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Much of it, on the onset, has to do with its newness. But there is quite a bit more depth of character interactivity from the onset, which is a plus.
The 2 biggest downsides, from the onset to me, is that there are limited character development directions (classes) and quest items do not have their own seperate storage location in my bag, so I find myself with limited carrying capability sooner than I'd like. |
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6/20/09 10:52:10 AM#2
Expanding your bag is relatively inexpensive. Buying the first upgrade (cube expansion... odd name) doesn't cost much and gives plenty more room. Since the return cooldown is only about 20 minutes, it's usually very easy to bang out a few quests real quick and recall right back to unload what you have. Speaking of unloading items, 'Sell Misc Loot' is a very convenient button. :) |
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6/20/09 10:58:36 AM#3
Originally posted by Cik_Asalin
In what ways? I have leveled a char to around 5 (so it is still early) but so far, everything is very very wow like, except the graphics. |
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6/20/09 11:38:43 AM#4
well movement in combat gives you some small bonuses. And the skill chains are pretty nice. both of those are different than wow (they aren't new in general as other games have had those). I quite like the combat so far, it's fairly well done. |
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Originally posted by nariusseldon
In what ways? I have leveled a char to around 5 (so it is still early) but so far, everything is very very wow like, except the graphics.
More than than. I played WoW a few years ago up to 60 over 6months and enjoyed it. But Aion has more new tools and features to add to the mmorpg experience. |
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6/20/09 1:46:01 PM#6
Originally posted by Cik_Asalin
More than than. I played WoW a few years ago up to 60 over 6months and enjoyed it. But Aion has more new tools and features to add to the mmorpg experience.
Such as? Don't get me wrong, Aion looks pretty good, but doesn't appear to be a huge departure from anything else so far. Given my very limited experience, it doesn't do a lot that other games don't also do at similar levels, and it seems fairly light on depth (some would call it "dumbed-down"). But again, my experience is limited, so beyond the newness factor, what are the new tools and features that add to the experience? Especially at higher levels? Define the depth of character interactivity you've found, if possible. Hell hath no fury like an MMORPG player scorned. |
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6/20/09 4:27:26 PM#7
can you rifine your generalization of your original post ? Which Western Mmos ? and why would you try play one continent against the other , since all of the game involved are of the same genre ? Why can't Aion be better then any Asian mmo's ? I would really love to read all the reason the generalization is based on.... |
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6/20/09 5:00:46 PM#8
I like the eastern style games. They put some kind of passion inside them, which is missing in the western games. The Online AION Community |
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6/20/09 5:03:26 PM#9
Originally posted by injurer Pasion in what ? Character design ? If that is the case , that is great, if only my character was how I prgressed in a game... Seriously ,, lets get some refined statements. |
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6/20/09 5:06:18 PM#10
I don't see any real innovation here with regards to the player's level of interactivity. Where are the games like Spellborn and Hellgate that allow a player's actual skill to have some value.
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6/20/09 5:07:03 PM#11
Originally posted by injurer
I agree. While some things in the style are a bit quirky i find it somehow refreshing. And eastern art although i guess for lack of a better term could be considered "cartoony" i like it much better than the "cartoony" art style of WOW and War. I think GW has some very good art and it is what first caught my eye about Aion. |
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6/20/09 5:29:36 PM#12
Yeah, I m not a big Western fan either, I prefer Eastern stuff, for example, I've always prefer Anime stuff like DBZ, Samurai X and Saint Seiya, instead of western Cartoons, like X-men, Underdog, although I watch those too, I still prefer the Anime ones, it relates to the topic because is the same issue, I prefer Asians Games instead of western, I like to play Metal Gear Solid, Devil May Cry, Street Fighter, Zelda, Mario more than Grand Theft Auto, Halo or other western games. Lets be honest, in the Game subject Asians are 1 step ahead than Westerns, although not by much because we have seen some great games by western companys such as Counter-Strike, Half- Life, Quake, Doom, but Asian still have some classics such as Zelda, Mario and Metal Gear Solid. I know none of those games are MMOs but if you are smart you will relate it with the thread. |
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6/20/09 5:39:09 PM#13
Originally posted by Haiken
Looks are somewhat in the eye of the beholder - pretty subjective really. But that doesn't answer the questions. The OP talks about higher levels of character interactivity. In what way? That should be quantifiable by enumerating interactive skills and abilities as justification, not just a "feeling". The same thing applies when talking about having "more new tools and features" that add to the MMORPG experience. Character flight, got it. Ok, what are the other things? That is something that should also be able to be listed. In this, I'm genuinely curious, not bashing a game I've barely tried. But if someone is going to make claims, they should be backed up by something other than "because I said so", or just a feeling. It makes a stronger statement, and not one that just looks like the musings of a fanboi in love. Hell hath no fury like an MMORPG player scorned. |
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6/20/09 5:43:01 PM#14
Face it, theres NOTHING new in Aion. (well wings maybe :) )
Char develpment is centert around 8 classes, you get your basic "I wana do more criticals" and "I wana have more health" You can do lots of grinding or lots of silly quest to level up. Sofar its bin nothing but fun for me, no other out of asia comming mmo has given me that. to add some negatives, No housing ..umm... no... "let me think"... ah.. Silly sound effects from char evey two sec in combat(each skill) ya..wo..whiha..swoosh..whihama..
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6/20/09 5:44:45 PM#15
your gona have more bang for your buck in rune of magic yes graphic are simpler but aion made same mistake as aoc and war too mutch eye candy and not mutch in game its wow with nice look tanks but no ty ill stick to RUNE OF MAGIC hope guild wars 2 will be better then aion or aion got insane pvp event
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6/20/09 5:57:26 PM#16
Originally posted by Rohn
Looks are somewhat in the eye of the beholder - pretty subjective really. But that doesn't answer the questions. The OP talks about higher levels of character interactivity. In what way? That should be quantifiable by enumerating interactive skills and abilities as justification, not just a "feeling". The same thing applies when talking about having "more new tools and features" that add to the MMORPG experience. Character flight, got it. Ok, what are the other things? That is something that should also be able to be listed. In this, I'm genuinely curious, not bashing a game I've barely tried. But if someone is going to make claims, they should be backed up by something other than "because I said so", or just a feeling. It makes a stronger statement, and not one that just looks like the musings of a fanboi in love. Yeah, to be honest I don't see any innovative stuff in Aion, other then the flight system and even that have been done before but in a different way, but then again we have seen MMO's with new features and they fail because of these new features, because people don't like changes, I think it has been said before in this forums that Aion is not an innovative game, yet it isn't another Asian Grinding MMO as far i am concern. |
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6/20/09 6:14:02 PM#17
Originally posted by Haiken Yeah, to be honest I don't see any innovative stuff in Aion, other then the flight system and even that have been done before but in a different way, but then again we have seen MMO's with new features and they fail because of these new features, because people don't like changes, I think it has been said before in this forums that Aion is not an innovative game, yet it isn't another Asian Grinding MMO as far i am concern.
My experience is really limited, but I agree with you - so far, there really isn't much that I've seen in the game that I would say is innovative. To be honest, I'm not sure that it really NEEDS to be innovative to succeed and be a very enjoyable game, as long as the elements it incorporates are well done and fun. But the OP appeared to be alluding to major changes or innovations in Aion that made it much better than competing games, and was really just wondering what those were. So far, it's pretty much a standard theme-park MMO, and one that is fairly well done. Hell hath no fury like an MMORPG player scorned. |
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6/20/09 6:17:29 PM#18
If this is indeed the case...and I'm not saying it is....what do we do about it? We can't just sit here and allow this to happen can we? Viva revolution! I'm just saying......... It's better to lurk in forums and be thought a fool...than to endlessly "Quote" and remove all doubts. |
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6/20/09 6:18:44 PM#19
Originally posted by lttexxan
I thought you were busy streaking.... Hell hath no fury like an MMORPG player scorned. |
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6/20/09 6:30:55 PM#20
Originally posted by Cik_Asalin
What tools has it added? Flight was done by perfect world and shadowbane. I like the game and I still dont see what its bringing to the table thats new please can you explain? |
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