| 51 posts found | |
|---|---|
|
Well my whole take on PvP in TOR, was for players to actaully be able to fight each other, and not just sit there CC'ed until burned down. Basically what im saying is that PvP should be about player vs player, not player vs CC. Beacuse to me CCing a person till dead doesnt require any real skill as the WoW community would have you to believe.
I can see a class like the BH and SM having some type of CC, but i would hope that it wouldnt be so extreme that a player wouldnt have a chance to fight back. Take for example: in WoW i can stun you for 10 sec and apply another 70% 10sec snare to you. Basically i have stunned you and you have no way of defending yourself for 10 sec against my attacks, which means you are either dead or 20% from death, add on top of that the 10sec slowing effect. when you come out the stun you are slowed by 70% while i have full movement so bascially im able to attack you but you cant directly engage me, which is lame imo.
Now if the BH and SM have snares or stuns i would hope to atleast see them on a 4 sec duration, thats enough time for them to do whatever damage they do or escape from you, while atleast giving you some way of fighting back without having to fight at 20% health or dying during the duration of the snare.
And thanks for keeping this post civil guys :) |
|
|
7/01/09 7:59:22 AM#22
Originally posted by calmness
As opposed to decorating their dainty cottages and having lovely teaparties with their cosplay Elvish neighbors? Pu-lease! I personally hope there's a damn siight more PVP than roleplay in ToR.
Oh come on, seriously. This isn't going to be a sandbox MMO (so no cottages and crap) and I'm just fine with it. Now stop being a jerk. Its people like you, and your behavior, that have managed to convince me PvP is a bad BAD thing for a game. My website is closed temporarily. Hopefully it will only be a short delay. |
|
|
7/01/09 8:31:42 AM#23
Originally posted by maximot
That "Dear" stuff is kinda creepy sounding coming from you calmness LMFAO xD |
|
|
7/01/09 9:24:02 AM#24
If they want to have PvP in the game, I'm fine with it as long as it doesn't interfere with my PvE experience. No name calling, and speaking only for myself, I hope that in the storyline of each class, I am never, ever forced to PvP. That would seriously diminish my experience. And FWIW, I fully agree that open-world FFA PvP would seriously limit the number of players the game keeps. |
|
|
7/01/09 9:28:12 AM#25
Originally posted by SwampRob I think a few areas where you can openly be ganked by other players would be fine, it adds a bit of adventure and risk to the game, but in general I agree. I definitely hope there are PvP opportunies, however, for those who want them. Open-world FFA PvP would appeal to only a select few players. |
|
|
singsofdeath
Novice Member
Joined: 1/28/06
"You should never underestimate the predictability of stupidity." |
7/01/09 9:33:22 AM#26
Originally posted by madeux I think a few areas where you can openly be ganked by other players would be fine, it adds a bit of adventure and risk to the game, but in general I agree. I definitely hope there are PvP opportunies, however, for those who want them. Open-world FFA PvP would appeal to only a select few players. My best guess right now is that there will be certain "Border-Worlds" which will basically be PvP Enabled battlefields. If that will be like Battlegrounds with objectives, or Open FFA Areas, I have no idea.
But considering the setting and the lore/FAQ released so far, it would be most likely you'll have border-skirmishes etc. in the form of some planets.
Might also be you have one planet with several different "zones" each with different styles of PvP in it. Say you have a large open area for FFA PvP, a city-scape for a sort of Battleground with objectives etc etc.
Just a few ideas really. |
|
7/01/09 9:41:10 AM#27
Well being a 2 faction based game, where these two factions hate each other more than anything, why not have BG's like WoW but the whole worlds are giant PvP zones. Like im a sith running into a Republic city, I want everyone to come at me because im flagged and so are they. Sub to me on YouTube @ http://www.youtube.com/user/JJJK29isGaming?feature=mhee |
|
|
catlana
Apprentice Member
Joined: 11/18/08
Playing ToR |
7/01/09 10:48:35 AM#28
Originally posted by madeux I think a few areas where you can openly be ganked by other players would be fine, it adds a bit of adventure and risk to the game, but in general I agree. I definitely hope there are PvP opportunies, however, for those who want them. Open-world FFA PvP would appeal to only a select few players.
Bioware has stated that PvP will be an "intergal" part of the game. Given how often they talk about pvp thou, the game will not be pvp focused. Instead SWTOR seems to be more story / pve focused and focused on casual players.
FFA pvp has advantages and disadvantages. The main disadvantage from Bioware's perspective would be how brutual the enviroment is to newbie / casual players. Play AoC on a pvp server and go to White Sands or Underhalls and you will see a true survival of the strong willed. I just do not see SWTOR doing FFA pvp at this time. Btw, FFA pvp really strengthens group associations which some people do like. This is not enough of a reason thou for Bioware to include FFA pvp in a "casual" MMO.
Now, the actual gameplay of the pvp in SWTOR? No one has a clue how it works atm. I do hope that Bioware avoids the CC fest mentality. |
|
7/01/09 11:46:50 AM#29
The Mythic/BioWare merge (or more like takeover, Mythic now reports to BioWare) bodes well for PvP in SW:TOR; WAR and DAoC being PvP-centric. http://forums.worldofwarcraft.com/thread.html?topicId=17779800832&sid=1&pageNo=1 The OP just doesn't get it! |
|
|
7/01/09 1:29:06 PM#30
Originally posted by Bluff+Ziggs
They are "merged" but it does not mean they will influence each others games. BioWare is still BioWare, Mythic is still Mythic, they are just in one "alliance" under Electronic Arts. |
|
|
7/01/09 4:47:24 PM#31
Originally posted by Toxilium
They are "merged" but it does not mean they will influence each others games. BioWare is still BioWare, Mythic is still Mythic, they are just in one "alliance" under Electronic Arts.
Yeah mabye you're right. Then again, how can you say that with such certainty? Do you work at EA? http://forums.worldofwarcraft.com/thread.html?topicId=17779800832&sid=1&pageNo=1 The OP just doesn't get it! |
|
|
7/01/09 5:00:27 PM#32
Okay has any1 here actually visited the TOR website. They released a description of player ran cities and that these cities would be able to be fought over. 1 faction have to defend these cities and the more cities lost on a planet, the more advantage the attacking faction would have at gaining control of that planet. There will be pvp and it will be an integral part of the game. |
|
|
7/01/09 5:03:26 PM#33
Originally posted by Terminatr
Player ran cities? I need to check out that site... That would indicate that alot of the whining about this game being a single player RPG are even more off base than I already believed them to be. That could make for some intense PvP with actual consequences. Wow. |
|
|
7/01/09 5:09:30 PM#34
Yea im gonna look for it, now that ive mentioned it ill never be able to find it again lol |
|
|
7/01/09 5:19:26 PM#35
Originally posted by Terminatr You went really deep into your ass to find this. While player-run cities would be amazing, and I really, really want them, BioWare has never alluded to them in any way, shape, or form. The site takes about 30 minutes to look through, and it's definitely not there. On the other hand, they have confirmed PvP; "In addition to a whole new take on story, this game will contain all the staples of MMOs, including crafting, raiding, guilds, and PvP.''What form PvP will take in SW:TOR is not yet known. http://forums.worldofwarcraft.com/thread.html?topicId=17779800832&sid=1&pageNo=1 The OP just doesn't get it! |
|
|
7/01/09 5:38:40 PM#36
Originally posted by Bluff+Ziggs You went really deep into your ass to find this. While player-run cities would be amazing, and I really, really want them, BioWare has never alluded to them in any way, shape, or form. The site takes about 30 minutes to look through, and it's definitely not there. On the other hand, they have confirmed PvP; "In addition to a whole new take on story, this game will contain all the staples of MMOs, including crafting, raiding, guilds, and PvP.''What form PvP will take in SW:TOR is not yet known.
while i may have been mistaken about it being on the site, i did read and article thoroughly about this. it was either a news release or an interview, of course until i find the article, nothing i say will matter. I Will Find It... lol |
|
|
7/01/09 6:15:03 PM#37
Okay so right now im feeling like a total freakin noob. Seriously I dont even know what i was smoking when i read said article below to actually think this was an actual news release at the time i read it. Please forgive my total noobness while i stick my foot in my mouth. lol
|
|
|
7/01/09 6:41:22 PM#38
Originally posted by Terminatr
Personally, I'm just glad it's not the way you described it. If this game has any significant amount of non-consentual pvp, I'll regretfully avoid it. |
|
|
7/01/09 9:10:27 PM#39
Originally posted by Terminatr
It happens. But see how easy it is for false assumptions to spread across the net? The majority of the predictions made on this site about a game are made off false assumptions from people who don't read clearly. MMOs played:SWG,NGE,Warhammer, World of Warcraft, Star Trek Online,Eve, Star Wars the Old Republic. |
|
|
7/02/09 7:53:57 AM#40
There are no player cities.. Just because a poster subits a "hypthetical" wish doesn't make it so.. FYI.. I suggest you ask for a link by "BIOWARE" and not a fanbois dream post |
|