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EVE Online

EVE Online 

Jita (General)  » CCP may have their very own NGE

7 Pages « 1 2 3 4 5 6 7 » Search
136 posts found
  VirDan

Apprentice Member

Joined: 5/02/05
Posts: 87

I hope ZeniMax is working on Fallout Online.

8/20/09 9:43:41 AM#101
Originally posted by Dubel

Hope they iplement a skill where EVE players can atleast look down from orbit at the surface or the planet and watch the fight going on.  Id really be more exicted if they would implement Planet and station exploration for EVE players. Im tired of sitting in my ship and not being able to get out and explore things. Let us land or dock with other things, walk or drive around, build digging sites on the surface, and hunt, kill or collect alien life.

 

That is not EVE.  That could have been STO before the current goobers got a hold of the IP.  Even EnB did not have all of that.

 

It sounds like a fun game, though - but it is not EVE.

  Staatsschutz

Novice Member

Joined: 10/11/07
Posts: 95

8/20/09 9:52:06 AM#102
Originally posted by Jowen

I have a very hard time seeing how DUST will effect my mission running, low sec exploration, booster production and tech 3 research.

Btw. statements like this:

- Dreams and vision is what made this game so great, now that the vision is gone, the dreams will go away and people will leave.

are hillarius moronic.

 

LOL, statements like this are not only moronic, they are beyond any possible description.

Its the other way round: Dreams and Visions is what CCP led them to the Project Dust 514

  VirDan

Apprentice Member

Joined: 5/02/05
Posts: 87

I hope ZeniMax is working on Fallout Online.

8/20/09 10:02:17 AM#103
Originally posted by Staatsschutz
Originally posted by Jowen

I have a very hard time seeing how DUST will effect my mission running, low sec exploration, booster production and tech 3 research.

Btw. statements like this:

- Dreams and vision is what made this game so great, now that the vision is gone, the dreams will go away and people will leave.

are hillarius moronic.

 

LOL, statements like this are not only moronic, they are beyond any possible description.

Its the other way round: Dreams and Visions is what CCP led them to the Project Dust 514

 

It might be better stated as the abuse of various substances and being full of themselves that led to DUST, if one was one of those angry kind of people that have not had a cigarette in too long...

The more one thinks about it, the more it feels like a combination of Sony's NGE and Blizzard's "Lore?  What Lore?" combined in some hideous mutant offspring meant for a twitch audience.

Or they might actually put some thought into it, pull it off, and become online gods.

  parrotpholk

Advanced Member

Joined: 1/20/05
Posts: 3186

8/20/09 10:39:40 AM#104

I do find humor in how the MMO community screams for innovation and when they get it act like children. Dust can only help and expand EVE. The concept is genius but implementation could be different but who knows. Put up or shut up basically and quit crying rivers of salty tears.

  frozenvoid

Novice Member

Joined: 8/19/09
Posts: 47

8/20/09 10:42:26 AM#105
Originally posted by CyberWiz
Originally posted by Jacinta

I'd love to be informed as to how a proposed addition to the game universe that doesn't affect how the fundamental game plays at this present time and has been announced well in advance of its intended release date is in any way similar to a fundamentally game-altering, out-of-the-blue announced change that happened very shortly after many people were deceived into buying an expansion to said game just before the change went live.  Feel free to educate me.

It may be that Dust is an ill-conceived venture but equivalent to SWG's NGE?  I think not.


 

In it's current form it will :

- Affect EVE by giving away part of the control of sovereignty to another game on another platform

- It removes the hope for current EVE players to one day be able to go to the planets, that rigth is now reserved for the console players.

- Dreams and vision is what made this game so great, now that the vision is gone, the dreams will go away and people will leave.

- How is it similar to SWG CU-NGE : Game changes that heavily influence the veteran players, I agree, we are now warned long before it will be released, so we have a chance for our voice to be heard, in that way, it is very different to NGE. It is more like DAoC TOA, were the devs said, it will not affect RVR much, but in the end, it changed the balance of power completely.

 

they are forsaking the playerbase in hopes of squeezing cash out of new customers. how is this not a nge?

  frozenvoid

Novice Member

Joined: 8/19/09
Posts: 47

8/20/09 10:44:37 AM#106
Originally posted by Staatsschutz
Originally posted by Jowen

I have a very hard time seeing how DUST will effect my mission running, low sec exploration, booster production and tech 3 research.

Btw. statements like this:

- Dreams and vision is what made this game so great, now that the vision is gone, the dreams will go away and people will leave.

are hillarius moronic.

 

LOL, statements like this are not only moronic, they are beyond any possible description.

Its the other way round: greed and avarice is what CCP led them to the Project Dust 514

 

fixed

 

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

8/20/09 10:44:59 AM#107

With the limited Info we have right now I think it's best to just wait and see.

I have my 360 about 5 feet from my PC so I'll be able to mess with dust if they choose not to release a PC port.

All I know is that Eve online Is the best MMO on the market for me right now and a FPS stand alone game isn;t going to make me want to burn CCP at the stake.

Playing: EvE, Ryzom

  Lateris

Apprentice Member

Joined: 12/29/05
Posts: 1728

~Back to the positive perspective~

8/20/09 10:59:35 PM#108

I just hope it is not exclusively for the red ring of death POS Microsoft product the Xbox cheap 60. No offense.  CCP is not Sony Online Entertainment.  This is nothing close to the NGE. I was there for that.  

  Nicoli

Apprentice Member

Joined: 8/14/06
Posts: 1280

Nicoli Voldkif
Talia Voldkif
EVE-Online

8/21/09 12:49:58 AM#109
Originally posted by VirDan 

 Hilmar explained it in his quote, but you wish to dismiss what the CEO himself said.

Do we know specifically how many matches DUST console players will need to compete on before a planet changes sides?  Do we know how the DUST folks will even get to the planet?  Do we know how many planets in a system will be required to change control of that system?  No, we do not have those answers.

Hilmar told us that it will be a case of planet -> solar system -> constellation -> region and that DUST troopers will be required to take the planet.  They have added planets, and the only way to control those planets is through DUST.

 

Okay things we know:

1. Sov is pretty much broken right now. POS spamming allows for systems to be claimed with no one using them (the real reason for the empty 0.0 problem combined with Cyno jammer/Jump gates)

2. CCP has stated numerous times that they are looking at ways to overhaul soverienty in the short time.

3. The Moon(POS) -> Solar System -> Constellation -> Region is being changed to include at least planets as an option.

4. Soverienty system changes are currently slated  for the winter expansion significantly earlier then the release of Dust 514

5. Dust fights will impact the capturing of districts on planets

6. Dust will be for Consoles (not outright stated but strong possibility of only consoles)

All of those are things that we know from various sources.

Things we don't know and mosty of these are VERY important.

1. What the new soverienty system will be like?

2. Will we be able to interact with the planets before hand in a risk style mode with districts?

3. Will EVE players be forced to "Drop" goods on a planet before dust releases to for the PC to run simulated battles with for districts?

4. How much Dust will effect the districts control? Will battles just be a modifier in the simulation, or will 24 guys be able to win 10 battles and control a planet.

5. What are the immediate effects of losing control of a planet? Offlining of the POS or its modules on the surronding moon? Nothing? 

 

Right now the only logical conclusion that we can draw is that CCP has what looks to be a decent FPS so far, and that they have a cool idea to tie it into EVE Online. Now until more details Specifically on the new soverienty system come out the only thing people have anything to be upset with is the Possibility for Dust to be console only. My personal opinion on that is my blanket opinion on FPS in general - FPS on PCs have better controls, Online play is significantly better for consoles just from the lack of Hacks/aimbots. I never play multiplayer FPS on the computers after admining  COD, CSS, BF2, and Halo servers. the amount of time I spent banning hackers/botters was just to time consuming.

  mrcalhou

Spotlight Poster

Joined: 7/23/08
Posts: 1426

8/21/09 1:03:27 AM#110

I wonder what the dust players are going to do when there is nothing going on PvP wise.

--------
"Chemistry: 'We do stuff in lab that would be a felony in your garage.'"

The most awesomest after school special T-shirt:
Front: UNO Chemistry Club
Back: /\OH --> Bad Decisions

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

8/21/09 1:15:46 AM#111
Originally posted by mrcalhou

I wonder what the dust players are going to do when there is nothing going on PvP wise.

 

Ever play Eve? SoV wars are constant.

The Dust players will have so many objectives and wars to fight there Won't be enough players to fill all the contracts haha!

IN eve on any given day near 4,000 ships blow up due to 0.0 wars (6,000 on average total in all of EvE). the Dust players won't be bored.

 

Playing: EvE, Ryzom

  Devrom

Novice Member

Joined: 12/11/07
Posts: 2

8/21/09 2:38:11 AM#112
Originally posted by JGMIII
Originally posted by mrcalhou

I wonder what the dust players are going to do when there is nothing going on PvP wise.

 

Ever play Eve? SoV wars are constant.

The Dust players will have so many objectives and wars to fight there Won't be enough players to fill all the contracts haha!

IN eve on any given day near 4,000 ships blow up due to 0.0 wars (6,000 on average total in all of EvE). the Dust players won't be bored.

 

 

Plus Factional Warfare! 


And maybe worlds invasion in nullsec will be governed by dropships that Eve player made to fly near enemy planets. No dropships, no missions in nullsec. So player-governed nullsec sov won't be messed up. It's fairly simple.

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

8/21/09 2:51:18 AM#113


Originally posted by Nicoli
Okay things we know:


6. Nothing is known about Planetary control system and more will be revelead sometime next year.

  VirDan

Apprentice Member

Joined: 5/02/05
Posts: 87

I hope ZeniMax is working on Fallout Online.

8/21/09 5:07:26 AM#114
Originally posted by Gdemami

 


Originally posted by Nicoli
Okay things we know:


6. Nothing is known about Planetary control system and more will be revelead sometime next year.

 

 

1) There will be various sectors on planets that will be fought over by DUST players.
2) Once a side has control of a number of sectors, possession of that planet will change.
3) Once a side has a certain number of planets in a system, possession of that system will change.

We know quite a bit about it.  They have put a lot of hard work into it already, and they have been willing to share information in that regards.

  Malcanis

Hard Core Member

Joined: 8/17/09
Posts: 2440

"A very special kind of stupidity"

8/21/09 8:37:20 AM#115


Honestly, the amount of butthurt over this is beyond ludicrous and heading deep into the laughable. People are acting like a spoilt only child throwing a tantrum when his mother tells him he's going to have a little brother. ME! ME! ME! I'M THE ONLY ONE YOU LOVE! MEEEEEEEEE!

It's ridiculous to compare Dust to NGE. Are eve players going to be forced into a few pre-defined classes? Has the industry side been simplified out of existence? Are new players going to be able to pilot capital ships straight away? No.

If you dont want to play a console FPS, you dont have to. You put out a contract to a bunch of dustbunny mercs and hire them to do it for you. Just like players who dont like flying capital ships (or just plain can't fly one) can still belong to a spaceholding alliance right now.

Bluntly, EvE players only stand to gain from Dust. CCP have made a long term commitment to maintaining and extending the EvE-verse. It's just that it won't be only about spaceships now. That's great IMO. EvE has huge, unprecedented breadth; now it stands to gain depth as well.

Every damb time CCP make a radical change or addition to EvE we see the same stupid mantra "THIS IS CCP'S NGE, EVE IS DYING". I've seen it at least 4 times in 3 years. No it aint.

 

Give me liberty or give me lasers

  Nicoli

Apprentice Member

Joined: 8/14/06
Posts: 1280

Nicoli Voldkif
Talia Voldkif
EVE-Online

8/21/09 10:04:55 AM#116
Originally posted by VirDan 

 1) There will be various sectors on planets that will be fought over by DUST players.
2) Once a side has control of a number of sectors, possession of that planet will change.
3) Once a side has a certain number of planets in a system, possession of that system will change.

We know quite a bit about it.  They have put a lot of hard work into it already, and they have been willing to share information in that regards.

 

That's actually not that much. The problem is the devil is in the details on this one heavily. If effectively eve players will be playing a Risk/Axis and Allies style game for planetary control, what is the Dust players role? That's one part that we have no clue about and will be the swing point. Also what are all the inputs in the new Sov system? Dust is one of them but what are the others, as CCP has said on many times that they want multiple things covered in SOV specifically to prevent POS spam.

If they only effectively give you a +1 on a die roll if they win a district, it will be important but not maybe not necessary to worry about. Will they just magically appear on the planets or will we need to drop troops as EVE players? The details will either make this awesome or kill it for me as well. But again until I know more about the interaction I can't make a call.

Also the one thing to remember is that Hilmar is the CEO, while that makes him important when it comes to the actual design/programming he's not doing it. Since he's not the one that doing he may not even have it right. As we get the better harder details on exactly how much Dust players we'll impact the game we really don't know how good or bad this will be?

  VirDan

Apprentice Member

Joined: 5/02/05
Posts: 87

I hope ZeniMax is working on Fallout Online.

8/21/09 12:36:07 PM#117

That is why it is a case of wanting more info on this and not to have the info right as they are ready to launch.  This could be so full of awesome sauce or it could be dripping with fail sauce.  There really does not seem to be a middle ground for it.  I hope it ends up being the awesome sauce, but they have left it being a flip of a coin at the moment.

  jagd1

Apprentice Member

Joined: 1/30/07
Posts: 213

8/21/09 5:57:56 PM#118
Originally posted by Malcanis 

You put out a contract to a bunch of dustbunny mercs and hire them to do it for you. 

 

 

Why? Conquest is big part of eve  ,if CCP wants new game fine and dandy  when they make some content unavailable to eve players  ( causing sov gain/lost ,most important part of game)  at eve online it is wrong  .If paying costumors cant play most important part of game ,it is stealing content .If it is a seperate game why they will have impact on eve?

Worse thing is CCP using Eve as a marketing gimmick  , console players you can change eve-online come and play  bla bla .I dont care whatever dust players do on planets etc. ,Unacceptable part is effecting sovereignty at 0.0

 

Btw move your tongue from CCP's ass ,we know their record much much before you heard eve.

 

 

  Malcanis

Hard Core Member

Joined: 8/17/09
Posts: 2440

"A very special kind of stupidity"

8/22/09 12:41:13 AM#119
Originally posted by jagd1
Originally posted by Malcanis 

You put out a contract to a bunch of dustbunny mercs and hire them to do it for you. 

 

 

Why? Conquest is big part of eve  ,if CCP wants new game fine and dandy  when they make some content unavailable to eve players  ( causing sov gain/lost ,most important part of game)  at eve online it is wrong  .If paying costumors cant play most important part of game ,it is stealing content .If it is a seperate game why they will have impact on eve?

Worse thing is CCP using Eve as a marketing gimmick  , console players you can change eve-online come and play  bla bla .I dont care whatever dust players do on planets etc. ,Unacceptable part is effecting sovereignty at 0.0

 

Btw move your tongue from CCP's ass ,we know their record much much before you heard eve.

 

 

 

heh, Well I've been playing EvE continuously for 3 years. Seems to me that's long enough for me to form a reasonably accurate impression of CCP and their methods. If not, then how long would you say was the minimum required?

Thank you for your proctoscular advice. Given that I've been savagely critical of CCP and their gameplay decisions in the past when I thought they were wrong, I'll do my best. My opinion though is that people are reacting hysterically to very limited information, drawing the worst possible conclusions and extrapolating from the narrowest perspective. And that this happens every time CCP have a major change or expansion.

Give me liberty or give me lasers

  Malcanis

Hard Core Member

Joined: 8/17/09
Posts: 2440

"A very special kind of stupidity"

8/22/09 12:46:30 AM#120
Originally posted by VirDan

That is why it is a case of wanting more info on this and not to have the info right as they are ready to launch.  This could be so full of awesome sauce or it could be dripping with fail sauce.  There really does not seem to be a middle ground for it.  I hope it ends up being the awesome sauce, but they have left it being a flip of a coin at the moment.

 

That's fair enough. If you look though, Hilmar says that they haven't even finalised the details of how it's going to work. They can't tell you that yet because they dont know themselves.

When the forum rabble-rabble dies down and people start thinking and posting their thoughts coherently and presentably, they'll take the best ideas on board from the playerbase, adapt them, meld them with their own concepts, and there you have it. That's the way they've always worked, and I dont see any indication that this will be different. If you want to make sure that Dust is well implemented (and I definitely want that), then make some suggestions.

Give me liberty or give me lasers

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