Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:611  Guilds:3,081
Members:1,594,661  Online:0
Guests:0  Posts:4,847,784
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DOTA DOTA 2 DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynastica Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Einherjar - The Viking's Blood Elf Online Embers of Caerus Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones Gate To Heavens Gates of Andaron Gatheryn Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Grand Chase Europe Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall Habbo Hotel Haven & Hearth Hedone Helbreath Hellgate Hellgate: London Hello Kitty Online Hero 108: Online Hero Online Hero's Journey HeroSmash Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Holic Online Hostile Space Huxley Illutia Illyriad Immortals USA Imperator Imperian Infinity Infinity Iris Online Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kicks Online King of Kings 3 Kingdom Heroes Kingdom of Drakkar Kingory Kitsu Saga Kiwarriors Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Legends - Clash of Fates Legend of Golden Plume Legend of Katha Legend of Mir 3 Legendary Champions Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia Online
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Elder Scrolls Online The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of Warcraft: Mists of Pandaria World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online eRepublik

MMORPG.com Discussion Forums

Aion

Aion 

General Discussion  » Anyone saying ganking will be minimal is either lying, stupid or misinformed

7 Pages « 1 2 3 4 5 6 7 » Search
134 posts found
  frontstab

Apprentice Member

Joined: 11/28/06
Posts: 26

8/09/09 2:48:41 AM#101
Originally posted by Markn12


 

Again you can go to another island where no rifts are and XP all the way to 30.  OR you can fly to the other end of the zone and xp there or find there kisk and destroy it.  Ganking will happen and it hurts that they are not using 1.5 for CBT because it would limit the ganking.

Either way this game is about PVP so gather your fellow players and go at them Elyos THERE is a limit to how many can go in a rift and a level cap on each rift so you can outnumber them easily people care to help.

Also open beta will be 1-2 weeks after CBT6  with character wipes so we all get a fresh start.  I plan on getting to 30+  to try fire temple then.

 

I am level 30 and elyos. in cbt 4, I was in a group of level 25s (cap at that time) and took on 3 groups of various levels in asmodian. I would assume that a group of level 30s can take out a full alliance of 25 and below. And I know there is a limit on the rift but most of the time the rifts will spawn in the desert of the southern part of the map which has a limit of 30 + people. I can see 20+ level 30's camping out in front of the city and stay there all day long without any trouble. What I am trying to say is that since the last beta, people that were camped will still be camped and they can't do anything about it because of the level differences.

  EricDanie

Tipster

Joined: 2/10/05
Posts: 2127

8/09/09 2:55:20 AM#102
Originally posted by frontstab
Originally posted by Markn12


 

Again you can go to another island where no rifts are and XP all the way to 30.  OR you can fly to the other end of the zone and xp there or find there kisk and destroy it.  Ganking will happen and it hurts that they are not using 1.5 for CBT because it would limit the ganking.

Either way this game is about PVP so gather your fellow players and go at them Elyos THERE is a limit to how many can go in a rift and a level cap on each rift so you can outnumber them easily people care to help.

Also open beta will be 1-2 weeks after CBT6  with character wipes so we all get a fresh start.  I plan on getting to 30+  to try fire temple then.

 

I am level 30 and elyos. in cbt 4, I was in a group of level 25s (cap at that time) and took on 3 groups of various levels in asmodian. I would assume that a group of level 30s can take out a full alliance of 25 and below. And I know there is a limit on the rift but most of the time the rifts will spawn in the desert of the southern part of the map which has a limit of 30 + people. I can see 20+ level 30's camping out in front of the city and stay there all day long without any trouble. What I am trying to say is that since the last beta, people that were camped will still be camped and they can't do anything about it because of the level differences.

Were you playing on Siel? Population balance isn't nice there and there will be population inbalance caps in effect on release (and maybe at OB).

Already mentioned this on page 1, but will do it again. I really hope NCSoft puts 1.5 on the Open Beta so we can know how effective the Slayer system is. CB6 will be another PvP war, won't say gankfest simply because at least on Israphel there were always a force to fight back succesfully, might not be the case in other servers though.

  frontstab

Apprentice Member

Joined: 11/28/06
Posts: 26

8/09/09 2:56:48 AM#103
Originally posted by EricDanie
Originally posted by frontstab
Originally posted by Markn12


 

Again you can go to another island where no rifts are and XP all the way to 30.  OR you can fly to the other end of the zone and xp there or find there kisk and destroy it.  Ganking will happen and it hurts that they are not using 1.5 for CBT because it would limit the ganking.

Either way this game is about PVP so gather your fellow players and go at them Elyos THERE is a limit to how many can go in a rift and a level cap on each rift so you can outnumber them easily people care to help.

Also open beta will be 1-2 weeks after CBT6  with character wipes so we all get a fresh start.  I plan on getting to 30+  to try fire temple then.

 

I am level 30 and elyos. in cbt 4, I was in a group of level 25s (cap at that time) and took on 3 groups of various levels in asmodian. I would assume that a group of level 30s can take out a full alliance of 25 and below. And I know there is a limit on the rift but most of the time the rifts will spawn in the desert of the southern part of the map which has a limit of 30 + people. I can see 20+ level 30's camping out in front of the city and stay there all day long without any trouble. What I am trying to say is that since the last beta, people that were camped will still be camped and they can't do anything about it because of the level differences.

Were you playing on Siel? Population balance isn't nice there and there will be population inbalance caps in effect on release (and maybe at OB).

Already mentioned this on page 1, but will do it again. I really hope NCSoft puts 1.5 on the Open Beta so we can know how effective the Slayer system is. CB6 will be another PvP war, won't say gankfest simply because at least on Israphel there were always a force to fight back succesfully, might not be the case in other servers though.

 

On Israphel, IGN: Quitter

It would be nice to see how the slayer system will work out.  I would really agree it will be a pvp "war" pre-say because elyos were camping the rifts pretty hard this past beta. It would be fun to see where Thirteen is whenever they go rifting.

  Mackeh

Advanced Member

Joined: 3/19/09
Posts: 131

8/09/09 6:54:19 AM#104
Originally posted by spankybus

Until the practice of ganking is actually punished in a PVP setting, it will occur.

 

Even then, it will still occur, though perhaps less often.

 

 

/shrug

 


 

Until the practice of PvE players rolling on PvP servers and then crying about being ganked there will always be whine threads like this.

  Herodes

Apprentice Member

Joined: 8/12/03
Posts: 1425

Consumer

8/09/09 7:00:40 AM#105

I didn´t play the game yet, so I may misunderstand something:

If the healing classes can resurrect, if a group of higher level players has 1-2 of them, if they are visiting an enemy lower level area... what is the point of the slayer system?

  Jori

Novice Member

Joined: 8/01/05
Posts: 127

"you Sir is a retard person" - Battlekruse

8/09/09 11:55:55 PM#106
Originally posted by Mackeh
Originally posted by spankybus

Until the practice of ganking is actually punished in a PVP setting, it will occur.

 

Even then, it will still occur, though perhaps less often.

 

 

/shrug

 


 

Until the practice of PvE players rolling on PvP servers and then crying about being ganked there will always be whine threads like this.

I am a PVE player. What I got out of this thread is that as a PVE player I should stay away from this game as it's a gankfest and PVPcentric. I did very minimal research on Aion and happened to get a beta serial code through preorder. So I was not informed on this and now that I am, I am thankful that I read this thread. Since this thread helped keep a carebear away from your PVP game, I'd think you'd be happy that it existed.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12534

8/10/09 12:03:00 AM#107
Originally posted by Jori
Originally posted by Mackeh
Originally posted by spankybus

Until the practice of ganking is actually punished in a PVP setting, it will occur.

 

Even then, it will still occur, though perhaps less often.

 

 

/shrug

 


 

Until the practice of PvE players rolling on PvP servers and then crying about being ganked there will always be whine threads like this.

I am a PVE player. What I got out of this thread is that as a PVE player I should stay away from this game as it's a gankfest and PVPcentric. I did very minimal research on Aion and happened to get a beta serial code through preorder. So I was not informed on this and now that I am, I am thankful that I read this thread. Since this thread helped keep a carebear away from your PVP game, I'd think you'd be happy that it existed.


 

Or you can actually try it and see first hand what the real deal is.

Or you can live your life just taking other people's word for how things are.

When I first tried Lineage 2 I expected, based upon reviews, to only be there a week IF that. I just wanted to see what an online game was like and eq looked horrible to my tastes. I knew all the bad things about it but just wanted to see.

I stayed over 4 years. Why? Because I knew what was true, what wasn't, what I could stand, what I couldn't.

I did my OWN research and was rewarded with a great game, even though there were things i didn't like about it.

Nothing ventured, nothing gained and you won't die if you play aion during an open or closed beta event. At least not from any game related issues.

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5146

8/10/09 12:10:35 AM#108

Well, this discussion is a bit pointless. Lets say, for the same of argument, that you could level up to 40 in WoW and the last unlocked zone was Stranglethorn Vale. What do you think would happen if that was all there was to that game? Was that all there was in that game? Is there all there is to be seen in the last beta event in Aion?

  Jori

Novice Member

Joined: 8/01/05
Posts: 127

"you Sir is a retard person" - Battlekruse

8/10/09 12:13:53 AM#109
Originally posted by Sovrath
Originally posted by Jori
Originally posted by Mackeh
Originally posted by spankybus

Until the practice of ganking is actually punished in a PVP setting, it will occur.

 

Even then, it will still occur, though perhaps less often.

 

 

/shrug

 


 

Until the practice of PvE players rolling on PvP servers and then crying about being ganked there will always be whine threads like this.

I am a PVE player. What I got out of this thread is that as a PVE player I should stay away from this game as it's a gankfest and PVPcentric. I did very minimal research on Aion and happened to get a beta serial code through preorder. So I was not informed on this and now that I am, I am thankful that I read this thread. Since this thread helped keep a carebear away from your PVP game, I'd think you'd be happy that it existed.


 

Or you can actually try it and see first hand what the real deal is.

Or you can live your life just taking other people's word for how things are.

When I first tried Lineage 2 I expected, based upon reviews, to only be there a week IF that. I just wanted to see what an online game was like and eq looked horrible to my tastes. I knew all the bad things about it but just wanted to see.

I stayed over 4 years. Why? Because I knew what was true, what wasn't, what I could stand, what I couldn't.

I did my OWN research and was rewarded with a great game, even though there were things i didn't like about it.

Nothing ventured, nothing gained and you won't die if you play aion during an open or closed beta event. At least not from any game related issues.

I am a PVE player and if I get ganked I will cry and whine in the threads, is this not correct? Is that not what you wished to end? You can't have it both ways.

I am currently still researching the game, but this thread gave me the heads up I needed to do so. I've played many mmos since EQ and as you start to get burned out from mmos and the market is saturated you start to filter games out through hearsay/word-of-mouth. I don't believe everything I read, but you have to start somewhere.

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

8/10/09 12:24:34 AM#110
Originally posted by supbro

Remember there will be a slayer system introduced, basically preventing high level people ganking lowbies ..

Penalties of PvP in PVE Areas

If you go on a killing rampage in enemy territory (does not apply to the Abyss), you will receive penalties for doing so. This is called the Slayer System. The effects are as follows:

1. Depending on the amount of killings you will receive points. If your penalty points go over a certain limit, you will receive the penalty effects. If you kill lower leveled players than you, you will receive more points.

2. The penalty effects are categorized into two. One is a ?Curse? and you cannot use rifts. The second is a ?Judgment? and under this effect you cannot be resurrected in any Kiosk placed in the enemy territory, as well as use rifts.

3. The name of the Curse/Judgment depends on the race. If you are Elyos, you will receive Curse/Judgment of Asphel. Asmodians will get Curse/Judgment of Ariel.

4. Once you come under Curse or Judgment, your location will be revealed throughout the local map for the entire opposing faction members. Also, even if you are under a hiding skill, your title will be seen, making it even easier to be spotted.

5. You must go back to your own lands or the Abyss and wait for a certain amount of time for the Curse or Judgment to disappear.

6. If you or someone else kills a slayer, 12 nearby players of the dead body will receive buffs.

7. The killer of the slayer will be announced throughout the area chat under the format of ?[Race]?s Hero [Killer of the Slayer] has defeated [Slayer] while he was under [Judgment or Curse] of [Ariel or Asphel].


 

LoL, penalties for PvP in PvP game? Give me a break. Didn't they try that in AoC?

 

They need to encourage PvP in these games. And low-level ganking, should be encouraged as a viable means to create conflict amonst players, in my opinion. If done well, low level ganking could be the entire premise of the game. You try to attack the other sides low levels, while they protect them and try to kill yours. Just rediculous all these silly little justice systems game developers come up with like its cops and robbers or cowboys and indians.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5146

8/10/09 12:30:35 AM#111

I don't recall any game where low level ganging was a base for a meaningful conflict. Quite the opposite, games that left their low level people unprotected stagnated their player base. Who in his right mind will bother playing the hero, boring himself with patrolling the low level areas, when there is a war waging in the Abyss?

And what does PvP and low level ganging doing in the same sentence anyway?

  User Deleted
8/10/09 12:36:32 AM#112
Originally posted by Palebane
Originally posted by supbro

Remember there will be a slayer system introduced, basically preventing high level people ganking lowbies ..

Penalties of PvP in PVE Areas

If you go on a killing rampage in enemy territory (does not apply to the Abyss), you will receive penalties for doing so. This is called the Slayer System. The effects are as follows:

1. Depending on the amount of killings you will receive points. If your penalty points go over a certain limit, you will receive the penalty effects. If you kill lower leveled players than you, you will receive more points.

2. The penalty effects are categorized into two. One is a ?Curse? and you cannot use rifts. The second is a ?Judgment? and under this effect you cannot be resurrected in any Kiosk placed in the enemy territory, as well as use rifts.

3. The name of the Curse/Judgment depends on the race. If you are Elyos, you will receive Curse/Judgment of Asphel. Asmodians will get Curse/Judgment of Ariel.

4. Once you come under Curse or Judgment, your location will be revealed throughout the local map for the entire opposing faction members. Also, even if you are under a hiding skill, your title will be seen, making it even easier to be spotted.

5. You must go back to your own lands or the Abyss and wait for a certain amount of time for the Curse or Judgment to disappear.

6. If you or someone else kills a slayer, 12 nearby players of the dead body will receive buffs.

7. The killer of the slayer will be announced throughout the area chat under the format of ?[Race]?s Hero [Killer of the Slayer] has defeated [Slayer] while he was under [Judgment or Curse] of [Ariel or Asphel].


 

LoL, penalties for PvP in PvP game? Give me a break. Didn't they try that in AoC?

 

They need to encourage PvP in these games. And low-level ganking, should be encouraged as a viable means to create conflict amonst players, in my opinion. If done well, low level ganking could be the entire premise of the game. You try to attack the other sides low levels, while they protect them and try to kill yours. Just rediculous all these silly little justice systems game developers come up with like its cops and robbers or cowboys and indians.


 

Well, you're half right - the other side would go gank the other low levels.

But as far as higher level players protecting lower level players, nope, won't happen to any meaningful extent.

 

Remember how in UO the devs thought that players would police their own? It hardly ever happened, the PK's rule the land and the pve-type players just voted with their feet and left. That was the end of UO's dominance in the MMO world.

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

8/10/09 12:36:48 AM#113
Originally posted by Xasapis

I don't recall any game where low level ganging was a base for a meaningful conflict. Quite the opposite, games that left their low level people unprotected stagnated their player base. Who in his right mind will bother playing the hero, boring himself with patrolling the low level areas, when there is a war waging in the Abyss?

And what does PvP and low level ganging doing in the same sentence anyway?


 

Because you have no loyalty to your fellow gamer.
What would YOU ever gain by helping THEM out anyway?

What are you waging war in the abyss over? New loot? Talk about boring oneself to death...


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

8/10/09 12:38:09 AM#114
Originally posted by Hammertime1
Originally posted by Palebane
Originally posted by supbro

Remember there will be a slayer system introduced, basically preventing high level people ganking lowbies ..

Penalties of PvP in PVE Areas

If you go on a killing rampage in enemy territory (does not apply to the Abyss), you will receive penalties for doing so. This is called the Slayer System. The effects are as follows:

1. Depending on the amount of killings you will receive points. If your penalty points go over a certain limit, you will receive the penalty effects. If you kill lower leveled players than you, you will receive more points.

2. The penalty effects are categorized into two. One is a ?Curse? and you cannot use rifts. The second is a ?Judgment? and under this effect you cannot be resurrected in any Kiosk placed in the enemy territory, as well as use rifts.

3. The name of the Curse/Judgment depends on the race. If you are Elyos, you will receive Curse/Judgment of Asphel. Asmodians will get Curse/Judgment of Ariel.

4. Once you come under Curse or Judgment, your location will be revealed throughout the local map for the entire opposing faction members. Also, even if you are under a hiding skill, your title will be seen, making it even easier to be spotted.

5. You must go back to your own lands or the Abyss and wait for a certain amount of time for the Curse or Judgment to disappear.

6. If you or someone else kills a slayer, 12 nearby players of the dead body will receive buffs.

7. The killer of the slayer will be announced throughout the area chat under the format of ?[Race]?s Hero [Killer of the Slayer] has defeated [Slayer] while he was under [Judgment or Curse] of [Ariel or Asphel].


 

LoL, penalties for PvP in PvP game? Give me a break. Didn't they try that in AoC?

 

They need to encourage PvP in these games. And low-level ganking, should be encouraged as a viable means to create conflict amonst players, in my opinion. If done well, low level ganking could be the entire premise of the game. You try to attack the other sides low levels, while they protect them and try to kill yours. Just rediculous all these silly little justice systems game developers come up with like its cops and robbers or cowboys and indians.


 

Well, you're half right - the other side would go gank the other low levels.

But as far as higher level players protecting lower level players, nope, won't happen to any meaningful extent.

 

Remember how in UO the devs thought that players would police their own? It hardly ever happened, the PK's rule the land and the pve-type players just voted with their feet and left. That was the end of UO's dominance in the MMO world.

But it could be done. Not saying it would be easy, but it would be different. Might even be fun.
 


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Soupism

Novice Member

Joined: 11/13/07
Posts: 275

8/10/09 12:46:39 AM#115

Yeah, like a sidequest.

Fun.

Yeah.

Yay griefing!

  Xasapis

Tipster

Joined: 1/12/07
Posts: 5146

8/10/09 12:50:14 AM#116
Originally posted by Palebane
Originally posted by Xasapis

I don't recall any game where low level ganging was a base for a meaningful conflict. Quite the opposite, games that left their low level people unprotected stagnated their player base. Who in his right mind will bother playing the hero, boring himself with patrolling the low level areas, when there is a war waging in the Abyss?

And what does PvP and low level ganging doing in the same sentence anyway?


 

Because you have no loyalty to your fellow gamer.
What would YOU ever gain by helping THEM out anyway?

What are you waging war in the abyss over? New loot? Talk about boring oneself to death...

Let me ask you a question. Feel free to be as honest as you like.

  • How much time did you allocate playing guard duty over complete strangers (not talking about clan mates)?
  • How much time did you allocate hunting low level players?
  • What was the game that you did all these things?
  Narcin1

Apprentice Member

Joined: 7/08/07
Posts: 163

8/10/09 3:12:54 AM#117
Originally posted by supbro

Remember there will be a slayer system introduced, basically preventing high level people ganking lowbies ..

Penalties of PvP in PVE Areas

If you go on a killing rampage in enemy territory (does not apply to the Abyss), you will receive penalties for doing so. This is called the Slayer System. The effects are as follows:

1. Depending on the amount of killings you will receive points. If your penalty points go over a certain limit, you will receive the penalty effects. If you kill lower leveled players than you, you will receive more points.

2. The penalty effects are categorized into two. One is a ?Curse? and you cannot use rifts. The second is a ?Judgment? and under this effect you cannot be resurrected in any Kiosk placed in the enemy territory, as well as use rifts.

3. The name of the Curse/Judgment depends on the race. If you are Elyos, you will receive Curse/Judgment of Asphel. Asmodians will get Curse/Judgment of Ariel.

4. Once you come under Curse or Judgment, your location will be revealed throughout the local map for the entire opposing faction members. Also, even if you are under a hiding skill, your title will be seen, making it even easier to be spotted.

5. You must go back to your own lands or the Abyss and wait for a certain amount of time for the Curse or Judgment to disappear.

6. If you or someone else kills a slayer, 12 nearby players of the dead body will receive buffs.

7. The killer of the slayer will be announced throughout the area chat under the format of ?[Race]?s Hero [Killer of the Slayer] has defeated [Slayer] while he was under [Judgment or Curse] of [Ariel or Asphel].

Ok, so I like this. You can PvP in PvE areas, but there's a penalty. That's the end of discussion for me. I'm not going to lie, I plan on ganking. I plan on ganking a lot. :) I really don't like the idea that a game should seperate the pathways of PvP and PvE, because I like to do both! so, PvPvE sounds good to me. I don't want to hear your opinion. If you don't like the idea, then you don't have to play.  If I get ganked, then I won't cry about it. If that post I quoted is true, which I'm sure is, then you won't get ganked constantly like you do on PvP servers in AoC, so it won't be too bad. The game is in beta here. keep in mind they've released a full version in Korea, and they fricken love it over there. :) I'm sure you all will too. Just shut up and give the game some room. ;)

Argh

  Lwolf

Novice Member

Joined: 7/25/04
Posts: 108

8/10/09 3:18:59 AM#118

do you get anything for killing people outside of ABYS?,

in PVE areyas

 

or is it only for rage kids pleasure`?

  soulbolt

Novice Member

Joined: 7/05/06
Posts: 5

8/10/09 3:24:12 AM#119

You get Abyss Points I'm sure.

  User Deleted
8/10/09 3:30:17 AM#120
Originally posted by gestalt11
Originally posted by MMO_Doubter
Originally posted by EricDanie 

For reasons like this we are just playing a beta, and not really a preview event. They have yet to update the client and show us the true features we'll see at release, and this is one of them, that some people say that "killed rift PvP" on Korea.

I hope Open Beta features the retail version, so that people won't get a misunderstanding on what the game offers, and they don't have any obligation to research future patches when they are just checking if they have fun with the game or not, first impression is everything and a lot of people are getting the wrong impression because they are playing a beta with a lot of things that will be added on release.

Until you SEE them in-game and working properly, assume neither. If the 1.5 version is not in beta, assume some features mentioned are either broken or missing.

 

That is the voice of experience talking.

 

Exactly.  And considering there are currently more elyos in Morheim than asmodians and almost all of them are +5 to +10.  Add on the fact that Morheim is so badly designed that you can't do anything due to choke points and its pretty bad.

 

Suffice it to say that currently on at least one Beta server Asmodians simply can't level unless they get a full group of people who are mostly 23+ and go to the remote Ice Claw.  Since all the morheim level 19-23 content is unusable your only option is to mindlessly grind in the other zone which is currently incomplete and has about 2 quests.

 

I have heard countless MMO say they will do something like a anti-griefers system.  Never seen it happen or work,


 

you do realize there is anotehr zone the same lvl with no pvp right? there is always a counter zone to each of the pvp ones

7 Pages « 1 2 3 4 5 6 7 » Search