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We've learned that the Open Beta for Fallen Earth will begin on August 17th, 2009, in an announcement made on the official Fallen Earth website. All you have to do to take part in the Open Beta test is to register on FilePlanet beginning Friday, August 14th, 2009 at 1PM Eastern Time (GMT-4). Customers who pre-order the game on Direct2Drive will also receive a special Wasteland Runner mount which has four more defensive skills, 2500 extra stamina, and six more pack slots than the regular horses on offer in the game. Pre-order customers will also receive a five day headstart on the game beginning September 4th, 2009 and a guaranteed spot in the Open Beta. Get the full announcement here. Michael "MikeB" Bitton |
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8/12/09 1:35:43 PM#2
This is going to be entertaining. Everyone make sure you have your pop-corn ready on the 17th |
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8/12/09 3:18:59 PM#3
CO or FE, CO or FE oh nOOOOOO!! |
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8/12/09 3:22:53 PM#4
Originally posted by slim26
What's CO? |
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8/12/09 3:26:28 PM#5
Originally posted by reaperuk
What's CO? Champions Online |
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8/12/09 3:29:16 PM#6
Originally posted by Wharg0ul
And a crate of beer! This is going to be very entertaining. |
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8/12/09 3:31:08 PM#7
Champions Online.
I was under the impression though that this was in open beta allready. I am quite sure I did not jump trough hoops to get in, and that was over a month ago. Pretty sure I just clicked "get your key here" at fileplanet, and I am no longer a paying subscriber, not since over a year. Good game though, just needs a little tweak combat wise. Did the crafting game in this beta mostly, and I liked it a lot, especially the scavenging part. And I bloody despised the weight limit on carry, but that is just me, well probably not just me, but still.
------------------------------------------------------------------------------------------ I wonder if you honestly even believe what you type, or if you live in a made up world of facts. |
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8/12/09 3:56:32 PM#8
This is such a shame. Really wish they wouldn't release in September. |
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
8/12/09 4:13:47 PM#9
Ohh yeah, another cool MMO to play : ) They will have time to fix it later, just as long i can play meanwhile. |
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Comnitus
Advanced Member
Joined: 6/03/09
Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. |
8/12/09 4:17:10 PM#10
Originally posted by daarco Aren't you cheating on Darkfall? Gasp! How dare you. This looks pretty interesting, I'm already with Fileplanet so I might as well try it. But I'll be trying Champions Online too. I wish the Earthrise OB would hurry up and come though, even though I know it'll be a while.
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daarco
Apprentice Member
Joined: 12/19/06
I have Darkfall now! |
8/12/09 4:27:33 PM#11
Originally posted by Comnitus Aren't you cheating on Darkfall? Gasp! How dare you. This looks pretty interesting, I'm already with Fileplanet so I might as well try it. But I'll be trying Champions Online too. I wish the Earthrise OB would hurry up and come though, even though I know it'll be a while.
Naa, i have waited for both Darkfall and FE for years : ) Now its only Infinity (the space MMO) left for me. Then im happy. |
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8/12/09 4:35:08 PM#12
This game is just not ready, going to be a huge mistake to take this to open beta. They really need to give this game another 6 months at least. Anyone intending to buy this game at release, expect to be paying for the beta test. There will be lots of bugs. While I do intend to try this game out, going to wait at least 6 months for them to hopefully debug it. |
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8/12/09 6:06:09 PM#13
Looking forward to it. |
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8/12/09 6:12:50 PM#14
Sadly, I agree with the poster that said he will wait at least 6 months to try the game. Lots potential. I hope they can fix all the issues after release and that they dont follow Warhammer, Vanguard or AoC route:
*bad release, players leave, they dont come back* |
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8/12/09 6:51:20 PM#15
Originally posted by Ozmodan How is this any different from the many games that have launched recently, many of which from companies that had way more money to throw at their games? Well, I'll tell you how from my view. Icarus' design for an MMO isn't the standard cookie cutter theme-park faire that the others have been. I get to pick and choose from a variety of skills to progress my character, as opposed to picking from pre-packaged "classes" that some dev I don't know "thought" would be entertaining. Icarus also understands the importance of areas other than combat with respect to online worlds. The vast majority of games launch don't get that. I feel alot more comfortable "paying for beta" on this one than those others that I have which barely interested me at best. If my money helps them stay afloat just that much longer to further develop the concepts and direction they are currently exhibiting, then I gladly pay my fee. This title gives me hope that serious attempts can and will be made at making MMOs "worlds" and not "games" again. "Many nights, my friend... Many nights I've put a blade to your throat while you were sleeping. Glad I never killed you, Steve. You're alright..." |
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8/12/09 8:10:30 PM#16
Originally posted by Wharg0ul I pre ordered my pop corn in advance for this event ! Ow ow how i cant wait to say..... gahhhh *silenced* Asian buildings............gahhhh *silenced* deserttttttttttttt noooo |
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8/12/09 10:49:21 PM#17
If only the game was as exciting as the picture... |
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8/12/09 10:54:40 PM#18
Originally posted by neoterrar
Old school MMORPG players will probably find it to be a breath of fresh air, and a welcome change from the fucking wow-clones and dumbed down garbage we've been force-fed lately. |
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8/12/09 10:56:44 PM#19
Originally posted by neoterrar
yup good luck FE...you are definitely gonna need it
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8/12/09 11:04:06 PM#20
There are fun and engaging MMOs and there are boring challengeless heaps. Old skool, from what I've heard (never did UO/EQ) was challenge, frustration, and grind.. New skool, as I understand it, is easy, less stressful, and still grind.
So to qualify for old school it should have challenge. It shouldn't be possible to solo all the content. It should require more than point and hold button.
It really doesn't matter how many ways you can "skill" or "Spec" your character if it all amounts to repeating the same mindless skill ad nauseum till the end of time.(proposed 150 levels by the time they are done with expansions) |
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