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News Discussion  » Star Wars: The Old Republic: Twelve Possible Classes

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95 posts found
  Stradden

Managing Editor

Joined: 7/08/05
Posts: 6729

 
6/23/09 1:33:20 PM#1

MMORPG.com's Michael Bitton writes this week's list with a rundown of twelve different classes that could be included in BioWare's upcoming MMORPG, Star Wars: the Old Republic.

The hype-level for Star Wars: The Old Republic is through the roof and some might consider this curious. After all, according to an article on Kotaku, our most accurate timeframe for a release is "less than a decade," but that hasn't stopped skeptics and fans alike from speculating wildly about the game.

Of course, one of the most contentious issues is that of the classes to be featured in The Old Republic. The developers at BioWare have stated that they want fans of Star Wars at every level to be able to recognize and much more importantly, identify, with the available classes in the game. Indeed, the most recent class unveilings have easily recognizable analogues to characters from the films, and BioWare hasn't been shy about the fact these analogues played an important role in determining the implementation of the game's classes. The problem then, is this: there are five classes left to officially reveal (we know Jedi and Sith are coming, come on) but there aren't many "classes" in the films that would make sense while also filling out important roles in gameplay. This isn't to say that BioWare will only stick to the films for their class choices, I do definitely think they will both pull from their own previous Star Wars games, other existing Star Wars games, and of course the Expanded Universe. But there is a definite sense they are going for the "iconic" classes where possible.

Read Twelve Possible Classes

Cheers,
Jon Wood
Managing Editor
MMORPG.com

  StrikeFear

Novice Member

Joined: 7/07/06
Posts: 14

6/23/09 1:50:48 PM#2

Are you kidding me?
Is this article REALLY just somebody's speculation about what classes be in the final game?
Seriously?

You sent me an email notification for this crap?
OMG what a waste of 25 seconds!
Stupid MMORPG.com...

  Narshe

Novice Member

Joined: 10/19/07
Posts: 562

Somehow I knew in hell there would be mushrooms.

6/23/09 2:07:23 PM#3

It's nice to speculate, but I think he's waaaaay off, and clearly hasn't been following statements from Bioware. Crime Lord? Politician? Really? Why would they have a seperate Pilot class when they could give ships to Jedi, BHs, Smugglers, etc? They've already stated there won't be a dedicated healer class, that means no 'medic'. Gah.. pay attention!

Waiting for Fallen Earth, World of Darkness, Old Republic, FFXIV

  Praxus1874

Novice Member

Joined: 5/21/09
Posts: 151

6/23/09 2:36:44 PM#4

I'm afraid I have to agree that the speculation behind this thread is even more baseless than a lot of the "OMG This game will FAIL" posts that spam the TOR boards.  The fact that it's an article only makes it worse.

Prax 

  User Deleted
6/23/09 2:44:47 PM#5

Heh, I got pulled in by the title, thinking some sort of announcement had been made about expanding the number of classes to 12.  *sigh*

  streea

Novice Member

Joined: 8/04/06
Posts: 664

6/23/09 2:53:55 PM#6
Originally posted by sudsboy

Heh, I got pulled in by the title, thinking some sort of announcement had been made about expanding the number of classes to 12.  *sigh*


 

Same here. Was very disappointed by what was actually waiting for me...

  Deewe

Advanced Member

Joined: 5/02/08
Posts: 1728

6/23/09 2:54:59 PM#7

Ahem....

not only Bioware stated there will be only 8 classes but this article is far far away from all infos, interviews, guesses and even leaks!

 

First don't expect any pure healing classes. If you played Kotor, know Bioware a bit you would understand it.

 

Also the #7-9-10-11 are only different Sith/Jedi classes than can be fully filled with talent trees or subclasses.

 

The #2 Pilot would be a total failure as if there is space content it has to be available for all characters.

 

The #4 is also a big miss as there won't be any non combat class in SWTOR and regarding all classes will mostly have droid available as companions there is no need to make a Droid Handler profession.

 

And finally the slicer has been filled in by the Smuggler.

 

So out of 12 possible classes that leave us 6.... better luck next time.

 

 

  Consensus

Hard Core Member

Joined: 3/22/07
Posts: 1832

R.I.P Darkfall

6/23/09 2:58:46 PM#8

Please no pet classes or healer classes CRINGE. If there are healer classes that basically means I cant enjoy PvP and if there are pet classes then theres blatently not going to be any skill in pvp but anyway back to speculating. some of the suggestions are obvious and pretty definate since from kotor, others are bizare. here is my speculation

http://swtor.com/info/holonet/classes  notice the layout with first class on either side is heavy armoured/tank

-republic tank trooper                  |||||                      bounty hunter tank empire -

-republic rogue/sneaky smuggler     ||||        sith assassin/HK droid  rogue/sneaky empire-

-republic ranged DPS/mage (aka jedi consular)    |||||    (aka sith lord) mage/ranged DPS empire-

-republic mele DPS (aka jedi guardian)           |||||               (aka sith maruader) mele DPS empire-

 

I hope its more mixed up than this but seems like they are taking a very WAR approach with classes to me.

 

 

  teuchy

Novice Member

Joined: 11/05/08
Posts: 35

mmmm Llamas....

6/23/09 2:58:55 PM#9

Although I haven't kept up-to-date on all of the announcements, I think there's definitely scope for some kind of droid class - either with droids (of varying types?) as a playable character (as in KOTOR 1 and 2) or as a "pet" class for specified character classes.

Slainte Mhath!

  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4052

6/23/09 3:05:22 PM#10

Just an idea, but if you're going to disagree with my picks you might want to suggest some alternatives yourself. Let's make this fun for both parties. You get to beat on me, and I get to learn how stupid I was for not thinking of the class suggestions you all come up with.

I'm not saying this to be snide, I'm genuinely curious to know what ideas you all have for classes as well.

P.S. This response isn't directed towards anyone in particular, I'm just tossing it out there.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  toord

Novice Member

Joined: 10/30/08
Posts: 139

6/23/09 3:23:51 PM#11

Come on Stradden,

I don't want to shoot the messenger here, BUT, a little more editorial discretion won't hurt this site's cred'. This is beyond speculation, this is almost fan fiction. Absolutely baseless and more of a MMO masturbation than anything else.

 

Peace.

  Deewe

Advanced Member

Joined: 5/02/08
Posts: 1728

6/23/09 3:27:26 PM#12

Sorry Mike didn't want to sound rude. The title was misleading you know...

So far we have:

  • Republic:
    • Jedi
    • Smuggler
    • Trooper
  • Empire
    • Sith
    • Bounty Hunter

 

As the Empire doesn't has a "scoundrel" type class yet it would be one of the slots. Some kind of spy/scoundrel type

 

For the last slot in each faction I see 2 paths:

  • Non playable Droids =>  The last Republic class could be some kind of Politician.
  • Playable Droids => 1 class on each faction will be a droid one

 

 

  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4052

6/23/09 3:36:46 PM#13
Originally posted by Deewe

Sorry Mike didn't want to sound rude. The title was misleading you know...

So far we have:

  • Republic:
    • Jedi
    • Smuggler
    • Trooper
  • Empire
    • Sith
    • Bounty Hunter

 

As the Empire doesn't has a "scoundrel" type class yet it would be one of the slots. Some kind of spy/scoundrel type

 

For the last slot in each faction I see 2 paths:

  • Non playable Droids =>  The last Republic class could be some kind of Politician.
  • Playable Droids => 1 class on each faction will be a droid one

 

 

 

No offense, did you read the article? :P Highlighted in red what I'm referring to.

No apology necessary, by the way. Being negative is fine, but I DID cover those in the piece. :)

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  DigitalDvinn

Advanced Member

Joined: 9/02/04
Posts: 340

6/23/09 3:41:41 PM#14
Originally posted by MikeB

Just an idea, but if you're going to disagree with my picks you might want to suggest some alternatives yourself. Let's make this fun for both parties. You get to beat on me, and I get to learn how stupid I was for not thinking of the class suggestions you all come up with.

I'm not saying this to be snide, I'm genuinely curious to know what ideas you all have for classes as well.

P.S. This response isn't directed towards anyone in particular, I'm just tossing it out there.


 

In my opinion, atleast I hope so, all of the Jedi/Sith "advanced" classes will be apart of how your character progresses story-line wise and how you've spent your tree points (ala KOTOR).  As one of the above posters tried to mock you for suggesting they would have a Politician class, I personally love the idea.  Politicans will just have better support from their group and as you have stated, perhaps being able to have more companions, such as bodyguards.  The other class that has a good chance is Slicer.  If anyone is familiar with MUDs and and the SWR code-base they would know that Slicers (and Politicians) are a very popular choice in those games.  Slicers can behave like hackers, but have superior power when it comes to converting droids to do their bidding.  

And MikeB, don't let the community here get under your skin.  Nothing is wrong with having a fun thread of speculation about a game the community is dying to play.

Hardcore modes or permanent death makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs.

  Lord_Vayde

Novice Member

Joined: 1/23/04
Posts: 78

6/23/09 3:44:27 PM#15
Originally posted by Vyre

And MikeB, don't let the community here scare you away.  Nothing is wrong with having a fun thread of speculation about a game the community is dying to play.

 

I believe what people are a bit peeved about is that this isn't just a "fun thread", its being misrepresented as gaming news. Were it not posted as a news item, I certainly wouldn't care, but as it stands I just don't see the relevance.

  shava

Advanced Member

Joined: 3/09/05
Posts: 181

6/23/09 3:44:59 PM#16

I like what that previous poster said, with the droid conditionals.

Really, the reason people are being harsh is it feels like you haven't played KOTOR since it came out, nor read the sw:tor newsfeed.  And yeah, I came to the site all excited that there might be news out of bioware and was disappointed also...

 

Yrs,

Shava

  DigitalDvinn

Advanced Member

Joined: 9/02/04
Posts: 340

6/23/09 3:47:57 PM#17
Originally posted by Lord_Vayde
Originally posted by Vyre

And MikeB, don't let the community here scare you away.  Nothing is wrong with having a fun thread of speculation about a game the community is dying to play.

 

I believe what people are a bit peeved about is that this isn't just a "fun thread", its being misrepresented as gaming news. Were it not posted as a news item, I certainly wouldn't care, but as it stands I just don't see the relevance.


 

I can understand that, but being around this site so long I've gotten used to the "gaming news" section being more like "editorial posts and gaming news".  :)

Hardcore modes or permanent death makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs.

  fansede

Advanced Member

Joined: 6/23/03
Posts: 956

Pain is fear leaving the body..

6/23/09 3:49:13 PM#18

 These are all viable options. I am sad to admit this but I have not played KOTOR.  How did the game handle character health? Did health regenerate over time? Was there medical tools at your disposal? Force powers?

We know the game will emphasize heroics (one vs. many), but will it also offer many vs. one ( traditional MMO Boss fights). This is where healers are heavily desired.

All this speculation on my part can easily be answered if I knew what you know in regards to KOTOR.  

If there is no real answer. (You rested after fights to regain health), then I suspect a MMO of this type will need some mechanism for big combat challanges.

My 2 cents was originally the droid angle. Namely because we know they performed medical services out of combat and a variety of other functions in the Star Wars world.

I am also inclined to think the Political Pet class thing will work too. We already know there are companions players get,  I suspect a politician with a laser gun and guards will work too as a crime lord . 

  User Deleted
6/23/09 3:53:12 PM#19

I really think people will be in for a rude awakening when SWToR comes out and they hopes that it will fit in the old mold for how you play fails to work anymore. From the looks of what has been shown so far with the smuggle, trooper, and bounty hunter we have seen ideas that are for lack of a better word all ranged based. A range based tank, a ranged based dps, and a range based stealthy/ lotro burg like class. 

The cookie cutter isn't going to work here, I am sure jedi and sith will pretty much be one class with three ways to play it. Combat orientated, balanced, and force orientated. Also yes I agree whoever at mmorpg.com let this guy write this and didn't slap his hand and say bad bad bad should be shot. It would have been smarter to find readers near biowares austin lab and get him an interveiw in there. 

Reading this artical felt more like reading another I miss SWG post than an actuall report.

  aleos

Novice Member

Joined: 1/02/07
Posts: 1676

I will rip your world apart.

6/23/09 3:54:18 PM#20
Originally posted by Deewe

Sorry Mike didn't want to sound rude. The title was misleading you know...

So far we have:

  • Republic:
    • Jedi
    • Smuggler
    • Trooper
  • Empire
    • Sith
    • Bounty Hunter

 

As the Empire doesn't has a "scoundrel" type class yet it would be one of the slots. Some kind of spy/scoundrel type

 

For the last slot in each faction I see 2 paths:

  • Non playable Droids =>  The last Republic class could be some kind of Politician.
  • Playable Droids => 1 class on each faction will be a droid one

 

 


 

There is no "empire"

Ten people who speak make more noise than ten thousand who are silent.

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