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6/25/09 4:23:54 AM#61
Hire Mark Jacobs from Mythic. He can bring WoW down. |
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6/25/09 4:32:16 AM#62
I hope wow never dies ever. I hope they keep making sequels. In the end I hope that all the wowkids stay playing WoW and out of good mmos, trying to turn them into spoonfeeding, instanced, borefest games. |
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6/25/09 4:32:34 AM#63
What nonsense this topic is. I killed Wow years ago on my PC. |
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6/25/09 4:43:02 AM#64
Why does WoW needs to be killed it is just another MMORPG. It didn't loot and plunder someone's village or commit serial murder. Another question is, why put all this focus on WoW? |
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Adamantine
Hard Core Member
Joined: 1/07/08
War is not the ultima ratio, but the ultima irratio - Willy Brandt |
6/25/09 8:49:45 AM#65
MMOs die if (a) They are not P2P and cant get enouhg money otherwise. (b) They run out of players. Obviously WoW is in neither situation. |
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6/25/09 11:27:42 PM#66
Originally posted by Neosai
Sour loser, perhaps? |
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6/25/09 11:36:20 PM#67
To quote Type O negative: "Everything dies"... But Wow wont be killed by another game, it will slowly fade down into oblivion just like any other best selling computer games. So I don't really see a Wow killer. However I find the OP strange, why would anyone play something they don't like? Maybe it is time to get a life? Dang it, I don't even have time to do all the stuff I like myself, work and sleep kills a lot of the time and I want to have as much fun as I can the rest of the time. Life is too short to waste. Unless of course he do loves it anyway but can't admit it??? |
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6/26/09 4:28:34 AM#68
Originally posted by Bastioni
Aion fanboys are funny.
WoW fanbois in denial are hilarious 3.5m are old news, it should be well over 4m by now. that before its first year,and after releasing in only 3 countries
why is Blizzard quieter than a cemetary? why arent they bragging about 11m anymore? why are they hiding? cry fanboi cry :D
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6/26/09 10:36:56 PM#69
The important bit is, is it fun? For me, yes it is fun. So I pay the 15 bucks and I enjoy myself. I've probably played every MMORPG on the Game List on this website over the years, and WoW is the only game I like. I like blizzard, they really haven't made a 'bad' game yet. People only hate on Warcraft for the sake of having something to hate. Most people gripe about a couple of things when it comes to WoW.. 1) Poor Graphics - If this is your reason to 'hate' on a game, then you are not what I call a gamer. Maybe you should take up art instead, if things looking pretty has priority over gameplay; in a video game. That said WoW had very good graphics for it's time, I say this because they were perfect for -everyone- not just the rich snobs with computers that cost quadruple digits. The animations are also very nice. 2) Easy-mode - This is the saddest reason I've seen. I know some people like a challenge, but as far as PvE content in MMO's is concerned, there really isn't such a thing as a 'challenge' your success rate is almost always dependant on how much your raid mates are paying attention, really. So whether you live or die is fairly random until people pull their shit together. And that's just touching on raid content. Almost everything WoW did was good, if you are still a child, you might like MMOs where you sit on your ass for 10 minutes watching a mana bar regen, so you can have a 50/50 chance of soloing something, or better yet, sit on your ass for 10 minutes with 4-5 other people (in a party) after killing 5 things, so you can do it again for hours on end. <- People actually claim they want this sort of thing back, but what they're suffering from is called nostalgia. Once you get a full-time job you realize you don't have time to play this shit anymore. That's why WoW was such a success - it came out right after the horrible FFXI. A sad game if I ever saw one, fun when you had a bunch of lackey friends on your beck and call, but if you didn't? It was junk. It was a matter of timing. Everyone was sick to death of grinding games and forced grouping. So, WoW was a success. 3) PvP Class imbalance - Find me a game without it. It's not possible, even for the most intelligent people in the world, to take every factor of a game into account divided by 10+ million players, and every possible situation, before it happens. The best a company can do is observe customer feedback and make an effort to provide changes that fix potential problems. Can you really ask for more? If so, then you ask for too much. No one can deny blizzard has done an increasingly better job at satisfying their players, unlike other MMORPGs that leave you hanging, don't communicate with you, and often times just remain clueless about their own game. Those are the main gripes I see about WoW... 'course there are others but I'm getting sick of typing already so I'll leave this post at that. Btw - this topic is about WoW, so don't get the wrong idea and think i'm some kind of extreme fanboy of the game. I've played plenty of other MMORPGs and liked them in the past, but right now WoW is the only one I can really enjoy. I hope I gave anyone reading this a good idea of my opinion on why WoW was a success. |
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6/26/09 10:47:03 PM#70
I don't think anyone individually is going to kill WoW any time soon, including Aion. Aion will just be another popular game, and it will take a large slice out of WoW's playerbase. Not large enough. Not even substantial on a relative basis. I said in another post, the only thing killing WoW is time.
By the time more years pass, the graphics on WoW will be inacceptable, WoW will have another expansion, Blizzard's new MMO will have been released, and there will be a plethora of new MMO's available. WoW will receive less attention, and everyone finally leaves that damn game, allowing more MMO's to be available to people who don't enjoy that game, like myself. There will still be at least 500k subs by then too. |
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6/26/09 11:03:53 PM#71
I don't think anyone is seriously trying to kill WoW. To kill WoW, I'd have to pay attention to WoW, which I do not believe to be a good use of my mental energy and recsources. |
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Wizardry
Hard Core Member
Joined: 8/27/04
Remove quests,bosses and trigger them back in is called Dynamic events now?lol..i think not. |
6/27/09 3:11:54 AM#72
Although i agree with most of what the OP is saying,the statement that WOW does the game well,is very much a false statement. The reason is because "instances" are not a living breathing world,it is a cheap copout for game design,it IS the simplest easiest form of design and actually separates those players from the living breathing world.So NO WOW does not do it too good or even well,it is just a cheap game engine,that follows EQ's layout and continues to grow off of itself,not off of what it does right,because it does not do anything different than EQ does and has already done for MANY years. Once a game gets big off of marketing and hype ,it has a VERY good chance of continuing to grow,because everyone or at least most ,especially the NEW MMO gamer wants to be like the jones .Now that people know WOW wil lbe around,they have nol fear of dead servers and a game that might shut down in the next few months. Eventually WOW will die.Gamers garnr more knowledge,they understand gaming more,they expect more and tire of a game that copies and looks real cheap.Players soon learn once the yget that mount or epic gear,the actual reason to play the game is lost and they then realize how boring the actual game is.If you can actually say you enjoy going back and playing all the different races and classes and enjoy the leveling without care for gear or niche ideas like mounts,then you can truly say ,you are enjoying the game and not superficial ideas.Raiding/mounts/gear are superficial,you need then for bragging ONLY,because you 100% do not need them to play the game. http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w |
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6/27/09 4:05:45 AM#73
Originally posted by Wizardry
Actually instances were designed so that people couldn't be griefed by others. For example a group of lowbies spends an hour clearing Deadmines only to have a lv80 rogue sneak up and ninja the boss from them. That was the original purpose of instances in WoW. It's actually a very good design concept imo, and not a "cheap copout" at all. People seem to be obsessed with WoW... dying? I don't get it, personally. When a game ceases to be fun to me, I stop playing and leave it at that. No need to hate it so much you want it to "die" (and all those people lose their jobs). Besides, EverQuest1 is still going... WoW could >probably< go another 10+ years? So.. I guess haters have plenty of time to hate it up, heh. |
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6/27/09 4:08:05 AM#74
It's true. Blizzard have taken over the world, except China. Even that is a matter of time.
And other MMO's will run out of money, or just run out when Blizzard send their hired thugs to smash windows and bones.
Good job WoW is fairly playable! ![]() |
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6/27/09 4:18:44 AM#75
Originally posted by TeliaX
Actually instances were designed so that people couldn't be griefed by others. For example a group of lowbies spends an hour clearing Deadmines only to have a lv80 rogue sneak up and ninja the boss from them. That was the original purpose of instances in WoW. It's actually a very good design concept imo, and not a "cheap copout" at all. People seem to be obsessed with WoW... dying? I don't get it, personally. When a game ceases to be fun to me, I stop playing and leave it at that. No need to hate it so much you want it to "die" (and all those people lose their jobs). Besides, EverQuest1 is still going... WoW could >probably< go another 10+ years? So.. I guess haters have plenty of time to hate it up, heh.
Thats like giving childrens real weapons. It will be really fun for these childrens, till the moment one kill other. MMORPG are socializing games, anything that remove socializing is bad. IF you remove socialicing with instances, because your imagination can't think of something better, you are making your game bad because you can't think of a better way to make your game.
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6/27/09 4:35:51 AM#76
Dude, youcan't kill disco! |
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6/27/09 9:20:44 AM#77
WoW's not gonna die, it's the MMO version of CSS. |
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6/30/09 10:40:51 AM#78
Originally posted by Teiman
Thats like giving childrens real weapons. It will be really fun for these childrens, till the moment one kill other. MMORPG are socializing games, anything that remove socializing is bad. IF you remove socialicing with instances, because your imagination can't think of something better, you are making your game bad because you can't think of a better way to make your game.
Actually, no. WoW did not kill of socialisation. WoW is the most social game in which you have the largest active population to socialise with, if you care to. Try other games, where a few elite occupy a camp spot (old EQ) or pvp raids geared towards zerging each other, WoW has relatively more people not very much in a hurry and can stop to chat a few. Old Org, and after lvl 70s Dalaran is alway busy. /2 is always busy. If you want to socialise you can. Instances does not destroy socialisation that much. Even in the very old EQ days when you share instances, each team live in their own little corner and seldom talk, unless they argue over stealing mobs, or "TRAIN !!!!!". That is the limit of EQ non instanced dungeons. In PoA or whatever plane, who care to talk? One bad pull, its 2 hours of corpse run in the plane, which is NOT fun. Serious pain in the ass. WoW provides quite a few almost mandatory socialisation (1) Crafting, /2 look for blacksmith to craft .... or /2 tailor look for work your mats (2) PUGs, yeah so many heroics, non heroics, WGs you can do many within a few hours online b/c they are all instanced, and you got to meet more people pugging a few over 4 hours of WoW than just the 5 faces sitting in the same corner in EQ1, or FF or afk macroing in those pvp games, like darkfall. (3) WG, yes usually 2 full raids at least. You get to meet people and zerg Now, do you interact with them? With vent and the less cut throat environment in WoW, ppl does fool around a bit, talk /dance, or let out their odd pets, train kit. Some people does not talk, but then that is their personal character. They won't talk one way or another. As for your saying making a game bad, criticism is always easy. Suggest a better option. Even the best game is bad, if you want to call it bad. What is bad? Comparing to something better that works and serves multiple needs, not just yours. |
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