature. Yes, there is Open Betas but those are mostly used as a marketing gimic to get folks to Pre-Order their product. It is not like the gaming company even makes an cash off of selling a boxed game. They get only a small fraction of the cost of the game.
What would rather see?

First, let me be able to download a copy of the game for $15 and give me a month free play with the download.(keep in mind this is only for Future MMOs and not existing MMOs)

Next, give me the option of buying a Informational Set that is mailed to me in a large envelop and only has the game manual and a few promotional items. Cost of the Informational Set is $10.
This will effectively drop the cost of the Player Initial Start-Up from $50 down to $25, which IMO is much better for the player who isnt sure he will even like the game.

The game company will also continue to sell game boxes as usual but this gives the player an option instead of the ultimatium of "Buy the game that we are selling for $50 and take the risk or dont play our game" and instead the player will be told "Here is a choice. Pay $50 for the game OR just pay for a one month trial which will only cost you $15 if you just want the download copy".


For what it's worth, I am married and I work for a living and will most likely choose to always pre-order a new game.

  Blitz555

Advanced Member

Joined: 12/19/07
Posts: 164

If lovin games is wrong, I don't wanna be right

8/24/09 5:05:07 PM#27

Game Development studios and Publishers aren't here for charity.  They run a business.  Businesses have to make a profit or they tank.   A healthy ammount of competition in the MMO market ensures the consumer that if they don't like what a particular company is doing or how much they are charging for thier service/product that they can just go put their money some where else.   Anyone that knows anything about economics knows that the consumer sets the price for a product and not the company.  That's why companies do tons of studies to determine the most sucessful point to sell, not too high or low.

However, considering how much I pay for a month of say Cable TV (over $50 a month) or for unlimited internet on my cell phone ($30 extra a month) I'd say an entire month of all I can handle gaming entertainment for $15 is a pretty damn good deal.   If  there was a game out there that was so mind blowingly awesome that I felt it was worth more than $15 I'd gladly pay it even if I had to get rid of the cable.  Maybe that's just me.   I have a job. Hell, I spend more than $15 a month on Redbulls an coffee for those late night gaming sessions.

  Scot

Apprentice Member

Joined: 10/10/03
Posts: 2643

8/25/09 2:16:17 AM#28

I pay less for my online entertainment than I do for TV. I spend more time online than watching TV, it is good value for money. RMT's in F2P and subscription games may change that. I know how much I am spending with a sub, with RMT's you can lose track of what you are spending. Which is why MMO companies would all love to have them!

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 3842

I got so much
trouble on my mind
Refuse to lose.

8/25/09 2:31:12 AM#29

Yes Subscription system should be redesigned or completey trashed.

I think games like DDO are on the right track.

First of , all games should be "Freemium" - Not being able to play at all if you dont give your CC is putting off many customers that would otherwise try the game and be hooked.

Second - Subscription games favor hardcore player over casual player. If you have no job , kids , study and can play 10+ hours a day , than 15$ is a crazy deeliyo

Casual player plays much less hours. He can play 5 hours a week... Thats 20 hours for 15$ , when Hardcore player got 300 hours for 15$ ... that plainly sucks

 

On the end its should be about options.

Giving more options to player would make MMOs much more acessible , and much more people will dare to play and try them (instead of only playing one - WOW)

Here is the key

1.Freemium ( able to log in free , and limited play )

2. Several subscription plans based on time , and unlimited one

3. Alternative to subscription - paying for content or levels

  Axehilt

Elite Member

Joined: 5/09/09
Posts: 5369

8/25/09 2:55:13 AM#30
Originally posted by Xyfire1

I have a job, buddy.  Great that you're ok with the current pricing. I am seeking insight, not a forum troll to come bitch. Companies, like Blizzard, should lower their prices imo. They can sustain their game just fine with less than $165 million a month.


 

Hmm, are you living in a non-capitalist country?  Comments like "they can sustain their game just fine" make me think you want the company to intentionally avoid profit out of the goodness of their heart.  Isn't profit sort of the point of making a company?

Nothing will change this until F2P models start taking over (and I get the impression they might.)  If F2P ends up being more profitable, more companies will switch to it.  (ie they will switch to a more profitable pricing scheme, not a less profitable scheme.)

  Herithius

Novice Member

Joined: 3/22/04
Posts: 153

8/25/09 5:19:17 AM#31

I find the critics of subscriptions are off their rockers.

  •  MMO's cost a lot more to develop than single player games.  They also have far more content/depth than single player games.
  • ------------------------------------------------------------------------------------------------------------------------
  • As an example, a regular Bioware game costs $49.99. The new Star Wars mmorpg is being touted as having more content than all the Bioware games ever made put together.  Yet players feel despite this massive undertaking that they should pay $49.99 and nothing else?
  • -----------------------------------------------------------------------------------------------------------------------
  • Servers to house several thousand players / development team updating with patches & minor content / CSR's should also be included for free with this $49.99?
  • -----------------------------------------------------------------------------------------------------------------------
  • MMO's cost far more to develop now than ever before.  Yet we are still paying the same box/subscription fee. Even with basic inflation it should be at leat $17.99 after 10 years of basically being $13-15.
  • -----------------------------------------------------------------------------------------------------------------------
  • Do people who complain about a month worth of entertainment in mmorpgs also complain about $10 for a 2h movie or dinner out that will only have them full for a few hours?
  • -----------------------------------------------------------------------------------------------------------------------
  • I'd contend the average mmo gamer spends 1.5h a day playing their game of choice(conservative number).  Thats 45h in a 30 day month. In 2009 paying $15 for 45 hours(a minimum), for premium online entertainment is a steal.  Besides, you are only paying because you are continuing to enjoy the product.  If it's worthwhile of your time and gives you enjoyment then kids, it's worth $15.

 

  talismen351

Apprentice Member

Joined: 11/01/07
Posts: 1130

"Easy" only equals "better" for crack addicts and MMORPG developers.

8/25/09 8:13:22 AM#32

Why is there always somebody bitching about the $15/month charge of MMOs? If you don't feel the game is worth the time or money...simply don't play it. Even if you only play the MMO for 15-16 hours a month...that is a dollar per hour. Now how many other things can ya do for a dollar an hour?

Sure some companies can run the game for less...but why should they? They are already charging so little for the amount of entertainment you get.  When I first started MMOs in 98, I was paying 10/month. Now its at 15/month. So over the course of 11 years, the price has gone up 5 bucks. For as many hours as you want to play each month. Think you could watch as many movies you want for 15/month? Go out with friends as much as you want for 15/month? Drive around with your car as much as you want for 15/month? Eat as much as you want for 15/month? Tell me what form of entertainment has stayed pretty much the same price over the past 10 years, that you are free to enjoy it as much as you want.

If ya wanna complain about the price of your monthly fee...then perhaps MMOs are not for you. If anything.. I think we will see a price increase over the next couple years.

  Lobotomist

Elite Member

Joined: 5/20/07
Posts: 3842

I got so much
trouble on my mind
Refuse to lose.

8/25/09 8:22:24 AM#33

This line of thinking could justify just about any subscription price.
If it was 50$ a month , i am sure that many can just as easily justify that.

The problem is:

We have buyer - seller relationship

But this relationship is broken and perverted.

Instead of seller trying to gauge the highest price , and buyer trying to lower it.

We have situation where buyer is actually cheering for any price seller is putting (even to the point of encouraging even higher price - and believe me there was some mad fanboy rants on this forums that suggested 20$ subscriptions for WAR)

 

This is the product of constant commercial brainwash conducted on people of some capitalist countries since 70'

And this generation is finally showing the fruits of this campaign.

 

As a consumer your task is to demand lower prices , better quality and improvement.

This way not only do you get better and cheaper product, but also help industry fight against stagnation and monopol.

 

 

 

  mbd1968

Novice Member

Joined: 2/21/07
Posts: 1404

8/25/09 8:27:18 AM#34
Originally posted by Lobotomist

This line of thinking could justify just about any subscription price.
If it was 50$ a month , i am sure that many can just as easily justify that.

The problem is:

We have buyer - seller relationship

But this relationship is broken and perverted.

Instead of seller trying to gauge the highest price , and buyer trying to lower it.

We have situation where buyer is actually cheering for any price seller is putting (even to the point of encouraging even higher price)

 

This is the product of constant commercial brainwash conducted on people of some capitalist countries since 70'

And this generation is finally showing the fruits of this campaign.

 

As a consumer your task is to demand lower prices , better quality and improvement.

This way not only do you get better and cheaper product, but also help industry fight against stagnation and monopol.

 

 

 

I think you'll find that if a company lowered it prices they'd maintain the same profit by lowering cost.. ie. they'll fire people and get cheaper people to do the same job... quality will be lower and you'd complain more, but shareholders really don't care about that.

  Senadina

Hard Core Member

Joined: 4/16/06
Posts: 739

8/25/09 8:31:02 AM#35
Originally posted by Harabeck

Get a job, 15 bucks is less than a trip to the movies for two. It's less than eating a restaurant. 15 bucks a month for unlimited playtime on an MMO is about the cheapest entertainment you can get.


 

Except for the get a job, I couldn't have said it better. That said, recently several games, LoTRO and Champions for example, are giving "package" discounts: 6 months for $60.00, which is essentially $10.00 a month. They both have lifetime subscriptions too, which, in the long run, is the cheapest way to go. If you can stomach the $200.00 up front. I can't but....And this is no comment on the quality of either game, just a comment on the pricing.

  ic0n67

Novice Member

Joined: 4/23/08
Posts: 782

8/25/09 10:19:10 AM#36
Originally posted by talismen351

Why is there always somebody bitching about the $15/month charge of MMOs? If you don't feel the game is worth the time or money...simply don't play it.

 

It is the problem with people who think their opinion matters. I'm tried of hearing shit constantly on these boards about people bitching and complaining that something isn't exactly the way they want it. Simple answer: "Shut up and either play the game that is given to you or don't. Either way I don't care." It is what it is deal with it.

  SnarlingWolf

Apprentice Member

Joined: 6/23/09
Posts: 1855

8/25/09 10:22:57 AM#37

I didn't read all the responses because it seemed fairly standard. But don't forget about the console arguement.

 

For instance if you want to play Halo 3 on the 360 you buy Halo 3 (console games are $60 on new release normally) then you have to pay the $13 a month for your xbox gold membership or however much it is. Then when Halo releases a crappy map pack that they require you to have it's another 5-8 bucks each time. All of that for a simple fps shooter that doesn't take much to develop and you just play the same 5 maps over and over again.

 

So if people can pay that much for something so simple they can pay $15 a month for something as complex as an MMO.

  RamenThief7

Novice Member

Joined: 5/13/09
Posts: 357

Undefeatability lies within ourselves. Defeatability lies with the enemy.

8/25/09 11:01:12 AM#38

It really depends, but my opinion would be about 13-15 dollars a month.

  fmnch35

Novice Member

Joined: 3/14/09
Posts: 81

8/25/09 11:10:46 AM#39

Technically prices have fallen taking inflation into account as it has been $15 a month for some years now.

  Netzoko

Guide

Joined: 7/05/07
Posts: 1301

8/25/09 11:22:03 AM#40

 I still think 15 per month is fine, but having to buy expansion packs is retarded.

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