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As fellow gamer I really want to see as many games deviate from the typical elf, dwarf mediaval fantasy mold to succeed. I have considered GA and I am not giving up on this game yet, but really please be honest with me without flaming What do I get for $15.00 month? 1- 4v4, 6v6 and maybe 16v16 content? 2- Some sort of lobby with maybe a map where I can see if other missions succeed for my team to do mine? I guess GA will have a similiar set as DDO, Huxley or maybe Diablo I and II? If were a new player (costumer) how would sell the subscription to me? Please dont say: "for $15.00 a month you a lot hours of FUN" Because I can play true FPS like ARMA 2 and COD4 without a monthly fee
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7/09/09 5:37:52 PM#2
Why people keep relating Global Agenda with the normal FPSs games?
Hurr durr complete |
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7/13/09 10:25:36 PM#3
I've wondered about this too. This list of features from the game's website FAQ seems a pretty good answer for me: * Player vs Environment missions with boss fights |
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8/22/09 8:01:26 PM#4
Originally posted by Avathos Highest is 12v12. From what I understand NO THERE IS NO LOBBIES
This is a TRUE fps. The only reason they are making it p2p is because they can add MUCH more content to it then COD4 and ARMA2 can or EVER will.
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8/22/09 11:43:46 PM#5
WoW turned me off to the typical MMO. I'm looking forward to GA as a FPS (even tho it's 3rd person) MMO. TR didn't review well so I didn't even try. |
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Raltar
Apprentice Member
Joined: 1/28/06
Asking for help on the internet is like asking a swarm of bees why they are stinging you! |
8/23/09 10:16:01 AM#6
Originally posted by Comotose
Please don't use WoW as an example of a "typical" MMO. There are some of us (such as myself) who still remember the days when MMOs weren't just about grinding to the maximum level and then raiding for gear. WoW is just a shell of an MMO, boiled down to the simplest components and focused on the parts of the game which keep people subscribed for the longest peroid of time (from the perspective of the bean counters). It is a perversion of what gaming is meant to be about. Tabula Rasa... had serious issues. I can assure you no other game will ever be quite like that (except maybe Vanguard, which had similar issues). I don't believe any such problems will face Global Agenda. Each man must for himself alone decide what is right and what is wrong, which course is patriotic and which isn't. You cannot shirk this and be a man. To decide against your conviction is to be an unqualified and inexcusable traitor, both to yourself and to your country, let men label you as they may. ~Mark Twain |
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8/23/09 10:28:16 PM#7
Originally posted by Raltar
Please don't use WoW as an example of a "typical" MMO. There are some of us (such as myself) who still remember the days when MMOs weren't just about grinding to the maximum level and then raiding for gear. WoW is just a shell of an MMO, boiled down to the simplest components and focused on the parts of the game which keep people subscribed for the longest peroid of time (from the perspective of the bean counters). It is a perversion of what gaming is meant to be about. Tabula Rasa... had serious issues. I can assure you no other game will ever be quite like that (except maybe Vanguard, which had similar issues). I don't believe any such problems will face Global Agenda. I didn't play TR, but since you through VanGuard in there I assume the issues you are talking about are technical problems and missing content?
Yeah GA doesn't have any of those problems. :] |
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Raltar
Apprentice Member
Joined: 1/28/06
Asking for help on the internet is like asking a swarm of bees why they are stinging you! |
8/24/09 1:29:48 AM#8
Originally posted by Zukan
Technical problems not so much. Missing content to some degree. The primary reason I compared those two games was because both had an arrogant, self-serving lead developer who did very little work and eventually passed the game off onto an unsuspecting publisher in exchange for large sums of money that they didn't deserve. So yeah, thus far no sign that GA will have any similar issue to that. (Though I am still wondering who the publisher for this game will be.) Each man must for himself alone decide what is right and what is wrong, which course is patriotic and which isn't. You cannot shirk this and be a man. To decide against your conviction is to be an unqualified and inexcusable traitor, both to yourself and to your country, let men label you as they may. ~Mark Twain |
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8/24/09 2:47:13 AM#9
Originally posted by Raltar
Technical problems not so much. Missing content to some degree. The primary reason I compared those two games was because both had an arrogant, self-serving lead developer who did very little work and eventually passed the game off onto an unsuspecting publisher in exchange for large sums of money that they didn't deserve. So yeah, thus far no sign that GA will have any similar issue to that. (Though I am still wondering who the publisher for this game will be.)
Well to be fair. Brad I dont think got mutch money. I think he just got his Butt saved.. But yeah.. After what they did to two great games Both Desierve a one way shot to the moon. If ye love wealth greater than liberty, the tranquility of servitude; greater than the animating contest for freedom, go home from us in peace. We seek not your counsel, nor your arms. Crouch down and lick the hand that feeds you; May your chains set lightly upon you, and may posterity forget that ye were our countrymen. |
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Raltar
Apprentice Member
Joined: 1/28/06
Asking for help on the internet is like asking a swarm of bees why they are stinging you! |
8/24/09 5:31:57 AM#10
Originally posted by Ekibiogami
Garriot would probably enjoy that, sadly. Each man must for himself alone decide what is right and what is wrong, which course is patriotic and which isn't. You cannot shirk this and be a man. To decide against your conviction is to be an unqualified and inexcusable traitor, both to yourself and to your country, let men label you as they may. ~Mark Twain |
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8/30/09 11:18:05 AM#11
Forgive my innocence, i don't really know anything about this game... but this is a true MMO right? With that said, the highest numbers in PvP we are alooking at is.. 12 vs 12? Wait, in an MMO? Then i read there are raids of 60 players in 10 man squads, I don't think I understand the numbers game here. So if one side has a large city type area, and i want to bring in 90 people to attack it and take it over or whatever, 30 people get left out in the cold? Is this whole world open for constant interaction or does this game play like a mini FPS instanced in a number of spots around the world? If I play an MMO, I want to know that I can go anywhere, at any time without restriction, is this so in Global Agenda? |
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8/30/09 11:21:17 AM#12
tbh I would like to answer your questions, but with the NDA and all.... |
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8/30/09 12:29:01 PM#13
Originally posted by hellaskan
It's not exactly a "true MMO' it's a hybrid. So you're not going to be able to roam the open wastes on horse back like you would in VanGuard. This is primarily a PvP game, and it's designed to get you into the action quickly, opposed to walking around until you run into someone to shoot at.
The 60 players on 10 teams refers to the base raids. You attack in 6 teams of 10, each team in their own instance, but each instance having an impact on each other. So team 1 can knock out a power generator so that team 4 can get past the turret defense, for example. Yes if you have 90 people not everyone is going to be able to come. If you have 120 people your agency can attack two places at once though. The more people you have, the more places you can defense/attack at once as you take over the world.
Global Agenda is about strategy, tactics, and team work instead of who brings the most people. |
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8/30/09 12:49:19 PM#14
I recently played a couple of this new genre of pay2play FPS games... Hopefully the PvE with boss fights will have some plot and storyline to them. Instanced PvE is a great place for scripted events and story telling. I do hope they pull it off. I would rather enjoy a FPS with a high degree of character customization. |
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8/31/09 4:32:23 PM#15
Originally posted by neoterrar
Trust me this game is nothing like Crimecraft. Thankfully. |
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9/01/09 1:35:07 PM#16
Originally posted by greed0104
Trust me this game is nothing like Crimecraft. Thankfully.
Agreed, I've played them both as well. I found Crimecraft a little fun the one day I played it, but Global Agenda is a lot of fun the year I've been playing it. :) |
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9/01/09 1:40:45 PM#17
GA isnt an mmo |
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9/01/09 1:59:41 PM#18
Originally posted by steamtank
FE..FI..FO..FUM. I smell a disbeliever in the forum. |
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darksider27
Novice Member
Joined: 9/20/04
It doesn't matter who's right or wrong...only who whines the loudest. |
9/02/09 2:31:51 PM#19
Whats up with the lobby/shard fps mmo style games with structured battles in static environments...Crimecraft uses this, Huxley will, and I've heard about GA and a few others following the trend. When all we REALLY want is planetside 2. |
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9/07/09 9:31:42 PM#20
Originally posted by darksider27
Exactly.
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