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My FPS is ridiculously low. I have a good GPU, but then I looked at the specs for the game and believe my CPU is the problem. I have a single core...the computer is a couple years old, but I find it funny that a rather unknown MMO that is trying to get its share of the pie would make it so a large number of people can't even play it because they didn't program it for those of us still on a single. Oh well...next! |
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8/23/09 9:09:15 AM#2
Originally posted by Lauranda
Yes , indeed , the world of dual cores its rather new !! They only started showing up back in 2004! ( i just dread to think what is your "good GPU" ) |
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8/23/09 9:33:50 AM#3
A single core is heavily outdated, and I can't think of an MMO released this year or last or in the future that can or even will run good. No reason not to invest to upgrade your system, you'll need it now and later. A dual core, memory, and mobo is less than 200bucks. Good luck on finding a newly released mmo that runs decent on a single core. Also as the above posted stated, what is a good GPU? I can't think of any gpu that is good that still uses agp. |
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wow..is it possible to get a response on the internet without someone being a sarcastic jerk? Actually it was 2005 when they were commercially available AND being the new kid on the block, they were ridiculously priced. At the time I got this computer, early 2006 I believe, I went with the Athlon 4000, since no one was making use of multicore processors in programming and it was far less than even the cheapest dual. Excuse me if I can't afford to run out and buy the latest gear every 2 months when the companies come out with something new. I ride a computer as long as I can because they aren't exactly cheap AND I don't play every new game that comes out so I don't really need to. My point was that most games can still be played fine on a decent single core, but apparently this one can't. I could see a bigger game getting away with it, but whatever. Anyway, I have an 8800 gt...yea, it's not close to top of the line anymore, but it still does well for the price.
Kilun, I have no problems with the Champions beta, and I had no problems last year with Conan (besides the lag that everyone was having, my machine was actually doing better than most peoples) or Warhammer. Also, if I could upgrade now, I would, but medical issues are preventing any big expenditures right now. |
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8/23/09 9:47:05 AM#5
Originally posted by Lauranda
And now i call BS on that one ...
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8/23/09 9:49:09 AM#6
One of the problems with software development generally is the programmers tend to have very good machines. This problem seems to be worse in games development forcing people to either contantly upgrade their machines or give up on PC games. It's why PC games have fallen behind consoles imo. |
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Karahandras
Advanced Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
8/23/09 9:53:57 AM#7
Originally posted by Lauranda
I agree with the fact that this game may be losing a lot of potential subs due to this fact especially since it doesn't look that good
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8/23/09 9:57:14 AM#8
At first I had the game running at high settings ran very smoothly in the newbie zone until you got to the cut scene after the explosion and the game started to just lag. I reduced the settings to medium figuring it may be to many things loading into the world at one time it was just horrible. I seemed not to have lag with my character but with npc's and world objects loading then I started to get game crashes. I really don't know how far this game is in the development stages but if they consider this open beta they have some major issues to look into too on there server end have no issues with any other highly intensive graphic games. |
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8/23/09 10:00:57 AM#9
Originally posted by kilun And this is the reason that WoW will probably still continue to be very popular as well as other older games. Of course once everyone in the world that wants to play an MMO has upgraded to a Dual Core processor (or died) then we will be well into the multicore age with more then 6 or 8 cores, maybe even a brand new architecture. So once again the edge of technology bleeds for those who can't or won't upgrade. |
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And now i call BS on that one ... Did you miss the part right after your red highlight about "besides the lag that everyone was having"? |
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8/23/09 10:09:32 AM#11
There is little question that LAG is the major problem for this game atm and yes it is server side. During the stress-test yesterday they slowed the game down to a crawl. It seemed as though they were able to make some improvements because of it, but lag is still the biggest problem with the game right now and it happens regardless of platform or gfx card. However, right behind that are some serious technical conflicts with specific gfx cards/drivers nvidia 8500s, 8800s and a few others seem to be having all kinds of problems with the game despite being well over the required specs. |
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8/23/09 10:13:39 AM#12
Originally posted by Dedthom And this is the reason that WoW will probably still continue to be very popular as well as other older games. Of course once everyone in the world that wants to play an MMO has upgraded to a Dual Core processor (or died) then we will be well into the multicore age with more then 6 or 8 cores, maybe even a brand new architecture. So once again the edge of technology bleeds for those who can't or won't upgrade.
Exactly. For some people messing with and upgrading their PC is a hobby and that's cool, but personally i buy a very good PC every four years or so and i'm not going to run around upgrading it just for a game. Game companies have a problem because graphics quality etc is so important for the marketing but if the (honest) system requirements are too near the cutting edge then they can sometimes cut out too big a chunk of the player base. |
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8/23/09 10:20:15 AM#13
Originally posted by ericbelser
Yes, it s a well-known issue, but it's very inconsistent, which leads me to believe its something other than server side issues, or maybe something in combination with server side issues. For example, a friend of mine has a really nice gaming rig. He gets ~110 FPS,, but in Embry Crossroads his frame rate drops to about 6 FPS. However, I play on a laptop, not even close to the power of his rig. I get ~60 FPS -- amost half his framerate. But in Embry, I get ~20 FPS -- more than 3 time what he gets. That's weird and I have NO IDEA why that would be, but it leads me to believe there is something else going on than just server side problems. BTW, we both have nVidia 9800's -- his is a 9800 GX2 and mine is a 9800M GTS. |
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8/23/09 10:22:38 AM#14
The OP is correct, the performance of this game is nothing short of shocking. I got into closed beta around March and the performance was so bad that I eventually uninstalled the client in May, it was practically impossible to test the game properly. I just couldn't take it any longer, the game was in a terrible state. There is absolutely no reason for the game to run so badly as the graphics are far from state of the art. I was really looking forward to this game as I think the sandbox style gameplay is great, but the execution is awful. The code must be a pile of crap for a game to run as badly as this does.
My system is not bleeding edge, but its not that bad either: Abit AB9 Mobo Intel Core 2 Duo E8500 3.16 GHz Asus GTX 260 896Mb 4 Gb Kingston DDR2 800 MHz RAM Windows XP Pro 32 and I have a 19 inch widescreen TFT @ 1440 X 900 resolution.
It is such a shame that the game performs so badly as it has almost everything I'm looking for in a sandbox MMO. Looks like I'm going to have to wait on Earthrise for my sandbox avatar-based action.
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8/23/09 10:53:33 AM#15
Originally posted by kilun For the purpose of displaying the graphics, we can certainly compare FE to older games (including single player) that handle scenes of comparable complexity. For instance Half-Life 2 and its mods, which get reasonable FPS even on older machines. There is no reason why newer games should be less well programmed. My own machine has a dual core CPU (2x2.4 GHz AMD), 2 GB RAM and a NVidia 8600 GT. FPS is OK in the desert, but suffers in cities. Looking into South Burb, for instance, gives me 20-25 FPS. Day Of Defeat ( a Half Life 2 mod) gives much better performance with just as nice graphics. |
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8/23/09 11:57:57 AM#16
Originally posted by tupodawg999
Exactly. For some people messing with and upgrading their PC is a hobby and that's cool, but personally i buy a very good PC every four years or so and i'm not going to run around upgrading it just for a game. Game companies have a problem because graphics quality etc is so important for the marketing but if the (honest) system requirements are too near the cutting edge then they can sometimes cut out too big a chunk of the player base. * OS: Microsoft Windows XP SP3/Vista SP1 These are the MINIMAL requirements to run Fallen Earth , if anyone think they are near the "cutting edge" of the curve those said people better stick with console gaming .
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Karahandras
Advanced Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
8/23/09 5:19:15 PM#17
Exactly. For some people messing with and upgrading their PC is a hobby and that's cool, but personally i buy a very good PC every four years or so and i'm not going to run around upgrading it just for a game. Game companies have a problem because graphics quality etc is so important for the marketing but if the (honest) system requirements are too near the cutting edge then they can sometimes cut out too big a chunk of the player base. * OS: Microsoft Windows XP SP3/Vista SP1 These are the MINIMAL requirements to run Fallen Earth , if anyone think they are near the "cutting edge" of the curve those said people better stick with console gaming .
The Minimum Requirements for earthrise : 2 GHz CPU, 1024 MB RAM and 256 MB VRAM video card supporting shader model v3.0 The minimum requirements for champions online :
The min for Darkfall : 2.5 ghz pentium 4 or equivalent, 1gb ram for xp, 2gb ram for vista, 128mb graphics card with pixelshader 2.0 support, 12gb of hard drive space by hardware standards the min for earthrise isn't cutting edge but by mmorpg standards it is pretty high
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8/24/09 1:43:58 AM#18
Originally posted by holonist
Exactly. For some people messing with and upgrading their PC is a hobby and that's cool, but personally i buy a very good PC every four years or so and i'm not going to run around upgrading it just for a game. Game companies have a problem because graphics quality etc is so important for the marketing but if the (honest) system requirements are too near the cutting edge then they can sometimes cut out too big a chunk of the player base. * OS: Microsoft Windows XP SP3/Vista SP1 These are the MINIMAL requirements to run Fallen Earth , if anyone think they are near the "cutting edge" of the curve those said people better stick with console gaming .
I didn't say "near" i said "too near". "Too near" is a relative term. Relative to what? Relative to the potential player base you need to buy your game. So if a game needed 200K subs to be a success and it had 200K people willing to sub but only 100K could run it because of the minimim spec then that would be "too near" the cutting edge. The low spec is a major part of WoW's success because friend-gravity is a major part of WoW's success. The more people you get to play your game leads to more people joining to play with their friends and so the subs go up in a spiral. Regardless of all that though I wasn't trying to make a specific point about Fallen Earth as i haven't got round to downloading and trying it yet. The original poster reminded me of when i was a programmer and the software we developed would load up in 10-12 seconds on our machines but on the salemen's laptops it was a nightmarish 2-3 minutes. It's a reccurring thing in software development that i was suddenly reminded of. |
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So I went and looked at min specs for lots of the newer MMOs. This is the only one that requires dual core. |
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8/24/09 11:34:34 AM#20
Originally posted by Lauranda
Champions online requires a dual core ... |
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