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74 posts found
  johnspartan

Novice Member

Joined: 7/16/09
Posts: 175

8/24/09 9:04:29 AM#41

This is possibly one of "the" most retarded threads I have ever seen.

I've been playing MMOs since UO was in Beta. UO, SWG at the begining... everything. I've bought or demo'd or beta'd or trial'd every MMO on the market...

WoW is still my game. I spent months of my life raiding Molten Core and such in Vanilla, Karazahn later and BT... Naxx, Maly, Ulduar...

I'm about as "old school" of a MMO gamer and as "old school" of a WoW raider as you can get.

And the new changes in Cataclysm have me extremely excited.

Sure, it was kind of fun to have to balance about a dozen stats as a Warrior Tank... but gettinng rid of defense and making block an actually worthwhile mitigation stat have me really excited.

The idea behind the new talent Mastery system is great too. Allowing for more fun and interesting talent choices rather then "having" to pick up all the +5% nonsense.

Throw in the Path of the Titans progression through archaeology,Wargen and Goblins.. some new class/race combos and of course the remake of all original 1-60 content and I'm SOO excited for Cataclysm.

Unfortunately between WotLK announcement and release was 15 months... hope we don't have to wait till winter/spring 2010 for WoW:C

Your opinion is immaterial.

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 6826

"Really officer, they're herbs."

8/24/09 9:14:21 AM#42
Originally posted by intheory
Originally posted by rikilii
Originally posted by singlecell

 After reading through the expansion notes, it is clear that Blizzard believes the vast majority of their subscribers are below the age of 12, or below the average IQ threshold. The game used to be challenging, but has been slowly becoming simpler and easier since BC. With 3.2, the game took a huge step in this direction, but I could never have expected Blizz to dumb the game down as much as they are proposing to do in the new xpac.

 

Some of the highlights:

"Talent trees should be more fun."  - More fun? So a well thought out spec will no longer be neccessary to maximizing the potential of your toon?

I don't get the problem.  Fun doesn't necessarily mean less complex.

 

"Multi-gains will be added, while you level up your trade skills, rare items will give you more points as you skill up." - Crafting was always a joke, now it is even more superficial.

It makes perfect sense that you should get more advancement for making complex items than components.

 

"We want to remove all unnecessary stats, make all existing stats understandable, and make all "core" stats more appealing." - Code for "You are too dumb to understand some basic math, so we will remove the mystery of itemization." This is what is going to force me not to buy the xpac. Theorycrafting is out the window, and itemizing no longer takes any thought. 

 Let's see:

Spell Power/Attack Power
Armor Penetration
Crit Rating
Haste Rating
Hit Rating
Weapon Skill
Defense
Dodge
Parry
Block
Resilience
Armor Rating
[x] Resistance

That's 6 different stats that basically determine how much damage you do, and 7 different stats that determine how much damage you take.  Total overkill, and only interesting for people who like to reverse engineer the math of the game and spend more time outside the game than in it.
 

"Armor Penetration: This ability is too confusing and "mathy." This sums it all up for me. We, as wow players, are too dumb to play this game anymore. They must dumb it down for us to understand it. They are insulting us, destroying our game, and most of us will still stand in line at midnight to give them money.

People don't play video games so they can sit there with a calculator or reading tons of websites trying to figure out how to play the game.

 

Gone is the challenge WoW 1.0 offered. Gone is the rivalry between the Alliance and Horde. Gone is any skill requirement. Gone is the ability to gain an advantage over other players because you put in the time to theorycraft and research. Long-gone is the epic feeling the game once held. 

Theorycrafting and led-by-the nose mods and guides is exactly what's wrong with WoW to begin with.  Nothing about the game rewards the ability to think on the fly.  It's all about sitting around outside the game with a spreadsheet and a script, and then hitting button x when the mod tells you to.  If you wanna do math problems, work for an insurance company.

I want my game back, and you should too.

Wrong.  They aren't doing enough.  I'd rather they take all the numbers out of the game, randomize the encounters, and make players feel their way through it rather than calculating their way through it.

 

I agree with this too.


 

The red says it all and singlecell is pwned.   If you think vanilla WoW was hard how the frak did you manage to play through BC and WotLK?   The number of stats and crap we have to juggle these days to min/max is absurd.   No way, compared to Vanilla WoW, todays WoW is way more complex!   And yes it does take sitting around with a caculator to try to squeeze out as much as you can with speccing and gear.    I hate it.    That is one aspect of this game I truly hate is the way you have to have this spec and this gear in order to be effective in game and it sucks.   Don't tell me Vanilla WoW was easier...because it was a walk in the park compared to what we have today.

  phluux

Novice Member

Joined: 6/05/06
Posts: 207

8/24/09 9:14:46 AM#43
Originally posted by singlecell

 Obviouslly, none of you experienced WoW 1.0 raiding in all its glory. Like so many fail players these days that love the dumbing down of the game, you were the bitter ones who couldn't raid when it required skill. I hate the direction of the game, and so does my whole guild and everyone on my 10 man teams. I haven't talked to anyone who hasn't lol'd or groaned at the notes becuase the people I play with are...ya know...good.

 

I enjoy comments like these that boast how much skill it takes to accomplish something in an MMO, especially in a game like WoW which has always been one of the most forgiving MMOs out there. Do not confuse skill with time and experience, which is all that it takes to do ANYTHING in an MMO. Please, get off of the ego-trip -- these games do not take skill... a third grader armed with the same knowledge can do anything that you can.

  fmnch35

Novice Member

Joined: 3/14/09
Posts: 81

8/24/09 9:37:18 AM#44
Originally posted by singlecell

 After reading through the expansion notes, it is clear that Blizzard believes the vast majority of their subscribers are below the age of 12, or below the average IQ threshold. The game used to be challenging, but has been slowly becoming simpler and easier since BC. With 3.2, the game took a huge step in this direction, but I could never have expected Blizz to dumb the game down as much as they are proposing to do in the new xpac.

 

Some of the highlights:

"Talent trees should be more fun."  - More fun? So a well thought out spec will no longer be neccessary to maximizing the potential of your toon?

 

"Multi-gains will be added, while you level up your trade skills, rare items will give you more points as you skill up." - Crafting was always a joke, now it is even more superficial.

 

"We want to remove all unnecessary stats, make all existing stats understandable, and make all "core" stats more appealing." - Code for "You are too dumb to understand some basic math, so we will remove the mystery of itemization." This is what is going to force me not to buy the xpac. Theorycrafting is out the window, and itemizing no longer takes any thought. 

 

"Armor Penetration: This ability is too confusing and "mathy." This sums it all up for me. We, as wow players, are too dumb to play this game anymore. They must dumb it down for us to understand it. They are insulting us, destroying our game, and most of us will still stand in line at midnight to give them money.

 

Gone is the challenge WoW 1.0 offered. Gone is the rivalry between the Alliance and Horde. Gone is any skill requirement. Gone is the ability to gain an advantage over other players because you put in the time to theorycraft and research. Long-gone is the epic feeling the game once held. 

 

I want my game back, and you should too.

 

I'm not a WoW fanboi, in fact I've grown to hate it. But what you say is a load of bull. Simpler and easier since BC?? I want my game back too, not what it is now a big game of who is in the top percentile in a spreadsheet. Something is very very wrong with a game when you need a spreadsheet (even the spreadsheets have become more complex) to calculate max dps for a particular combination of items and gems.

Most players want better items, but trying to differentiate between 2 very similar items became a meta-game. I don't believe many enjoyed that aspect. Especially if you play a hybrid character AND the number of permutation is going to increase exponentiallly now that there are 2 new races and more class/race combinations.

Has anyone been to sites such as elitejerks/pvpers etc and seen the amount of theorycrafting involved, which can change with a minor patch. The amount of analysing is too much and I don't care what type of player you are, this is way way too much. I think  that even the most die-hard min/maxing theorycrafting nerd will applaud this.

 

  Torik

Hard Core Member

Joined: 1/02/09
Posts: 1979

8/24/09 9:49:59 AM#45
Originally posted by MaeEye 

I will agree with you that WoW is basically handing out everything to its players.  When you work so hard for something then 1-2 years later its easy to get.  That is just annoying, but it is how it is now.  Every game is ending up to cater more to the casual crowd, more than just WoW. 

I blame society:)

There is too much emphasis on possessions so people get wired to think of their achievements in terms of what they own and how much it is worth.  People seem to have forgotten to appreciate an achievement for what it is, an acknowledgement that you did something difficult.  

One regret I have about my days raiding in vanilla WoW is that I never defeated Nefarion in BWL. By the time my guild got to him, we were too burned out on raiding and the expansion was a month away.  I could care less about the loot he dropped but I never got the feeling of achievement for beating that fight.  When we first beat Onyxia and Ragnaros it was a great feeling.  When we started farming those bosses and I got my loot from them the feeling was one of tedium.  The gear grind actually diminished my achievement of beating these fights since farming an encounter will trivialize it.  

Right now I would really like to beat Ulduur and I could care less whether I get gear from it or not.  In fact being able to get gear from other sources is very freeing since I can view the encounters as challenges rather than as a gear grind.  It is very liberating to not have to define my in-game 'triumphs' by pieces of game code.

  User Deleted
8/24/09 10:01:29 AM#46
Originally posted by Teala


The number of stats and crap we have to juggle these days to min/max is absurd

 

Wrong, you just fall into the average player that doesn't know wtf they are doing.

DPS Physical Required Stats

Crit Rating

Hit Rating

Attack Power

DPS Physical Personal Choice Stats (these stats often come on pieces of gear without even focusing on it)

Haste

Armor Pen

DPS Physical PvP Stats

Resilience

Attack Power

DPS Physical Personal Choice PvP Stats

Hit Rating

Crit Rating

Haste

Armor Pen

Dodge

Armor

Apparently the only complex part of physical dps is PvP. Even then half the stats are listed under personal choice, even then only some of those are viable dependant on what class you play.

 

DPS Caster Required Stats

Crit Rating

Spell Power

Hit Rating

DPS Caster Personal Choice Stats

Haste

DPS Caster PvP Stats

Spell Power

Spell Pen

Resilience

DPS Caster Personal Choice PvP Stats

Hit Rating

Crit Rating

Haste

Armor
 

Warrior Tank  Stats

Armor

Defense

Dodge

Parry

Block

Druid Tank Stats

Armor

Defense (easy as hell to even deal with as a druid)

Dodge

Death Knight Tank Stats

Armor

Defense

Dodge

Parry

Paladin Tank Stats

Armor

Defense

Dodge

Parry

(Block is less viable due to Holy Shield)

 

Warriors seem to have it worse when it comes to tanking.  And as far as tanking goes. Hit is viable but you don't need much so it's not even worth listing.

Weapon skill was listed for what reason? If you're weapon skill is not maxed for your current weapon then that should be one of your top priorities when hitting 80.

Resistances use to be the main thing in vanilla. Listing it here is pointless considering most fights which require any resistances anymore only takes maybe one piece of gear with the current element you are against because of Totems/Auras/Buffs.

Mp5 removal was the only smart move. It's only cause was mana regen. Where spirit has the exact same effect with health regen, as if health regen ever mattered.

As far as stats go (agi, str, stam etc) most of that comes with gear dependant on what class you play(look at Tier sets).

Nothing was complicated. Most of you guys that seem to like these changes don't even play WoW currently. Apparently blizzard has targeted lazy crybabys that want everything handed to them without little to no work.  So basically brain dead zombies is the current target.

 

 

 

 

 

 

 

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 6826

"Really officer, they're herbs."

8/24/09 10:04:09 AM#47
Originally posted by greed0104
Originally posted by Teala


The number of stats and crap we have to juggle these days to min/max is absurd

 

Wrong, you just fall into the average player that doesn't know wtf they are doing.

DPS Physical Required Stats

Crit Rating

Hit Rating

Attack Power

DPS Physical Personal Choice Stats (these stats often come on pieces of gear without even focusing on it)

Haste

Armor Pen

DPS Physical PvP Stats

Resilience

Attack Power

DPS Physical Personal Choice PvP Stats

Hit Rating

Crit Rating

Haste

Armor Pen

Dodge

Armor

Apparently the only complex part of physical dps is PvP. Even then half the stats are listed under personal choice, even then only some of those are viable dependant on what class you play.

 

DPS Caster Required Stats

Crit Rating

Spell Power

Hit Rating

DPS Caster Personal Choice Stats

Haste

DPS Caster PvP Stats

Spell Power

Spell Pen

Resilience

DPS Caster Personal Choice PvP Stats

Hit Rating

Crit Rating

Haste

Armor
 

Warrior Tank  Stats

Armor

Defense

Dodge

Parry

Block

Druid Tank Stats

Armor

Defense (easy as hell to even deal with as a druid)

Dodge

Death Knight Tank Stats

Armor

Defense

Dodge

Parry

Paladin Tank Stats

Armor

Defense

Dodge

Parry

(Block is less viable due to Holy Shield)

 

Warriors seem to have it worse when it comes to tanking.  And as far as tanking goes. Hit is viable but you don't need much so it's not even worth listing.

Weapon skill was listed for what reason? If you're weapon skill is not maxed for your current weapon then that should be one of your top priorities when hitting 80.

Resistances use to be the main thing in vanilla. Listing it here is pointless considering most fights which require any resistances anymore only takes maybe one piece of gear with the current element you are against because of Totems/Auras/Buffs.

Mp5 removal was the only smart move. It's only cause was mana regen. Where spirit has the exact same effect with health regen, as if health regen ever mattered.

As far as stats go (agi, str, stam etc) most of that comes with gear dependant on what class you play(look at Tier sets).

Nothing was complicated. Most of you guys that seem to like these changes don't even play WoW currently. Apparently blizzard has targeted lazy crybabys that want everything handed to them without little to no work.  So basically brain dead zombies is the current target.

 

 

 

 

 

 

 

Thank you for making my and others point so obvious.   LOL!  
 

  User Deleted
8/24/09 10:05:08 AM#48
Originally posted by Teala

Thank you for making my and others point so obvious.   LOL!  
 

That you are lazy? And the thing you do best is cry :*(

  Briansho

Apprentice Member

Joined: 3/05/06
Posts: 4632

Functionless Art is Simply Tolerated Vandalism...We Are The Vandals.

8/24/09 10:05:41 AM#49

Why don't they get rid of everything but stamina and resilience? Aren't those 2 stats the most important?

Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 6826

"Really officer, they're herbs."

8/24/09 10:13:51 AM#50
Originally posted by greed0104
Originally posted by Teala

Thank you for making my and others point so obvious.   LOL!  
 

That you are lazy? And the thing you do best is cry :*(


 

No...that you think it is easy after looking at your list of different stats and stat sets and what works best for what and where.   Look at all the combos and you're not even taking into consideration gear, potions, buffs and what not are you.  No I did not think so.   You're average gamer isn't going to want to whip out their handy dandy caculator to figure out all that BS.    So yeah...you put it all up there for everyone to see that it is complicated.   It may not seem like it to you, but to your average gamer...that looks like a lot of work.   

  User Deleted
8/24/09 10:19:18 AM#51
Originally posted by Teala


 

No...that you think it is easy after looking at your list of different stats and stat sets and what works best for what and where.   Look at all the combos and you're not even taking into consideration gear, potions, buffs and what not are you.  No I did not think so.   You're average gamer isn't going to want to whip out their handy dandy caculator to figure out all that BS.    So yeah...you put it all up there for everyone to see that it is complicated.   It may not seem like it to you, but to your average gamer...that looks like a lot of work.   

 

First off. Gear is so simply laid out anymore it's not even a problem picking and choosing whats best for you. Most of the tier sets are now on the right track with stats that are viable to you. Potions only ever serve as a stat you have lack of such as hit, or a strait damage increas, AttP, SP. Not sure what that has to do with it, but umm ok.

 

I'm a pretty average gamer. I start a game, enjoy what it has to offer, I enjoy some competition and just conversing with the community. Not once have I had to break out a calculator. When It comes to MMOs studying your class is pretty much a given, unless you really wanna figure out how your class works on your own. The only non average gamer I have seen on this board is Zorndorf, that guy would still play WoW if it knocked up his sister and burned down his home.

It's not a lot of work. Half of those stats are so class dependent it's not even funny. WoW has taken some good and bad turns. I agree with the ones that make sense, Mp5 removal as a start. But this, no, this is just silly.

Edit: And just to top it off, when you listed potions,buffs. If anything that makes stat collection much more simple. Look at buffs that help, from racials, to class auras. This game is nothing but simple. People just look at it, fail to read and say "that's a lot of stuff must be complicated"

 

  Ridrith

Apprentice Member

Joined: 7/11/08
Posts: 135

8/24/09 10:20:19 AM#52
Originally posted by singlecell

 After reading through the expansion notes, it is clear that Blizzard believes the vast majority of their subscribers are below the age of 12, or below the average IQ threshold. The game used to be challenging, but has been slowly becoming simpler and easier since BC. With 3.2, the game took a huge step in this direction, but I could never have expected Blizz to dumb the game down as much as they are proposing to do in the new xpac.

 

Some of the highlights:

"Talent trees should be more fun."  - More fun? So a well thought out spec will no longer be neccessary to maximizing the potential of your toon?

 

"Multi-gains will be added, while you level up your trade skills, rare items will give you more points as you skill up." - Crafting was always a joke, now it is even more superficial.

 

"We want to remove all unnecessary stats, make all existing stats understandable, and make all "core" stats more appealing." - Code for "You are too dumb to understand some basic math, so we will remove the mystery of itemization." This is what is going to force me not to buy the xpac. Theorycrafting is out the window, and itemizing no longer takes any thought. 

 

"Armor Penetration: This ability is too confusing and "mathy." This sums it all up for me. We, as wow players, are too dumb to play this game anymore. They must dumb it down for us to understand it. They are insulting us, destroying our game, and most of us will still stand in line at midnight to give them money.

 

Gone is the challenge WoW 1.0 offered. Gone is the rivalry between the Alliance and Horde. Gone is any skill requirement. Gone is the ability to gain an advantage over other players because you put in the time to theorycraft and research. Long-gone is the epic feeling the game once held. 

 

I want my game back, and you should too.

 

*Yawns*  Another whine post, move along.  You can quit, I'll keep playing.  Enjoy finding another game that will keep your attention for years to come.

  User Deleted
8/24/09 10:23:40 AM#53
Originally posted by Teala


 

Oh I see now, you're one of those that obtained all this awesome gear from places like ToC and such and are a little annoyed that the stats and stuff on them are going away.   I can see why you'd be pissed.  But I am not.   LOL!   I hope they take the game back to when player skill mattered more and not the gear they wore.   

Do you always pull random things out of your ass? The only time I have done ToC was on alts I didn't have time to raid on. If I said I have been playing since open beta all I would get is random angry people like yourself saying "LAWL HE FALLED BACK ON BEING A ORGINAL PLAYER". When player skill mattered? I can almost garentee you tried arena once got rolled and said WTF IS THIS SHIT.

Out of curiosity what class did you play?

 Edit: wow my post is on top wtf o_O

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 6826

"Really officer, they're herbs."

8/24/09 10:25:26 AM#54
Originally posted by greed0104
Originally posted by Teala


 

No...that you think it is easy after looking at your list of different stats and stat sets and what works best for what and where.   Look at all the combos and you're not even taking into consideration gear, potions, buffs and what not are you.  No I did not think so.   You're average gamer isn't going to want to whip out their handy dandy caculator to figure out all that BS.    So yeah...you put it all up there for everyone to see that it is complicated.   It may not seem like it to you, but to your average gamer...that looks like a lot of work.   

First off. Gear is so simply laid out  anymore it's not even a problem picking and choosing whats best for you. Most of the tier sets are now on the right track with stats that are viable to you. Potions only ever serve as a stat you have lack of such as hit, or a strait damage increas, AttP, SP. Not sure what that has to do with it, but umm ok.

I'm a pretty average gamer. I start a game, enjoy what it has to offer, I enjoy some competition and just conversing with the community. Not once have I had to break out a calculator. When It comes to MMOs studying your class is pretty much a given, unless you really wanna figure out how your class works on your own.

It's not a lot of work. Half of those stats are so class dependent it's not even funny. WoW has taken some good and bad turns. I agree with the ones that make sense, Mp5 removal as a start. But this, no, this is just silly.


 

Oh I see now, you're one of those that obtained all this awesome gear from places like ToC and such and are a little annoyed that the stats and stuff on them are going away.   I can see why you'd be pissed.  But I am not.   LOL!   I hope they take the game back to when player skill mattered more and not the gear they wore.   

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 6826

"Really officer, they're herbs."

8/24/09 10:33:57 AM#55
Originally posted by greed0104
Originally posted by Teala


 

Oh I see now, you're one of those that obtained all this awesome gear from places like ToC and such and are a little annoyed that the stats and stuff on them are going away.   I can see why you'd be pissed.  But I am not.   LOL!   I hope they take the game back to when player skill mattered more and not the gear they wore.   

Do you always pull random things out of your ass? The only time I have done ToC was on alts I didn't have time to raid on. If I said I have been playing since open beta all I would get is random angry people like yourself saying "LAWL HE FALLED BACK ON BEING A ORGINAL PLAYER". When player skill mattered? I can almost garentee you tried arena once got rolled and said WTF IS THIS SHIT.

Out of curiosity what class did you play?

 Edit: wow my post is on top wtf o_O

LOL.  Do you think I care if you were an original player?  LOL!   I feel for you.   Truly I do.   I do not know how you could stand the game back then.   I so disliked this game back then.   To me it was just overly easy.   Yes I beta'd it.  Yes I played it at release all of 3 months and never touched it again until just after BC.   Game got better because they added Blood Elves and Flying Mounts - really it made a difference to me.    I do not play this game to be l33t..   I play it to have fun.  When it stops being fun and it is fun killing Alliance players in the BG's, I'll move on.   Do I hate the way the stats crap is done in the current version of WoW's, yep.  It sucks.   I live with it though.    Just as many others do and I cannot wait until the next x-pac tears it all down and makes it less of a hastle and we can get back to playing our characters and not our spreadsheets.
 

  User Deleted
8/24/09 10:47:55 AM#56
Originally posted by Teala

LOL.  Do you think I care if you were an original player?  LOL! 

Nope so don't insist that all my gear came from a 5 man heroic.

I feel for you.   Truly I do.

Thanks.

I do not know how you could stand the game back then. 

It was a good game, and still is today.

I so disliked this game back then.   To me it was just overly easy.  

And now that it's overly complicated, you want it overly easy?

Yes I beta'd it.  Yes I played it at release all of 3 months and never touched it again until just after BC.

"LOL. Do you think I care if you were an original player? LOL! "

 Game got better because they added Blood Elves

LOL blood elves.

and Flying Mounts

Flying mounts are good.

 I do not play this game to be l33t

Nor do I.

I play it to have fun. 

Agree

When it stops being fun and it is fun killing Alliance players in the BG's.I'll move on.

Agree completely.

 Do I hate the way the stats crap is done in the current version of WoW's, yep.  It sucks.   I live with it though.

You still have not answered what class you play, I would need that to give you a decent response.

Just as many others do and I cannot wait until the next x-pac tears it all down and makes it less of a hastle and we can get back to playing our characters and not our spreadsheets.

You're not playing the game, you are letting the game play you. Those players that use spreadsheets are "serious" gamers that have to be at the top of there game in every raid. Not once have I used a spreadsheet, this coming from a person that almost tops the dps meter every raid. I play the game with my own style. I don't follow cookie cutter builds. Most of the time I wing a build and it often turns out like most of the builds out there. But that's blizzs fault for making talents so screwed up anymore. What I'm getting at, is if you have to use a spread sheet, then maybe you are to focused on being leet. Follow  " I do not play this game to be l33t" and you would have more fun.
 

 

 

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1219

8/24/09 10:49:02 AM#57

Not to be mean but maybe you should consider trying a new MMO or taking a break? WoW is so old now I personally could care less what they do to it. The fact that their making it easier only shows me that they have bigger and better projects on the horizen. The more broad the crowd is that can play it (once they decide to not expand on it anymore) the better.

Sadly WoWs days on top are coming to an end in the near future...just as all MMOs eventually loose their spotlight. I predict in 2011ish WoW will be old news to most gamers but I'm sure the big fans and hardcores will stick with it no matter how bored they are.

"Mom, I play Tera for the gameplay I swear!!"

http://www.youtube.com/watch?v=O-2paFdRw_U

  User Deleted
8/24/09 11:03:26 AM#58

Seems to me that Blizz is taking the best part of the game (1-60) and turning it into what the game has become. I dont think im alone in thinking the BC was a POS and Wrath was little better. Im sure they will sell a bazillion copies and will trot out a couple of burnt out rock stars to say how great it is but what im seeing is filler, with the obligatory nerfs,  for lack of any desire to create.

  Teala

Spotlight Poster

Joined: 6/16/04
Posts: 6826

"Really officer, they're herbs."

8/24/09 11:04:43 AM#59
Originally posted by greed0104
Originally posted by Teala

LOL.  Do you think I care if you were an original player?  LOL! 

Nope so don't insist that all my gear came from a 5 man heroic.

I feel for you.   Truly I do.

Thanks.

I do not know how you could stand the game back then. 

It was a good game, and still is today.

I so disliked this game back then.   To me it was just overly easy.  

And now that it's overly complicated, you want it overly easy?

Yes I beta'd it.  Yes I played it at release all of 3 months and never touched it again until just after BC.

"LOL. Do you think I care if you were an original player? LOL! "

 Game got better because they added Blood Elves

LOL blood elves.

and Flying Mounts

Flying mounts are good.

 I do not play this game to be l33t

Nor do I.

I play it to have fun. 

Agree

When it stops being fun and it is fun killing Alliance players in the BG's.I'll move on.

Agree completely.

 Do I hate the way the stats crap is done in the current version of WoW's, yep.  It sucks.   I live with it though.

You still have not answered what class you play, I would need that to give you a decent response.

Just as many others do and I cannot wait until the next x-pac tears it all down and makes it less of a hastle and we can get back to playing our characters and not our spreadsheets.

You're not playing the game, you are letting the game play you. Those players that use spreadsheets are "serious" gamers that have to be at the top of there game in every raid. Not once have I used a spreadsheet, this coming from a person that almost tops the dps meter every raid. I play the game with my own style. I don't follow cookie cutter builds. Most of the time I wing a build and it often turns out like most of the builds out there. But that's blizzs fault for making talents so screwed up anymore. What I'm getting at, is if you have to use a spread sheet, then maybe you are to focused on being leet. Follow  " I do not play this game to be l33t" and you would have more fun.
 

 

 


 

I do not wish it to be easy.   I just wish it to be fun.   Having to crunch numbers to make sure you fit int the criteria of what certain players expect to be able to raid with them at their level is what sucks.    Hopefully, once Blizzard goes in and takes out all this BS stuff we can get back, as I said earlier, from playing spreadsheets to playing our characters again.

  Remii718

Novice Member

Joined: 8/21/09
Posts: 170

8/24/09 11:07:48 AM#60
Originally posted by greed0104
Originally posted by Teala


The number of stats and crap we have to juggle these days to min/max is absurd

 

Wrong, you just fall into the average player that doesn't know wtf they are doing.

DPS Physical Required Stats

Crit Rating

Hit Rating

Attack Power

DPS Physical Personal Choice Stats (these stats often come on pieces of gear without even focusing on it)

Haste

Armor Pen

DPS Physical PvP Stats

Resilience

Attack Power

DPS Physical Personal Choice PvP Stats

Hit Rating

Crit Rating

Haste

Armor Pen

Dodge

Armor

Apparently the only complex part of physical dps is PvP. Even then half the stats are listed under personal choice, even then only some of those are viable dependant on what class you play.

 

DPS Caster Required Stats

Crit Rating

Spell Power

Hit Rating

DPS Caster Personal Choice Stats

Haste

DPS Caster PvP Stats

Spell Power

Spell Pen

Resilience

DPS Caster Personal Choice PvP Stats

Hit Rating

Crit Rating

Haste

Armor
 

Warrior Tank  Stats

Armor

Defense

Dodge

Parry

Block

Druid Tank Stats

Armor

Defense (easy as hell to even deal with as a druid)

Dodge

Death Knight Tank Stats

Armor

Defense

Dodge

Parry

Paladin Tank Stats

Armor

Defense

Dodge

Parry

(Block is less viable due to Holy Shield)

 

Warriors seem to have it worse when it comes to tanking.  And as far as tanking goes. Hit is viable but you don't need much so it's not even worth listing.

Weapon skill was listed for what reason? If you're weapon skill is not maxed for your current weapon then that should be one of your top priorities when hitting 80.

Resistances use to be the main thing in vanilla. Listing it here is pointless considering most fights which require any resistances anymore only takes maybe one piece of gear with the current element you are against because of Totems/Auras/Buffs.

Mp5 removal was the only smart move. It's only cause was mana regen. Where spirit has the exact same effect with health regen, as if health regen ever mattered.

As far as stats go (agi, str, stam etc) most of that comes with gear dependant on what class you play(look at Tier sets).

Nothing was complicated. Most of you guys that seem to like these changes don't even play WoW currently. Apparently blizzard has targeted lazy crybabys that want everything handed to them without little to no work.  So basically brain dead zombies is the current target.

 

 

 

 

 

 

 

All of the so called omitted stats that the next Xpac will bring won't really be gone. Min maxers will still be around.

AP and Crit will be in Str or agility depending on armor class, just mouse over the stat. Armor pen and haste will be achieved through talents so they wont be gone. Same with Defense and avoidance stats they will also be through talents.

Mana/5 will be spirit, Int will be spellpower and mana. Everything is still there.

you will still need half a brain to set up your gear also I read nothing about the removal of +hit or resilience gear.

If the "complicated" stats are given through talents and masteries what's the difference?  you still need to gather info and figure out the perfect amount of particular stats to maximize yourself.

Playing: WoW, EvE

Interested in: TOR, ER, GW2, WoD, Dust514

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