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Lobotomist
Elite Member
Joined: 5/20/07
I got so much |
I just had a great idea how to marry F2P game and P2P game, in a way that everyone wins ! Let say for example that WOW goes this new F2P model.
Here is what happens: - The game is completely free to play and download. - There is no item shop of any kind (except perhaps cosmetic)
What is the catch ?
When your character gains enough EXP to level. You need to pay $$$ to train and lvl up. Lover levels cost less , higher cost more - propotionate to how much time would be invested in leveling them.
p.s (to explain better) = You dont automatically level. You still need to grind for XP. You only pay to train.
...
So why is this good ?
In P2P games you pay to play the game. Basically you pay for TIME. Let say it takes two days to level from lvl 15 to lvl 16.
In P2L (pay to level) you also take 2 day to level from 15 to 16. But you pay only when you are DONE. And that also only if you wish.
So in P2P you are actually paying infront. And also for something you might not use at all In P2L you pay after (and if) you actually used your time in game.
Benefits of this model. 1. Its F2P/P2P model fusion 2. You pay only if you play. And what you play. Not a cent more 3. You can still log in - interact with guild. Help friends. Do quests. Even if you decide to stay at certain level.
So..there is P2L system in a nutshell.. What do you think ?
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6/19/09 10:58:19 AM#2
um, if they're gonna give me free xp when i pay them , thats fine i would never play a game where i have to invest time in my character and pay them to level it up after i max'd xp
if they wanna auto me a max level for a certain amount of money, i'm game |
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6/19/09 10:59:43 AM#3
People already do this, it's called buying characters from other people. |
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6/19/09 11:04:21 AM#4
I will not expoil the objective of this topic, because I want to see what sort of fishes it will get. |
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Lobotomist
Elite Member
Joined: 5/20/07
I got so much |
Originally posted by Vinterkrig
But this is exactly what you are doing. You pay subscription , so they let you in so you could invest time leveling up character. This is paying in advance
In P2L , you are paying after you invest time
Its same , but fair. You pay only for what you use. And not a cent more
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6/19/09 11:07:50 AM#6
Originally posted by Lobotomist
But this is exactly what you are doing. You pay subscription , so they let you in so you could invest time leveling up character. This is paying in advance
In P2L , you are paying after you invest time
Its same , but fair. You pay only for what you use. And not a cent more in a sense yes, but if i can level 5 characters to max level in a month, why should i have to pay them each time, prob get exspensive o_O no thnx if a game gets to that point, just lemme pay you a free for a max level char on my account and have a good day |
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6/19/09 11:10:30 AM#7
Im having goose bumps thinking of a new model...
P2W.
Once this thread fades away I will make one for my P2W model.. haha
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6/19/09 11:11:55 AM#8
Originally posted by Vinterkrig in a sense yes, but if i can level 5 characters to max level in a month, why should i have to pay them each time, prob get exspensive o_O no thnx if a game gets to that point, just lemme pay you a free for a max level char on my account and have a good day
hmm.. what about if it would cost 50 bucks for the FIRST character to lvl 50 (purchased with box) but costed extra for extra character slots to use. say like 25 bucks for a second char to 50 and so on.. I think guild wars may have been onto something with their model, because thats the closest to this model as I have seen. “There are dread secrets that none may know and have peace. More, secrets that render whosoever knoweth them an alien unto the tribe he belongs to, that cause him to walk alone on earth, for he who takes, pays.” -E. Hoffmann Price |
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6/19/09 11:13:21 AM#9
Originally posted by Smikis
i was thinking the same thing while reading, DELETE THIS. Ten people who speak make more noise than ten thousand who are silent. |
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6/19/09 11:20:41 AM#10
Ok, a great way to nickle and dime us even more and make us debate whether or not we want to progress our character, or wait till pay day to level. Ah no. I thought this thread was going to be about paying a fee and being granted a level's worth of experience. That would be slightly less retarded, like paying for a power boost, but still highly retarded.
Let's instead make games that are NOT focused on end-game where the journey is the fun part, so you don't care if it takes a while. "You'll find a great many of the truths we cling to depend greatly upon our point of view." |
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6/19/09 11:27:34 AM#11
No. Paying for ANYTHING other than access to a server to send data packets ceases to be a game. I've been a gamer for 30 years. Seeing what some of these companies are trying to sell as gameplay models makes me want to wretch. Gaming is about challenging yourself, or being challenged by other players...online or face to face. MMO gaming should be like plaing a monthly fee to a fitness club that give you access to competition so you can go in and play basketball, racquetball (etc) with people. If a fitness club was run like a lot of mmos out there you'd have to pay for the extra uber racquet or shoes. Oh, you want the bball hoop 1 foot lower? $5. You want someone to play your opponent for you? $5. F'ing stupid gaming model. And everyone who buys in to this model are not gamers/competitors...they are posers and should stick to Guitar Hero or something. LOL. My 2 cents. |
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6/19/09 11:33:49 AM#12
Terrible idea. |
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6/19/09 12:26:56 PM#13
Bad for people who play many alts. Good for people who only play one char. |
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6/19/09 12:31:19 PM#14
Would never work, and plus P2P games we pay for content/upgrades/fixs/stability. Would be funny to see someone give it a go though haha. I wouldn't try it though.
Nice try but from my view it wouldn't work. |
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6/19/09 12:52:49 PM#15
Wow. You just invented pure evil in MMORPG form. |
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Reklaw
Hard Core Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
6/19/09 1:16:15 PM#16
Originally posted by Lobotomist
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6/19/09 1:20:07 PM#17
What a wonderful concept...pay the developer to play the game for you. If you don't like leveling up, don't play the game. DO you play baseball if you hate catching or hitting a ball? Do you dance if you hate practicing? Do you run marathons if you hate running? Sheesh=) |
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Reklaw
Hard Core Member
Joined: 1/07/06
Freedom is the will to be responsible to ourselves. |
6/19/09 1:22:50 PM#18
Originally posted by Josher
Ermm sorry to bother you, but you could actually try and read the topic and not just the topic title...... ------------------------------------------------------------ |
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Lobotomist
Elite Member
Joined: 5/20/07
I got so much |
I can see that this makes some people that didnt really take time to understand this post, afraid. And others didnt even read the post , so it seems.
Let me give you an example:
Let say it takes 10 days of hardcore playing to get from lvl 53 to level 54 in LOTRO (for example) 30 days = 1/3 of month = 5$ subscription
Now in P2L training lvl 54 costs 5$ ( which equals time needed to gain XP if you play hardcore ) But you can take your time. Play to your hart desire. If you wish 1 month to reach lvl 54. Or a year. Or even you dont need to level , just play as lvl 53. Craft. Trade. Gather equipment. Go to raids. Roleplay. Chat. All for free!!!
You basically pay the same as you would pay with SUB = exactly same !
But you can still play for free. And companies (in this case Blizzard) makes exactly same money as with SUB.
This is the system , in which everyone wins
Well..except HARDCORE GRINDERS
For them..let say they could have option to pay normal sub instead
But ... i agree This system would require major change of thinking.
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6/19/09 3:31:22 PM#20
It's a nice idea. It's really not that different form monthly fee. I'm afraid developers would charge us with a lot of money for high lvls though. |
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