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8/11/09 12:46:54 PM#41
I don't want another EQ and if that's what you want go play it then its still alive. Everything down the pipe has been fashioned after EQ with added features and twists. I want something completely new and genre changing. I want a game that took my breathe away the first time I logged in to EQ. However, I don't want another damn EQ clone and I am sick and tired of Elves, Orcs, and fucking humans in MMO's I play human every day and get enough stupidity surrounding me. How about some damn creativity with created races to submerse me into a virtual world. That's why the hell I play these games in the first place. It's a simple world for complicated people- Sonicbrew |
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8/11/09 1:27:55 PM#42
I didn't scroll through all 5+ pages of replies here, so I might be re-stating something someone else has said.. but from the first two or three pages, I got a sense of "We need a grouping game with a great community, some challenge, and some roleplayability." I can't say there's one game that has all those things today (and I would like to see one that does), but there are separate games that have each of them. Final Fantasy XI is a very group-central game. It's difficult to do anything but fish and craft without a party. The game centers on teamwork. When I played, I played with a great linkshell, so the community wasn't bad; but outside of linkshells, the community is more about min-maxing than anything else. Don't get me wrong, I've had some fun conversations with some of my pick-up groups, but for the most part, you have the min-maxing raider mentality at all levels. There is virtually no roleplaying going on (unless you count taru punting and happy-go-lucky Mithras as roleplaying). To some it up, FFXI has the grouping and the challenge, but it only has the community if you want it to. EQ2 has a great community that does roleplay, but leveling is closer to WoW, and can be done completely solo, although there are incentives to group (AA's). Grouping does happen, and often (I played on the RP server, Antonia Bayle), but it isn't required, and it doesn't happen everywhere; it is confined mainly to dungeons. It doesn't happen as often as classic EQ or Final Fantasy XI. But the community is there, and the grouping is halfway there. Honestly I think FFXI (and maybe FFXVI, depending on how that turns out) is the closest we're going to get to a classic EQ. The biggest area where FFXI fails compared to classic EQ is the community. And Square can't do much more than it already has to make the game community-friendly. It's up to the players to do that. "In Internet slang, a troll is someone who posts controversial, inflammatory, irrelevant or off-topic messages in an online community, such as an online discussion forum, chat room or blog, with the primary intent of provoking other users into an emotional or disciplinary response[1] or of otherwise disrupting normal on-topic discussion.[2]" (Wikipedia.org, 8-24-09) The best way to deal with trolls: |
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8/11/09 1:36:10 PM#43
Originally posted by altairzq
Hihg standards to have what we had in 1999? I mean the MMORPG genre. Now we just have MMOGs. And I agree with Riklii, the next EQ is WOW. Sad but true.
I like WOW a LOT more than EQ, and i played EQ starting from beta. It is horrible to camp for 6 hrs and get NOTHING. That is the worse playing experience for me. We got to kill the mob only like a few times. There is a reason why WOW is a lot more popular than EQ. It is more fun. You actually get to hack-n-slash in dungeons (which is what EQ is anyway .. hack-n-slash) .. then waiting in line. And it is not all or nothing. If you don't get the drop, you can still get badges to buy items.
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Kyleran
Elite Member
Joined: 9/13/06
A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf |
8/11/09 1:41:51 PM#44
I agree that it will all come around, enough casual style games crash and burn and some developer will decide to try something "different" and make a more challenging/difficult game.
"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar |
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TdogSkal
Apprentice Member
Joined: 5/11/06
Do not fear death, Death will come a knocking anytime it wants. |
8/11/09 1:53:16 PM#45
Originally posted by Torak
lol. These are the kind of players that ruined the genre for players like me and the OP and a ton of others in this thread. Why should I change my playstyle to adapt to the games? A game should be made for my playstyle not the other way around. So are you one of those people that follow every trend because that is what your told to do? You do not change your playstyle to fit the game, that is not how it should work. Btw I am playing EQ, I love it, its fun but it is over 10 years old and I want some new lore and models and zones. PERIOD. The old days will be back someday. Trends always go full circle. Sooner or Later |
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TdogSkal
Apprentice Member
Joined: 5/11/06
Do not fear death, Death will come a knocking anytime it wants. |
8/11/09 1:56:28 PM#46
Originally posted by Anubisan
I would play it, considering I am still playing EQ. I also still play Wolfenstein because it is a fun game and I will be playing the new one when it is released. Sooner or Later |
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8/11/09 2:06:26 PM#47
Originally posted by Nadril Speak for yourself,not 100s of 1000s who don't agree with you. Their are plenty of people who would still play the EQ1 type of mmorpg. You like easy mode then that's fine,just don't try to speak for everyone else. http://www.youtube.com/watch?v=OugSd7moMNE |
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jayheld90
Apprentice Member
Joined: 8/26/04
AMD Phenom II x4 840 Proc |
8/11/09 2:08:17 PM#48
Originally posted by heremypet play vanguard, its about as close as you are going to get..
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8/11/09 2:25:29 PM#49
Originally posted by TdogSkal
lol. These are the kind of players that ruined the genre for players like me and the OP and a ton of others in this thread. Why should I change my playstyle to adapt to the games? A game should be made for my playstyle not the other way around. So are you one of those people that follow every trend because that is what your told to do? You do not change your playstyle to fit the game, that is not how it should work. Btw I am playing EQ, I love it, its fun but it is over 10 years old and I want some new lore and models and zones. PERIOD. The old days will be back someday. Trends always go full circle.
If you want to be inflexible then stick to your standards. But this is one thing you must do if you do so. You can't bitch about it later. |
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Whipp555
Novice Member
Joined: 8/10/09
If you can just tell me your sort code and account number... |
8/11/09 2:27:11 PM#50
I loved EQ and without date rate it as the best game i played..however is a lot of rose tinted views of how it actually was.. EQ was fantastic 1999 and for awhile after but mostly because it was so new an original to players they didnt have the modern MMO mentality that most of us now take for granted.. I spent my initial days in EQ working out how exactly to play and working out just how big the world was the point where meeting someone of another race and class was a discovery..and adventure..and I just did things for fun..at that time I had no idea what.. epic loot was..what raids were..what camping was...what a grind is..I had no idea and it didnt matter if i was lvl 5 or lvl 10...the EQ world was designed initially as what im waiting for a fantasy world...it had cities many races and difficult to discover secrets and quests... but we changed....us...and so did the people developing content for us.. after a time MMo mentality almost treats these worlds as jobs..you expect x and y for the effort you put into them you expect to advance not go backwards for every precious minute you grace the developers with..you moan over paying them a measly 10 bucks a month when it costs you that to watch a single film in the cinema for 3 hours... EQ changed by the advernt of the velious expansion and beyond they werent adding cities really..and worlds but started just throwing out raid zones and clear defined and tested group areas streamlining it..to the point where you log on LFG:.grind xp..get a phat loot and log..and thats what you (us) expected ever since.. Wow is the evolution of the shit EQ became..the original EQ was made fun because we were just to niave to play it like we would today... |
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8/11/09 3:21:10 PM#51
One thing I don't miss about certain old-school games (or any game with this "feature") is standing around camping boss mobs sixteen hours a day for three weeks straight, then gambling on a 1% drop rate whenever you do manage to get a kill. I can deal with a huge level grind, I can deal with a quest line that's extremely difficult and frustrating, but good God almighty, camping is complete garbage.
There's no defending that crap. It's literally the same thing as watching paint dry, except watching paint dry is better because you won't miss a "pop" if you get up to grab a snack for five minutes.
I didn't play EQ, but I know very well that EQ has ginormous mega-camping, and I did play FFXI, which has the same thing (it might even be worse in FFXI).
Everything else about old-school is fine, except for that. Jesus Christ on a jetbike. Currently Playing: EVE Online |
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8/11/09 4:59:36 PM#52
EQ remains my favorite all-time game. If it wasn't being run by a company who skips on hiring responsible game administrators then I would go back in an instant. As it is, someone over at SOE is experiencing a severe case of want-to-be-me-itis. |
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8/11/09 5:30:24 PM#53
Originally posted by Nadril
People don't want the archaic parts of EQ that punished players like LONG TRAVEL TIMES, XP LOSS, etc. What people want is an MMO that has: FREEDOM & ADVENTURE.
A game where you don't say, "Okay, lets go do 5 quests and level up!" And instead you say, "LoL, okay let's go out and have an ADVENTURE!" having NO IDEA what is going to happen, but you find something- or something finds you! It's random, it's mysterious, it requires some running away from things going "AHHHHHH OMG RUN!!!!!!!!! THATS THE WRONG WAY!!!!!!!!!!!!!!!!!!" and theres risk involved "Don't try to fight it, you MIGHT die! RUN AWAY INSTEAD!!!!!!!!!"
The most idiotic thing about MMO developers in their lack of talent is the fact they force you to fight and kill EVERYTHING. In almost every movie, in every circumstance, in every good story- there are times that to win you don't beat the boss... you RUN LIKE HELL AWAY FROM IT!!!!!!!! You puzzle solve to defeat something you can't just PUNCH to death.
"HOW CAN I KILL A MAGICIAN WHO IS INVINCIBLE?! Oh wait... THE MIRRORS HURT HIM! DESTROY THE MIRRORS!" "OMG, A DRAGON! RUN RUN RUN RUN RUN RUN RUN *fire breathe* CRAWL!!!!!!!!!!!!!! CRAWL! CRAWL! CRAWL!!!!!!!!" "THE WALL IS CLOSING ON US!?!?! GET OUT BEFORE WE'RE CRUSHED! BUT WHICH WAY IS OUT?!?!"
I don't know how, I don't know why, but Everquest 1 promoted this. A huge mysterious world with a ton of fun things. You ran away all the time "TRAIN TO ZONE!!!!" you jumped off cliffs, fell into water, and ran around in circles trying to get the mobs further away from you. You ran and jumped as hard as you could to hit the zone line to get away. That was EXCITING! It was HILARIOUS! "Jumping is good! JUMPING IS GOOD!!!" You ran around exploring qeynos hills to find hidden mobs of skeletons, roaming bears, and wolves to fight. You zoned to the Karanas and explored more, finding farms and secret quests. You ran to other towns, created alts to dance around as a hobbit and fight goblins instead of gnolls. You explored Haunted Mansion's Outside Lawns, because the mobs were your level, but you could never go in unless the opportunity (a higher level playeR) arrived. The content you HAD was fun, but there was always "Going Inside" or "Making it past the front gate" or "That other place." which tempted you because it was so far away, and you weren't powerful enough yet. Fun for now, and knowledge of even MORE fun in the future. That's what made Everquest. It gave even more incentive to level higher, but made the current levels a blast. You got on boats to complete quests against giants on multiple islands, while being deathly afraid of sharks, because you accidentally fell off the boat into the MIDDLE OF THE OCEAN! Then 1 hour later you're in a desert eating crocodiles. |
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8/11/09 5:32:16 PM#54
The last thing I want is another EQ style MMO. I'm waiting for the first truly casual, adult oriented MMO to be released, along the lines of Free Realms, but not cutesy and no RMT or MT business models. Despite the potential of SW:TOR, I have a feeling I have a long wait ahead of me, but at least the wait is free. |
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RamenThief7
Novice Member
Joined: 5/13/09
Undefeatability lies within ourselves. Defeatability lies with the enemy. |
8/11/09 6:00:13 PM#55
Originally posted by heremypet FF XI might be the game you're looking for. Excellent and friendly community, hardcore group play, pve grinding is fun, the quests and storyline are classic Final Fantasy awesomeness, etc. Hopefully, FF XIV will be like that too... |
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8/11/09 6:06:13 PM#56
after doing something once of course it's going to get easier and easier if you knew this you wouldn't be complaining |
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patrikd23
Novice Member
Joined: 10/17/04
Everyone is entitled to their own opinion, but not their own facts. |
8/11/09 6:07:37 PM#57
Originally posted by heremypet
Read a book, and go out running. |
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8/11/09 6:13:11 PM#58
Originally posted by patrikd23
Read a book, and go out running. seriously he should consider losing those pounds he gained from playing EQ 24/7 cause that's what i took to level up |
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