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Darkfall north America server comes out today. The Euro server has been more like a paid beta period, but all hell is going to break loose once the NA1 server opens up. Will you fight for personal power? For respect? Will you fight to protect the innocent and PK the gankers? The race is on as everyone starts from square one on a fresh server to stake their claims on the land, and forge alliances to hold those claims. There are no rules, so you get to make the rules. Never since the days of classic UO or AC darktide have we seen such epic free form PvP. And back then they didn't have all the ability to build up their own towns, forts, naval fleets, siege machines, or ride into battle on mount. Hardcore PvP the way it was meant to be. I'm pumped. *Breaks a chair over his back* LETS DO THIS! http://www.youtube.com/watch?v=cbpccXp6Swo |
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7/13/09 1:56:57 PM#2
You forgot Shadowbane, and we all know how well that worked out. |
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Shadowbane's problem was never a failure of design, but a failure of technology. They took too long to get the issues sorted out after release, and the engine was simply too dated to draw in new players. EVE proves that there is a market out there for hardcore PvP games based around building up an empire and fighting over it. |
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7/13/09 2:00:26 PM#4
Will you fight for the best offline macro cheat? |
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7/13/09 2:04:47 PM#5
FFA PvP will never work in anything but UO. Go find a free shard running on the t2a siege perilous rule set and give up now. Back then we did build up our own towns and forts and road into battle on mounts.
"You'll find a great many of the truths we cling to depend greatly upon our point of view." |
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I will be forming an anti-guild and coalition. We will raid and destroy afk macroers. Will hunt down and kill the red tagged gankers. We will establish a sancturary city from which like minded individuals can operate safely from by pledging the same oath of justice. The game is what you want to make of it. You can do anything. I choose to wage war on them rather than complain about them. Besides, teamwork and numbers trump higher skills any day. |
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Originally posted by heerobya And so too, you will again, in Darkfall. Join us displaced UO brother. This is our home now. |
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7/13/09 2:31:58 PM#8
Will you play to be ganked? to be flamed all over the place on the forums? to be scammed by tasos? Will you fall into this fail attempt of marketing? |
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Like fighter combat, there are only two kinds of players in a PvP world: Hunters and Targets. Do you have what it takes to be a hunter in a world full of hunters? That's where real skill, teamwork, and leadership come into play. |
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7/13/09 4:14:28 PM#10
Well, I wish you luck in getting reemed by the hackers/exploiters/macroers. |
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7/13/09 4:17:11 PM#11
I will fight to scrape up any sort of interest in this half-baked MMO, period. |
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7/13/09 6:13:22 PM#12
DF is a game for carebear PK's. There is no point in even having the alignment system other than to keep the carebears out of the starting towns. Change the alignment sytem and alot of the "suck" in this game will disappear. My lil sister is a PK in DF. If your a "red" in this game it's because you suck too much not to be. Fix the alignment..get rid of the carebears...then talk about "true" pvp to us. My opinion. |
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7/13/09 6:18:59 PM#13
Originally posted by Trenchgun
Except in the case where the smart person infiltrates your little coalition and plunders the hell out of it. Sure, you can out zerg anyone, but anyone can undermine a mob with good planning :) |
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7/13/09 6:35:28 PM#14
will definitly give it a try, granted a trial/openbeta/preview weekend, or any try it before you buy it option is there. i will not drop $50 or whatever the box is to find out the game is a heavily macroed game, or a game with nothing else to do but gank. i remember people talking about this game being skill based (like attack skills) and not equipment based, making full loot pvp acceptable...is this true? also, this isnt a use it to skill it game...is it? like marrowind, where i stood in a room spamming my skills to level them? i had a lot of fun playing war, am having a blast playing aoc, might as well make it a hat trick with all the "biggest failues ever created" mmorpgs...they all seem not as bad as everyone makes them out to be, ill assume that will be true for this game too. |
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7/13/09 6:49:31 PM#15
Darkfall is, simply put, the best PVP MMO going available today. I will never go back to a MMO that has auto-targeting again. |
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7/13/09 7:06:01 PM#16
Originally posted by Soundbyte
And that's really pitiful when you consider how buggy the game is and how outdated the graphics are.... http://www.youtube.com/watch?v=2if5GYXOGyo |
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7/13/09 7:21:28 PM#17
Originally posted by Jimmy_Scythe
And that's really pitiful when you consider how buggy the game is and how outdated the graphics are....
WOW has some of the most outdated graphics around, doesn't stop it being popular. And buggy, wth? Darkfall is less buggy than both AoC and WAR, and I played both. I am yet to have the Darkfall client crash on me. |
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7/13/09 7:44:25 PM#18
Originally posted by Swanea They fixed bugging mobs through walls, so they won't be getting killed by the macroers at the very least until 3 months in when they're allowed to transfer. As for hackers, yeah they're going to get raped by hackers. Darkfall is pretty broken, but I guess I'd have to agree that it's the best PvP MMORPG to date. It irks me though that Aventurine promises so much, and they half-ass everything they implement. They're so great at building up a pile of shit to look like it's incredible. Just look at the expansion... |
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7/13/09 7:50:41 PM#19
Originally posted by crunchyblack Don't drop $50 on Darkfall then, because it is most definitely a heavily macroed game (in fact this is the only way to compete), and there is absolutely nothing to do but PvP. There are none of the intricacies in crafting, city building, or character building that would make the game fun, everything is bland and very generic, there is little variety, and the developers have resorted to providing artificial rewards for PvP in adding the villages, rather than having a natural scarcity and much variety to give players a reason to actually conquer cities and go out to kill people. If there were 2 - 3 places where players could obtain rare ores, it would naturally draw conflict. But instead the devs are reduced to providing artificial rewards like gold for holding a village for a certain amount of time to actually make people fight. |
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7/13/09 7:54:06 PM#20
Originally posted by altairzq
This.
I normally don't do one word posts... but... This. ALL YOUR PLAYER BASE ARE BELONG TO KITTY! |
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