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8/06/09 10:58:28 AM#21
Wow will never die because 95% of the population is a twit
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8/06/09 11:00:44 AM#22
Originally posted by Reion1
Im starting to sound like a rabid fanboy here ffs and i dont even play the bloody thing anymore... a game dropping down to 6mil subs is hardly freaking dying!!!!??? thats still more than all the other mmos combined!, the only ones who know the exact figures are Blizz and no one else. A game as bloody gigantic as wow does not die and no game coming out now, soon or in the next few years save that mmo from Blizz or WOW2 has any hope of competing against it, what is so hard to accept about the fact that wow is here to stay for a long time to come and will remain no.1 for the same time, it has seen AOC, Vanguard, LOTR, WAR all come out with the same OMG WOW KILLERZZZZ that you muppets keep spouting and guess what... yeah, you already know the bloody answer |
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8/06/09 11:04:25 AM#23
Its the sad truth WoW is probably never going to die. The honest reason behind this is because if even the most perfect game came out that could in theory kill WoW. All of the hardcore players(which is a majoirty of WoW players) have devoted to much of their wasted lives to quit. And as long as people still play it it will never die. |
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Ok I want to say... The reason I used the term KILLED is because everyone keeps referring to the new game as the WOW killer...I dont see WOW personally ending for a LONG LONG time.. There will be people playing for YEARS to come... Heck EQ1 still has more players than EQ2 (EQ2 sucked IMHO, even though I loved EQ1) What I am getting at is this.. Out of all the games that have come out since WOW was released at least that I have personally experianced. Only one really to date i think has a chance of even coming close to WOWs subscription base or maybe even surpassing it (even if only for a limited time as many I am sure will go back to WOW) and that game is Aion... No Im not a Aion fanboy by any stretch of the means. But from what I have seen as to date coming from a beta. The game has an amazing amount of Polish. Is probably the most stable game I have ever seen in a beta.. More stable than WOW was at release. Doesnt require a super computer to run on like Vanguard did. Is fairly bug free even though there are a few. The game is just where it needs to be to actually capture people. Not to mention the graphics are amazing even though stylized graphics are always more of a personal preference. Aion also seems to have done an amazing job with their PVPVE its like RVR on sterioids with great PVE thrown in and amazing skirmish battles. Even though PVP does not appeal to everyone. I have enjoyed a great many games including WOW.. and I am writing this from a perspective unlike most who attempt to bash the game. However I feel Aion has very good chance of giving a WOW a run for its money unlike any other game to date post WOW release... and I have played several and have never stated that even when many others have. This is coming from personal gaming experiance. I also realize I could be wrong in my assumptions. |
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8/06/09 11:15:05 AM#25
Originally posted by sairusco Are there official records then? and could you link to them?
Thanks in advance.
I guess you missed the current situation Blizzard finds itself. Roughly half of the playerbase plays in asia. This year Blizzard has been changing the chinese partner and thus WoW China was Offline. The given numbers are to some degree accurate. |
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8/06/09 11:26:04 AM#26
Wow, can't people just see why World of Warcraft dominates all. Lets go down the list:
Artstyle, artstyle, artstyle. = amazing (Aion artstyle is okay but animeish, though that game uses the same textures as wow just they use bloom and HDr to cover it up, zoom in if you dont see it go to an eye doctor lol) Low poly engine w/great art, awesome spell effects and nice lighting (simple lighting but it works) gpu shadows Amazing fluid animations and char designs = Blizz employs some of the best animators on the planet Great sound and ambient sound and music = sound is crisp and clean Accessible gameplay = maybe a little too accessible for the hardcore nerd wierdo basement dwellers. 3D world engine built from the groundup = very important here's the secret do not use some other companies engine use your own build your own.
When a game comes out that matches all of the above I will drop wow. good luck! Even Star Wars TOR is based off some other engine and not bioware's own, very bad mistake right there. Look at WAR, look at Vanguard based off other engines that were not intended for MMO's.
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8/06/09 12:13:15 PM#27
Originally posted by theAsna
I guess you missed the current situation Blizzard finds itself. Roughly half of the playerbase plays in asia. This year Blizzard has been changing the chinese partner and thus WoW China was Offline. The given numbers are to some degree accurate. However, that is purely a political/business problem in China and has nothing to do with the quality of the game as Reion1 implied. Once the issue is sorted out they should regain most of those players. |
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8/06/09 12:26:43 PM#28
Blizzard was announcing subscription numbers every quarter untill their last statement in December 2008 . The most likly reason that one has not been released since is that the subscription numbers have fallen dramatically partly due to the situatoin in China but more than likly they have also fallen in the west too . With the release of Aion these numbers are bound to drop even further . Of course thier wont be a WoW killer as such but what will happen is their will be a gradual erosian of players as other games come out . Also you have to take into account the cool factor . Warcraft for many school age children has become a social phenomenon .Thats bound to change . The one thing i m pretty certain of is Aion is not another Age of Conan , DOO or Warhammer this is acontender and the outcome for Warcraft is far from certain given the weak state of its gameplay at present . |
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8/06/09 12:39:47 PM#29
Originally posted by arthen999 There was a study of WoW players. I believe the average player is an employed 20+ year old male. The cool factor? No one here is playing a MMO to be cool, that is for sure. And the final thing, about WoW numbers in the west falling, isn't true either. The xfire numbers from the lastest patch is the literal and relative highest jump the game has seen ever. WoW isn't dying. Disclaimer: I hate WoW |
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8/06/09 12:56:08 PM#30
Originally posted by Aldera
LOL my thoughts as well. No matter how good a mmo is that comes out, many of the hardcore wont leave because of the hours they have invested in WoW. But, at the same time this may allow a good community in the new mmos that come out so its a win win situation. "Mom, I play Tera for the gameplay I swear!!" http://www.youtube.com/watch?v=O-2paFdRw_U |
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8/06/09 1:05:49 PM#31
Originally posted by cybertrucker Blah blah blah, nothing will kill WoW, blah blah blah. Your post is just like all of the others before it on this topic. Everyone knows there is no such thing as a "WoW" killer. If if WoW2 came out right now, you'd still have enough people clinging to the first version of it to where it would stlil be proftiable to keep it up. |
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8/06/09 1:12:07 PM#32
Originally posted by iamct2327 I don't see how BioWare using a propritary engine is a big mistake. Have you seen what the engine can do? It's pretty rediculous. Go google the HeroEngine and tell me it's not exactly what they need. Using a proprietary engine will allow them to focus on the story right from the very begining. |
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8/06/09 1:17:14 PM#33
Originally posted by Ethian
LOL my thoughts as well. No matter how good a mmo is that comes out, many of the hardcore wont leave because of the hours they have invested in WoW. But, at the same time this may allow a good community in the new mmos that come out so its a win win situation.
Actually isn't the majority of WoW's players supposed to be casuals with only a small popualation of hardcores? |
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8/06/09 1:22:25 PM#34
HeroEngine: Built by Simutronics, the most experienced online game developer in the world, HeroEngine gives your team the best tools to build the best games faster.
Umm never heard of a game released that even uses the engine. Funny how they're the most experienced game developer in the world lol, its statements like this that scare me away. |
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8/06/09 1:27:11 PM#35
Bioware use to make their own engine, you know for BG BG 2, Jade Empire, Star Wars KOTOR, NWN and then they decided to use UT3 for MASS EFFECT! Big mistake since it ran like monkey balls on the PC andhad issues on the xbox 360 with textures, shadows look like crap. Then they decide to use a third party engine for Star Wars TOR. If you ask me they were bought over by EA and they got lazy its called laziness. Companies have to learn the golden rule, create your own engine (it may add 1 to 2 yrs to development and cost more money but look at Blizz as an example. I don't think im touching an EA product ever again, SOE and EA can go take a walk. I will stick with the more professional big boys blizz, Arenanet and anything made by Ubisoft. |
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8/06/09 1:48:09 PM#36
Originally posted by bongo123
you may get used to your tossing and turning while playing your sub 50k mmo, but sure that wow killer is just around the corner... its called WOW2.0
I guess that joke went right over your head. |
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8/06/09 1:52:37 PM#37
Originally posted by iamct2327 That's because this engine is brand new and SW:TOR is the first game to use it. Their claim at being the most experienced ONLINE game developer in the world comes from them creating online games since 1987. http://elonka.com/SimuTimeline.html I'm not saying that makes it true... but they have been around for a while. |
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8/06/09 1:56:17 PM#38
Originally posted by iamct2327 I would argue that there is a big difference though. This HeroEngine was made specifically for online games. Look at some of the demos and tell me it's not impressive. I would bet BioWare had a hard time deciding whether or not to create their own engine or use this one. |
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8/06/09 2:03:11 PM#39
I am hoping your right, I would like Star Wars TOR to turn out great as well. I love the IP though I lost faith in MMO's to be honest. I applaud Adventurine for trying something new and completely opposite of WOW. It's too bad it is just way too amateurish and horribad (animations, chars and sounds) to play, though their engine is nice (nothing spectacular or next gen but its an open world so it can't be too realistic it runs nice though). WAR would have been a bit better if developed on a better engine (revamped stripped sortof upgraded DAOC engine gamebryo is a good engine if coded right they didnt code it right). |
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great music... Much better than WOWs or Aions! MUSE For the win! |
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