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The Pub at MMORPG.COM  » WoW subscribers increase by 5-6million

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43 posts found
  Kriss

Novice Member

Joined: 4/25/06
Posts: 27

7/23/09 7:20:11 PM#21
Originally posted by Zorndorf
Originally posted by supbro

Elvis is dead, the King is dead. FACT

 

 


 

His music is the best sold in the world - even today. Fact.

Think Michael Jackson is only on 5th place (and he's very much alive as well in the music industry).

So WOW is and always will be the King of the "first" generation of MMORPG'S. Like it or not.

And Aion is by far not "second" generation. It's the copy of the presumed King who sold the billions of dollars.

I await the next generation ty and in the meantime I have fun in the original rock and roll (as known by the masses).

I don't like the Korean copycat. Like I said: waste of time.

 

 

I take it that the Beatles don't count?
 

Das Uber Lurker!

  Gurpslord

Hard Core Member

Joined: 7/22/09
Posts: 98

7/23/09 7:27:20 PM#22

Wait...forget WoW for a moment...

 

I'm more concerned that he thinks Michael Jackson is still alive.

 

Also, we hate wow not because it's a bad game, but because it's set a precedent for all games that came afterwards, which as you've said, means nothing because the first one to succeed is still the best even after new things show up using the same model.

The gaming industry is and has been since WoW, completely stagnant, at least in the MMO department.  Innovation, creativity and risk are not things that investors want, they point at the millions and millions Blizzard makes and say.."lets do that".

  Vagrant_Zero

Novice Member

Joined: 9/22/07
Posts: 1257

7/23/09 7:27:48 PM#23


Originally posted by supbro

Originally posted by Zorndorf

Originally posted by Dreamagram

Originally posted by Zorndorf 
BTW: The chairman of Activision/Blizzard recently stated in a television interview the "pure" Chinese players were 4.5 million, playing on internet cafés.


Do you have any pointers to that interview? Would be very interesting to check out.

 
Of course.
Here is the TV interview of CNBC with Bobby Kotick CEO of Actvision/Blizzard.
http://www.cnbc.com/id/15840232?play=1&video=1154304274&__source=aol|headline|other|video|&par=aol
When they talked about different forms of subscriptions he cites clearly they have 4.5 million subscribers in China that actually don't buy the game, but only use subscription based services.
(the passage is around the 40% point of the video).
At around the same time, Blizzard announced 11.6 million Wow subscribers worldwide.
So the pure China subs (internet cafés) were 4.5 million out of the 11.6 million known. Chinese on Taiwan servers are not included with these internet room gamers (according to what the CEO clearly stated).
In fact he mentioned the 4.5 M Chinese players in another interview at E3, but I don't find the second reference anymore.
---> As always Zorndorf never discusses things without FACTS :))))
 



 
Do actually get paid by blizzard to post so much "positive" about them? EVERY post of yours about how amazing and perfect WoW is
I didn't know they allowed company shills on this forum ?

He's a shill now for presenting the facts?

I didn't know they allowed fanboy lemmings on this forum.

Oh wait, yes...yes I did.

  Kriss

Novice Member

Joined: 4/25/06
Posts: 27

7/23/09 7:28:57 PM#24
Originally posted by Zorndorf
Originally posted by Kriss

I take it that the Beatles don't count?
 


 

Aren't they in second or  third place? Too lazy to look it up.

And you made a very good remark. They didn't imitate Elvis, so they opened up a new genre and market.

I think it illustrates well the worn out picture of present day MMO launches.

And guess what: a handful of Korean made MMO's are in the different planning stages.

Mostly with half nude women and round big eyes.

How original....

 


 

No they've sold 1 billion + and in less time then elvis. If they're not *first* then they are tied for it :)

Das Uber Lurker!

  supbro

Apprentice Member

Joined: 7/01/08
Posts: 347

7/23/09 7:31:52 PM#25
Originally posted by Zorndorf
Originally posted by supbro

Elvis is dead, the King is dead. FACT

 

 


 

His music is the best sold in the world - even today. Fact.

Think Michael Jackson is only on 5th place (and he's very much alive as well in the music industry).

So WOW is and always will be the King of the "first" generation of MMORPG'S. Like it or not.

And Aion is by far not "second" generation. It's the copy of the presumed King who sold the billions of dollars.

I await the next generation ty and in the meantime I have fun in the original rock and roll (as known by the masses).

I don't like the Korean copycat. Like I said: waste of time.

 

 

 

You KEEP living in the past, people don't listen to Elvis anymore - GET WITH THE TIMES.

The king as i see it died after his peak. Fact.

Music as a product evolves, so it doesn't become stale. Aion is an evolution of past stale products, a more polished graphic variant if you will. Dont stay in past, embrace it's future, ~Aion.

 


 

GW2 the future of MMO gaming

  Kriss

Novice Member

Joined: 4/25/06
Posts: 27

7/23/09 7:33:22 PM#26
Originally posted by supbro
Originally posted by Zorndorf
Originally posted by supbro

Elvis is dead, the King is dead. FACT

 

 


 

His music is the best sold in the world - even today. Fact.

Think Michael Jackson is only on 5th place (and he's very much alive as well in the music industry).

So WOW is and always will be the King of the "first" generation of MMORPG'S. Like it or not.

And Aion is by far not "second" generation. It's the copy of the presumed King who sold the billions of dollars.

I await the next generation ty and in the meantime I have fun in the original rock and roll (as known by the masses).

I don't like the Korean copycat. Like I said: waste of time.

 

 

 

You KEEP living in the past, people don't listen to Elvis anymore - GET WITH THE TIMES.

The king as i see it died after his peak. Fact.

Music as a product evolves, so it doesn't become stale. Aion is an evolution of past stale products, a more polished graphic variant if you will. Dont stay in past, embrace it's future, ~Aion.

 


 

People still listen to Elvis, The Beatles, Frank Sinatra, Mozart, Orff, etc etc etc. Elvis and The Beatles didn't sell over 1billion Albums in a 10 year span you know...
 

Das Uber Lurker!

  wizyy

Advanced Member

Joined: 6/27/05
Posts: 442

7/23/09 7:37:56 PM#27
Originally posted by Reklaw

I really had to LOL when I read this > They apparently were concerned about some violent content

To be honest, I find unfathomable how in a "childrens" game your QUEST is to kill certain human civilians or even kill some humanoids and BRING THEIR EARS as a proof of your deed.

  User Deleted
7/23/09 7:42:10 PM#28
Originally posted by Zorndorf
Originally posted by Dreamagram
Originally posted by Zorndorf 

BTW: The chairman of Activision/Blizzard recently stated in a television interview the "pure" Chinese players were 4.5 million, playing on internet cafés.

Do you have any pointers to that interview? Would be very interesting to check out.


 

Of course.

Here is the TV interview of CNBC with Bobby Kotick CEO of Actvision/Blizzard.

http://www.cnbc.com/id/15840232?play=1&video=1154304274&__source=aol|headline|other|video|&par=aol

When they talked about different forms of subscriptions he cites clearly they have 4.5 million subscribers in China that actually don't buy the game, but only use subscription based services.

(the passage is around the 40% point of the video).

At around the same time, Blizzard announced 11.6 million Wow subscribers worldwide.

So the pure China subs (internet cafés) were 4.5 million out of the 11.6 million known. Chinese on Taiwan servers are not included with these internet room gamers (according to what the CEO clearly stated).

In fact he mentioned the 4.5 M Chinese players in another interview at E3, but I don't find the second reference anymore.

---> As always Zorndorf never discusses things without FACTS :))))

Edit: the reopening of the "pure" Chinese servers will start on July 31 btw and open to existent accounts first.

As Wotlk content is "approved" for now, it could roll out fairly fast.

Perhaps that's the reason why Activision/Blizzard will publish its financial report on the 5th ? (just kidding of course).

 

 


 

You know, there are other countries in the East that play WoW.  Not sure why you think 11.5 million minus 4.5 million chinese equates to 7 million western gamers?  I can pretty much bet that Koreans alone outnumber all of the western players combined.  Let alone India, Malaysia, Japan and other players in the Eastern Bloc.

  Vagrant_Zero

Novice Member

Joined: 9/22/07
Posts: 1257

7/23/09 8:12:07 PM#29


Originally posted by Vrazule

Originally posted by Zorndorf

Originally posted by Dreamagram

Originally posted by Zorndorf 
BTW: The chairman of Activision/Blizzard recently stated in a television interview the "pure" Chinese players were 4.5 million, playing on internet cafés.


Do you have any pointers to that interview? Would be very interesting to check out.

 
Of course.
Here is the TV interview of CNBC with Bobby Kotick CEO of Actvision/Blizzard.
http://www.cnbc.com/id/15840232?play=1&video=1154304274&__source=aol|headline|other|video|&par=aol
When they talked about different forms of subscriptions he cites clearly they have 4.5 million subscribers in China that actually don't buy the game, but only use subscription based services.
(the passage is around the 40% point of the video).
At around the same time, Blizzard announced 11.6 million Wow subscribers worldwide.
So the pure China subs (internet cafés) were 4.5 million out of the 11.6 million known. Chinese on Taiwan servers are not included with these internet room gamers (according to what the CEO clearly stated).
In fact he mentioned the 4.5 M Chinese players in another interview at E3, but I don't find the second reference anymore.
---> As always Zorndorf never discusses things without FACTS :))))
Edit: the reopening of the "pure" Chinese servers will start on July 31 btw and open to existent accounts first.
As Wotlk content is "approved" for now, it could roll out fairly fast.
Perhaps that's the reason why Activision/Blizzard will publish its financial report on the 5th ? (just kidding of course).
 
 


 
You know, there are other countries in the East that play WoW.  Not sure why you think 11.5 million minus 4.5 million chinese equates to 7 million western gamers?  I can pretty much bet that Koreans alone outnumber all of the western players combined.  Let alone India, Malaysia, Japan and other players in the Eastern Bloc.


The "West" makes up about 5M subs for WoW. It's also where the vast bulk of their earnings come from. So no, Korea does not blah blah blah.

  Ozarumon

Novice Member

Joined: 6/22/09
Posts: 107

7/23/09 9:04:14 PM#30
Originally posted by coffee

wow is back in china

http://www.wow.com/2009/07/22/chinas-ministry-of-culture-approves-wow-content/

 EDIT: fixed link

 EDIT: fixed link ... again

 

why play clones when you can play the king of clones.

  Mapleshade

Novice Member

Joined: 10/19/07
Posts: 37

7/23/09 9:40:42 PM#31
Originally posted by Zorndorf
Originally posted by supbro

Elvis is dead, the King is dead. FACT

 

 


 

His music is the best sold in the world - even today. Fact.

Think Michael Jackson is only on 5th place (and he's very much alive as well in the music industry).

So WOW is and always will be the King of the "first" generation of MMORPG'S. Like it or not.

And Aion is by far not "second" generation. It's the copy of the presumed King who sold the billions of dollars.

I await the next generation ty and in the meantime I have fun in the original rock and roll (as known by the masses).

I don't like the Korean copycat. Like I said: waste of time.

 

 

Man, I'm sorry to say stuff like this on-line, but if you're not a Blizzard employee, you need to get a life!

 

 

  User Deleted
7/24/09 9:44:14 AM#32
Originally posted by vistakah

I'm an American that doesn't really care about universal subscriber numbers to World of Warcraft or any game for that matter.. Of those touted huge numbers the majority are players outside of the United States. 50 million world subscribers doesn't make it a popular game here in America anymore.  Granted there are a couple million U.S. players of the game. WoW is an OLD/DATED very successful game that in a sense ruined MMORPG game evolution for the majority. It's like the Sesame Street of MMO's. It's popular, everybody  has seen it and most everybody has played it or tried it. Give us veterans a new refreshing innovative gaming addiction please.!

 

I wouldn't have expected a more thought-out opinion out fo an American. Does being an American give you the right to be ignorant?

*snickers in his diluted sense of European fake-superiority*

Seriously, the reason why WoW is so immensely popular is the US market.  I do not see many 'more advanced' or evolved concepts rolling down the assembly line any time soon.

  LordDmaster

Advanced Member

Joined: 6/06/09
Posts: 121

Look inside yourself, before you point out others faults.

7/24/09 10:57:24 AM#33

Sorry but I thought I would say that I beleave that WOWs numbers in the US are mostly do to the fact that like my wife, people have just not taken the time to do the next step and canceled there subscriptions. You see my wife stoped playing about 5 months ago.She has told me that the only reason she has not turned it off is because she is thinks that maybe she might start a new character (her 20th) just for something to do.

…..it’s a guideline, not a rule, as players we must remember: “It’s a Game”.

  m0lly

Hard Core Member

Joined: 3/28/08
Posts: 550

7/24/09 11:12:33 AM#34
Originally posted by Zorndorf
Originally posted by supbro

 

You just went on a pointless ramble about imaginary sub numbers that didn't even make sense. You didn't even answer my question, will you play Aion? and if not, why?


 

I already answered it: it is a pure WOW copy.

You can't copy the King in a genre without being considered a copy.

And yes there were dozens of others who played rock and roll before Elvis.
But Elvis took the genre to its billion of dollars and so everyone imitating Elvis was a copy.

I don't play a copy when I already have the (western) original made with MORE means, MORE polish, MORE options (Arena, 6 BG's, LW, level through PvP, mounted tank combat, phasing etc) and of course an excellent gradual Raid difficulty up to Blizzard standards.

Why play a Korean copy with zoned gameplay and limited flying, when I already have 50+ personal flying mounts in the original with at least some Lore we do know (without resorting to translated text boxes).

The next time I want to play a game besides WOW or after WOW is NOT a copy of it. Let alone a Korean copy.

Waste of time.

pure wow copy or what ( and even i think using that word in talking about games means you are abit ding ) everyhting is copy of somehting thats already there.

and who cares about ifits copy or what, its better looking and smoehting new. 

  User Deleted
7/24/09 12:36:31 PM#35
Originally posted by Zorndorf
Originally posted by Dreamagram
Originally posted by Zorndorf 

BTW: The chairman of Activision/Blizzard recently stated in a television interview the "pure" Chinese players were 4.5 million, playing on internet cafés.

Do you have any pointers to that interview? Would be very interesting to check out.


Of course.

Here is the TV interview of CNBC with Bobby Kotick CEO of Actvision/Blizzard.

http://www.cnbc.com/id/15840232?play=1&video=1154304274&__source=aol|headline|other|video|&par=aol

When they talked about different forms of subscriptions he cites clearly they have 4.5 million subscribers in China that actually don't buy the game, but only use subscription based services.

(the passage is around the 40% point of the video).

Thanks! I'm a sucker for actual numbers, and this one is most interesting when compared to the worldwide numbers. :-)

  User Deleted
7/27/09 9:37:56 PM#36
Originally posted by Hrothmund

Seriously, the reason why WoW is so immensely popular is the US market.  I do not see many 'more advanced' or evolved concepts rolling down the assembly line any time soon.

 

Well., in my eyes next year is relatively soon, and 4 "more advanced ane evolved concepts" are due for that timeframe. I'm assuming they'll take around 1m players worldwide, some pay take less or more. There;s also a few generic MMOs, and those always manage to take just a few thousand away from the king of generic MMOs...

Anyways, my point is next year has alot of MMOs due..no one game can kill another off permanently, but multiple superior games can easily cripple the playerbase of a game that uses graphics and concepts from half a decade back. They won't permanently kill the game seeing as ya only need about 10 thousand players to support a small GM staff and decent dev team for a MMO. Heck Lineage 1 is still alive, and its one of the oldest ones out...even UO, the first major MMO is still going. Point is, even once Warcrack has been replaced by the new big things nect year, and then blizzard's new big thing, it won't die unless they decide to actually turn off the servers to use in their "new" MMO, which will likely just be a rehash of WoW with a new storyline, judging by the history of the people who have been confirmed to been moved from WoW's dev team to the new MMO.

 

 

  linren

Apprentice Member

Joined: 7/25/09
Posts: 583

7/27/09 9:56:56 PM#37

Well, that just means they first lost 5-6 million in China due to politics then the ban is now released so the subscriptions are now back.  I think the title is a bit misleading, but it is not technically wrong I suppose.

I am not going to get into this WoW argument since it is purely opinions, but I do see alot of misused terms that gave me a good laugh while reading the thread.

  GreenChaos

Novice Member

Joined: 10/21/06
Posts: 2274

7/27/09 9:59:52 PM#38
  Darule

Novice Member

Joined: 9/28/06
Posts: 39

7/28/09 12:11:15 AM#39
Originally posted by Cavall

About time they brang down the walls against WoW's content..however I do not approve of the way blizzard just bankrupted a company at thier own whim. I'm no fan of the chinese, but from a business standpoint The9 is finished if this news is true. I believe when 2010 rolls around Blizz will be quite happy to be getting a larger percentage of hourly fees from the chinese community though..seeing as Square Enix has a history of disallowing chinese to play their MMOs. Will be fun to see just how low WoW's non-chinese population drops once all the MMOs next year are released..i'm estimating 4m drop, possibly 5 if they don't do something about dk balance, as they have said they are looking into the class in their Q and As. Not to say I hate the game (i have multiple 80s), but the game has been stale for quite some time.

 

On a side note I would think this approval is only for current content..it is very likely that future patches and/or expansions will wait another year or more for complete approval.

 

It's pretty ignorant to say that Square-Enix has a history of DISALLOWING Chinese to play their MMOs. One of the most succressful online games in China is "crossgate" by SE which was published in 2002. Even till today, this game still has a fairly large player base. SE has also published a sequel this year called Concerto Gate.  By the way, Concerto gate is also out in the US. Not introducing FFXI in China was a strategic mistake by SE and Blizzard and the9 took full advantage of it. I bet Square Enix won't make the same mistake again.

It's also pretty stupid to say that the9 is finished. they are partly owned by EA, and they are now bringing up several games online by EA and other companies. there are over 60 million Chinese MMO players, losing WOW is not critical to the game industry.

  Ephimero

Novice Member

Joined: 10/18/06
Posts: 1875

7/28/09 5:14:37 AM#40
Originally posted by Zorndorf
Originally posted by supbro
Originally posted by Zorndorf


 

TY but Ive tried them all and stopped the ridiculous tries after WAR, as a WH miniatures player I simply knew it HAD to stop.

It costed me handful of money to try to play the bad copies. While I have much much more fun playing Wow.

And of all my wargame friends ... I am the one with the 500+ games in my attic. :))))

So no thank you, I understood it quite well these last 4 years.

There is no one even in the neighbourhood of Blizzard at the moment.

Next game I'll try is KOTOR, but the rest of the copies I skip ty.

 

Maybe you should try Aion, or does it scare you too much? open world pvp and all no instance stuff, could you handle that?



 

Seriously, Aion is the worst that could happen to WOW haters (as in the hating of a game because it is too dominant in the market position).

The only thing I disliked with Aion was the false and non confirmed subs sumbers that were rolling out of websites 2 months ago.

The only official reports of NCSoft were 1.5 million subs with 41 Korean servers and 113 Chinese servers in May 2009.

Where are those official reports?

All the rest (3.5 M to even 7 M) were non confirmed rumours coming out of the same suspect AU source that never were confirmed.

Kilkil2 (a Korean aion player) just stated in these forums aion Korea has around 2M of players. So many sources already pointing at the game being a massive success in Asia.

It is perhaps a tric to launch Korean games by NC Soft (having rumours of millions of players), I don't know,. But the same "tric" was used on GW and L2.

What "tric"?

L2 has around 60K western subs at the moment (so far away from those 4 M announced 2 years ago) and for GW .... sold copies of discs simply don't mean ... players (even for a free to play game).

Link to the announcement, please.

So Aion is pushed already in the same wrong way.

You are not playing that Korean game for its merits, you are playing it to get away from WOW dominance of the market

A perfect illustraton of why all those other dozen MMO's flopped these last 4 years.

What I read about Kotor and to a lesser extent about Star Trek, I think there could be a possibility they don't fall into the WOW copy trap.

We'll see, but there is NO better publicity for WOW than Aion.

You'll see that in 6 months time.

 

 

I think you're projecting way too much. Hating on a game because of its success...where have I seen that lately?

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