| 129 posts found | |
|---|---|
|
6/19/09 12:13:59 PM#101
Love the character models. I hope it is a challenge, created for real gamers and not just for mainstream muppets. |
|
|
6/19/09 12:39:21 PM#102
Originally posted by SilverArrow5
Something new. I've played a good year of WoW before I got bored of it and moved on to another MMO. I still know a few people that play and even when they show me the "new" stuff in WoW at the time of expansions what's the point? You spend a month beating the new stuff and then you are bored again. Yeah so there's crafting, but really everyone is the same in the end. WoW came out in 2004. How many more years can you play the same MMO with the same stuff over and over? World PvP. I'm not sure how many people here remember the old Tauren Mill raids that were the best thing since sliced pie. There was no instanced PvP crap at the time, it was pure open endless (pointless but fun) killing. Having 100+ vs 100+ battlefield where even good strategies were required than just mindless push with a lot of players. (this kinda adds to the last sentence) Fortress and Artifact capturing. Defending and taking over artifacts which when used can do everything from wiping an entire enemy army to making your entire group stealthed for several minutes to allow you to flank an enemy. Then you take over Fortresses, which when taken over buff your entire race and open even more fun up. Not only do you have to defend this against your normal player enemies but the NPCs as well. See the NPCs want your fortress and artifacts too so you have to defend against them otherwise they'll smash through the normal defending NPCs and take everything back. A constant push to force PvP while doing raid bosses. Some require that while one group is raiding, another is defending their back otherwise all it would take is a small group surprising the crap out of the main healer. No one is the same. Skill wise, you chose 5 skills called Stigmas which can be different than what someone standing right next to you has selected. As I said in an earlier post, you can customize your armor and weapons to give more health, more survivability, or even things like longer flight or resists. Armor wise/crafting. Besides the PvP gear, crafting adds a whole new level of gameplay compared to other games. You technically can make yourself exactly like your buddy but it will be really hard to do plus even if you do, are the stones you put to buff you going to be the same? Most likely not. The best gear in the game is done by crafting which requires a lot of not only taking over fortresses but killing raid bosses to get the best of the best. You have to do all aspects of the game(PvP, raiding, PvE normal gathering) and require quite a bit of time to make the good stuff. The game requires skill. In WoW, if you've got the armor and the weapons you're going to dominate the players that don't. In Aion, you have can have the best crap from raiding and PvP but if you don't know how to play your class it will take someone who does know how to play a few seconds to destroy you and he doesn't even have 1 piece of raid or PvP gear. I am shame to say I have seen this first hand from time to time. I can do everything right and even be better geared and higher level but they manage to keep me stunned or moved around how they want and I can put up a fight but they kill me and it makes me go :( but that just makes me want to try again :)
If some of you want some spoilers on armor and skills and weapons you can go to http://www.aionarmory.com watch out though, some of the translations are poor but a lot of these, the official translation hasn't been seen, someone pretty much translated from the Korean/Chinese versions on their own.
That's sounds neat and all, but I wonder how it will prevent from falling into the trap Warhammer has fallen into. A PvP focused end-game relies on the fact that you have enough players on the other side that a) participate and b) give a crap. If not, then it becomes Warhammer all over again, with all but a few of their servers being dormant.
How is end game advancement done now? Can you only get the best gear via PvP? (this is assuming Aion is a gear-centric game). |
|
|
6/19/09 12:53:32 PM#103
Originally posted by Sanya
You are... just wrong, with your first statement. Asian MMOs have always focused on PVP, and the only US MMO to assume PVP was the point of the game was UO. At least until Shadowbane came along. I assure you that no Koreans have ever copied anything from Shadowbane.
Err wrong about only UO and shadowbane. UO, DAOC, PlanetSide, Shadowbane and a couple other US based games were centered around PVP. SWG was also PVP centric as it's end-game. Other western (Euro in this case) games that are heavily oriented around PVP were Anarchy Online (endgame is RVR much like DAOC) Roma Victor, EVE Online and now, Darkfall. I think there were a few others but can't remember them all atm.
As far as the review goes I found it wanting. It doesn't really tell you all that much about the game but, rather, the writers impression of a very limited subset of aspects of the game. I can't help but wonder if that's all there is to the game and, if so, is that really worth playing? Is there a monthly fee? Is the game RMT based? Is the combat twitch, point & click, wow style? DDO style? Are the quests always 'go kill X get Y' or 'fedex' or are there other types of quests as well? IE: do they get creative with what you need to do or are the quests just kill or courier with very little variation? What kind of class diversity is there? How much customization is available within your class or is everyone in a given class the same as everyone else? Is there crafting? Is it any fun? Is it worthwhile? Do players need crafters or is the game loot centric? Is there item decay? Etc... etc... ad nauseum. IE: The review is both too short and too focussed on a VERY small number of items. What there is of it is well written but it's not a very good review. |
|
|
6/19/09 1:29:16 PM#104
Great preview, really got a quick feel for the game in a few paragraphs. Looking forward to it. |
|
|
Pezhead
Novice Member
Joined: 9/03/08
If it ain''t got killing, it ain''t a real video game. |
6/19/09 3:31:24 PM#105
WoW clone is WoW clone. Aion is WoW clone. It's almost 2010, and I am just not wiling to tolerate clunky graphics while being told that "gameplay is more important than graphics". That excuse won't wash with me any more. I expect my games to have both good graphics and good gameplay. |
|
6/19/09 3:37:03 PM#106
Originally posted by Pezhead
WoW is an EQ clone. WoW is a FFXI clone your point? Played Aoc/DDO/FFXI/WAR / LoTRo / CO / Aion Waiting for FFXIV to be the game it should. so sad =( |
|
|
6/19/09 3:40:48 PM#107
Originally posted by heerobya
UO PvP was a lot better then EVE ever was/will be. Fact.
Yea sure if you only want simple one-shot kill combat without any tactics, player skills or depth. In EVE you can 'PVP' without ever firing a weapon and still crush your oponent - because the game has the most advanced economy/crafting system ever developed for a computer game. Fact. |
|
|
6/19/09 4:05:32 PM#108
This preview is pretty much spot on to my experience with the last beta event. As a victim of the premature closing of Tabula Rasa, NCSoft has showered me with free trials, beta access, and free months of all their titles trying to woo me back as a customer. I was skeptical as anyone, but hey it was a free look so why not. I found myself instantly hooked, and exploring, all weekend, disdaining WoW and other games for the short time the Aion beta event was going on. I ended up making four characters and getting them all to level 10+, including up to the first flight phase. I found myself very upset that I couldn't play past the weekend after the event closed, and not wanting to go back to WoW (even though I had missed a day of dailies which hasn't happened since WotLK launched incidentally). Of course this euphoric feeling could very well be lost after playing for a month, as it happens with many MMOs. However, from initial impressions, I really think that NCSoft may havea legitimate hit with Aion. You might think that, being a WoW player, my tastes and feelings would make me not like other games, but that is not the case at all. I have always maintained that, while WoW can be fun and is a great game, it is by far not the perfect MMO for me. Aion may not be either, time will tell, but I know a good thing when I see it, and Aion I think is... ------------------------- |
|
|
6/19/09 4:10:06 PM#109
Originally posted by tanoril
That's sounds neat and all, but I wonder how it will prevent from falling into the trap Warhammer has fallen into. A PvP focused end-game relies on the fact that you have enough players on the other side that a) participate and b) give a crap. If not, then it becomes Warhammer all over again, with all but a few of their servers being dormant.
How is end game advancement done now? Can you only get the best gear via PvP? (this is assuming Aion is a gear-centric game).
In Aion it's really hard to not find people to PvP mainly because the best leveling happens in the Abyss which is as I said before a PvP paradise pretty much. In what I've seen it doesn't take much for a group to grab attention of the other side which then there is spams about PvP in an area. When a rift opens up, entire groups rush out to find it along with a kisk ready to deploy behind enemy lines so even if the rift closes, they can respawn and continue PvPing in the enemies leveling areas. Have played Warhammer myself, I know what you're talking about and I haven't seen that yet but I don't think it will become that way because there is so much pushing for PvP. You really can't stand by and not experience PvP, if you like it or not PvP will come so you best start getting ready for it.
End game is PvPvE so there's a lot to do and everyone goes about it their own way. The best gear in the game known currently is done by crafting and the items to make it require you to take down several world raid bosses, capture multiple fortresses, and gather(or buy) endless amount of special resources scattered around the world of Aion. PvP gear is good, but not great, plus it takes a lot of killing to get PvP gear. You can start getting PvP gear at level 30 and in some ways it's like normal gear but with a few added bonuses, but as I said before, not as good as higher end crafting gear. Armor will have reduction in damage from enemy players, weapons will provide you with a percentage more against enemies and so on.
Gear is a decent part of Aion as it helps you define how you want your character to play out. Do you want to be the tanking caster, or the stunning ranger, maybe AOE ranger, or maybe even the crit happy Chanter. There is really no wrong way to setup a character unless you're putting melee damage on a caster, then you're just an idiot. :P |
|
|
Pezhead
Novice Member
Joined: 9/03/08
If it ain''t got killing, it ain''t a real video game. |
6/19/09 6:19:55 PM#110
WoW is EQ clone, Aion is WoW clone, Aion is EQ clone. It's almost 2010, and I am just not wiling to tolerate clunky graphics while being told that "gameplay is more important than graphics". That excuse won't wash with me any more. I expect my games to have both good graphics and good gameplay. |
|
6/19/09 7:25:50 PM#111
Originally posted by Waterlily
Really? Could I ask you what type of PVP you were involved in. Since I played CAion and know PVP doesn't start until very late into the game, I doubt you did any significant PVP at all. . . This review is way too optimistic, but then I expected nothing less, 99% of mmorpg's reviews are too postitive. Uh...mid twenties is very late into the game? o_O You sure you actually played C-Aion? |
|
|
6/19/09 8:43:52 PM#112
Aion looks like a nice game, polished and good graphics. The PvP and PvE seem to have bein spent equal time by the dev fine tuning every aspect and as long as NS cant keep the bots away and keep updating the game it should be sucsefull game. Not a WoW killer but a GOOD game. I have 1 question tho does any one know the money cost? Is it monthly and if so how much? Or is it like GW and buy the box? Or is it free. |
|
|
6/19/09 8:44:53 PM#113
Originally posted by Pezhead
totally agree all games build on the games that went before .fantasy mmos have similar basic set ups back to everquest and even ultima . wowcraft fans simply think wow is the first because its the first they ve played . i ve a feeling aion may be about to steal some of thier thunder about time too . |
|
|
6/19/09 9:46:12 PM#114
Originally posted by archerzz
$69.99 for the CE, $49.99 for the standard (unless you find a deal somewhere). I keep pretty close tabs on this game and haven't seen an official announcement on subscription fee numbers (but there will be one, it's not like GW) but they've said all along it would be "similar" to other MMOs so...figure on $15 bucks a month. |
|
|
6/20/09 10:55:45 AM#115
Originally posted by Sarielle
$69.99 for the CE, $49.99 for the standard (unless you find a deal somewhere). I keep pretty close tabs on this game and haven't seen an official announcement on subscription fee numbers (but there will be one, it's not like GW) but they've said all along it would be "similar" to other MMOs so...figure on $15 bucks a month.
It will be $15/month i've read that from an article somewhere don't remember the site (unfortunatley I won't be able to afford that monthly fee atm). I do wish it was free to play like GW tho XD |
|
|
6/20/09 3:24:15 PM#116
I'll be posting a pretty lengthy blog about my impressions from the weekend on Monday morning probably. I enjoyed hearing your take on it. |
|
|
6/20/09 7:24:59 PM#117
Best mmorpg i have played in the last few years. It runs so smoothly, perfect animations, good graphics, nice quests. Just what i expected, a korean mmorpg with story and a questbased leveling. I am sure that it will also be successful in EU / US.
|
|
|
6/20/09 7:31:08 PM#118
I've been playing on cn aion for awhile now and i still am really enjoying the game. Granted, there are a few problems with it, however the bulk of those problems revolves around the fact that i am playing the chinese version. You might be wondering what that means, exactly. It's not the language barrier. Communicating with the chinese and partying up with them is generally no trouble at all thanks to being able to hyper link quests and locations directly off your map or log. The problem is instead the version the chinese are playing with. You see, china is still stuck in good old 1.0. This version if very lax on botting and a bit painful in terms of grinding around level 33+. That said, i should clarify that i am 40+ on my server. It wasn't too horrible to get through and just forced me to party up against some elites whenever i could. However, in spirit of their desire to westernize the game (westerns by large dislike grinding) the content patches which have already been released in korea (and i think taiwan and japan are beta testing those now) add more quests/higher experience for quests, raises level cap, more dungeons etc..etc.. making that grind as painless as possible. So, if NA releases with its intended patch 1.2, it won't really be an issue. As someone who comes from WoW, one thing i grew to absolutely detest in the game is the lack of War in warcraft. Most of the time is spent shoulder to shoulder with the enemy faction you're supposed to want to do little more than string up and use their gut in your violin. So, it was a pleasant change of pace to find Infiltration quests in aion. What are they? Each side has their own territory in the form of zones. (read more on the lore to find out details) But rifts open up taking you to the corresponding zone of your enemy. What's more, you get quests to go over and accomplish something for greater reward and experience (after all, you're being sent way behind enemy lines). There are also npcs already over there to give you quests. So, by level 22, you will made intimately aware that there is a war going on that you can profit from if you can live long enough to survive. How great are the rewards? By lvl 45 they are top teir. Why such good rewards just for Infiltration questing? Well... if you die over there, you have to go all the way back to your bind point which will not be in their zone. You'll have to find that rift again and go through (assuming its still open) and try again. Now, this changes if you have placed an item known as a kisk (think of it as a portal bind point). Now you can res in their zone and try again. 1 problem... your kisk can be destroyed and they will destroy it if they see it. It's bulky, glows a bit, not that hard to spot so you and your party (going solo is almost suicidal) had better know of a very good spot to place that kisk for when, you know, a guild gets word your there and decides they want the points from killing you. These are just a few of the things that i've been finding enjoyable, and i didn't even mention abyss or crits while crafting. |
|
|
6/21/09 4:51:21 PM#119
Originally posted by Nytol
Exactly how I feel, impressed so far but holding judgement for end game impressions. Not getting all hyped as I did for Warhammer... :( Fight my Brute Clicky!! |
|
|
6/21/09 10:28:03 PM#120
EDIT: Wooops! I guess I posted in the wrong topic. I do this from time-to-time. These are the books which should inspired or be the basis for a new MMORPG. In fact, we have had enough elves and fantasies. It is time to take a sci-fi MMORPG to an new and exciting level.
Consider all the scientific issues we face today from genetically modified foods to cloning to themes of humans v. robots and so on and so forth. Rich content exists. |
|