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Age of Conan: Unchained

Age of Conan 

General Discussion  » 2 Small changes to fix the PvP servers.

1 posts found
  Blingbling2k

Novice Member

Joined: 1/19/05
Posts: 157

 
7/03/09 12:08:16 PM#1

Hello everyone.

 

Ive been playing AoC recently and I have been loving it. I tried both the PvE and PvP servers and enjoyed them both.

I think I have found a way to fix the PvP servers (if the devs implemented these 2 features)

There would be 2 rules I would add to PvP.

1.) You can only attack a player 5 levels above or below your own characters level. For Ex. A level 17 could only attack a maximum level 22 or attempt to gank a level 12.

If you were in a group with more then 1 person you could attack someone additional 5 levels above (5x# players in group = # levels above your are allowed to attack). For example if you have 3 people if you group you could attack someone 15 levels higher than the highest ranked player if if you had 5 people in the group, 25 levels higher then the highest ranked in your group, But a group could still only attack someone 5 levels lower than the highest ranked member of the party.

2.) A player can only die once every 5 minutes from another player in open-world PvP. (excludes Mini-games and Keep Seiges [which I have not tried yet])

Implementing this rule would completely get rid of spawn camping. Because if someone ganks you and you respawn you get 5 minutes to run away, or hide, or form a group, or try something new. Your not just going to respawn and get farmed over and over again.  I know there is like a 5 second buffer or something like that, but it needs to be dramatically increased.

 

What do you guys think? Would these 2 features fix the PvP servers in Conan?

Guild Wars - Rorick Aurlith E/Mo pumped up with the best armor and weapon, has all his skills, and runes. PvP King!

Dark Age of Camelot - Leaton 50 Vampiir - Lamorak - Guild: Magic and Mayhem!