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8/11/09 7:21:33 AM#21
Private servers are run by scumbags and used by inadequate cheapskates. True story. |
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8/11/09 7:38:24 AM#22
Originally posted by Dibdabs
Although I strongly suspect your opinion is entirely ignorant — comparable to middle-class yuppies in modern society who look down their noses at drug addicts, street gangs, and other criminal elements with fear and no understanding of why they are the way they are — you're not entirely wrong. But a stopped clock is right twice a day.
A lot of them are sort of like that, yes. Then again, many commercial MMOs are run by money-grubbing cretins with no regard for the player base, and the players themselves are mainly lol-ing, leet-speaking retards who use unemployment benefits to pay for their sub. Currently Playing: EVE Online |
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8/12/09 3:06:55 AM#23
Well if you are only talking about huge changes which have the player base in an uproar as Axehilt said that’s a result of poor decision making not a patch impact issue. If we are dealing with normal patches what if some members of your guild want to go to a classic while some want to stay? It is fraught with problems. I think private servers do a better job in this regard, where a true niche for a certain subset of rules has been identified. |
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8/12/09 3:53:15 AM#24
I think there is probably pride on the side of the game developers too. They probably think all this new content they came up with MUST be played. How dare you not want to play my creation! I spent all this time on it! Frankly, I would jump on a classic EQ server faster that you could double click on a microtransaction icon. And I would stay for a long time too...providing the population remained respectable, which I imagine it would. I would even pay the 29.99 I originally paid to start EQ on top of the monthly fee just for the rights to play it. Started MMO's with EQ Velious, played EQ2, DAoC, CoH, AO, SWG (pre NGE). Played briefly cause I didn't like: WAR, WoW, VG, etc. etc. |
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8/12/09 8:42:34 AM#25
Originally posted by Whibbo
With out a doubt this is very true. To use a different example take Pirates of the Burning Seas. The Dev's designed & built a game THEY wanted to play. And because they were independent with no outside over watch that's what they did. Taking the shear number of suggestions (and I'm just talking about the really good one's that would have benifited the game for all, not any of the wack job one's) the game they put out wasn't really what the general player base was looking for. And because of the quoted item and the simple fact of human nature in not wanting to admit a mistake, those same problems are still present and the populations of the remaining servers keeps going down (and/or concentrating towards one so those left have someone to play with). With that kind of mind-set, classic servers are generally doomed. |
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8/12/09 9:08:00 AM#26
Originally posted by DoktorTeufel
Ah, another butthurt alpha class fan who 'earned' his Jedi and 'worked hard' grinding those 30 professions or village quests. Give me a break. You didn't work any harder than creature handlers, pikemen, or pistoleers, you just willingly chose to spend your time on an imbecilic grind instead of availing yourself of everything else the game had to offer. In fact, you didn't work at all. Setting up macros to afk your way through entertainer, musician, and dancer, and grinding away on the same mobs for the combat professions wasn't work. You were still playing a game, albeit with blinders on to everything around you because you were so single-minded in your desire for an alpha class. Making Jedi a starter profession wasn't a personal attack at all, it was a business decision. To be honest, Jedi should never have been in the game, and the only good thing about the NGE was that it pissed off all the '12-year-old retard' elder Jedi and gave the rest of us a good laugh at their expense. To the OP's point, classic servers just aren't financially feasible or they would be done, period. These companies want money above all else, and if there was money to be made via classic rulesets, you would have them. The fact that you don't have them means that there is not as much demand for them as all the people making up statistics in this thread and others would have you believe. I'd like a classic SWG server as much as the next vet. But I don't kid myself that I'm anything other than a very small minority. Yes, developer and producer ego plays some role in the lack of classic servers, but John Smedley and his ilk would sell their own children to make a buck, so you'd better believe if there was money to be made in classic rulesets, he'd be implementing them. |
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