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Darkfall

Darkfall 

General Discussion  » SO much hype and talk about this game, BUT can somebody Please tell me what this game is all about?

3 Pages « 1 2 3 Search
53 posts found
  Fariic

Apprentice Member

Joined: 7/29/04
Posts: 1570

7/06/09 1:16:37 PM#41
Originally posted by xpiher

 


Originally posted by Squal'Zell




Im sorry mate, thats not politics, thats simply war. you got killed (driven away) and you asked a friend could i use yuor town as refuge. or place to bind
politics is when 2 people of high standings (officers leaders etc...) meet and "NEGOCIATE" something.
negociations is the key word.
if some of the conditions where not met, the corp being "jipped" may hire a mercenary corporation to pewpew those bastards and those bastards can pay them the double and the mercs turn around and go home.



And those sort of dealings happen in DFO as well. I assume you didn't bother reading the two things I linked you to. But war is politics and politics is war.

 

Anyways, as to the person who said MO's houses will have HP. You are right. However, the last dev comment I read about houses also said, while housing will have HP in at launch, the equipment to destory houses (sieges weapons) won't be in the game until siege and player owned cities are in.

To everyone else. I'm done arguing with you. You guys don't like the game which is fine, but I won't let people make up lies about it. You are right that the alignment system doesn't really mean anything, but thats a good thing. I don't want to be forced to "RP" and it stops what its meant to, indiscriminate noobie ganking. FYI about the alignment system. They changed it in april. If you kill 1 blue player you go red now and have to kill at least 2 red players to go back to blue.

And saying that red stat loss is hardcore is a joke IMO. All that does is punish people harshly for PKing.  Don't let peopel use vendors, enter a city, and be hunted by the entire player base but don't make players have to regrind or be gimped for x hrs because they killed 1 too many blues people. IMO, it stop people from PKing and makes people safer around same race players. I don't want safe zones, I want NPC anarchy player controled factions.


 

Anarchy isn't fun.
And more people want an mmoRPG not a ffa fps that you have to pay a monthly fee to play.

DFO's alignment system is supposed to punish you for going red.
It simply doesn't do the job it's supposed to. 

People went permared in UO with stat loss.  Just because you're penalized for it doesn't mean people don't do it.  I prefer to play an evil character.  I'd like to be a thief in game, I'll take the stat loss if I go red, and live with it.

BTW,
You used housing as a safe zone in MO as a negetive.
DFO is doing the same thing.
Funny that.

PS.  It sounds like houses are permanent in DFO.  You cant' destroy them.  MO they can be though.  DFO doesnt' sound so hardcore.

  User Deleted
7/06/09 1:23:38 PM#42
Originally posted by Fariic
Originally posted by xpiher

 


Originally posted by Squal'Zell




Im sorry mate, thats not politics, thats simply war. you got killed (driven away) and you asked a friend could i use yuor town as refuge. or place to bind
politics is when 2 people of high standings (officers leaders etc...) meet and "NEGOCIATE" something.
negociations is the key word.
if some of the conditions where not met, the corp being "jipped" may hire a mercenary corporation to pewpew those bastards and those bastards can pay them the double and the mercs turn around and go home.



And those sort of dealings happen in DFO as well. I assume you didn't bother reading the two things I linked you to. But war is politics and politics is war.

 

Anyways, as to the person who said MO's houses will have HP. You are right. However, the last dev comment I read about houses also said, while housing will have HP in at launch, the equipment to destory houses (sieges weapons) won't be in the game until siege and player owned cities are in.

To everyone else. I'm done arguing with you. You guys don't like the game which is fine, but I won't let people make up lies about it. You are right that the alignment system doesn't really mean anything, but thats a good thing. I don't want to be forced to "RP" and it stops what its meant to, indiscriminate noobie ganking. FYI about the alignment system. They changed it in april. If you kill 1 blue player you go red now and have to kill at least 2 red players to go back to blue.

And saying that red stat loss is hardcore is a joke IMO. All that does is punish people harshly for PKing.  Don't let peopel use vendors, enter a city, and be hunted by the entire player base but don't make players have to regrind or be gimped for x hrs because they killed 1 too many blues people. IMO, it stop people from PKing and makes people safer around same race players. I don't want safe zones, I want NPC anarchy player controled factions.


 

Anarchy isn't fun.
And more people want an mmoRPG not a ffa fps that you have to pay a monthly fee to play.

DFO's alignment system is supposed to punish you for going red.
It simply doesn't do the job it's supposed to. 

People went permared in UO with stat loss.  Just because you're penalized for it doesn't mean people don't do it.  I prefer to play an evil character.  I'd like to be a thief in game, I'll take the stat loss if I go red, and live with it.

BTW,
You used housing as a safe zone in MO as a negetive.
DFO is doing the same thing.
Funny that.

PS.  It sounds like houses are permanent in DFO.  You cant' destroy them.  MO they can be though.  DFO doesnt' sound so hardcore.

 

Now that you metion it...it is even more funny that you can trade through that window some of those houses will have...completely protected!

What happend to hardcore?

  Phelcher

Advanced Member

Joined: 6/01/09
Posts: 763

7/06/09 1:30:23 PM#43
Originally posted by xpiher

And you are nothing more than a DFO troll who made this account to do nothing but troll DFO. Also, I said that SB and DAoC players will like DFO more than MO becuase SB and DAoC both offer massive battles and politics. MO won't offer either at launch

 

Similar things that happen in EvE happen in DFO, but I wouldn't say safe passage or mining rights is one of them. Mainly truces and getting bind spots at a city, or trade agreements such as being given access to a foundry  (needed to make warhulks) or ship yard (needed to make boats) for a free or help in a battle.

Politics is in DFO is driven by land control which in turn is driven by the players desire to compete in PvP. Player cities offer give players the ability to control land, effectively giving them dominate access to all good mob spawns with in the area. This in turn allows the players in the clan to skill up easier and faster. Ownership also gives way to "defend the pixel" syndrome that Phelcher mistakes for nothing more than e-pee stroking. Since players want to control land in order to create a "safe" environment to farm and skill up players in DFO from alliances and enemies that may be trying to control the same territory. This in turn leads to "smack talk," which leads to asset destruction, which can lead to or more advance tactics such as spying and then eventually wanting to build proper security by dominating an area totally.

I've personally expereinced this in DFO when I was in the Ghost alliance. The Ghost alliance stated off with 1 holding on the island of Ruby and only about 200 members. We grew in size due to 3 other alliance moving down to the area to better protect our city from attack 24/7 (since the server is EU and NA). We participated in asset destruction just for fun, but this lead to some of the other alliances on the island wanting to either join us, or join together. Eventually, the Ghost felt that one of the small alliances was threatening on secure position by growing in size. We decided that to better secure our position on the island we'd need to control the western half. We sieged the other alliances city and won, leading them to merge with one of the other alliances on the island. Due to some internal struggle with in the alliance (growing to quickly), we lost a good portion of our EU base at the same time some of our NA members quit to start over on NA1, giving our enemies an opportunity. THey took advantage of it due to knowing we were weakend becuase of either spy work or one of the clans that was part of our alliance turn coating. At apporx 6AM EST 12PM GMT the alliance took our main holding (with no resistance due to the time) making it impossible for us to make it back to the island to defend our remaining 4 holdings. After we lost our holdings, we brokered a deal with another alliance who recently got control of a city to be given access to one of their cities and bind/live there.

For quick run downs some of the political dealings
http://bannerfall.wordpress.com/2009/07/03/pre-ww2-cotc-vs-afghan-review/
http://forums.darkfallonline.com/showthread.php?t=193354

 


 

OMG, dude...   you've been so brainwashed by Tasos, it hurts. Do you actually believe what you've just typed^^ ..?

 

Land control..?

 

Everything you've just said is "make believe!"  Fake!  Aventurine told you that this game was about sieging and clanstones...  yet never implamented a REASON to defend, attack or even build a city. What point does it serve?

Darkfall is about being in a CLUB or GANG, peroid!  How does a Clan control land in Darkfall..? More importantly, why would another clan want YOUR LAND..?   They don't, they just want to roam around and see if their 30 people, can catch you 15 people off-guard and zerg them.

 

You have mistakenly forgot that Aventurine has told you guys "X" is important and forgot that there is no real reason to defend, or attack it.  Other than personally "getting off" on destruction and talking smack. Like a young kid playing king of a snow hill...   how emotionally rewarding for a 15 year old. 

ie: To accomplish something so trivial, as following 70 other people around, attacking anyone.....   , because they were near us.

 

Why again..?  Oh politics.... lol 

 

Darkfall is so shallow, that games like Halo and Battlefield have more depth and roleplaying. Xpiher, get over yourself, there is no politics within Darkfall, there isn't even a reason for the game or to even attack another player, let-alone clan. You do it because there is nothing else to do. Quit making sh!t up to try and make DFO deeper than what it really is.

Though, if this is your first video game and you are indeed ignorant of the past 15 years of RTS, FPS and mmo's..  I could see your childish amusement with Darkfall. Everyone else is cringing at this games shalowness and Fisher Price game mechanics.

Perhaps you are just a newb...  and everything is just amazing for you. (QQ) 

 

 

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

7/06/09 1:34:46 PM#44
Originally posted by Scoorge
Originally posted by Fariic
Originally posted by xpiher

 


Originally posted by Squal'Zell




Im sorry mate, thats not politics, thats simply war. you got killed (driven away) and you asked a friend could i use yuor town as refuge. or place to bind
politics is when 2 people of high standings (officers leaders etc...) meet and "NEGOCIATE" something.
negociations is the key word.
if some of the conditions where not met, the corp being "jipped" may hire a mercenary corporation to pewpew those bastards and those bastards can pay them the double and the mercs turn around and go home.



And those sort of dealings happen in DFO as well. I assume you didn't bother reading the two things I linked you to. But war is politics and politics is war.

 

Anyways, as to the person who said MO's houses will have HP. You are right. However, the last dev comment I read about houses also said, while housing will have HP in at launch, the equipment to destory houses (sieges weapons) won't be in the game until siege and player owned cities are in.

To everyone else. I'm done arguing with you. You guys don't like the game which is fine, but I won't let people make up lies about it. You are right that the alignment system doesn't really mean anything, but thats a good thing. I don't want to be forced to "RP" and it stops what its meant to, indiscriminate noobie ganking. FYI about the alignment system. They changed it in april. If you kill 1 blue player you go red now and have to kill at least 2 red players to go back to blue.

And saying that red stat loss is hardcore is a joke IMO. All that does is punish people harshly for PKing.  Don't let peopel use vendors, enter a city, and be hunted by the entire player base but don't make players have to regrind or be gimped for x hrs because they killed 1 too many blues people. IMO, it stop people from PKing and makes people safer around same race players. I don't want safe zones, I want NPC anarchy player controled factions.


 

Anarchy isn't fun.
And more people want an mmoRPG not a ffa fps that you have to pay a monthly fee to play.

DFO's alignment system is supposed to punish you for going red.
It simply doesn't do the job it's supposed to. 

People went permared in UO with stat loss.  Just because you're penalized for it doesn't mean people don't do it.  I prefer to play an evil character.  I'd like to be a thief in game, I'll take the stat loss if I go red, and live with it.

BTW,
You used housing as a safe zone in MO as a negetive.
DFO is doing the same thing.
Funny that.

PS.  It sounds like houses are permanent in DFO.  You cant' destroy them.  MO they can be though.  DFO doesnt' sound so hardcore.

 

Now that you metion it...it is even more funny that you can trade through that window some of those houses will have...completely protected!

What happend to hardcore?

 

I really hope they aren't de facto safe zones. That will ruin my day :(


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  User Deleted
7/07/09 12:24:00 AM#45
Originally posted by xpiher

 

...

 

And you are nothing more than a DFO troll who made this account to do nothing but troll DFO. Also, I said that SB and DAoC players will like DFO more than MO becuase SB and DAoC both offer massive battles and politics. MO won't offer either at launch

 


 

Says who DAoC and SWG players like DFo?  Sorry, I don't.  After playing DAoC and SWG almost 10 years ago, DFo looks pathetic to me.  None of those old guildies from DAoC ever talk about DFo, we are still gaming but none touched DFo.  That is a 100 strong multigame guild.

As for SWG, lol, if you ever know what SWG was, you won't even dare write the stupid line above.

Show me the proof that DAoC or SWG players like DFo.  Look at the few remaining diehard DF fans.  How many ever talk about DAoC or SWG.  How many are old enough to play a real game 10 years ago, when UO start all these PvP online rpgs.

Go spin more, when you cannot try to sell DF as successor of UO, you pull out DAoC or SWG.  How pathetic.  Pretending to be a successor, as DF has no merits on its own to sell.

  tarkin1980

Novice Member

Joined: 7/14/07
Posts: 232

7/07/09 11:39:12 AM#46

This game is all about... learning to not open your fricken wallet.

  DarthRaiden

Apprentice Member

Joined: 11/20/05
Posts: 4040

i make art,
till someone dies.

Forum Terrorist

7/07/09 12:32:53 PM#47
Originally posted by Orthedos
Originally posted by xpiher

 

...

 

And you are nothing more than a DFO troll who made this account to do nothing but troll DFO. Also, I said that SB and DAoC players will like DFO more than MO becuase SB and DAoC both offer massive battles and politics. MO won't offer either at launch

 


 

Says who DAoC and SWG players like DFo?  Sorry, I don't.  After playing DAoC and SWG almost 10 years ago, DFo looks pathetic to me.  None of those old guildies from DAoC ever talk about DFo, we are still gaming but none touched DFo.  That is a 100 strong multigame guild.

As for SWG, lol, if you ever know what SWG was, you won't even dare write the stupid line above.

Show me the proof that DAoC or SWG players like DFo.  Look at the few remaining diehard DF fans.  How many ever talk about DAoC or SWG.  How many are old enough to play a real game 10 years ago, when UO start all these PvP online rpgs.

Go spin more, when you cannot try to sell DF as successor of UO, you pull out DAoC or SWG.  How pathetic.  Pretending to be a successor, as DF has no merits on its own to sell.

 

I am SWG pre cu vet, played for about 2,5 years left on Nov 15 2005 when $OE nuked their playerbase with their "iconic" classes and the stupid WoW - NGE.

I love DarkFall.

-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!

"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)

  Akhenos

Novice Member

Joined: 9/02/03
Posts: 6

7/07/09 2:33:39 PM#48

Just play the game. If you are a MMORPG Veteran like me, maybe you will like it (love it).

They are currently patching the game with a large and promising expansion, which sounds great.

Take Care

  Xemous

Novice Member

Joined: 7/31/08
Posts: 248

7/07/09 3:07:08 PM#49
Originally posted by Krelian

If you do not want to reply, than don`'t, i fully respect that:)

I COULD  try to install this game and find out on my own whats so special about DARKFALL, but i simply lack the time and wilfullness to do so,... downloading, installing, creating an account, costomizing options, creating a character and playing maybe for days or even weeks to find out what is so great about darkfall.

So i am asking here to fellow gamers.

I HEARD SO MUCH HYPE ABOUT THIS GAME, and i hear this games name on online sites quite often as randomly.

So please, do tell me,

WHAT IS SO SPECIAL ABOUT DARKFALL?

`Why the hype? Why does it seem to be so well known?

PS!!

Ofcourse* i looked at the home page of the game to find out about it, but to me it just sounded like your average mmorpg.-.......

Coz it feels like this game is either the holy grail of gaming, OR its the worst game to exist in the history of mankind... like its on the extremes of one side of the other,,,,

Thank you.

 

 

If your looking for darkfall critics this is the worst place.  They have been on these forums for months giving their same repackaged hate filled opinion with dumb personal slander and attacks.

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

7/07/09 3:14:05 PM#50
Originally posted by Orthedos
Originally posted by xpiher

 

...

 

And you are nothing more than a DFO troll who made this account to do nothing but troll DFO. Also, I said that SB and DAoC players will like DFO more than MO becuase SB and DAoC both offer massive battles and politics. MO won't offer either at launch

 


 

Says who DAoC and SWG players like DFo?  Sorry, I don't.  After playing DAoC and SWG almost 10 years ago, DFo looks pathetic to me.  None of those old guildies from DAoC ever talk about DFo, we are still gaming but none touched DFo.  That is a 100 strong multigame guild.

As for SWG, lol, if you ever know what SWG was, you won't even dare write the stupid line above.

Show me the proof that DAoC or SWG players like DFo.  Look at the few remaining diehard DF fans.  How many ever talk about DAoC or SWG.  How many are old enough to play a real game 10 years ago, when UO start all these PvP online rpgs.

Go spin more, when you cannot try to sell DF as successor of UO, you pull out DAoC or SWG.  How pathetic.  Pretending to be a successor, as DF has no merits on its own to sell.

I've never mention SWG. I've mention Shadowbane and DAoC. Thats it. Way to spin it. And FYI, people in my clan are old SWG players. They say DFO isn't like SWG, but DFO is still a good game in its own right.

Go spin more of your useless trolling it doesn't matter anymore. The "expansion" pretty much added in most of the things people said was lacking with DFO. Now, with the "expansion" DFO will be a PvP centric game very similar to UO (minus the RP) and a true successor to SB. MO will be a PvE RP Centric MO. Both games don't get it perfect, but both come close with what they are trying to do.

Enjoy MO, I really hope you do, but now there is no reason for me or people like me to switch games.


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

  BLOBtheTROLL

Advanced Member

Joined: 11/18/08
Posts: 55

7/07/09 9:04:11 PM#51

all the features MO has are just on paper, we still need to see actual gameplay that MO has or will have. Hope they can pull it off . will try it out when finished.

now for me Darkfall is the best thing out there on mmo market, very uniqe and PVE is actual more fun to me than most other overhead ,autotargeting , almost static mobs in front of you games.

pvp is not that simple as some haters say, every wrong move can lead you to death or bad choice of combat style.

whit new patch and more improvments to come will be the best online game that i have played.(now first is EVE)

Now i em trying all the games myself  (it costs , but every hobi does ) just dont trust revews and forum posts after this darkfall expiriance.

  BlackWatch

Apprentice Member

Joined: 11/01/06
Posts: 909

Playing: WoW... again.

7/07/09 9:10:41 PM#52

Darkfall is the one game that I really don't see that many hard-core 'fanbois' trying to hold up.  I know there are a few, but they really aren't the devout, zealot, or lawful types that I normally see patrolling (trolling). 

I see a lot of haters.  I see a ton of flames. 

I'm waiting for the hardcore Darkfall advocates to jump in here and really pump this game up and try to sell it.  And I'm not being sarcastic here, honestly.  I would really like to see someone put a very positive spin on this game, because I have yet to see a real and credible post that is pro-Darkfall.

  xpiher

Novice Member

Joined: 8/22/08
Posts: 2236

7/07/09 9:16:30 PM#53
Originally posted by BlackWatch

Darkfall is the one game that I really don't see that many hard-core 'fanbois' trying to hold up.  I know there are a few, but they really aren't the devout, zealot, or lawful types that I normally see patrolling (trolling). 

I see a lot of haters.  I see a ton of flames. 

I'm waiting for the hardcore Darkfall advocates to jump in here and really pump this game up and try to sell it.  And I'm not being sarcastic here, honestly.  I would really like to see someone put a very positive spin on this game, because I have yet to see a real and credible post that is pro-Darkfall.

 

So would you rather want a zealot to try to talk people into playing this game or someone with some sense?


Games:

Currently playing Rift
Darkfall - Xpiher Duminous (NA) retired
AoC - Xpiher (Tyranny) retired

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