| 54 posts found | |
|---|---|
|
7/23/09 11:01:15 AM#41
Oh man that is weak! They must have changed it :( I was looking back in early June and they didn't have that message at all... damn! |
|
|
7/23/09 11:43:13 AM#42
Originally posted by Kebeck
I played all 3 games. Aion is a different animal. The polish and content is there. Crafting is solid(and useful! I make my own sets of gear every few levels because its the best ). PvP is solid. Itemization is solid. Graphics are solid. Gameplay is smooth(no frame-rate loss in high player density environments; its like they have access to some secret alien technology that every other MMO game has missed out on). Character customization is outstanding. Armor/weapon sets look amazing. Nary a bug in sight. Seriously... how comfortable does a company have to feel about a product to be giving preview weekends to people who can simply cancel their pre-order if they don't like the game? And they also drop the NDA so people can say whatever they want about it. That's a pretty gutsy move for an MMO company, and there is a reason they are able to pull it off. Because the game in genuinely good. The funny thing is, all these good reviews are coming from people who are testing levels 1-25. I don't really even feel the game starts until 25. You're toons really start to flesh out after 25, and you start diving headfirst into competitive PvP at the same time. Unlike AoC... which puts its best foot forward with the newbie zone in Tortuge... this game's beginning experience actually pales in comparison to the later levels.
I only have a few problems with Aion 1) A lot of the npc mobs you fight are lame. I'll never understand why asians design there mobs to look alll cutsie and wussified. There are some cool ones later down the road though, but killing pokemon at the beginning of the game is damned irritating. 2) This might just be me playing on the Chinese version halfway across the world. But killing people in flight as a melee is a pain in the butt. Ranged classes seem to have a pretty serious advantage in flight combat. It's damn near impossible for me to run someone down once they are in the air.... granted a large portion of this is no doubt due to lag. 3) They don't give the scout classes enough combos early in the game. Leveling a ranger/assassin from 10-20 is painful. Granted I'm planning on playing a sin... and I'm actually kinda happy about this because I think it'll weed out some of the short bus goobers that tend to flock towards stealth classes.
Will the game persist for the long run? Probably... its a gear grind after all. The fact that there are multiple sets of armor that all look pretty bad-ass at endgame makes me think people are going to work really hard at picking up that gear. The enchanting system is also a grind, and getting +10 abyss gear is going to be a serious undertaking. Crafting the best gear is no joke either, and unlike other game's its exceptionally worthwhile gear to work towards. PvP in the abyss ranges from solo gankage, to roaming small groups, to all out multi-guild/faction warfare sieges on fortresses. You also have rifts that open into the enemies PvE areas that are a blast. So if you enjoy PvP there are a lot of options on the table. I just pray they don't implement some sort of BG/Scenario thing.... that stuff kills world PvP dynamics so fast, it would be an absolute tragedy. They look like they are putting a good bit of focus on their PvE options in the latest patch version, which is what I would probably say is the game's weakest point in the 1.0 version. They've added tons of quest, and several instances that sound pretty interesting w/ the PvP element worked in. I'm not really sure how well it will work until I try it, but it has potential. From what I've seen of raids most bosses are tank & spank... but I'm sure the game will evolve a bit on that front, especially if there is a big demand for it. The end-game is going to be a grind, be it PvP gear, PvE gear, crafting gear... or just enchanting your gear up to +10. Will it be a casually friendly grind? To some extent I'm sure. But being an NCsoft game I'm willing to bet its going to take some serious time to be in the best of the best gear.. well out of the reach of your average gamer. |
|
|
7/23/09 1:03:06 PM#43
Once they reach max level and the novalty of flight wears off, the players will go back to what they was doing before. Atleast here in NA/EU I think they will. It is a good game but for the long term I'm not sold yet that players in the NA/EU will stay. 1.You also have to keep in mind that Guild Wars 2 is creeping closer to revealing itself and once that happen fans from Aion here in NA/EU will be playing Guild Wars 2 instead because of the no monthly fee and Arenanet > NCsoft when making games. 2. The Diablo and Starcraft effect. Every mmo will hurt once Blizzard releases them. 3. The Old Republic, FFXIV and the fans wating to see what Blizzard's new mmo is. I think Aion will have short term success here in NA/EU. It's a good game and people should give it a try. I liked it but I found nothing majorly new at all and well for me, Champions Online just brings a whole new mmo experience for me since I never played a superhero mmo before. A big hype for short term but for the long term I will have to give it a big nay. |
|
|
7/23/09 1:08:05 PM#44
Originally posted by SaintViktor
Yep agreed. I ve been leaning more towards CO myself. A few guildmates of mine and my wife are all saying lets do CO and see. We ve all played the Aion betas, but are not convinced. The only thing that would change my mind is if the Abyss, does continue to feel DAOC like to me. If not it s just another game to me. Were as CO is totally different, and I love action which it has. |
|
|
7/23/09 1:17:53 PM#45
Originally posted by SaintViktor
Arena PVP blows though compared to open world PVP I really dont think GW2 and Aion share the same audience.
And to the OP.
Im a fanboi straight out with it.
Why though ?
Because in Aion i feel it deserves it having played on Chinese retail and all CB's it fully deserves every bit of praise it is getting i played WAR beta and launch but lost interest AOC i didnt bother with post beta as I didn't define it as a true MMO..
The simple fact that you managed to play WAR that long would tell me that Aion has a future for you its persistant PVP that actually matters is awesome and is keeping my most ardent of DAOC and WAR fan friends logging in with every beta.
My WOW playing friends have matured and now want more and in Aion they are finding it. |
|
|
7/23/09 2:21:10 PM#46
I haven't been playing any MMO in the past couple of months. *shrug* I think a lot of players looking forward to Aion are in the same boat as me. |
|
|
7/23/09 2:30:22 PM#47
Before opening your wallet OP, I would suggest making sure your mind is open as well. Forget about preconceptions of the game, or any game you have played before. It's ok to take those past experiences with you, but don't let them dictate your enjoyment in any new game. That would include Aion. People say alot of things about Aion, but it is up to you to ultimately decide. Treating it as it's own unique game will increase the enjoyment received in any new game. But step #1 is always to check for stability and playability in a game, and I think many would agree Aion does indeed house this baseline value. |
|
|
7/23/09 2:36:22 PM#48
Originally posted by SaintViktor
Agreed with everything there, especially point #3 |
|
|
7/23/09 2:42:08 PM#49
Originally posted by Nadril
I think that is part of it too. People are so hungry for the next big mmo they will flock to anything that has an inkling of success. I think NCsoft made a nice game but ultimately many NA/EU player swill move on to better mmos as i stated earlier. |
|
|
7/23/09 2:54:10 PM#50
In all honest no other MMOs on the horizon interest me. Jumpgate:evolution looks like a lot of fun but I think it may be a side game for me to play if anything. I have no interest in FFXIV or Champions Online. Mortal Online seems interesting but I'm already sort of out of that "hardcorez" mindset. I think for players who are looking for a solid RvR experience that a lot have really been looking forward to Aion. There really isn't anything out there on the horizon that plans on doing the same. |
|
|
Lord_Ixigan
Novice Member
Joined: 3/23/08
"Shut the face hole! I am preparing to say things!" |
7/23/09 3:09:10 PM#51
Originally posted by SaintViktor
A couple problems with your logic. Firstly, you're exlcuding the trend of change in the way western MMO gamers approach games. By and large people continue to play the MMO they enjoy in addition to whatever non-MMO games they might pick up. Starcraft isn't an RPG and Diablo is a different beast, plus the chances are they're going to copy what Hellgate tried to do with Diablo and it'll probably fail just as badly. Most of what you're saying is based on preference. There is a huge portion of western MMO gamers who want a more traditional vanilla WoW/pre-TOA DAOC/oldschool EQ game. Aion offers that in a big way. I don't recall -NCSOFT- actually saying Aion was going to be anything new. They still don't say anything like that on their website. They, in fact, use the word TRADITIONAL often when describing Aion. As for GW 2? Uhhhhhh, Ncsoft owns Arenanet. When you look at a GW box you'll see the Arenanet dev logo and the NCsoft publisher logo. NCsoft isn't EA and is smart enough as a company to realize when a studio does a good job and to just let them be. However, NCsoft is still pumping money into GW 2, it's still being influenced by the same company. Lot of people seem to not realize that Guildwars basically came from NCsoft. |
|
7/23/09 4:06:28 PM#52
Originally posted by Kebeck
Why don't you just get into the open beta when it comes around and see for yourself? it's just that easy. other than asking some pointed questions keeping in mind what you like and keeping in mind what the devs intended AND keeping in mind that the game will launch with the 1.5 build which adds a lot more content, I think you should just decide for yourself. That's what I had done with Lineage 2. I wanted to try an online game, read all the reviews, knew it wasn't for me but really couldn't get myself to buy EQ so I just bought it with the idea that I would experience and online game for a week, maybe less. I ended up staying for years. |
|
|
7/23/09 5:13:45 PM#53
Hard to say, since NA beta has only gone to lvl 25 and is lacking many quests due to tranlsation stuff.
It is a pretty solid mix of WoW and some old-school MMO mechanics (mob training, open-noninstanced grouping), with what looks like a pretty cool RvR place in the Abyss.
The flying is pretty cool and actually more significant than I thought it wouldbe since you may glide anywhere.
Things like class balance, progression, and hwo the RvR works out are kind of hard to tell and I have seen very little in the way of good info in that regard.
I enjoyed the previous CB weekend was a solid experience with interesting things. The glide mechanics are new-ish and cool. I enjoyed running the razors edge agaisnt certain bosses knowing I could jump off a cliff or ledge and save my ass. But the game itself not anything new really. In fact somethings are clearly purposely old-school.
If balance and grind are well managed and favoritisim to playstyles is kept in check it will very successful and fun game. But I have no idea if the RvR is solid enough and it won't be getting huge respect for being revolutionary. But respect for being revolutionary does not really happen anyway. People are lying when they complain about that. They piss all over games with innovative features all the time.
Its a solid game as far as I can tell. WAR was a fairly solid game too though, but its RvR was in reality complete crap. So I would say we need more and better info on that part. |
|
|
7/23/09 8:33:43 PM#54
Originally posted by Lord_Ixigan
A couple problems with your logic. Firstly, you're exlcuding the trend of change in the way western MMO gamers approach games. By and large people continue to play the MMO they enjoy in addition to whatever non-MMO games they might pick up. Starcraft isn't an RPG and Diablo is a different beast, plus the chances are they're going to copy what Hellgate tried to do with Diablo and it'll probably fail just as badly. Most of what you're saying is based on preference. There is a huge portion of western MMO gamers who want a more traditional vanilla WoW/pre-TOA DAOC/oldschool EQ game. Aion offers that in a big way. I don't recall -NCSOFT- actually saying Aion was going to be anything new. They still don't say anything like that on their website. They, in fact, use the word TRADITIONAL often when describing Aion. As for GW 2? Uhhhhhh, Ncsoft owns Arenanet. When you look at a GW box you'll see the Arenanet dev logo and the NCsoft publisher logo. NCsoft isn't EA and is smart enough as a company to realize when a studio does a good job and to just let them be. However, NCsoft is still pumping money into GW 2, it's still being influenced by the same company. Lot of people seem to not realize that Guildwars basically came from NCsoft.
Games are game no matter what type of game. You are ultmiately competing for gamers free time. So it does not matter if a game is or is not a mmo. If you has to ask people if they had to choose to play Diablo 3, Starcrat 2 or Aion, it is almost guaranteed that Aion would be last on that list.
|
|