| 31 posts found | |
|---|---|
|
Good Guys: Trooper, Smuggler,?,?, Bad Guys: Bounty Hunter,?,?,? How do you think it will end up? Here's my guess
Good Guys: Trooper,Smuggler,Spy,Jedi Bad Guys: Bounty Hunter,Sith Trooper,Spy, Sith
MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
|
|
8/01/09 3:09:14 PM#2
Don't forget that you can also be a good guy BH. or a bad guy smuggler. |
|
|
Then this page is very misleading http://www.swtor.com/info/holonet/classes It clearly shows each profession and what faction they belong to.
MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
|
|
8/01/09 4:19:02 PM#4
Originally posted by ktanner3 And the "Grey" Guys? Where are they? Will they come? I hope so....BHs are Grey in my Opinion German SWTOR Blog => www.swtor-blog.de |
|
|
8/01/09 4:24:56 PM#5
Originally posted by ktanner3
It just shows faction as you said, but the good or evil of a faction depends on how you view the Republic or the Sith. It seems like you are forced to pick a faction and likely have to stay with it, but your attitude can swing back and forth between good or evil. So you could be a "good" Republic smuggler, butstart making choices that make your character more bad. |
|
Originally posted by LoStio89 And the "Grey" Guys? Where are they? Will they come? I hope so....BHs are Grey in my Opinion I know where you are coming from and I would argue that smugglers would fit in that category as well. Both are usually in it for the money. MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
|
|
8/01/09 5:34:38 PM#7
Read the latest issue of ToP, the BH ends up helping the Jedi who is being held by the SIth by taking a message to the Republic for her. And if I remember from an old Dev Blog for BH one of the Devs said something about being in a bad place doing good things, or being in a good place, doing bad things (or something like that) And all that would effect how NPC, or companions treat you. |
|
|
8/01/09 5:36:37 PM#8
Each class belongs to a faction, Sith Empire, or the Republic.
You can be dark/light, evil/good on either side, but you belong to that faction for pvp purposes. |
|
|
8/01/09 6:06:23 PM#9
Originally posted by Swanea
It's not strictly for PvP purposes in that aspect as you say. There is an alignment system you haven't been told about yet that will effect how those in your own faction treat you. You can’t be a trader to your faction without it effecting how you are viewed by your own fellow faction NPC, what planets you are welcome on, including how other players and guilds view you. Yes, in the beginning you will start each class within its faction. As you play through the story the factional alignment will adjust based on how you play the story arcs. It is a light/darksystem somewhat, but not as you think. It actually affects your factional alignment in the end. You start as a BH with no empathy towards the Republic because they pissed you off ,as you move through your story you will make decisions that effect how others view you, and in the end it will also affect your PvP role, but that is mostly end game stuff. In a sense the more emotionally involved you get in these stories, the more your alignment will reflect that. If you are a Sith simp, it’s gonna show, players and NPC everywhere will know. If you’re a real badass evil Sith, NPC will know and fear you. If you are a real mean Jedi, eventually it will be known by everyone what you are really about. In the end, you have changed so much that people, players want to kill you. Just like Count Dooku, just like Anikin. You can only get away with treason for so long, but the real question is, will people around you figure it out before it’s too late? |
|
|
8/01/09 6:11:40 PM#10
Originally posted by tillamook
It's not strictly for PvP purposes in that aspect as you say. There is an alignment system you haven't been told about yet that will effect how those in your own faction treat you. You can’t be a trader to your faction without it effecting how you are viewed by your own fellow faction, including other players. Yes, in the beginning you will start each class within its faction. As you play through the story the factional alignment will adjust based on how you play the story arcs. It is a light/darksystem somewhat, but not as you think. It actually affects your factional alignment in the end. You start as a BH with no empathy towards the Republic because they pissed you off ,as you move through your story you will make decisions that effect how others view you, and in the end it will also affect your PvP role, but that is mostly end game stuff. In a sense the more emotionally involved you get in these stories, the more your alignment will reflect that. If you are a Sith simp, it’s gonna show, players and NPC everywhere will know. If you’re a real badass evil Sith, NPC will know and fear you. If you are a real mean Jedi, eventually it will be known by everyone what you are really about. In the end, you have changed so much that people, players want to kill you. Just like Count Dooku, just like Anikin. You can only get away with treason for so long, but the real question is, will people around you figure it out before it’s too late? That's a pretty precise summary. I hope BW can pull it off. |
|
|
8/01/09 7:45:25 PM#11
Sith, BH, Spy, Support class.
Jedi, Trooper, Smuggler, Support Class. |
|
|
8/03/09 7:17:09 AM#12
So ONLY smugglers can smuggle for the Republic? and ONLY Sith can be BH's? Hummmmm Can we say Bioware is already screwing the pooch on this one.. Both classes have NO loyalty or alligance to either side.. And are Smugglers actually smuggling anything, or are they just another dps class that uses "cover".... lmaooo OH and BIOWARE.. LISTEN UP.. "HOW damn ICONIC is it to have an arrow on your screen to tell you, as a smuggler, where the best cover position is?" I about pissed myself laughing at your contradictary logic and statements.. ROFPMSLMAO...... lol |
|
|
8/04/09 8:55:27 AM#13
Originally posted by Rydeson
I'll have to agree BH's and Smugglers have no allegiance and im sure smugglers will be a "cover" class and im sure there will be a lot of them running around but you also have to look at how MMO's always are built, 2 sides, no middle faction, because if there were middle factions that could interact with both sides it would be flooded and very few would choose one side or the other unless maybe ur a hardcore RP'er, honestly if i decide to try this game im just gonna play a character who would take out all the idiotic jedi ppl running around, but i would not play a sith, i'd have to be a BH most likely which would probably one the most fun to play. "you know that whole 'we come in peace business.' Bite me!" |
|
|
Comnitus
Advanced Member
Joined: 6/03/09
Revenge is a dish best served with mayonnaise and those little cheesy things on sticks. |
8/04/09 9:01:52 AM#14
Originally posted by Rydeson Do everyone a favor and read the thread before you post. You make yourself look stupid with what tillamook JUST POSTED above you. Also, I don't know why you're complaining about indicated cover spots when this is an RPG, not a FPS.
|
|
Darth_Osor
Advanced Member
Joined: 2/17/09
Just because you are unique does not mean you are special |
8/04/09 10:19:57 AM#15
Originally posted by ktanner3
Safe bet whatever the classes are called, the Republic and Sith classes won't have the same name, even if they are functionally identical. Just going off KotOR, you have a heavy, medium, and light armor wearers, plus force users. The big question I would have is, are BHs medium or heavy armor wearers? I'll go with BH being a medium armor wearer. Smugglers are almost certainly light armor classes, as Spies would be, so I don't see the Republic having a Spy class. Republic: Jedi, Trooper, Scout, Smuggler Sith: Sith, Commando, Bounty Hunter, Spy |
|
8/04/09 11:51:27 AM#16
Does anyone else wish they would go to a skill based system to allow for more creativity or do you guys like the class system? I.E. Old Style SW:G vs New Style SW:G |
|
|
8/04/09 12:05:21 PM#17
Originally posted by afropuff420
Every skill-based, or rather classless, system I've tried is an illusion. There's really no creativity, it just makes it easier to go wrong with your choices. Every classless game has roles and combinations of skills that can be considered classes. So there really is no difference. Personally I've liked games with classes more, but that might not have anything to do with the character development system at all.
Back on topic: Is it just me or has Bioware stated already that the game won't revolve around the traditional (cursed) holy trinity combat (in other words: terrible AI)? Never argue with a fool, onlookers may not be able to tell the difference. -Author unknown, attributed to Mark Twain |
|
|
Darth_Osor
Advanced Member
Joined: 2/17/09
Just because you are unique does not mean you are special |
8/04/09 1:02:23 PM#18
Originally posted by afropuff420
No. IMO skill based leveling systems are just as FoTM and hard to balance as class based, and possibly harder. Players mix and match skills in ways designers didn't think of and you have even more OP'd toons. You had 32 professions in pre-CU SWG, but how many different combos did you really have at end game? There's always a couple "best" builds. |
Originally posted by afropuff420
Nope. In the end PVP was dominated by a select few builds and the only time it changed was when a patch nerfed the skills. Balancing was impossible and in the end all it led to was hate and envy on the SWG forums.I like knowing that in the next Star Wars game we will see classes similiar to what we saw and read about. That's sort of the point of aquiring a famous IP like Star Wars. MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
|
|
8/04/09 3:53:23 PM#20
I love Bioware games, but I want a healer or atleast a healer-like classe ;/ Everyone not playing wow is a wow hater! :P |
|