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7/08/09 9:47:54 PM#61
Originally posted by kreation
The "exp pact" is great. Testing it right now. Troll is troll. The largets siege war on the server was CC v Hyperion, CC declared 3 simultanious sieges at the same time each siege was easily 300 v 300. The reason the vids don't show 500v500 (its happened) is because most battles that happen in a siege are smaller groups spread out over the area, most being 50 v 50 on a single side. 1k people just rushing into each other would be retarded.
Currently playing Rift |
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7/09/09 7:32:12 AM#62
Stay on-topic, thanks. |
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7/09/09 8:20:22 AM#63
Originally posted by xzyax
You is the one with the cynical post not the one you quoted. He talked for any indie developer including your vaporware indie developers who have nothing shown. Where DarkFall succeed others have to come that long. See MO will not release with sieging LOL. Why not moan and bitch over at MO Forums. MO will be not feature complete missing a core feature - Sieging and large scale PvP - at lauch. DarkFall has build a masterpiece go fiond something else to drop your fail at. And how do you KNOW that MO will not have Sieging and Large Scale PvP at lauch?
Because the devs said so.. Personally I dont care its not in at launch.. Sieging and large scale PvP are not the "be all and end all" of what I want out of an MMO... Be nice when it comes but its the multitude of other features that are the draw for my cash.. |
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7/09/09 8:20:49 AM#64
Originally posted by Cerion Indie companies should never ever be given a "free ride" with people supporting them simply because they are a indie developer company. If Adventurine wants to enter the market and play with the big boys in MMO's they will have to deliver the goods and top an expected quality. Adventurine dug their own grave when Tasos started talking about how awesome DFO would be. Looking at the feature list and what was in at launch it comes clear to everyone that Tasos did nothing but lie. Several years before launch he did say that the game was featuyre complete, only polishing left. We all know the true story. Does adventurine deserve the grave they dug for themself? No, but they need to kick the idiot who dug the grave for them. Look at Funcom and AoC launch. You had the Game director spending more time telling us for a long time how awesome the game would be. It would be a steak and WoW would be like a macdonald meal in comparison. When a GD spends more time hyping the game and telling lies he does dig the grave for the company and he needs to be dealt with. If mmo developers have learnt anything from the launch AoC saw and DFO that is that you cannot bullshit your customers. I don't care if you are running a 1 man developing studio, if you cannot act professional then simply you will be squished by the giants in the market.
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7/09/09 9:50:12 AM#65
I along with my partner and a few other friends cancelled our subs 2-3 weeks ago after playing since launch. I can not speak for all of them but my reason was because I found the game very tedious and boring. I realized right away that the game was not ready for a big public release yet, it is still not ready,. but many fans of the game do not mind paying to play while devs continue polishing, adding game content and fixing broken mechanics, giving folk a reason to venture out of their protected player and npc towns. The Lands of Darkfall are barren, no reason for folk to get out to work on their fighting skills since macroing is the preferred choice, fight npc mobs and you will soon realise why -broken and monotonous pve-.
Crafting and harvesting, if you are into that type thing are also mind numbing boring. There is no place in this game for crafters unless you have a group of friends watch your back each time you go out to harvest. Killing and looting harvesters is the object, not going out there and doing the work yourself. So crafters have a few options, as I said before -always have friends watch your back, -harvest close to a protection tower and hope you get to it in time when attacked. While harvesting you drain away stamina, which you need to fight and sprint away with, also you are locked in place unable to pan around to see if a group is sneaking up behind you, so chances of you getting away from attackers are very slim.
Sieging, this is the only aspect of the game they did right and is actualy fun, at least in my opinion. Sadly, it is not enough to keep me or many like me interested, you can not siege each time you log on, there has to be more to a game then just macroing up skills and sieging. ...... Ive been a fan and waited for this game for 7 years, I gave it an honest shot, even kept my account open after realizing how broken it was, so I think that gives me a right to say that Darkfall in its current form is not ready for release.
I honestly beleive that fans should not be promoting the game yet, give the developers a chance to work on it more, test it out for them .... give them honest feed back, get rid of the bugs rather then abusing them, help the devs complete this game you love so they can finally have a product fit for general release. You do the developer no favour by glorifying the game in its current form nor those unsuspecting new players who have no idea what they are getting into.
Having said that, I still beleive Darkfall has potential, I'll be watching development and waiting for a reason to return.
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7/09/09 10:06:10 AM#66
Originally posted by DarthRaiden
You is the one with the cynical post not the one you quoted. He talked for any indie developer including your vaporware indie developers who have nothing shown. Where DarkFall succeed others have to come that long. See MO will not release with sieging LOL. Why not moan and bitch over at MO Forums. MO will be not feature complete missing a core feature - Sieging and large scale PvP - at lauch. DarkFall has build a masterpiece go fiond something else to drop your fail at.
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7/09/09 10:10:39 AM#67
Originally posted by Earthgirl I have to agree with you. I haven`t even told my friends they put in housing.
Alot of the players are defending Darkfall on topics that are devastating for the game. We have lost 95 % of our loyal playerbase in three months and they still defend it. They simply can`t see why peoples are leaving in drowes and you hear the pathetic excuses all the time.
"They are leaving because we don`t have local banks, they are carebears, they have an exam, it`s the 4.Juli weekend (my favourit), they are on vacation, they are waiting for NA1 and so on."
The fact that the game suck in so many ways doesn`t seem to cross their mind. Darkfall isn`t a game for pvpers, but for old EQ and SWG players who wants full-loot. Talk about a niche marked. |
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7/09/09 10:19:28 AM#68
haha I think your internet "friends" lied to you, they are all still playing :) |
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7/09/09 11:28:51 AM#69
Originally posted by ChinaCat
ChinaCat, do you have nothing better to do than to browse the post history of people here who criticize the game and report them or quote them? so you are upset about people who post negative stuff here, on a public mmo board, but yet you waste your time playing sherlock holmes for DF too. wtf?! :D
you know, not everyone who posts negative about df isn't interested in this game anymore, there are just way too many negative things about df for them to currently enjoy it. most of them even played the game, i know it's hard to believe and most of them wasted 50 bucks just to find out that the game has tons of serious flaws and wasn't the game that tasos promised us to be.
it's funny how you care so much about trolling, but the well known fanbois on this board don't seem to bother you too much. :) jedi mind - heavenly divine, steadily shine in '99! http://www.youtube.com/watch?v=BVZyX5glEgs |
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7/09/09 11:54:22 AM#70
Originally posted by Yamota
Another two-dimensional imbecile who sees things as this or that. There aren't only two options you know. Themepark WoW clones or POS software like Darkfall. There are other more skilled developers releasing games that does not follow the WoW blueprint. EVE being one of them and Mortal Online looks to be the next. So just because I refuse to support a POS game like Darkfall with the crappy AV behind it does not mean "I am not supporting independant, creative, innovative games". Look at my sig, that is a well coded MMO developed by a small indie company with limited budget and I support them fully.
Well everyone is entitled to their own opinions, and I agree with your initial sentiment that there isn't only "this" or "that" and nothing else in regards to our options. However, I have to disagree with you on your opinion of Darkfall. I play the game, and have been since launch. Honestly, I feel the game was released too early, but with that said, I also feel like it is now farther ahead in terms of polish of really any MMO I've played from the get go. Hell, it took Funcom almost 8 months to get rid of virtual memory errors and it took Aventurine about 5 weeks (although I'm sure it still happens rarely). My point is, Aventurine, in my opinion, is doing an excellent job with their patches and content updates, and is fixing the exact problems that I bitch about or bitched about before they were now fixed. Sure, Aventurine's management system was rocky when it first launched, and I'll agree that their customer service is severely lacking at the moment, but I personally expected that from an indie company that was basically broke. And did you play EVE when it first came out? At least on my rig I encountered numerous serious bugs and my computer crashed quite frequently. Darkfall has crashed my computer once, and that was on week 1 of launch. And in terms of bugs, I've crashed through the floor twice, and it was because of the recall bug that was fixed in the first month. Sure there was a lot of exploits and in my opinion imbalances when it was first launched, but 3 months later I find the game to be in excellent shape, and I am confident that with a NA server opening up and ACTUAL PR from Aventurine (such as the new website and more interviews), I don't see Darkfall failing anytime soon, and in fact believe we're about to see a big population increase. |
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7/09/09 9:14:36 PM#71
Originally posted by Earthgirl Very well said, thanks for your prespective. |
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7/09/09 11:43:25 PM#72
Originally posted by pwnzorellOr
ChinaCat is doing a good job.
I would suggest everyone to browse the post history to see what kind of gamer the poster is. Is it a troll, a fanboi, someone who hates full-loot..
Point is, who in their right mind would listen to a person who has no experience at all. How can you criticize something you have never tried? The worst part is the haters that have never tried DF still spend all their time convincing others not to try the game. How really sad isn`t that. Go get them ChinaCat. Make a list over the different posters and PM it to me. I would like to start my answer like this.
You mister ...... with 45 pages of post in the Darkfall forum have never played the game. |
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7/10/09 12:25:51 AM#73
Originally posted by Hotjazz
Hotjazz - I can't tell if you're being sarcastic or not, and if not, apologize for the question. That's part of the problem on this forum; it is so full of trivial posts by people who obtain a kick out of slamming others and a game, it's hard to keep any perspective here. I've read some of your posts, and while we feel differently, I can hear your point of view with no desire or reason to argue or debate it. I don't share your views, but certainly understand them. The difference between you and the loudest most frequent posters here is you actually care about the game, and are dissapointed and stopped playing. At least, that's how it sounds. Others hiding behind the facade of "discussion" appear to want to drive players away and get pleasure out of doing nothing but being critical of a game they don't play. It's down-right wierd. One guy has 1,700 posts, 99% of which bash DFO and he has never played it. I'm the only one that sees a red flag there? This other fellow has over 500 posts alone on this forum, and is in the same canoe. I've been playing MMO's since UO's release and have never seen this level of insanity towards a game, but as we all know, the MMO fan base has multiplied in droves since WoW's release and the average maturity level has plummeted, along with any ounce of common Internet curtousy. No matter how one feels about a game, I will never understand supporting those who act so belligerently, no matter what game board it may be on. -CC "Lately it occurs to me, |
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7/10/09 12:57:47 AM#74
I check through posts from various users and there are trolls on both sides. There can be constructive criticism from someone who has not played the game such as saying why they will not try the game. It is something that can be looked at by the developers for use in the future. Those that are not constructive should be ignored and if bad enough reported. China Cat borders on being a troll because he is trying to coax other users into a flame. It is passive but still the coaxing is there. That is unproductive and to an outsider who has an interest in the game it can look bad. Instead of passively trying to start an unproductive flame, China Cat should write what he enjoys in game. What does he like about it? Does housing add benefit? What would you like to see in the future of Darkfall? This will help the community even with certain people expressing dislike to the game. |
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7/10/09 1:02:09 AM#75
Originally posted by RaymondE
Precisely! Thank you! Instead of trying to discredit anyone here by making completely inane comments about shoe size, or post counts China Cat should be promoting the game...I actually am beginning to suspect CC may be working for a rival company! Because quite frankly this party has not furthered the cause of DFO by thier conduct. |
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7/10/09 3:02:34 AM#76
Originally posted by RaymondE
I agree with you, that more posts from me about the game itself, my personal experiences and insight would be constructive. Having played since beta, and participated in all aspects of the game, I have a lot to share, and would like to. However, the tone of this forum, and how pretty much each thread is trolled by those who clearly enjoy berating the game, has prevented me from doing so; at least until now. Like any one new in town, I wanted to get the lay of the land, saw a lot of members bullying others around, and confronted it. If you or others experience that as trying to coax flames, that's your right; but that is the furtherst thing from my mind. I was trying to illuminate what I thought was the obvious, but what was being accepted carte blanche. I've been exploring since the new patch, and tomorrow is a key day, as the weather system and other things will be patched in, in addition to deeper patch notes on what was done being provided. Over the weekend I should of had enough time logged since the updates to provide some feedback with substance. I will say this; the patch as far as PvE definately changed things for the better. Mid to high level mobs have become more reasonable; not to say they aren't difficult, but the ability to kill them from safety and ways to have diminished. Drops have improved. The random treasure chests are cool; my friend found one with 10k of gold and magic items. While this is a PvP game, the PvE is critical. No PvP game has ever been void of needing PvE content. It's an important way to gear up, have fun, and find hot spots for conflict. Cheers -CC "Lately it occurs to me, |
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7/10/09 6:12:20 AM#77
Originally posted by ChinaCat
I agree with you, that more posts from me about the game itself, my personal experiences and insight would be constructive. Having played since beta, and participated in all aspects of the game, I have a lot to share, and would like to. However, the tone of this forum, and how pretty much each thread is trolled by those who clearly enjoy berating the game, has prevented me from doing so; at least until now. Like any one new in town, I wanted to get the lay of the land, saw a lot of members bullying others around, and confronted it. If you or others experience that as trying to coax flames, that's your right; but that is the furtherst thing from my mind. I was trying to illuminate what I thought was the obvious, but what was being accepted carte blanche. I've been exploring since the new patch, and tomorrow is a key day, as the weather system and other things will be patched in, in addition to deeper patch notes on what was done being provided. Over the weekend I should of had enough time logged since the updates to provide some feedback with substance. I will say this; the patch as far as PvE definately changed things for the better. Mid to high level mobs have become more reasonable; not to say they aren't difficult, but the ability to kill them from safety and ways to have diminished. Drops have improved. The random treasure chests are cool; my friend found one with 10k of gold and magic items. While this is a PvP game, the PvE is critical. No PvP game has ever been void of needing PvE content. It's an important way to gear up, have fun, and find hot spots for conflict. Cheers -CC What would you like to share? Someone was doing this about a month ago. I took the time to go through the first 2 pages of threads on this forum and point out that the fans aren't any better in thier posting then the "haters". There were a couple of threads on the official forums that were saying quite the opposite of what you're saying here. So, What I haven't seen? If it helps. The OP quit. His clan quit. Him and his clan aren't the only ones that have. |
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7/10/09 6:19:25 AM#78
Originally posted by xzyax
Yet the game is still pretty solid. New expansion includes some really nifty features, and world PvP is back in a brilliant way, with village control scuffles, chest hunting, people being able to solo mobs etc. Why do you people keep going "BUT IT DOESNT INCLUDE POKEMONS!!!"? Enjoy what you have, if you don't like it, don't play it. Don't keep whining about arguments from 5 months ago. WoW nerds beware, I come equipped with lazers and anti-QQ missiles. If you mess with me, I will $%£@ you. |
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7/10/09 7:21:41 AM#79
to OP
112 ppl in this world will miss he best mmo ever made. so sad :( |
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7/10/09 8:24:14 AM#80
It is more constructive to focus your energy on discrediting what has actualy been posted rather then then trying to discredit the poster. It should not matter if one has played the game or not, they can have an opinion as valid as any person who has played, thanks to the media we have available today.
You could wrongfully be saying folk warning others against paying to play the game are vindictive, but at the same time is it fair to edge on fellow gamers to plop down more then $50.00 for a game they most likely will be very disappointed in (in its current state) ? Making posts about how wonderful the game is and either hiding or not seeing the many faults in the basic design, creates angry critics who feel lied to and scammed out of their money. We all have one thing in common, we like playing mmorpgs ... give us the good and the bad up front and you know what, you would probably get more interested in playing and less bashing from ex players.
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