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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » SW TOR Demo footage now up!

7 Pages 1 2 3 4 5 6 7 » Search
131 posts found
  tillamook

Guide

Joined: 9/14/05
Posts: 4812

 
8/21/09 5:12:47 PM#1


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Darth_Pete

Apprentice Member

Joined: 6/03/07
Posts: 563

8/21/09 6:07:34 PM#2

So as it turns out this is just another copy of WoW?

I'll give it a try when it comes out but these clips left a bad taste in my mouth :(

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

 
8/21/09 6:23:31 PM#3
Originally posted by Darth_Pete

So as it turns out this is just another copy of WoW?

I'll give it a try when it comes out but these clips left a bad taste in my mouth :(

 

xD I don't remember any blasters or Lightsabers in wow. And all I remember about VO in WoW were disembodied voices coming from the direction of a particular character from time to time.

 


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Darth_Pete

Apprentice Member

Joined: 6/03/07
Posts: 563

8/21/09 6:38:15 PM#4

I mean like skills that have ranks and I assume they are bought from the trainer or something. Weapons and other loot bound and with stats like +8 strength, +8 Endurance and so on. All that's missing is some tallent trees and loot grind :P

Maybe I'm exaggerating but that's what it looks to me right now.

 

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

 
8/21/09 7:10:05 PM#5
Originally posted by Darth_Pete

I mean like skills that have ranks and I assume they are bought from the trainer or something. Weapons and other loot bound and with stats like +8 strength, +8 Endurance and so on. All that's missing is some tallent trees and loot grind :P

Maybe I'm exaggerating but that's what it looks to me right now.

 

 

In a recent interview they mentioned skill trees being important for diversity, more than likely a secondary system. Not sure if you buy all skills from a trainer, I assume some are quest and loot and dark/lght path. Either way it sounds like they wanted diversity from the moment you enter the game, based on what I read. I think loot will be things like weapons, armor and clothes, not sure about stats on those items. Sounds like most of the customization is in the character itself, rather than just the gear.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Clawzon

Apprentice Member

Joined: 5/08/09
Posts: 103

8/21/09 7:17:01 PM#6

Thanks for link Till.

 

I've decided long ago that I'm not going to be a Jedi nor a Sith when trying this game!  I've always played ranged dps, hunter in WoW is one example, Engineer in War is another one...

 

But.... eh...JESUS!!! That Sith looked really, really fun! :)

 

 

:)

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

 
8/21/09 7:20:16 PM#7
Originally posted by Clawzon

Thanks for link Till.

 

I've decided long ago that I'm not going to be a Jedi nor a Sith when trying this game!  I've always played ranged dps, hunter in WoW is one example, Engineer in War is another one...

 

But.... eh...JESUS!!! That Sith looked really, really fun! :)

 

 

 

Yeah, he was tearing **** up, I still like the sleeper dart and Death from above moves on BH though.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

 
8/21/09 7:23:51 PM#8

some pics of the inventory and loot. To answer Darth_Pete's question, yes there are some stats on them. Not sure how a LS adds strength, but later on in the game I hope gear doesn't mater for PvP.

 

 


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

8/21/09 7:29:15 PM#9
Originally posted by tillamook

xD I don't remember any blasters or Lightsabers in wow. And all I remember about VO in WoW were disembodied voices coming from the direction of a particular character from time to time.

 

Those aren't lightsabers.

Lightsabers don't have damage ranges. If they hit you, you die, or at least lose a limb.

Voice overs? WHO THE HELL CARES? If it was the setting of the films and the original cast doing them, I would care. It's going to be strangers voicing strangers. Voice overs are not gameplay.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

 
8/21/09 7:38:06 PM#10
Originally posted by MMO_Doubter
Originally posted by tillamook

xD I don't remember any blasters or Lightsabers in wow. And all I remember about VO in WoW were disembodied voices coming from the direction of a particular character from time to time.

 

Those aren't lightsabers.

Lightsabers don't have damage ranges. If they hit you, you die, or at least lose a limb.

Voice overs? WHO THE HELL CARES? If it was the setting of the films and the original cast doing them, I would care. It's going to be strangers voicing strangers. Voice overs are not gameplay.

Actually some of the voice actors in the SWTOR did voice work in KOTOR. I guess it maters a whole lot to the shit loads of KOTOR fans. And Mark Hamil is doing VO as the Joker in the new Batman game. Just because it doesn't mater to you doesn't mean no one gives a crap. FFS if you don't care, GTFO!


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Dameonk

Hard Core Member

Joined: 3/30/04
Posts: 1928

8/21/09 7:54:41 PM#11

I don't see what people are complaining about with the character models.

Maybe it's just because it's a video and I'm not seeing it first-hand, but the character models seemed to fit the environments just fine to me.

"There is as yet insufficient data for a meaningful answer."

  xaldraxius

Novice Member

Joined: 10/07/05
Posts: 1287

8/21/09 8:00:14 PM#12

The game looks awesome!

  MMO_Doubter

Advanced Member

Joined: 7/28/09
Posts: 5133

8/21/09 8:05:19 PM#13
Originally posted by tillamook 

Actually some of the voice actors in the SWTOR did voice work in KOTOR. I guess it maters a whole lot to the shit loads of KOTOR fans. And Mark Hamil is doing VO as the Joker in the new Batman game. Just because it doesn't mater to you doesn't mean no one gives a crap. FFS if you don't care, GTFO!

 

This forum is not just for fanboys.

"" Voice acting isn't an RPG element....it's just a production value." - grumpymel2

  tillamook

Guide

Joined: 9/14/05
Posts: 4812

 
8/21/09 8:13:13 PM#14
Originally posted by MMO_Doubter
Originally posted by tillamook 

Actually some of the voice actors in the SWTOR did voice work in KOTOR. I guess it maters a whole lot to the shit loads of KOTOR fans. And Mark Hamil is doing VO as the Joker in the new Batman game. Just because it doesn't mater to you doesn't mean no one gives a crap. FFS if you don't care, GTFO!

 

This forum is not just for fanboys.

 

Thing is, I may bother with posting negative about games I've played, but rarely do I bother with games I won't play. Just because you don't care about VO, don't mean others don't.


SWG pre-cu vet, elder Jedi, elder BH -Bloodfin

  Azernus

Advanced Member

Joined: 7/12/06
Posts: 37

8/21/09 8:14:49 PM#15

When something has such high expectations its bound to dissappoint a little bit.

 

Keeping that is mind, I was happy with what I saw and am very excited. What I was hoping to see that I didn't was: An explanation of any open world or how the social aspect of the game worked. If this is fact a fully instanced game with no open world, in my mind it will not be as successful of a game as it could be. Also curious about economy and skill progression, which I'm sure will be there.

 

Out of the 4 pillars we only saw: Combat, story and very little progression (loot/dialogue decision) no?
 

  mbd1968

Novice Member

Joined: 2/21/07
Posts: 1404

8/21/09 8:24:19 PM#16
Originally posted by MMO_Doubter
Originally posted by tillamook

xD I don't remember any blasters or Lightsabers in wow. And all I remember about VO in WoW were disembodied voices coming from the direction of a particular character from time to time.

 

Those aren't lightsabers.

Lightsabers don't have damage ranges. If they hit you, you die, or at least lose a limb.

Voice overs? WHO THE HELL CARES? If it was the setting of the films and the original cast doing them, I would care. It's going to be strangers voicing strangers. Voice overs are not gameplay.

Isn't throw lightsaber a Sith skill? that could be what the 0-4 meters is about.

  Volgore

Novice Member

Joined: 6/15/08
Posts: 1007

8/21/09 8:31:14 PM#17

Looking too much like an actual "game" made for kids, with it's comic color palette, action elements etc, just not enough old school star wars universe "feeling" for me.

Also, i'm starting to get tired listening to the same old blaster sounds for 30 years now :)

  Krayzjoel

Novice Member

Joined: 12/21/07
Posts: 913

8/21/09 8:36:41 PM#18

Game looks awesome and still a year away!!!!

Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR.
Playing EVE Online and AOC.
Wtg for SW:TOR and WOD

  DoktorTeufel

Novice Member

Joined: 5/05/07
Posts: 413

8/21/09 8:41:49 PM#19

Why do they keep calling the planet "Hutta"? It's supposed to be "Nal Hutta." On the official site and in every video, they consistently leave out the "Nal" part.


If I worked for BioWare, I suppose I'd say "Masta Yo" instead of "Jedi Master Yoda." God forbid we waste the extra second it takes to say and/or spell it properly.


(Seriously though, if someone could explain this, I'd be grateful.)



Originally posted by Azernus

When something has such high expectations its bound to dissappoint a little bit.
 
Keeping that is mind, I was happy with what I saw and am very excited. What I was hoping to see that I didn't was: An explanation of any open world or how the social aspect of the game worked. If this is fact a fully instanced game with no open world, in my mind it will not be as successful of a game as it could be. Also curious about economy and skill progression, which I'm sure will be there.
 
Out of the 4 pillars we only saw: Combat, story and very little progression (loot/dialogue decision) no?
 



It's not going to be open world. Staff have dropped various hints in numerous videos like these which the keen listener can pick up on, such as a planet designer saying, "We have to guide the player through each area so they know where they can go" (paraphrasing).


Also, this is BioWare. Their games have all been very linear, especially Knights of the Old Republic, though I still do love those games to death. And I wouldn't be surprised if there's a lot of instancing, since it's hard to feel heroic when there are 32 Boba Fetts, 26 Han Solos and 57 Darth Mauls sharing the same area with you.


I'd be far more excited for SW:TOR if it were single-player. The fact that it's an MMORPG puzzles me and makes me scratch my head.


Hopefully it'll almost be like a single-player game, and the monthly fee will be justified by the inclusion of far more (and ongoing) content.

Currently Playing: EVE Online
Retired From: UO, FFXI, AO, SWG, Ryzom, GW, WoW, WAR

  maskedweasel

Tipster

Joined: 9/24/07
Posts: 6964

"Kids, try imagining how far the universe extends! Keep thinking about it until you go insane."

8/21/09 8:53:51 PM#20

 Looks absolutely fantastic.  Can't wait to give it a go.

"Loan me a Dragon I wanna see space"


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