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MMORPG.com Discussion Forums

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General Discussion 

The Pub at MMORPG.COM  » I'm making an MMO

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76 posts found
  tarkin1980

Novice Member

Joined: 7/14/07
Posts: 232

6/28/09 10:17:39 AM#61
Originally posted by Neosai
Originally posted by Cleffy
Originally posted by Neosai

Artists usually don't ask others what they want in a painting, it is art, so it is suppose to be the vision of the makers.


 

Commercial artists do.

 

What part of USUALLY don't you understand? lol

Edit: BTW I don't even consider Commercial Artist being artist.  They are basically art merchants that produce certain art on request.  No arts made for commercial is going to remain in history as being great piece of art work.

 

I guess the Sistine Chapel doesn't ring a bell to you.

  Josher

Novice Member

Joined: 7/25/03
Posts: 2808

6/28/09 10:41:10 AM#62
Originally posted by MMOnsterkill
Originally posted by Neosai

So, you unless you can magically make a full MMO appear, stay away from making one.

 

I'm not asking whether or not I should make an MMO. I am making one. What do you want in it?

Top notch animation.

  User Deleted
6/28/09 10:41:58 AM#63
Originally posted by MMOnsterkill

Our general philosophy right now is to:

1) have a lot of technical knowledge

2) ask what people want and make false promises for early sales

3) be enthusiastic about cinematic trailers rather than in game footage

4) talk about how cool it is.

So what do you guys want in the mmo?

 

So, if you haven't figured out he is trolling by now....

 

 

  User Deleted
6/28/09 10:54:31 AM#64

Sheesh ppl that guy was just screwing round with you . Funny that some of you even answer to that ina serious way .

 


 

  Ihmotepp

Spotlight Poster

Joined: 10/28/08
Posts: 14557

6/28/09 11:16:03 AM#65
Originally posted by LynxJSA
Originally posted by MMOnsterkill

Our general philosophy right now is to:

1) have a lot of technical knowledge

2) ask what people want and make false promises for early sales

3) be enthusiastic about cinematic trailers rather than in game footage

4) talk about how cool it is.

So what do you guys want in the mmo?

 

So, if you haven't figured out he is trolling by now....

 

 

 

Seems like a professional dev going by recent releases.

  MMOnsterkill

Spotlight Poster

Joined: 2/15/09
Posts: 28

 
6/28/09 4:26:39 PM#66

anything else?

  User Deleted
6/28/09 4:28:09 PM#67
Originally posted by Ihmotepp
Originally posted by LynxJSA
Originally posted by MMOnsterkill

Our general philosophy right now is to:

1) have a lot of technical knowledge

2) ask what people want and make false promises for early sales

3) be enthusiastic about cinematic trailers rather than in game footage

4) talk about how cool it is.

So what do you guys want in the mmo?

 

So, if you haven't figured out he is trolling by now....

 

 

 

Seems like a professional dev going by recent releases.

 

LOL! 

  Sinjai

Novice Member

Joined: 7/03/05
Posts: 7

6/29/09 9:27:50 PM#68
Originally posted by Neosai

The moment you ask what others wants in it.  It already is heading down a path of self destruction.

Artists usually don't ask others what they want in a painting, it is art, so it is suppose to be the vision of the makers.

Asking what people want in it basically will make it turn out to be a mess or become basically what the current MMORPG industry is doing.

What you really want to ask is to ask yourself what would I find fun, and would others find it fun?  How would I go about making it fun, and why it would be fun and not just interesting.


 

Great post.

  Sinjai

Novice Member

Joined: 7/03/05
Posts: 7

6/29/09 10:10:49 PM#69

1. I want to be able to affect the environment; building dams, re-routing rivers, farming land, weather (weather should be something uber powerful)
2. I want a political system that centers around a kingdom in which players can rise to be mayors of a village, a duke or even King or Queen.
3. RvR that really means something, in which you defend the outer territories of your kingdom.
4. Merchant class system that make a person rich or poor.
5. Not too many races to select from: High Elf, Wood Elf, Half-Elf, Human, Ogre, Gnomes, Dwarves and Trolls (EQ1ish)
6. Only one server, zones are ok.
7. A world so gigantic it will take you real years to circle it.
8. Altered planes of existence where it will take a coven of the most powerful wizards to create doorways.
 

These are things just to start :)

  Ripclaw

Advanced Member

Joined: 1/16/04
Posts: 189

6/30/09 1:44:28 AM#70

Here's 10 things off the top of my head I want to see in a new MMO. Would be great if you could put any of them into your MMO.

1. Loads of veriaty. Including multipule leveling areas so that when I level up a new character, I don't have to do the same starting area every time. Kind of like how the starting areas in WoW are, but even more variety then that. The more I don't feel like I'm doing the same thing over and over again, the better.

2. Lots of quests or atleast quests with lots of variety to them. Not just the same old, kill this many of this monster and/or go collect this many of this thing all the damn time. The less you can make feel like I'm just grinding, the better as well.

3. Loads of diverse land scapes and mobs. Loaded with lots of stuff never seen in an MMO before. And emersion. I want to feel like I am in another world as much as possable. Cool areas I want to go, see, level up at, and maybe even control land at. Awesome monsters and creatures I've never seen before or atleast look very diffrent then creatures from other MMOs.

4. An ever changing global weather system, complete with diffrent seasons and all. And have the weather effect the game play in some way. Example, when it rains in the swamps, certain monsters come out that aren't normally there when it doesn't rain. Have things like fluds, tornadoes, snow storms, and such, or whatever your world is like.

5. A nice variety in playable characters. Both races and classes. And the less alike they are from one another, the better. I also want my characters to start out with a nice amount of fun skills and all of the skills I earn threw my character's life span to be as usful and fun to use as possable.

6. Challenging. Don't be afraid to make parts of the game difficult. People want a good challenge now and then, especially gamers. Ones of the biggest mistakes Blizzard has made with World of Warcraft is making their hardest instances easy now. 

7. Make each of your classes feel useful and important in their groups, especially durring raid, instances or whatever major grouping events your game will have.

8. Castle building, land control, and guild Vs. guild combat. I miss this allot, Shadowbane was all about this kind of game play and it was AWESOME. But few MMO's these days have any guild vs. guild combat or even castle, town, or base building, or any type of land control fighting. Would be great to see it make a come back. Runes of Magic is planning to do something like it in the future, but so far from what I can tell, it will be very restricted feeling.

9. Armor and weapons. Should be a fare amount of different types and all of it should look cool. But make sure the gear with the best stats in the game looks the best. If there's anything I hate it's getting a sweet looking weapon mid level and a stupid looking one at max level. Being able to, in some way, design your own gear would be sweet also. Off the top of my head would be cool if you could put your gear together with already premade parts to make them look how ever you want in that way. Kind of like how you can put together your own guns in some shooter games, like adding a sniper scope or a grenade launcher.

10. Mounts, if you have them in your game, I think it would be sweet to have nearly every large or or a certain size mobs able to become mounts. Like you have to go out, capture and tame them, or something like that.

I'll add more if I think of any later.

 

  Lord_Ixigan

Novice Member

Joined: 3/23/08
Posts: 559

"Shut the face hole! I am preparing to say things!"

6/30/09 2:03:44 AM#71

protip: he's trolling

 

have a good day.

  SEANMCAD

Spotlight Poster

Joined: 3/22/09
Posts: 2619

6/30/09 12:53:30 PM#72

honestly, people who get into acts of creativity by asking the community "what do you want" might not be very creative people and most likely will not enjoy the actual process of creativity.

They may, however, make a good amount of soulless money

does your game have rainbow sprinkles and magic ponies!?

  BadSpock

Hard Core Member

Joined: 8/21/04
Posts: 5093

Logic be damned!

6/30/09 1:37:16 PM#73
Originally posted by natuxatu

Okay this is what I want:

Make an MMO where you do quests to get skills as oppose to leveling up to get skills. Don't have leveling up. Instead have a character develop through quests and exploration. Then I'd totally play your game.


 

Agreed.

No levels, no "skill ups" but instead advancement through content, not content for the sake of advancement.

 

"You'll find a great many of the truths we cling to depend greatly upon our point of view."

  Ripclaw

Advanced Member

Joined: 1/16/04
Posts: 189

7/01/09 2:38:22 AM#74
Originally posted by heerobya
Originally posted by natuxatu

Okay this is what I want:

Make an MMO where you do quests to get skills as oppose to leveling up to get skills. Don't have leveling up. Instead have a character develop through quests and exploration. Then I'd totally play your game.


 

Agreed.

No levels, no "skill ups" but instead advancement through content, not content for the sake of advancement.

 

LOL, I love it. Been thinking of ideas to make advancing your character more unique and fun in MMO's, other then grinding, and this idea is just great. Would totally play an MMO like this.

  einexile

Novice Member

Joined: 11/20/05
Posts: 197

Meet people from all over the world... then kill them.

7/01/09 3:03:56 AM#75

I've always been a big fan of your threads. Can I beta test? I have lots of really good ideas. I am pretty busy though because I'm also making an MMO, so shoot me an email.

einexile the meek
Vacuos, Winterlong, Vaciante, Eicosapenta
Atlantean, Tyranny, Malton

  Gargadon33

Novice Member

Joined: 6/30/09
Posts: 2

7/01/09 6:32:21 AM#76

Ability to level via crafting- You´ve made an axe? Ok here´s 50XP

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