Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,594,944  Online:0
Guests:0  Posts:4,848,124
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Mortal Online

Mortal Online 

General Discussion  » Somewhat worried...

5 Pages « 1 2 3 4 5 » Search
81 posts found
  User Deleted
8/26/09 11:53:33 AM#61
Originally posted by Zarynterk

To be honest, I could care less about the NDA seeing as people who pre-ordered the game are getting hosed in obtaining refunds. However, that is not what this thread is about and we will save that for another time.

 

I have played the game, and from the 3 times that I have actually been able to login...and from the 6 hours of playtime, there is one thing that worries the hell out of me. It is the similarities to the beta of Vanguard. This game looks incredible at first, so you are taken aback visually. However, thats where the honeymoon ends. In my time in the game, I ran from one side of the actual gaming "world" to the other...and to be honest its about as big as...the barrens (if that). I was not able to travel farther due to running into an invisible wall...this wall encircled the entire "world" of the game and literally took about 30 mins to travel across. This is where the comparison to Vanguard comes in, for those that remember the start of VG, it was a huge empty world. MO's world is not huge however it is completely empty. Devoid of almost any type of mob, except for pigs, deer, and bison looking things which number about 20 in all..At this level of production to date, I expect volumes more...

 

The combat is decent, much like what you would expect from an Oblivion type mmo. It is a tad clunky, and slow to respond however being one of the first twitch based mmos I would tend to forgive the issues.  The armor and such is visually pleasing, more realistic which I prefer.

 

I would have to say that overall out of 10 I would give the game a 4... And before people start up with the "its only beta, blah, blah" I would ask themselves to think back on all the games that they have beta tested. Those games were at a point where they could be released and survive to a certain extent (SWG for example). Good or bad, there was at least a finished world where you can see where the game is headed...not just an empty "zone-world". And that in itself is the issue with Mortal Online. If the beta is any example of where the actual "status" of the game is...it should be pushed back at least another couple years. Just my 2 cents...

 

Seems like you were under the impression you were getting a completed product.

 


Please read things before you agree from now on. You may just be happier for it.

 

 

  JohnCreed

Advanced Member

Joined: 11/18/08
Posts: 67

8/29/09 4:53:49 PM#62
Originally posted by Nizur

MO is made by a small, independent developer. You can't hold them up to the same measuring stick as SOE, Blizzard or Turbine. Their beta is a true beta. Not some marketing, gimmick "beta" test which is what a lot of games are doing these days. They've stated that the beta test is going to happen in phases, gradually introducing more and more aspects of the game.

When I played in the LotRO private beta, the game was far from finished. Invisible walls all over the place. Bugs with various parts of the game. Gimpy fast travel. Ghost bear. Etc. When the game was finally released, it was much more polished and quite stable. There were still issues, but it went from being a "this game isn't ready for release at all" kind of game to one of the smoothest, best launched games I've ever played.

 

That's Starvault propaganda. A "beta weekend" a week or so before the game is launched is a gimmick, a beta months beforehand is a normal beta and something that 99% of the mmo companies out there do. Mortal Online is essentially in an alpha stage at the moment and will ADMITTEDLY be released in a beta phase with only the core features in-tact. Why pretend otherwise and then set yourself up to be disappointed at release when you end up playing one of the most unfinishedreleased mmo's of all-time? This game is at least a year away from being ready for even a half-decent release.

 

  JohnCreed

Advanced Member

Joined: 11/18/08
Posts: 67

8/29/09 5:04:44 PM#63

"you crossed the whole beta in 30 mins? i call BS on this"

 

The devs have stated that it takes 45 minutes to cross the game world from one side to the next,  that's quite small.

  Abloec

Novice Member

Joined: 8/09/04
Posts: 264

8/30/09 2:30:38 AM#64
Originally posted by JohnCreed
Originally posted by Nizur

MO is made by a small, independent developer. You can't hold them up to the same measuring stick as SOE, Blizzard or Turbine. Their beta is a true beta. Not some marketing, gimmick "beta" test which is what a lot of games are doing these days. They've stated that the beta test is going to happen in phases, gradually introducing more and more aspects of the game.

When I played in the LotRO private beta, the game was far from finished. Invisible walls all over the place. Bugs with various parts of the game. Gimpy fast travel. Ghost bear. Etc. When the game was finally released, it was much more polished and quite stable. There were still issues, but it went from being a "this game isn't ready for release at all" kind of game to one of the smoothest, best launched games I've ever played.

 

That's Starvault propaganda. A "beta weekend" a week or so before the game is launched is a gimmick, a beta months beforehand is a normal beta and something that 99% of the mmo companies out there do. Mortal Online is essentially in an alpha stage at the moment and will ADMITTEDLY be released in a beta phase with only the core features in-tact. Why pretend otherwise and then set yourself up to be disappointed at release when you end up playing one of the most unfinishedreleased mmo's of all-time? This game is at least a year away from being ready for even a half-decent release.

 

Just gotta say this, are you even in beta for one. If you are, do you know exactly what SV is holding back? If you aren't a part of the company working on the game I find it difficult to find any type of backing to your post. I am not getting my hopes up if this game flops oh well, I just don't like seeing postings that have no backing whatsoever.


Damnant quod non intellegunt

  DAS1337

Hard Core Member

Joined: 11/28/07
Posts: 1535

8/31/09 12:05:27 PM#65
Originally posted by Zarynterk

To be honest, I could care less about the NDA seeing as people who pre-ordered the game are getting hosed in obtaining refunds. However, that is not what this thread is about and we will save that for another time.

 

I have played the game, and from the 3 times that I have actually been able to login...and from the 6 hours of playtime, there is one thing that worries the hell out of me. It is the similarities to the beta of Vanguard. This game looks incredible at first, so you are taken aback visually. However, thats where the honeymoon ends. In my time in the game, I ran from one side of the actual gaming "world" to the other...and to be honest its about as big as...the barrens (if that). I was not able to travel farther due to running into an invisible wall...this wall encircled the entire "world" of the game and literally took about 30 mins to travel across. This is where the comparison to Vanguard comes in, for those that remember the start of VG, it was a huge empty world. MO's world is not huge however it is completely empty. Devoid of almost any type of mob, except for pigs, deer, and bison looking things which number about 20 in all..At this level of production to date, I expect volumes more...

 

The combat is decent, much like what you would expect from an Oblivion type mmo. It is a tad clunky, and slow to respond however being one of the first twitch based mmos I would tend to forgive the issues.  The armor and such is visually pleasing, more realistic which I prefer.

 

I would have to say that overall out of 10 I would give the game a 4... And before people start up with the "its only beta, blah, blah" I would ask themselves to think back on all the games that they have beta tested. Those games were at a point where they could be released and survive to a certain extent (SWG for example). Good or bad, there was at least a finished world where you can see where the game is headed...not just an empty "zone-world". And that in itself is the issue with Mortal Online. If the beta is any example of where the actual "status" of the game is...it should be pushed back at least another couple years. Just my 2 cents...

 

The fact that is is a beta is actually a real excuse.  In fact, it's obvious that you missed the part where Starvault released their beta goals, and right up in the beginning of the list were the words 'technical beta'.  Over the past month and a half, they have been testing the patcher, login, character creation, and server stability.  And at this time, it's pretty rare that I'm not able to log in and stay logged in for a significant amount of time.  So again, I'll remind you that the initial beta phase has been focused heavily on getting the server running as smoothly as possible.  After all, would it be any fun playing the best game ever made while crashing and getting booted every five minutes from the server? 

 

The reason for the world being emply is the exclusion of a LOD system that will greatly enhance your performance while allowing them to start adding content.  I'm not sure when you wrote this, but if all goes according to plan, Starvault will be adding massive amounts of content in one weeks time.  It seems like people are so used to seeing these major companies release 'marketing beta' access, and it seems as if most people don't understand the difference.  There is a lot of work that has to be done, they are a small team.  They have limited resources, why do you think we all have to pre-order?  Win-Win situation for them.  They get money to further development and they get free beta testers that are actually fans of the game and want to see a product that they can be proud of.

 

I'm not allowed to talk about anything specific.  I pre-ordered the game though, so you can draw your conclusions.  I will say that I am pleased with what I've seen for the most part.  Is it perfect?  Nothing is perfect.  By the way, the reason it seems small is because they are only allowing players to test a little less than half of the starting continent.  So, that 30 minutes could become and hour or more.  That is running time.  It can be shortened by magical means or by horseback. 

 

Also, Vanguard was released in a state of utter garbage and in some cases, still is garbage.  Mortal Online is at least two months away from launch.  Honestly, I wouldn't expect it until early to mid-december at the earliest.  Their timeline is the fourth quarter for release, they haven't said or done anything that would argue against that either.  It's so frustrating that most people can't see past their first impression.  All they do is they look and they scream bloody murder about anything.  Even if there isn't much to complain about.  I'm not saying to give them a free ride because they are an indi company.  I'm saying let them do their jobs.  If it's released and it's not in a playable state, then I can understand.  Though, it's in a playable state now.. even if most of the features aren't in.  So.. yeah.

  SlyLoK

Advanced Member

Joined: 7/04/08
Posts: 664

8/31/09 11:34:38 PM#66

Seems there are similar groups here as was for DF..

Group A is skeptical that SV can pull off additions of content ( land mass , mobs , quests , npcs , crafting.. ect. ) and keep the server stable and bugs to a minimum. And that is completely understandable.

Group B seems to think SV can fip a switch and have smooth sailing after adding content that is needed. If they have to test server stability now with such little what is it going to be like when they throw a bunch of stuff in with little testing? Crashes and lots of them.

Group C likes to hide behind " its beta ' tag line thinking that actually means anything this close to release.

If the game releases this year then it WILL be a disaster. You cant do what SV needs to do to get ready for release in such a short time. They need to hold off to Mid Next year at least.

  ProfRed

Hard Core Member

Joined: 10/29/03
Posts: 3511

9/01/09 7:17:05 AM#67

Just give Starvault their chance.  They will decide their own fate, and all we can do is watch, or try to help them out beta testing.

In the meantime Darkfall has come a long way and is really shaping up.  I jumped back into it and man i'm happy I did.  You guys should consider doing the same because MO is still a long ways out.  I will be beta testing MO, and playing Darkfall at the same time.  It doesn't have to be all one or the other.  They are both games that try to fill a void in this genre and they should both be supported imo.

 If you think Starvault is some mesiah that won't have the same problems Aventurine had with Darkfall you will be really disappointed.   They are a small team tackling a huge project.  It won't release all polished.  You will have to make sacrifices if you want to play from day 1, and there will be many bumps along the way.  It will be just like Darkfall or maybe even worse.  The difference is the devs seem to be much more vocal about what is going on, but that might change going towards release.

  downtoearth

Novice Member

Joined: 2/26/08
Posts: 3704

9/02/09 5:14:19 PM#68
Originally posted by Mrbloodworth
Originally posted by Zarynterk

To be honest, I could care less about the NDA seeing as people who pre-ordered the game are getting hosed in obtaining refunds. However, that is not what this thread is about and we will save that for another time.

 

I have played the game, and from the 3 times that I have actually been able to login...and from the 6 hours of playtime, there is one thing that worries the hell out of me. It is the similarities to the beta of Vanguard. This game looks incredible at first, so you are taken aback visually. However, thats where the honeymoon ends. In my time in the game, I ran from one side of the actual gaming "world" to the other...and to be honest its about as big as...the barrens (if that). I was not able to travel farther due to running into an invisible wall...this wall encircled the entire "world" of the game and literally took about 30 mins to travel across. This is where the comparison to Vanguard comes in, for those that remember the start of VG, it was a huge empty world. MO's world is not huge however it is completely empty. Devoid of almost any type of mob, except for pigs, deer, and bison looking things which number about 20 in all..At this level of production to date, I expect volumes more...

 

The combat is decent, much like what you would expect from an Oblivion type mmo. It is a tad clunky, and slow to respond however being one of the first twitch based mmos I would tend to forgive the issues.  The armor and such is visually pleasing, more realistic which I prefer.

 

I would have to say that overall out of 10 I would give the game a 4... And before people start up with the "its only beta, blah, blah" I would ask themselves to think back on all the games that they have beta tested. Those games were at a point where they could be released and survive to a certain extent (SWG for example). Good or bad, there was at least a finished world where you can see where the game is headed...not just an empty "zone-world". And that in itself is the issue with Mortal Online. If the beta is any example of where the actual "status" of the game is...it should be pushed back at least another couple years. Just my 2 cents...

 

Seems like you were under the impression you were getting a completed product.

 


Please read things before you agree from now on. You may just be happier for it.

 

 

he doesnt relize the whole game world isnt even activaited cause the massive lod isnt in yet
 

  tombear81

Novice Member

Joined: 3/17/07
Posts: 814

"Meeza spullon and gramma is ou me ma taut me. Yousa no write be nasta to ma speelin n a grumma !"

9/05/09 1:57:32 PM#69
Originally posted by ProfRed

[...]

 If you think Starvault is some mesiah that won't have the same problems Aventurine had with Darkfall you will be really disappointed. 

[..]

 

Oh I don't know maybe they can avoid the worst of AV stupidty ? Or not ?

Maybe by not manually inputting credit card info on the launch day leading to some people getting to the game for free and some people being triple charged. And  hey ...  Stardock could always NOT launch one European server and allow the Americans on then charge them again whilst leading people to believe there would be no transfer fee ? And they too can NOT have teh haxor boats ?

Face it Stardock would have to try  real hard  to be as stupid as AV. Still even on one tenth of AVs fail... stardock might mess up. Oh were never going have a decent MMO. *Wail* ! I blame Tasos .. he took my innocence.

(post may contain sarcasm)

  Cristina1

Novice Member

Joined: 3/12/09
Posts: 327

9/05/09 6:09:57 PM#70
Originally posted by downtoearth
Originally posted by Mrbloodworth
Originally posted by Zarynterk

To be honest, I could care less about the NDA seeing as people who pre-ordered the game are getting hosed in obtaining refunds. However, that is not what this thread is about and we will save that for another time.

 

 

Seems like you were under the impression you were getting a completed product.

 


Please read things before you agree from now on. You may just be happier for it.

 

 

he doesnt relize the whole game world isnt even activaited cause the massive lod isnt in yet
 

 

hehe I ve heard EXACTLY the same excuses in Darkfall beta....just saying :)

  egotrip

Novice Member

Joined: 12/24/08
Posts: 910

Never fear i am here and if you don't like it kiss my rear

9/05/09 6:51:13 PM#71
Originally posted by Cristina1
Originally posted by downtoearth
Originally posted by Mrbloodworth
Originally posted by Zarynterk

To be honest, I could care less about the NDA seeing as people who pre-ordered the game are getting hosed in obtaining refunds. However, that is not what this thread is about and we will save that for another time.

 

 

Seems like you were under the impression you were getting a completed product.

 


Please read things before you agree from now on. You may just be happier for it.

 

 

he doesnt relize the whole game world isnt even activaited cause the massive lod isnt in yet
 

 

hehe I ve heard EXACTLY the same excuses in Darkfall beta....just saying :)

Chances are you also heard them by the same person.......just saying :)

Iiii-iiiiiit's.... me!!! *Hooray*
http://www.youtube.com/watch?v=QgS7WOVk9nU&feature=related

  thinktank001

Advanced Member

Joined: 12/13/08
Posts: 1193

9/05/09 10:06:25 PM#72
Originally posted by downtoearth

he doesnt relize the whole game world isnt even activaited cause the massive lod isnt in yet
 


 

 

The only thing that bothers me about LOD system is that it should be a client side only feature.   The server shouldn't care how detailed the textures are displayed on your screen.  

  Vexe

Novice Member

Joined: 5/25/06
Posts: 554

Hoorah

9/05/09 10:08:54 PM#73

1.) They are only testing specific things in the beta. They said this A LOT. For all anyone knows there could be 15 continents. They are currently testing graphical performance and combat.

2.) to the person who said something about small time companies:

THIS IS EPIC GAMES WHAT ARE YOU TALKING ABOUT MCFEJKNLDEJKDFNEJKWLMEWNFEW

  Abloec

Novice Member

Joined: 8/09/04
Posts: 264

9/06/09 6:17:55 AM#74
Originally posted by Vexe

1.) They are only testing specific things in the beta. They said this A LOT. For all anyone knows there could be 15 continents. They are currently testing graphical performance and combat.

2.) to the person who said something about small time companies:

THIS IS EPIC GAMES WHAT ARE YOU TALKING ABOUT MCFEJKNLDEJKDFNEJKWLMEWNFEW

 

Your somewhat mistaken, this isn't Epic Games, this is Starvault developing MO. Epic games is just helping out with stuff that has to do with engine related problems and what not.


Damnant quod non intellegunt

  apple01

Novice Member

Joined: 8/11/09
Posts: 47

9/06/09 7:16:04 AM#75
Originally posted by Abloec
Originally posted by Vexe

1.) They are only testing specific things in the beta. They said this A LOT. For all anyone knows there could be 15 continents. They are currently testing graphical performance and combat.

2.) to the person who said something about small time companies:

THIS IS EPIC GAMES WHAT ARE YOU TALKING ABOUT MCFEJKNLDEJKDFNEJKWLMEWNFEW

 

Your somewhat mistaken, this isn't Epic Games, this is Starvault developing MO. Epic games is just helping out with stuff that has to do with engine related problems and what not.


 

Or you can also put it in another way: Star Vault is helping Epic Games out with beta test their game engine. 

  Evolution8

Apprentice Member

Joined: 7/28/09
Posts: 108

9/06/09 10:09:52 AM#76

Read the MO forums more often, Beta so far only has about 12% of the games world open atm

  TheStarheart

Novice Member

Joined: 8/08/09
Posts: 360

9/06/09 10:12:35 AM#77
Originally posted by Vexe

1.) They are only testing specific things in the beta. They said this A LOT. For all anyone knows there could be 15 continents. They are currently testing graphical performance and combat.

2.) to the person who said something about small time companies:

THIS IS EPIC GAMES WHAT ARE YOU TALKING ABOUT MCFEJKNLDEJKDFNEJKWLMEWNFEW

I'm not sure what planet you live on.

  Stellos

Novice Member

Joined: 9/15/06
Posts: 1483

If you're going to stick it out there, don't be afraid if you get it cut off.

9/06/09 10:27:30 AM#78
Originally posted by Raizeen

the reason il never pay for a mmorpg maded by a small unknown company


 

Exactly!  I'm not a fan of the 1st person view at all!  However, I would look past it if it had a company with a good reputation backing it.  I'm not going to risk losing time and money on this one, I just doubt it will be enjoyable for me.

  MMOGuru

Apprentice Member

Joined: 6/08/07
Posts: 57

9/07/09 8:07:55 PM#79

It's not worth it.  All the hype is delusion.  It doesn't even look that good on a beastly machine and highest settings in the raw format.  Once they deploy the massiveLOD system (if they ever make it work) the game will look like Vanguard on medium settings.

This game is vaporware.  And it won't even be like Tabula Rasa or The Chronicals of Spellborn, it's nothing but a sorry excuse for a U3 tech demo and no publisher will pick it up.  SV will just go bankrupt and that will be the end of it.

Even though their investors are all family members, they aren't going to let Mats and Hen piss it all away trying to make a failed project work.

  Evolution8

Apprentice Member

Joined: 7/28/09
Posts: 108

9/07/09 8:10:00 PM#80

Well first off there is no HIGH settings yet, everything is on low

5 Pages « 1 2 3 4 5 » Search