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News Discussion  » Darkfall: Darkfall Online Review

14 Pages First « 8 9 10 11 12 13 14 » Search
275 posts found
  User Deleted
7/30/09 8:01:33 PM#201
Originally posted by miagisan
Originally posted by Hammertime1

Ummm...he spoke the lingo well enough that I think that he's telling the truth.

And I've got both a Culinary degree and industry experience to base my opinion on...

 

please i could have saidthe same answer as him, does watching the food network make me an expert too?


 

If you watch Alton Brown's show "Good Eats" you could learn a lot about the science and preparation of many foods, I highly recommend his show.

But as far as becoming an "expert", you might specialize in just one food ( chili cooks are famous for this ) and just self learn and practice and actually become an "expert" in that one food.

But that's pretty shallow in my book, I'm glad that I sunk the money and time into school after my initial retirement.
Being a good Chef is a lot harder than people think.
 

  Nihilist

Advanced Member

Joined: 3/08/04
Posts: 365

7/30/09 8:17:41 PM#202

Reviewer reflects my views exactly.

 

He mentions that it takes an inordinate amount of time to do pretty much anything - like ships/sieges. So even if they are cool (which they are not), they are a hardcore and thus niche feature. Besides, who cares if the boats are cool if the actual combat system which is the bulk of the game is clunky and unpolished?

 

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5123

7/30/09 8:23:50 PM#203

i said nothing about being a good chef, nor was my post anything about being a good chef......my post was in regards to critiquing and reviewing something

stop making things up

  User Deleted
7/30/09 8:59:20 PM#204

The back and forth with the food critic analogies and all is pretty entertaining...

That said...

Did anyone really expect any other reaction than this?

MMORPG gave the game a less than glowing review.

So, predictably, the DF faithful must now find some angle to nit-pick it apart, finding anything they can to discredit the reviewer and the review. Didn't play it enough, didn't do enough, blah blah blah.. If the guy played 300 hours, did everything from PvE to PvP to sieging to politics, etc and they gave it a bad score, it wouldn't make a difference. Guaranteed someone would say something along the lines of "well they obviously didn't like the game so there was no point in them playing as long as they did, because the reviewer was obviously biased against it".

Guaranteed, and I would wager a month's pay on this, if the review came back with an 8 or better score, those same people would be praising the review as accurate and valid and none of the "issues" they're bringing up would even be given a moment's thought, much less discussion.

There are absolutely *zero* circumstances under which certain people around here would ever accept anything but a mostly positive review of DF. They know it. We know it. I'm sure the mmorpg.com staff know it. This is just more of the same from the usual suspects.

  User Deleted
7/30/09 9:13:07 PM#205
Originally posted by miagisan

i said nothing about being a good chef, nor was my post anything about being a good chef......my post was in regards to critiquing and reviewing something

stop making things up


 

Sorry, I was just trying to be helpful and give you a more complete answer.

But I didn't realize that you're a jerk, so welcome to ignore.

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5123

7/30/09 9:18:27 PM#206

wow...someone missed their bedtime lol

  Bellarion

Novice Member

Joined: 5/24/09
Posts: 247

Woot

7/30/09 9:46:27 PM#207

Darkfall is on the way up!!!

lols 2--> 4--> and now a 6 maybe soon this game will truly convince us all of its merits and we will all be playing this obviously 10 game!

WOOT
www.eorzeapedia.com
(Great FF14 source)

  User Deleted
7/30/09 10:21:21 PM#208
Originally posted by beauturkey
Originally posted by Teala

Maybe because Vanguard was when it launched.    I played Vanguard at launch and I happen to get a chance to play DFO a few times on a friends account and vanguard was way more finished and polished compared to DFO.    So don't even go there.
 

  Actually, I already went there.

 I know how VG was at launch, my point (too subtle I guess) is that there are a few things that people will take as the truth, despite not seeing themselves, and one of those things is that VG was literally unplayable at launch. I know because after doing a Vanguard podcast for a year I heard those people, over and over, even after VG was chugging along just fine: "You mean you can actually PLAY VG?"

  In other words, by saying that (the comment about VG) he could have sparked off more "controversy" than anything else he said.

 And there is a difference between "polished" and "working." Vanguard STILL has probably more bugs than most games out there. Doesn't mean it's bad, and doesn't mean that it's unplayable (in fact ,the opposite) that just means that it has more than most.  

 

 Beau

 

 


 

That is unfair comparison.  VG delivered a game with lots of things inside, from NPCs to quests, all coded and processed on the server side.  DF delivers an empty shell with nothing but barren artwork, and lots of lazy codes delegated to client side processing.

Pretty much you are saying, someone delivers a shuttle to the moon and it has issues launching.  You build a riding pony out of a broomstick and you feel proud you have the same delay issues launching your riding pony.

  User Deleted
7/30/09 10:57:51 PM#209
Originally posted by Thradar

 "Darkfall is a game that seems to fall short on just about everything it has"

Yet it gets a 6.0?  To me, a game that falls short in everything it has is an utter failure as a game.  And potential doesn't count.  An mmo has to have it at launch, not the potential of being good 1-2 years after launch.  I'm long gone after that.  Either the score is too high or this is a poor choice of words to sum up the game.  Either way, I won't be playing it.


 

That depends on the basis of comparison.

DF falls very short, b/c the developer start with a wishlist of features that simply is not possibly to implement currently.  If it falls short, its very acceptable.  The real problem with DF lies in some areas, where it actually delivers much less than any current MMO at similar budget level (12million bucks).

If you look at the game alone, yes it is playable, meaning you can log in and the keys you pressed are responded by the game.  The goodness begins to wane as you look beyond, from game design (hacks) to gameplay (endless afk macroing) to community (you know it), to producer honesty and integrity (Tasos ftw) to business practice (double triple charging, and so much billing issues it got to the top of the blacklist for credit card companies within a month of launch, you need to be a major mafia to achieve that, given the huge number of scammers gaining the attention of the credit card companies).

If you do look beyond just what you see on the screen, this game falls apart.  A game is the total package of enjoyment.  If you see your boat hijacked by hackers and flew away, you will not be able just to focus on the stillshots on your PC as you macro afk day on day off, waiting for the months-long skill grinding to get you anywhere.

  rageagainst

Novice Member

Joined: 11/15/08
Posts: 621

7/31/09 12:43:44 AM#210

No mention of sieging? Way to miss the main game feature there bud.

And was this before or after the expansion, because there is no mention of housing

 

EDIT: to above post, there are problems with darkfall but the hack problem is WAY overblown, please play the game before you talk. Though if you are referring to macro's yeah that's a a big problem, though if you want to keep up and you are a casual player, you will be doing it too.

When I'm energetic I'm:


When I'm at default I'm:


WHITE/BLUE


Lol according to this I'm bipolar :O

  User Deleted
7/31/09 1:08:01 AM#211
Originally posted by rageagainst

No mention of sieging? Way to miss the main game feature there bud.

And was this before or after the expansion, because there is no mention of housing

 

EDIT: to above post, there are problems with darkfall but the hack problem is WAY overblown, please play the game before you talk. Though if you are referring to macro's yeah that's a a big problem, though if you want to keep up and you are a casual player, you will be doing it too.


 

Ok that is some logic.  Conceptually there is no way you can tell how far the hacking goes.  Good hackers leave little trace.  Same for thieves.  They leave so little trace the victims were seldom aware of it.  What a normal victim can see are usually the tip of the iceberg.

For the tip of our iceberg, we see flying boats ( and this game is not Eve ), people running faster than mounted, swimmers swim up to catch a boat, ... you name it.  If this is the tip of the iceberg, you can tell the immense dimension of the entire iceberg.

For a game as big as LOTRo, EQ, UO, ... (of course WoW, but you guys will die seeing the letter W-o-W), with so many players, so many potential hackers, and after so many years, I have yet to see one flying boat, flying mount, flying boss, flying NPC, flying city ... and yet within a couple months boats are flying in DF.  If you do not smell trouble, good for you.

As for play before comment trick, sorry.  I do not need to try it out to tell you I have doubts.  Nor is it possible to try everything just to feel the hurts.

  Thunder

Novice Member

Joined: 4/22/03
Posts: 11

7/31/09 1:33:38 AM#212

I never played Darkfall but FWIR here in review it looks like Ultima Online few years ago... skill based, full pvp, items in bags when you left them, etc... And its just good. I never ever played another game so immersive and real like UO. Actually even if its just 6/10 I may give it a chance.

My MMORPG ladder:

1. Dark Age of Camelot
2. Ultima Online
3. Rift
4. World of Warcraft
5. EVE Online
6. Vanguard
7. Age of Conan

  User Deleted
7/31/09 1:39:18 AM#213
Originally posted by Thunder

I never played Darkfall but FWIR here in review it looks like Ultima Online few years ago... skill based, full pvp, items in bags when you left them, etc... And its just good. I never ever played another game so immersive and real like UO. Actually even if its just 6/10 I may give it a chance.


 

Most players that have played UO and DF say that DF is *nothing* like UO.

  egotrip

Novice Member

Joined: 12/24/08
Posts: 910

Never fear i am here and if you don't like it kiss my rear

7/31/09 1:39:23 AM#214
Originally posted by wyrdaskolir

Why not just post some text saying that you disagree with his opinion instead of showing a lame picture trying to be humorous

1 picture= 1000 words, so basically i'm saving everyone a wall-text

Iiii-iiiiiit's.... me!!! *Hooray*
http://www.youtube.com/watch?v=QgS7WOVk9nU&feature=related

  ycluk

Novice Member

Joined: 6/22/07
Posts: 34

7/31/09 2:12:49 AM#215

Darkfall is still in early stage of the game, and with small company working on it, it will take a while for everything to be polished well.

However, 1 thing keeps me from playing is that the resource is way too slow.

You can only gather resource, and especially wood and metal ore.

The lost ratio for refining those 2 "critical" materials is way...... way..... too much.

It is almost impossible for solo player to train themselves.

That's 1 thing the game has limited its players.

  cosy

Newshound

Joined: 9/15/04
Posts: 3236

EvE Rules #491 you should never, ever attack Russians on winter months

7/31/09 3:22:37 AM#216

i agree that inventory is a pain but is the way that should be

take a bag thrown stuff in it and u get the same result

PD:EvEisNot4WoWkids
BestSigEver :P

  Scot

Apprentice Member

Joined: 10/10/03
Posts: 2643

7/31/09 3:26:09 AM#217

They did try something new, which is so rare these days and it is a game which awards hard work so it has by vote there too.

But the harshness of the death penalty was what put me off, I would be eating my chair if I lost my equipment to some twat who killed me. A loss of xp, downtime, timed reduction in effectivness, all these and more are fine. But losing your best kit is OTT in my view.

  jmsgalla

Hard Core Member

Joined: 2/16/06
Posts: 236

7/31/09 3:43:39 AM#218

Nice article but like a lot of the others I think that the final rating was a bit much.

 

Just wanted the throw my opinion out there.

  Rekindle

Hard Core Member

Joined: 3/03/05
Posts: 1164

7/31/09 6:18:41 AM#219

What I find interesting is the enthuasium of the discussion for what I consider a sub par game -> 22 pages when I post this.

I feel robbed of my money by a shady company with shady practices. I now know that their little Queue fiasco back in Feb was a ploy and this NA launch / needing to acquire a new license to play the game thing is the same.

The game was marketed as this awesome and complete title and then presented as a PvP zerg fest.

Personally I think the euro gamer article (the Kieron review) was one of the best to date.  This review's rating doesn't match up with the content of the review IMO.

Basically, IMO (which is just that) its a bad game with a misleading marketing campaign.

  asdar

Advanced Member

Joined: 11/07/05
Posts: 338

7/31/09 6:50:11 AM#220

I felt the review was right on target.

The two things I'd add, one positive, one negative are that the game does build upon itself, meaning I think it will get better as political alliances grow and fail, and on the negative I'd add something about the nearly total lack of NPC's in towns.

It's one thing to be short of mobs in the woods, but there's no excuse for empty cities.

Still, I enjoyed the game a lot more than anything I've played in at least 5 years. I think even more than time the trick to enjoying this game is to find a good group of friends to play with.

Asdar

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