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7/11/09 11:25:04 AM#21
SWG pre cu-nge was very innovative, alot more than WoW. DAoC was quite innovative, but when looking at Mythic's track record after DAoC SI, it seems DAoC was just pure luck and everything after that was worse ( New Frontiers, ToA, Warhammer Online, ... ) Ryzom was and is still innovative, just bad management ( however it seems this is finally turning around ). Ofcourse the only succesfull innovative mmorpg is EVE Online., however SWG would have been alot more popular than EVE if they hadn't sold their soul. But I do hope Blizzard will bring some innovation in its new MMO. If you are interested in subscription or PCU numbers for MMORPG's, check out my site : |
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7/11/09 11:26:48 AM#22
only time will tell. The only sure thing is their new mmo will outsell anything on the market and have more subs. Hopefully they bring something new to the table. They already confirmed it will be a new IP and will be nothing like WoW so lets just hope for the best. |
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7/11/09 11:32:39 AM#23
You folks had better get used to the new casual friendly accessable mmo's of today.I am afraid that this is the new trend and I even read an article in Gamespot taken from a blizzard dev saying that they are even considering making wow into a free mmo with cash shops. You can look the article up under news on gamespots website if you interested in this.I do not feel like taking time to hunt it up and posting the link. |
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7/11/09 11:33:04 AM#24
I know I'm really looking forward to seeing what their next MMO will be. As much as I dislike WoW in its current form, I will admit it's a well-done, polished game. There are maybe a couple others with as much polish (LotRO, Aion maybe). Whatever Blizzard releases will almost assuredly be top-notch and gain a lot of subs quickly. Current: None |
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7/11/09 11:35:47 AM#25
I would still love a Diablo MMO it would be the first successful M rated mmo on the market but that'll never happen |
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7/11/09 11:51:37 AM#26
Originally posted by Kyleran I do want something different but if I don't like what's different, or the feel of the game, I don't want to play it. I would rather play something familiar than something different that I don't like. As for Michael Jackson, his stuff does sound much different. Then again, I don't listen to his newer music, so I don't know what that's like. I can say that Michael had his own style, and if anybody sounds similar to him, they're imitating him. |
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7/11/09 12:00:16 PM#27
Originally posted by Obamaonics WoW is a polished EQ clone, an expansion of that with enhanced cartoonyness of the game with elfs, gnomes and dwarfs that were drawn from EverQuest, and added the Tauren and Undead, and continues to attract alot of children; nothing wrong with that.
Dunno I played EQ and it's nothing like WoW. Firstly WoW is better in every possible way and it introduces Quest leveling which mmorpgs before hands just didnt do well at all and WoW introduces GOOD PVP. Also WoW brought the first good UI with it and just lots of other stuff that would be considered a standard. Playing the EQ veteranc ome back trial last week made me realise how crap and dated it is. |
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7/11/09 12:11:33 PM#28
Originally posted by John.A.Zoid
Dunno I played EQ and it's nothing like WoW. Firstly WoW is better in every possible way and it introduces Quest leveling which mmorpgs before hands just didnt do well at all and WoW introduces GOOD PVP. Also WoW brought the first good UI with it and just lots of other stuff that would be considered a standard. Playing the EQ veteranc ome back trial last week made me realise how crap and dated it is. I played EQ too for a short period, and it's a lot like WoW, minus the fact that they don't tell you where to go and what to do like WoW does. Then again, it was an early MMO, so it should be expected to be a little bit less organized and pretty. If you want to get technical, WoW combines everything the first few MMOs did right. However, in the process the game was made ridiculously easy compared to early MMOs. Let it be known that I hate WoW with a passion and will defend almost any MMORPG against it. |
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7/11/09 2:30:28 PM#29
Before WoW, what other mmos were considered easy? or did WoW start the trend? |
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7/11/09 2:42:56 PM#30
WoW is a clone of EQ1. Just better done. All Blizzard does is release clones. They just copy other peopls work and try to make it bigger / better. |
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7/11/09 2:53:01 PM#31
WoW wasnt a clone of EQ.
WoW took EQ, found all of its faults to why it was anti mass market able, (raid bosses spawn in the middle of the night, no raid instances, lack of mounts, a clean quest system.) then it took all the garbage it saw in other games like FFXI (bad class system, exp loss on dying, etc.) and formed a gamed pretty much to be the Antithesis of EQ. It was innovative that they destoyed every one else by simply making a game others couldnt touch. It has the polish few games could touch, and those few games failed for other reasons. You sit and whine about WoW and yet the few games you mention that you say are better you either arnt playing, your still hoping that they will reach the polish that WoW has, or you really just have a vendetta against WoW because all your friends still play it and you hate the fact that you suck at it. (and yes 9/10 people that play WoW suck at it so more often than not if you tried WoW and hate it, its probably because you sucked at it.) |
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7/11/09 3:12:58 PM#32
Originally posted by Punkre
He couldn't possibly hate it because its getting easier and easier by the day, leaving you almost nothing to do besides raid the same few raids every week and then run the same few battlegrounds every week. And using your logic, were you bad at EQ and FFXI? I actually much preferred FFXI over WoW when I switched, but I didn't have the time to invest in FFXI to make it to endgame so I switched to WoW since it was easier. Now they're both working on becoming even easier, and FFXI reminds me much more of how WoW was when it was released than WoW is today. FFXI is much more competitive, and the death penalty gives you a reason not to zerg something and die, rather than a repair bill which is a small drop in the bucket with how easy it is to make gold anymore. Edit: to add to that, I have even less time to invest in WoW right now, yet I still find myself bored. When I started FFXI and WoW, I had no job and a lot of free time with no worries about school. Now, I have a job as well as a much more complicated social life, and I'm worrying about college. I still manage to raid every week on WoW, and end up idling in dalaran a lot more than doing anything else. You can only run the same few things so many times before it gets boring. I have 4 level 80s, 3 of them in raid gear and one that I didn't feel like leveling, but I did for the gold and just because I was bored. I have a 76 hunter and a 60+ mage, as well as 3 other toons 50+. When theres nothing to do in a game anymore but go back and re-level through the old content with a tripled EXP rate, something could use to be done. |
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7/11/09 3:30:22 PM#33
Originally posted by Punkre How can you even compare FFXI to WoW? The games are nothing alike and were never meant to be. FFXI is a Japanese game. Japanese games have different standards from American games period. End of story. They don't see it as "garbage" and nor do the people who like those games. FFXI had a fine class system. Unlike most MMOs, it allowed you to pick which class you want to be and play through all of them using the same exact character. That's a huge flaw that I find in many MMOs. They force you to make a new character every time that you want to play a new class. "Well, I want to play Monk now, gotta go make a new character." "Well, I want to play Priest time for a new character." "Well, I want to play Warrior now, gotta go... oh **** I gotta delete a character. Well, good bye Monk, hello Warrior" Yeah, that's a great job system. Or you can forego that experience and join a new server, but who seriously wants to join a new server that your friends aren't on? In essence, the job system in FFXI was no different from WoW though. You level up, you get new skills, you go to a shop, you buy your spells and equipment. Wham bam thank you ma'am... Also, XP loss is included in the majority of older MMOs. It was your punishment for dying and had been around for years until WoW came along. If anything, WoW made the game too forgiving for your death. Losing your gear, paying a nominal fee, and XP loss are common elements to death. It DEATH. What do you think death should be? Just because WoW made death newb friendly, doesn't mean its a fix. Did you cry because your high level armor broke in Diablo or Diablo II? That's what a real MMO is.
And Yes... WoW is a clone of EQ and every other Western MMORPG out there. It uses the same "level up your character" formula as all the rest. Its a non-argument. Technically, the only MMOs that can't be considered clones are EQ, AC and UO... and that's only because they set the standard for what was to come and has come. And to some extent FFXI isn't a clone simply because it doesn't follow the "Press your number keys to attack" formula. Let it be known that I hate WoW with a passion and will defend almost any MMORPG against it. |
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7/12/09 9:54:02 AM#34
Originally posted by Punkre
Yeah for awhile people were comparing EQ to Diablo because when you boiled it down, it was really all about levels and loot. But EQ and D2 are very different games and WoW is very different from EQ. Alot of ideas about MMOs such as forced downtime and PVP as an afterthought were booted out the window by Blizzard. Alot of what WoW addressed could have been fixed in EQ but the developers either refused or preffered to crank out more expansions instead. |
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7/13/09 4:05:34 AM#35
Originally posted by Punkre
FFXI...probably had the best class system out there, just as the poster said above me. I find it just plain stupid to have to create an entirely new character to play a different class and start from scratch on all of your skills (wow make me buy all my riding skills in WoW over and over again). The class system was such a success that they are using it again in FFXIV, out of all the things they are changing that is the one thing that is staying, the devs saw how much of a positive response that system got so they are keeping it.
FFXI is also nothing like WoW, the only big downfalls of FFXI was the insane amount of commitment time required and the grouping only factor. FFXI > WoW anyday, WoW community is filled with rotten to the core players.
WoW is just a polished clone of older MMOs. |
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