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EVE Online

EVE Online 

Jita (General)  » What makes EVE a sandbox?

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67 posts found
  User Deleted
7/02/09 11:58:34 AM#41
Originally posted by Gdemami

 


Originally posted by Sentinel0
I think you missed the part where I said there is NO LONGER a support role before Capitals.  There is used to be, it was called the Falcon.  Then they nerfed it and there's no longer a point to bring ewar ships to battles.
 
For the longest time, Stealth Bombers suck and you wasted your SP by training for it.  So before the recent buff the Stealth Bombers, while it's technically possible you could training into one, there was no point as they weren't competitive.  Black Ops is still in the same situations.  While you could technically get into a Black Ops, there's very little you can do that something else couldn't do just as well.

 

No sub cap support, no e-war, recent changes to SB considered as buff...?

I think you play some completely different game...

No, he's just illustrating why EvE is a sandbox, even if he doesn't realize it.

Everything he said is absolutely true from the viewpoint of big nullsec empire building alliances.  If you do lowsec piracy or small scale highsec wars the stealth bomber sucks now, Falcons are actually better (though not very alt-friendly anymore), and cap ships are a liability, if you can use them at all.

There is no one way to play EvE and there is no endgame.  You can do pretty much whatever you want within the game's framework and be somewhat respectable doing it.

  Sentinel0

Apprentice Member

Joined: 6/28/09
Posts: 11

7/02/09 12:00:07 PM#42

Being out numbered sucks doens't it?  Sounds to be you lost more to the fact that you were out numbered rather than the useful ness of ewar.  As for being pinned, well there are plenty of ways to pin people in EVE that doesn't require specialization.

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5123

7/02/09 12:02:19 PM#43
Originally posted by Sentinel0

Being out numbered sucks doens't it?  Sounds to be you lost more to the fact that you were out numbered rather than the useful ness of ewar.  As for being pinned, well there are plenty of ways to pin people in EVE that doesn't require specialization.

 

outnumbered? no i was ewar'd. Simple as that, i could have chewed through a bunch of cruisers if i could just lock on to it without being perma jaqmmed, had nothing to do with numbers

  User Deleted
7/02/09 12:07:06 PM#44
Originally posted by Herodes

Isn´t it a bit like classes then?

I.e. like logging into his priest or druid in... WoW?^^


Sorry for trolling.

 

that was not trolling -it was a fair question. In EVE I had a miner who trained up and became a fighter.  Most, not all, themepark games do not let you do things like that - A druid is a druid and a fighter is a fighter.  There are some themepark games that let you cross train to some extent - I believe DDO did that. 

I liked the chart shown in a previous post that listed games on a scale of how themepark/sandbox they were - few games are at the extremes of said scale.

  Sentinel0

Apprentice Member

Joined: 6/28/09
Posts: 11

7/02/09 12:09:13 PM#45
Originally posted by miagisan
Originally posted by Sentinel0

Being out numbered sucks doens't it?  Sounds to be you lost more to the fact that you were out numbered rather than the useful ness of ewar.  As for being pinned, well there are plenty of ways to pin people in EVE that doesn't require specialization.

 

outnumbered? no i was ewar'd. Simple as that, i could have chewed through a bunch of cruisers if i could just lock on to it without being perma jaqmmed, had nothing to do with numbers

 

They could have been in a couple of Vegabonds and you will still have died without being perma jammed.  it's still the cruiser hull but without ewar.  You lost because you were out numbered.  Plan and simple.

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5123

7/02/09 12:10:38 PM#46
Originally posted by Sentinel0
Originally posted by miagisan
Originally posted by Sentinel0

Being out numbered sucks doens't it?  Sounds to be you lost more to the fact that you were out numbered rather than the useful ness of ewar.  As for being pinned, well there are plenty of ways to pin people in EVE that doesn't require specialization.

 

outnumbered? no i was ewar'd. Simple as that, i could have chewed through a bunch of cruisers if i could just lock on to it without being perma jaqmmed, had nothing to do with numbers

 

They could have been in a couple of Vegabonds and you will still have died without being perma jammed.  it's still the cruiser hull but without ewar.  You lost because you were out numbered.  Plan and simple.

 

well in that case it could have been a titan...whats your point? (yes i have been dd'd by a titan lol)

  Gintoh

Novice Member

Joined: 4/27/09
Posts: 256

 
7/02/09 12:20:30 PM#47
Originally posted by PatchDay
Originally posted by Kyleran

Since there is no agreed upon definition of what a sandbox game is, there tends to be quite a difference of opinion and I've see people argue that WOW is a sandbox game.  (its not, IMO)

Many posters will quote you the "features" of a sandbox game (no classes or levels, freedom to pursue your own path, not quest driven etc) and they are correct.  But how many features (or toys) does a game need to be considered a sandbox? That's the dilema one faces. 

I like this model the best.

 

Less Sandbox Features                                                           More Sandbox Features

<--------------------------------------------------------------------------------------------------->

WOW     LotRO      AOC                     CoX         Lineage 2           Darkfall          EVE      UO

Placement of the above games is not scientific or even well thought out, just a represention for my example.

IMO opinion, the games on the right allow more player freedom and more tools which are used to create the gaming experience.

The games on the left have fewer tools, follow a more linear progression, and are more themepark in their approach.

Each game style has its merits, and both types can be fun.

 

You claim this chart wasn't well thought out but it seems really accurate from where I sit. gj

 

 

Why is UO more sandbox then EVE?

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

7/02/09 12:40:46 PM#48


Originally posted by Gintoh
Why is UO more sandbox then EVE?

It is not. Just it is said so sometimes by people who do not have deep enough insight into EVE industry/economy.

  PatchDay

Novice Member

Joined: 8/13/08
Posts: 1645

7/02/09 1:02:35 PM#49
Originally posted by Gintoh
Originally posted by PatchDay
Originally posted by Kyleran

Since there is no agreed upon definition of what a sandbox game is, there tends to be quite a difference of opinion and I've see people argue that WOW is a sandbox game.  (its not, IMO)

Many posters will quote you the "features" of a sandbox game (no classes or levels, freedom to pursue your own path, not quest driven etc) and they are correct.  But how many features (or toys) does a game need to be considered a sandbox? That's the dilema one faces. 

I like this model the best.

 

Less Sandbox Features                                                           More Sandbox Features

<--------------------------------------------------------------------------------------------------->

WOW     LotRO      AOC                     CoX         Lineage 2           Darkfall          EVE      UO

Placement of the above games is not scientific or even well thought out, just a represention for my example.

IMO opinion, the games on the right allow more player freedom and more tools which are used to create the gaming experience.

The games on the left have fewer tools, follow a more linear progression, and are more themepark in their approach.

Each game style has its merits, and both types can be fun.

 

You claim this chart wasn't well thought out but it seems really accurate from where I sit. gj

 

 

Why is UO more sandbox then EVE?

 

In UO people could build houses and place them anywhere. Then just spend time decorating it. People even ran shops from these houses and had wares up.

I'd personally rate UO/Linkrealms much more of a sandbox due to this

  Herodes

Apprentice Member

Joined: 8/12/03
Posts: 1425

Consumer

7/02/09 1:59:11 PM#50


Originally posted by elderotter

Originally posted by Herodes

Isn´t it a bit like classes then?
I.e. like logging into his priest or druid in... WoW?^^

Sorry for trolling.



 
that was not trolling -it was a fair question. In EVE I had a miner who trained up and became a fighter.  Most, not all, themepark games do not let you do things like that - A druid is a druid and a fighter is a fighter.  There are some themepark games that let you cross train to some extent - I believe DDO did that. 
I liked the chart shown in a previous post that listed games on a scale of how themepark/sandbox they were - few games are at the extremes of said scale.


Well, a druid can be a tank, damage dealer and healer - that is why I mentioned these classes. :)

I didn´t mean the different ships or skills though. I believe, my toon in EVE is one of the biggest "gimps", because of learning skills into many different directions - as some one said "wanna test it all".
What I don´t like in DAoC and what I don´t like in EVE, is the heavy use of multiple accounts.
In DAoC because of "buffbots", because they strengthened the main avatar insanely,
in EVE because they turn the sandbox feeling into a class based game.

"but I spent zero money for it"

Nice, some sell their toons or equipment at Ebay, some... ok, it is the fault of CCP.

  Eladi

Elite Member

Joined: 11/23/06
Posts: 852

7/02/09 2:02:40 PM#51

weres swg? master of all sandbox games ..even dumb down nowadays..

 

  User Deleted
7/02/09 2:12:40 PM#52

You should judge whether or not a game is a sandbox by using the "game" that defines sandbox: SecondLife.

Eve is no sandbox. A good game, yes, but no sandbox.

  PatchDay

Novice Member

Joined: 8/13/08
Posts: 1645

7/02/09 2:33:10 PM#53
Originally posted by cfurlin

You should judge whether or not a game is a sandbox by using the "game" that defines sandbox: SecondLife.

Eve is no sandbox. A good game, yes, but no sandbox.

 

second life not a game- just some sort of *adult * simulator with porn everywhere.

  User Deleted
7/02/09 2:34:00 PM#54
Originally posted by PatchDay
Originally posted by cfurlin

You should judge whether or not a game is a sandbox by using the "game" that defines sandbox: SecondLife.

Eve is no sandbox. A good game, yes, but no sandbox.

 

second life not a game- just some sort of *adult * simulator with porn everywhere.

Only if you're looking for porn.
 

  PatchDay

Novice Member

Joined: 8/13/08
Posts: 1645

7/02/09 2:46:23 PM#55
Originally posted by cfurlin
Originally posted by PatchDay
Originally posted by cfurlin

You should judge whether or not a game is a sandbox by using the "game" that defines sandbox: SecondLife.

Eve is no sandbox. A good game, yes, but no sandbox.

 

second life not a game- just some sort of *adult * simulator with porn everywhere.

Only if you're looking for porn.
 

 

Funny every RPG sim I tried was full of nastiness... And it wasn't close to a 'game'. They have no control over these sims. So you see people walking around in pants in a medieval sim

The makers stated lots of times when they made SL ithey didnt build it as a gaming platform and you can clearly see this after visiting a few sims that all overrun with porn

 

If i wanted that shit I'd get it in RL. I play real games like EVE for fun not for that crap in SL

  Gdemami

Hard Core Member

Joined: 9/23/08
Posts: 4558

7/02/09 3:21:11 PM#56


Originally posted by cfurlin
You should judge whether or not a game is a sandbox by using the "game" that defines sandbox: SecondLife.
Eve is no sandbox. A good game, yes, but no sandbox.

You care to elaborate why EVE is no sandbox and SL is?

  tvalentine

Advanced Member

Joined: 4/01/06
Posts: 4231

“The things you own end up owning you.” -Tyler Durden

7/02/09 5:23:08 PM#57
Originally posted by Sentinel0

Being out numbered sucks doens't it?  Sounds to be you lost more to the fact that you were out numbered rather than the useful ness of ewar. 


 

lol .... you are not ..... arguing the fact ..... that more ships > less ships ...... I have a couple stories to tell you of how many times i've went up against larger numbers and came out on top. If the gangs i did face had EWAR it would have been a completely different story and a good hit to my wallet.

Playing: EVE Online
Favorite MMOs: WoW, SWG Pre-cu, Lineage 2, UO, EQ, EVE online
Looking forward to: Archeage, Kingdom Under Fire 2
KUF2's Official Website - http://www.kufii.com/ENG/ -

  User Deleted
7/02/09 6:42:23 PM#58
Originally posted by Gdemami

 


Originally posted by cfurlin
You should judge whether or not a game is a sandbox by using the "game" that defines sandbox: SecondLife.
Eve is no sandbox. A good game, yes, but no sandbox.

 

You care to elaborate why EVE is no sandbox and SL is?


 

Sure.

SL is a sandbox by the simple fact that EVERYTHING is user created. Linden Labs provides the client tools, but it is up to the user to create everything for their sim, right down to terraforming the land. And not only can you create anything you can imagine, every object created in SL can be scripted. The API is extremely robust and tha language is so simple to learn that non-programmers can be really successful at it. Not onlt can you create whatever you wish, you can pretty much make it behave in any way you wish.

Same thing goes for character creation. A "avatar" is made up of hair, eyes, shape, and skin and can be adorned with layers; shirt, pants, jacket, socks, skirt, underpants, undershirt. You can use these layers for much more then

  User Deleted
7/02/09 6:53:44 PM#59
Originally posted by Herodes

 


Originally posted by elderotter

Originally posted by Herodes

 

Isn´t it a bit like classes then?
I.e. like logging into his priest or druid in... WoW?^^

Sorry for trolling.



 
that was not trolling -it was a fair question. In EVE I had a miner who trained up and became a fighter.  Most, not all, themepark games do not let you do things like that - A druid is a druid and a fighter is a fighter.  There are some themepark games that let you cross train to some extent - I believe DDO did that. 
I liked the chart shown in a previous post that listed games on a scale of how themepark/sandbox they were - few games are at the extremes of said scale.


Well, a druid can be a tank, damage dealer and healer - that is why I mentioned these classes. :)

 

I didn´t mean the different ships or skills though. I believe, my toon in EVE is one of the biggest "gimps", because of learning skills into many different directions - as some one said "wanna test it all".
What I don´t like in DAoC and what I don´t like in EVE, is the heavy use of multiple accounts.
In DAoC because of "buffbots", because they strengthened the main avatar insanely,
in EVE because they turn the sandbox feeling into a class based game.

"but I spent zero money for it"

Nice, some sell their toons or equipment at Ebay, some... ok, it is the fault of CCP.

 

a druid can tank or whatever but cannot learn the skills of a tank class(in most themepark games).. a miner in eve can learn fighter skills.  I never said a druid could not tank - I said for the most part he cannot learn "tank" skills.  When you have classes the skills are usually restricted to those of your class. This is not true in EVE. I am not saying that a miner who later trains fighter skills in EVE is as good as a pure fighter but one can train skills outside of one's expertise - there are no true classes in EVE - only directions of expertise.

  User Deleted
7/02/09 6:55:46 PM#60

Also - if you do not like EVE don't play it, but do not say it is not a good game because you do not like it. I hate WoW but I never say it is a bad game.  I just don't like it - it seems infantile to me, but that is my opinion, others love it.

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