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8/05/09 7:18:38 PM#21
The faction limit system is a great idea in a game like this, take WoW for instance were Alliance seems to totally overpopulate the game. 20k Ally players vs about 5 or 6k horde players on the majority of servers. If put in the game right, this system would actually help to even out the pop some and not to mention the npc faction helping the underpop faction |
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8/05/09 9:39:10 PM#22
I just got into the most recent beta weekend and I thought the same thing....at first. I first tried a couple of classes on the Elyos side then I tried the other 2 classes on the Asmodian side. The first day (saturday) that I played on the Asmodian side it was barren where Elyos had all kinds of people. However on Sunday there was TONS of people on the Asmodian server that was dead just the day before! So it'll probably be like any other mmo. Some servers will be lopsided one way or the other and others will be pretty much equal. |
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8/05/09 10:19:09 PM#23
Polls are showing it tilting toward Asmodian for launch, about 55% to 45%. Experience from the newer servers in CB seems to support that notion. The two servers that were there from the start have more Elyos, because that was the initial focus. I prefer the look of the Asmodian characters and zones. On the down side, there seems to be a lot more travel related timesinks for questing on the Asmodian side. I also noticed a lot more "L33t" character names on Asmodian vs. Elyos, which doesn't bode well for the side. Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated |
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8/06/09 1:36:09 AM#24
Well i played both sides...
And i found the Elyos side to be easier actualy....and had more missions and gave me the feeling i was accomplishing things.
The other side had alot of things out of proportion....it offered for no real reason higher level encounters.....and map and mission problems.....like hte misisons not telling you where to go....or missions where everyone had to fight to get objects..... Its like the develoeprs deliberatly made the Asmodian side the side to make players angry...eveyrthing from the locations to the mission types to the difficulty....i dont know how many times i had to sit around waiting for some spawn to appear and hopefully kill it before someone else did.
Basicaly from personal experience the Asmodean side annoyed the hell out of me..oh look i am level 1 and everything around me is level 3 or 4...oh look i run into the city and get my missions i run down the hill into another area and find level 1s and 2s?? Its like whomever mapped the Asmodean side never tested it.
Plus its the race it self...wooppeee it has glowing eyes....some fur and has an added diffulty to play it..... I think most players would aggree...they play to have fun....not conatcly have to defend themselves to survive for little or no reward. |
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8/06/09 1:41:50 AM#25
Originally posted by fiontar
Actualy the initial focus was asmodeans.... I have quite a few of them......i just didnt like the game play on that side....it felt more difficult then it should have been.
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//\\//\\oo
Spotlight Poster
Joined: 4/17/04
"The dreams of youth are the regrets of maturity." -The Lord of Darkness from Legend |
8/06/09 12:47:37 PM#26
As others have stated, I think the polls on aionsource and other fan sites have indicated that most people will be rolling Asmodian; Asmodians have a lot more detail and can do a neat flip when they jump.
This is a sequence of characters intended to produce some profound mental effect, but it has failed. |
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8/06/09 3:16:02 PM#27
Originally posted by //\\//\\oo
I agree - which means Ill be rolling Elyos :) |
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8/06/09 3:24:32 PM#28
At launch I'll make a toon on each side. I'll play thru a few levels deciding which side has more asshats. I'll play on the opposite side to the one with the most.
This method has worked in every MMO I have enjoyed so far. Should continue to work. |
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