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I have no idea of how to make games what so ever, though I love to play them.;)
Anyway, would Coruscant be a problem to make for this mmo where there are alot of players? I'm thinking of performance, lag etc....
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7/26/09 1:19:57 PM#2
zones/instances Hardcore modes or permanent death makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs. |
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7/26/09 7:58:40 PM#3
I seem to remember hearing that the Hero Engine was really good with seamless gameworlds but I'm guessing a vast open Coruscant *will* break systems :) Heavily zoned would be a turn off, on the other hand. So I guess I'd prefer having a moderate-sized but seamless part of Coruscant being made playable at launch. |
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