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6/21/09 8:56:31 AM#21
Originally posted by Gabby-air
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Shannia
Novice Member
Joined: 11/06/05
"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen |
6/21/09 9:05:31 AM#22
Originally posted by Shard101
We in the west have seen NOTHING yet. First, SOE opened exchange servers. Now, some of their games are going item mall and future SoE will have have item mall of some form or another. Turbine is introducing F2P and item mall to DDO this summer. If that is successful, you will see item mall in LOTRO as well. Two to three years from now, the majority of western MMORPGs will have item mall. Ever been to a F2P WoW private server? Blizzard even has item mall code in their game. I believe that the days of the pure P2P games are nearly over as the F2P games in the east are proving king interms of revenue for their companies and for SoE. Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is: http://en.wikipedia.org/wiki/Vaporware "Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product." |
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6/21/09 9:14:40 AM#23
Yes and erm No. Yes because you are guided into having to purchase from the item mall to continue playing (for gear and locked zones) and if pvp for that as players who have item mall gear have an easy time against players who dont. No because you can play for free for so long (untill you get bored) and can also download for free too. I myself still prefer and play the monthly subscriptional based games. |
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6/21/09 9:31:46 AM#24
The general misconception that is often doen is, that you need to use the item mall, if you wan't to play the game. That's far from true, if you don't want to do PvP. I've played Rappelz for a year, without spending a single cent in the item mall. It's absolutely no problem to do so, if you only play it for the PvE-part. Atm I'm playing RoM, without spending a single cent in the item mall, and it's also absolutely no problem to do all of the PvE-content. PvP however is something totally different in those item-mall based F2P-MMOs. If I wan't to do PvPin RoM, then a full set of PvP-gear is easily exceeding the amount of money, that I'm paying for a full year subscription of EvE Online or WoW. --- So in general I've no problem with F2P-MMOs and item-malls, aslong as I don't want to do PvP. For leveled PvP-MMOs, there's only one approach: P2P with a monthly subscription. It's that easy. |
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6/21/09 10:22:23 AM#25
Originally posted by Bastioni
Oh, would like to know too. No levels would be cool.
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6/21/09 10:33:18 AM#26
Originally posted by LynxJSA
There's such an amazing level of blind hatred for item malls - most of it based off complete misinformation - among the forumgoing subset of the MMO community. Heaven forbid you try one, have fun for 5 or 6 months and go on to the next one.... just like you would do with any other MMO,,,, but for free.
The problems I've seen with most Item Mall MMOs is two-fold: My first issue with the shallow content aside, I agree with the comment that they can be played without an Item Mall if you're only PvE'ing. But for PvP... go to one with a monthly sub where all gear is available in-game and not determined by the limit on someone's credit card (figuratively speaking).
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6/21/09 10:39:36 AM#27
Originally posted by LynxJSA
Not saying you're incorrect in the first two statements (because I don't have proof to say otherwise)... However, I always kinda chuckle when people cite "studies" and "statistics" to prove someone else wrong without actually providing links to those studies and statistics themselves. |
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6/21/09 2:18:39 PM#28
To Lynx, well "WSIMike" pretty much summed up what i was gonna say, gamers are usually competitive- they want to be the best. And about the statistics part well link to resource(ironic you talk about statistics without a resource then ask me for mine o.O}?and about free games not having good support, ive tried every single worth mentioning free game and my experience wasnt great and again yes some of the companies were really good but not all. |
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6/21/09 2:23:06 PM#29
I don't see how I could be tired of them since I never play them. |
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6/21/09 6:41:09 PM#30
Originally posted by LynxJSA
There's such an amazing level of blind hatred for item malls - most of it based off complete misinformation - among the forumgoing subset of the MMO community. Heaven forbid you try one, have fun for 5 or 6 months and go on to the next one.... just like you would do with any other MMO,,,, but for free.
Perhaps some people are actually informed and still dislike item malls. It seems your entire argument for them is all the people that dislike item malls just dont' understand how great they are. If 70% of people on this forum don't like them, perhpaps you should consider that it's possible some of those people actually understand how item malls work, and still don't like them?
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6/22/09 3:55:22 AM#31
Clearly if we don’t agree with you about RMT games (lets call a horse a horse not F2P), it must be because we don’t understand them. I played ‘Perfect World’, I have looked into the item shops of about 5 other top rated RMT games and I still think RMT is appalling. You will find in life that the reason people disagree with you is not always a lack of understanding on their part. <rolls eyes> |
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6/22/09 4:12:13 AM#32
Surely it can only be judged on a game by game basis? I mean, I wouldn't compare Perfect Worlds item shop to Free Realms item shop, as the games are completely different. Seems to me that the real complaint isn't the item shop or the nature of micro transaction purchases, but that the shops in general unbalance the game.
If we look at all the top free to play MMOs they are heavily skewed towards PvP, if you took PvP out of the equation, then does it matter what is sold in the shop? Assuming you can do all the content without the shop items, who cares if John Doe over there buys something from the shop? It doesn't directly impact on your enjoyment or ability to do the PvE content. Now, with PvP this is obviously totally different, but we all know that in PvP players will do anything to win, that competitive nature is the sole reason items are in the shop, they know people will buy them to win. So the flaw is humanity not the game, it is cheap and dirty tactic to make money and it works exceptionally well, but if there wasn't so much potential to make money from it then they wouldn't do it. RMT, item shops, whatever, is all here to stay, the market is there for it. We can merely hope that game designers can find a more profitable solution than cheap PvP knock-offs and appealing to the lowest common denominator in every free to play MMO. |
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6/22/09 4:31:55 AM#33
Originally posted by WSIMike
Oh, would like to know too. No levels would be cool.
I wonder if it's anything like Final Fantasy Tactics. A system where players equip weapons for abilities, master abilities, equip new weapon, repeat. Unlocking new jobs would require the player to have a certain amount of job specific abilities mastered. I wouldn't doubt it, since it's been done in other FF games.
On topic: I don't have anything against item malls that only offer cosmetic items, like clothing. Cash shops are no good if they sell exp potions, equips, areas, resets, etc. Any game that has to sell EXP potions to be remotely interesting simply isn't worth playing. |
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