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7/01/09 10:12:06 AM#61
Originally posted by jjjk29
Yeah that sounds great IF you're one of those full-time gamers who doesn't have a job or family or life outside of the game and can devote the hours necessary to become one of the top dozen or so players on their server. For everyone else who wanted to be a Jedi but couldn't , I presume it was not nearly so "awesome". |
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7/01/09 10:14:28 AM#62
Originally posted by Greek_Matt
I see `Space Marine' as something you would work up towards rather than begin as. Choose a side (Imperial, Chaos, Eldar, Greenskin, Alien, Rogue) and start as the bottom rung of each (Imperial Guardsman for Imperial) then specialize later in your career. Imperium would split off into options like Space Marine (general combat trooper), Terminator (heavy close combat), Medic ('nuff said') etc. and other races would do the same.
Wrong. Im not sure if your joking or not but Space Marine come from mostly "primative" warrior tribes on Chapter worlds. The primatives are then subjected to various difficult tests and once passed are given the gene seed of the particular Primarch of the chapter. They dont work thier way up from imperial guard ranks or such. Anyway i really hope they dont mess up this game like Mythic did to WAR. Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR. |
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Originally posted by Greek_Matt
Yeah that sounds great IF you're one of those full-time gamers who doesn't have a job or family or life outside of the game and can devote the hours necessary to become one of the top dozen or so players on their server. For everyone else who wanted to be a Jedi but couldn't , I presume it was not nearly so "awesome".
Off topic... But in the time when SWG took place there were no jedi... So it worked with the game..
But I think 40k could work as a MMORPG and NOT an MMOFPS.... Yea there is alot of shooting in 40k, but most of the time your shooting to pindown/weaken your enemy so you can get closer and kill them off with your power weapons. Sub to me on YouTube @ http://www.youtube.com/user/JJJK29isGaming?feature=mhee |
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7/01/09 10:17:09 AM#64
40k would be great, but it needs to be done well.... it deserves to be done well.
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7/01/09 10:26:26 AM#65
Originally posted by Gidion
space marines were drawn among the best troops from the worlds the empire claimed/requonquered, and the rest drafted into the Imperial Guard. Those selected few were first genetically enhanced and then given the geneseed when proved worthy.
As a Space Marine you were not restricted to be a soldier,since your skills and qualifications could allow you to end up in the Apothecary (medic) ranks. As a soldier you could promote thru all the command line till becoming a Company Captain, even till belonging to the First Company and get access to the Mark IV power armors
when injuried to the point of death, any Space Marine is allowed to become a dreadnought, if his merits were considered worthy that honor and he has the will to resist the process.
All those subdivisions work exactly the same for the IG, and those naturally talented as psychic could be recruited into the Inquisition if they proved enough control over their powers that the value of their help outweigthed the risk of allowing them living.
everything Greek_Matt said is perfectly possible from any strict lore PoV...so please stfu, its obvious at this point that your just cluelessly discussing for the sake of it
edit: ok,maybe becoming a Space Marine when you are already IG isnt very cannonical per se, yet we dont know if this is not allowed or even forbidden. |
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7/01/09 10:28:35 AM#66
Originally posted by jjjk29
Off topic... But in the time when SWG took place there were no jedi... So it worked with the game..
But I think 40k could work as a MMORPG and NOT an MMOFPS.... Yea there is alot of shooting in 40k, but most of the time your shooting to pindown/weaken your enemy so you can get closer and kill them off with your power weapons.
Global Agenda (winner of MMORPG.com's E3 Editor's Choice Award) is an upcoming MMOFPS which incorporates the use of jump jets and melee combat in addition to just shooting. Seems like the perfect mechanics for a 40K MMO to me... And apologies to the 40K loremasters, I only have a vague idea of the storyline behind the game and I did not know of the strict origins of Space Marines. I stand corrected. But that's still no reason why they couldn't be a playable class... they do exist after all, and even though there might me "only 100,000 in existence" that's certainly enough leeway for the players on any particular server who want to play one to have the opportunity to do so. Despite how much it may burn your sensibilities, you can definitely bank on them being available in a commercial MMO game.
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Originally posted by Greek_Matt
Off topic... But in the time when SWG took place there were no jedi... So it worked with the game..
But I think 40k could work as a MMORPG and NOT an MMOFPS.... Yea there is alot of shooting in 40k, but most of the time your shooting to pindown/weaken your enemy so you can get closer and kill them off with your power weapons.
Global Agenda (winner of MMORPG.com's E3 Editor's Choice Award) is an upcoming MMOFPS which incorporates the use of jump jets and melee combat in addition to just shooting. Seems like the perfect mechanics for a 40K MMO to me... And apologies to the 40K loremasters, I only have a vague idea of the storyline behind the game and I did not know of the strict origins of Space Marines. I stand corrected. But that's still no reason why they couldn't be a playable class... they do exist after all, and even though there might me "only 100,000 in existence" that's certainly enough leeway for the players on any particular server who want to play one to have the opportunity to do so. Despite how much it may burn your sensibilities, you can definitely bank on them being available in a commercial MMO game.
You wernt really wrong. At all actually just an IG lvling would not really lead him to a Space Marine. Other than that you got it down. But I dont see why it cant be an RPG and not FPS. Think about it you can have you ranged attacks that you use as your running in towards your target, and your hardhitting melee attacks that follow once on your target. I dont like the FPS aspect then it feels like im playing COD or Halo. Its an MMO ppl want something different. Sub to me on YouTube @ http://www.youtube.com/user/JJJK29isGaming?feature=mhee |
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7/01/09 10:40:29 AM#68
Originally posted by jjjk29
please show me where that restriction is explicitly stated Chapter masters can recruit anyone they deem worthy into their 10th company as aspiring Space Marines.
It would be really easy to make that ingame...your IG regimient helped certain chapter in a mission. your skills as individual were noticed by one of the company captains, who after talking to his chapter master came to the conclusion you were worthy of making the access trials
voila, a very clear and distint RPG setting, that offers a "climb the ladder" experience and slowly introduces you to a class system |
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7/01/09 10:40:56 AM#69
For now I don't want to see or hear those two words "warhammer & MMO in the same phrase. In the land of Predators,the lion does not fear the jackals... |
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Originally posted by arcdevil
please show me where that restriction is explicitly stated Chapter masters can recruit anyone they deem worthy into their 10th company as aspiring Space Marines.
It would be really easy to make that ingame...your IG regimient helped certain chapter in a mission. your skills as individual were noticed by one of the company captains, who after talking to his chapter master came to the conclusion you were worthy of making the access trials
voila, a very clear and distint RPG setting, that offers a "climb the ladder" experience and slowly introduces you to a class system It could be something like jedi trails? Like all players of the Imperium spawn in a camp, where they all do their 'walk-through levels' where its shows them the basses of combat and gameplay. When leaving this camp it tells them about the sub-factions they can join like the Space Marines or IG. Then the player can go join one of those but has to lvl through the ranks until that play actually reaches the position of a Space Marine. It being an MMO they would put in somesort of ranking system like this even if there isnt one for actual Space Marines. Sub to me on YouTube @ http://www.youtube.com/user/JJJK29isGaming?feature=mhee |
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7/01/09 11:03:29 AM#71
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7/01/09 11:07:00 AM#72
Its not going to be a mmofps. They said so in the PC Gamer Article
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7/01/09 11:59:23 AM#73
Originally posted by jjjk29
I see what your talking about, but a big deal in MMO's is upgrading weapons and armor by questing/raid/loot blabla you know. Necrons and Tyranids cant take as much advantage of that as most other races can. Like a Space Marine can be geared like a scout in light armor, or Terminator armor sets. A tyranid could evolve I guess but how could you customise that? To begine with my idea is based on this game NOT being yet another WoW with loot obsesed players going around grinding some obscure rare mob for some rare loot. When you take the idea of loot out of the equation my idea makes more sence.
What i propose is that each race has its own unique way of advancing itself for example...
Necrons hardware and software ugrades earned based on kills and relative difaculty i.e. harder kills earn there requsit upgrade points plus a bonus based on what you are. Tyranids Biomorphs based on genetic points, based on your kills. Space Marines Honour points or something like that that is gained by completing mission\PvP objectives and kills [sepecially if the kills are gained while the odds are against you. Spend points on chaper relicks such as a guilded helmet with some pre herasy Tech like better optics or Thermal vision. Orks Well orks get bigger as they do well so make advancment based on bashing heads in return for an increase in bodymass which then entitles you to swipe better gear from the smaller ones. Tau\Imperial guard once again kills could be a way of earning credits which can be used to earn new gear.
Now these are rough ideas but my point is that with some imagination each race can be done and done in a way as to make them feel different. Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981 |
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7/01/09 12:34:14 PM#74
Originally posted by Khalathwyr
I wouldn't go that far. Look at DOW II. That changed it up for change sake when they already had a winning forumla with DOW. They should have added new missions, new maps and more of the armies. They didn't. Sure, some people like it, but some people like licorice and Jagermeister too. My point is DoW did well to bring the 40K world to "life" as far as representation. DoW II was a marked step away from the gist of 40K (full squads, armies, battling it out). If Vigil/Relic decides to take the DoW mentality/method they might have a winner as that's what made the IP popular in the first place. If they decide to get cutesy and create their own "vision"...well, I wouldn't hold my breath.
IDK DoW2 felt more like the tabletop then DoW did. I liked the cover system and the squads looked more like how they do on the tabletop instead of having as many SM as their are elder the numbers were right. Now I did but DoW1 or 2 because thats the style of RTS I like but as far as going with the TT DoW2 was better IMO. Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time. If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD |
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7/01/09 3:44:38 PM#75
I wonder if Sisters of Battle will show up at game launch. Space Marines are a given with the IP and, while the Sisters themselves are relatively unimportant, I really can't see a modern AAA MMO releasing gender locked 'classes' with no equivalent for the other gender. |
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7/01/09 4:26:28 PM#76
Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2. Game(s) I Am Currently Playing: GW2 (+LoL and BF3) |
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7/01/09 4:36:38 PM#77
Older Adults who survived the process weren't weaker they just had a very, very low survival rate when it came to enduring the gene modification trials for becoming a Space Marine. Also the process of recruitment varied from Chapter to Chapter. The selection process on a whole actually started during the young adult period of age which is usually 18 - early twenties. Yet even these young adults would face a high risk of death from the actual process of becoming a Space Marines let alone from the selection process of choosing people worthy enough to be allowed to undergo the process. The selection phase of candidates usually involved some sort of death games/trial where only those who survived the death games/trials were initiated to become a Space Marine. Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2. Game(s) I Am Currently Playing: GW2 (+LoL and BF3) |
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7/01/09 4:44:40 PM#78
The Sisters are just as important. They are tasked with hunting down rogue/unsanctioned psykers, doing purity checks on worlds for the taints of Chaos and seeking and destroying anyone/thing deemed a heretical threat to the Imperial Ecclesiarchy/Faith within the Empire. Those are pretty damn important roles. Admittedly there is maybe only 1 novel that has been devoted solely on The Sisters of Battle (Formerly known as the Sisters of Silence before and during the Horus Hersay.) called "Fire and Faith" aside from the few short stories here and there seen in other books. They are though represented in the Table Top as a army on their own. Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2. Game(s) I Am Currently Playing: GW2 (+LoL and BF3) |
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Impyriel
Novice Member
Joined: 9/28/04
Killer: 87% |
7/01/09 6:56:23 PM#79
wh40k.lexicanum.com/wiki/Main_Page
Just in case people didn't know, that's for anyone who's interested in learning some of the lore involved with 40k. I decided to drop this in since I noticed the Space Marine debate a page or so back. Like Gidion, I would highly disagree with a progression from classes to Space Marine.
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7/01/09 7:12:45 PM#80
I was a massive Warhammer 40K fan a few years back. I have a Space Marine army and a Tyranid army plus some (if I do say so myself) very nicely painted Eldar. I also have a number of Dark Eldar, Necrons and Sisters of Battle (gay.. I know :-D). I also have an old snowy table top scene for my Space Marine bunker behind the desk I'm typing from now :-D Oh and the box of Space Marines is behind me haha But yes... needless to say I would be wetting myself if this actually gets released. I was excited enough about WAR, even though I prefer 40K. The game wasn't a complete disappointment to me. There were some good points I felt, but a 40K game would be INCREDIBLE! MMOs played (In order of how much I've liked them): Star Wars Galaxies, World of Warcraft, Vanguard, City of Villains / Heroes, Guild Wars, Warhammer Online, Age of Conan, Tabula Rasa, Anarchy Online, Ryzom, Final Fantasy XI, Matrix Online, RF Online, Rappelz, Hero Online, Roma Victor |
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