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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Will there be cities as there were in SWG

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27 posts found
  User Deleted
7/06/09 6:47:05 PM#21
Originally posted by SKIPADI

From some of the replies, I get the feeling that we got some 'sand worshipping, Krate Dragon hugging', environmentalists here.  I mean, who wants to watch the two suns set over some empty 'Dune Sea', when it can be filled, with houses, factories and cantinas, complete with fountains and palm trees.

In all seriousness, the player cities and housing in SWG made the planets look like giant trailer parks.

Player housing in SWTOR should either be ships or instanced within existing buildings or instanced within a 'housing zone'.

 

Sorry, but you'll be too busy doing iconic and Star-Warsy things to do something as un-heroic as watch a sunset.  In fact, why even put in a sky when looking at it means you are an Uncle Owen sissy?

  User Deleted
7/06/09 6:51:02 PM#22
Originally posted by ktanner3
Originally posted by demalus

 This game is too Star-Warsy and iconic for player housing.  Seriously, who has a house in the Star Wars universe?  You must be out of your mind.


 

Oh come on. You know that the Uncle Owens of the world had houses and they spent their time plopping dowm moisture vaporators. Who needs to be Han Solo or Luke Skywalker when you can be Uncle Owen or a dancing Twilek? This game would be so much more star warsy if they allowed thousands of players out of millions to roleplay farmers and dancers.I was particuliary looking forward to taking a screenshot of my first house and posting it to my facebook page.

 

You do realize that most people in SWG were combat professions like Jedi, Rifleman, etc....right?  Because if you don't, you shoudn't try to be witty with false information.  

Seriously though, who has time to do anything but heroically slash and stomp iconic villains and save the Star-Warsy locations from legendary evil-doing?  I mean, to be doing anything but bravely cutting down waves of goons would be.....heresy and Uncle Owenish!

  Jetrpg

Elite Member

Joined: 4/22/06
Posts: 2199

7/06/09 9:52:20 PM#23
Originally posted by Rydeson

NO NO and NO.. 

 

/sign

player citys in swg were ok but not anythign wonderful.

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

  jf1ve

Novice Member

Joined: 11/02/06
Posts: 18

7/06/09 11:05:31 PM#24

I think there is a hugely mistaken point that we need to think about. For me its not about player cities, so much a it is about the economy. IF the devs understand what a somewhat-realistic economy can do for a MMO, than they will go far. Forget player cities and housing altogether, unless it involves trading and the economy... IE stations in EVE. If 1/5 players can play SWTOR somewhat "passively" then I promise you will see this game rise to the next level.

 

1/5 being that is probably the ratio(or 1/10 for that matter) of players wanting to be traders and builders or whatever. If trade can become a primary path to greatness, then player made items, namely consumables, would really make the game feel more like an adventure. You have to interact with a trader to get some more X item before your next outing. More than just a quest grind to level cap>>Raids(or whatever is endgame). It adds more down time, but if the game is constantly accessible, than you have a worn out MMO 1 month into launch.

  ktanner3

Master

Joined: 3/19/06
Posts: 3075

7/07/09 8:37:27 AM#25
Originally posted by demalus
Originally posted by ktanner3
Originally posted by demalus

 This game is too Star-Warsy and iconic for player housing.  Seriously, who has a house in the Star Wars universe?  You must be out of your mind.


 

Oh come on. You know that the Uncle Owens of the world had houses and they spent their time plopping dowm moisture vaporators. Who needs to be Han Solo or Luke Skywalker when you can be Uncle Owen or a dancing Twilek? This game would be so much more star warsy if they allowed thousands of players out of millions to roleplay farmers and dancers.I was particuliary looking forward to taking a screenshot of my first house and posting it to my facebook page.

 

You do realize that most people in SWG were combat professions like Jedi, Rifleman, etc....right?  Because if you don't, you shoudn't try to be witty with false information.  

Seriously though, who has time to do anything but heroically slash and stomp iconic villains and save the Star-Warsy locations from legendary evil-doing?  I mean, to be doing anything but bravely cutting down waves of goons would be.....heresy and Uncle Owenish!


 

Geez, you need to lighten up. That was complete sarcasm and I'm sure you're the only one here that didn't get it.

MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic.
Favorite MMO: Star Wars the Old Republic
Least Favorite MMO: NGE

  soflasurfr

Novice Member

Joined: 4/01/09
Posts: 32

7/07/09 8:44:32 AM#26
Originally posted by m240gulf
Originally posted by Ilvaldyr

From what I'm inferring (lit. guessing based on very little information) housing will be implemented into the game in the form of player owned ships (a bit like KOTOR).

Best option imo, who wants a tattooine mudshack downwind of a bantha breeding ground when one can have a shiny shiny pewpew laz0r firing freighter that you can fly around in?

 

You would be surprised how cool it was to live on Tatooine in SWG.  It was one of the more popular places to build your homes, same goes with Lok, people like their deserts

 

I liked living on Lok better, the music was epic.  If they're concerned about crowding up the terrain with housing they should designate a few offworld planets for housing. I suspect its not worth putting into launch for them to sell the game but maybe they'll add it down the road.

The worst thing they could do is instance it like LOTRO..

 

 

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  Moirae

Novice Member

Joined: 7/19/06
Posts: 2467

7/07/09 6:07:50 PM#27
Originally posted by Elesthor

I hate that amount of fanboysm.

"TOR doesnt offer it so we dont need it. It sucks anyway!!!!111"

Come one guys. Housing is a great thing if implemented right.

No need to make it free to build anywhere but they can include areas where players can build /rent houses. Something like DAoC. Even LoTRo implementation (with multiple instances) is better than nothing.

 

Personal ship as a form of housing.. hmm.

I doubt we'll be able to travel to a hangar (like in a housing area) and visiting houses. I think it'll be something like "you walk into the hangar ...board your ship now? (y/n)" and then be transported into your private ship.

I read this whole thread and don't see anywhere where anyone said "don't like housing, don't implement it". I see plenty of "don't like urban sprawl" and "it has to be done right" posts.

 

Stop calling people fanbois. Its incredibly arrogant and rude for absolutely no reason other than that you're trying to troll them.

My website is closed temporarily. Hopefully it will only be a short delay.

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