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MMORPG.com Discussion Forums

Darkfall

Darkfall 

General Discussion  » Is it dead ?

5 Pages « 1 2 3 4 5 » Search
92 posts found
  weg886

Apprentice Member

Joined: 9/07/06
Posts: 319

6/17/09 7:28:31 PM#61
Originally posted by Loke666

It is not dead since it is still up and running.

It is certanly not well and time is running out for it now because they needs a lot more money so they can save it, the game released half finnished and didn't attract enough players.

I don't see how a US launch will bring in much more players either, it will just cost money.

I would say that they have about 3 months to turn the game around and get about 5 times the sub numbers, even that won't be enough in the long run but it should be enough cash to survive the year at least.

Too bad really, they had some good ideas but Tasos doesn't seem like the right guy to manage something like this. And you just can't release something that still needs that kind of work today. Vanguard was much more complete at launch and still can't it survive by itself.

Yes, they could sell it to SOE but I doubt that will happen since SOE wont pay particulary much for it.


 

Did not attract players ??? heheheheheheheh the game never let no one in .

 

 

 

WWIIOnline The Real War!

  jonnyzhere

Apprentice Member

Joined: 6/17/09
Posts: 1

6/17/09 7:50:10 PM#62
Originally posted by weg886
Originally posted by Loke666

It is not dead since it is still up and running.

It is certanly not well and time is running out for it now because they needs a lot more money so they can save it, the game released half finnished and didn't attract enough players.

I don't see how a US launch will bring in much more players either, it will just cost money.

I would say that they have about 3 months to turn the game around and get about 5 times the sub numbers, even that won't be enough in the long run but it should be enough cash to survive the year at least.

Too bad really, they had some good ideas but Tasos doesn't seem like the right guy to manage something like this. And you just can't release something that still needs that kind of work today. Vanguard was much more complete at launch and still can't it survive by itself.

Yes, they could sell it to SOE but I doubt that will happen since SOE wont pay particulary much for it.


 

Did not attract players ??? heheheheheheheh the game never let no one in .

 

*i never was able to join no matter how hard i tried, just could never find anythng on the darkfall homepage*

 

 

 


 

  Cristina1

Novice Member

Joined: 3/12/09
Posts: 327

6/17/09 8:18:41 PM#63
Originally posted by damian7

 

thousands of people play pretty much ANY game online.

Not on one NON-instanced server they are not. This is a pretty important bit. Millions play WoW apparently but they are all on different servers in different instances, you are never going to see them, so in effect you are only playing with a small (comparatively) number of people on your server.

i wish people that actually have experience with mmos would make statements.  why does anyone care if "thousands" play in a HUGE world.  that world should be built for 10s of thousands... maybe even 100 thousand. 

oh, it is.

 I dont care what Devs said, if there were 10,000 people all online at once it would feel mighty crowded lol people will be within two feet of each other everywhere you go. To accomedate that many people without overcrowding important locations you would need a map so big that it hasnt been created yet.

so yeah, "thousands playing" and "i run into folks all the time"... while a clan with less than 10 active people controls both a city and a hamlet....

Maybe this happens I dont know but they will quickly get overrun and lose the hamlet anyway. So i doubt they will still have it in a weeks time.

 

no.  really.  lost minions has a city/hamlet for every 3 players (rounding up) active in that guild...

 

the fact that this game ONLY has thousands, is the sad testament to its lamentable condition.  the fact that folks can fly off in your ship... is another testament to the horrid state of the game.

 

What do you mean "fly off in your ship"? are you talking about those hackers or the fact that a ship can be stolen from you? In case of hackers, they are rare now and things can be stolen, thats the way the game is supposed to be, unless I misunderstood what you meant.

 

they need to just re-release the game with a private server license or something.

 

you just said that thousands of people is not enough for you. Private servers will have no more than 300 people each....

Originally posted by Loke666

It is not dead since it is still up and running.

It is certanly not well and time is running out for it now because they needs a lot more money so they can save it, the game released half finnished and didn't attract enough players.

They havent advertised it yet, its more like a payed beta, I dont agree with it but its the way it is. When they actually make a front page and advertise the game lot more people will join. Dont forget majority of people dont even bother with MMO forums to know about this game or that its released.

I don't see how a US launch will bring in much more players either, it will just cost money.

They didnt have money when they launched the game, now they have lots of money from selling the game and subs, so surely they are in much better positioned than before?? besides the fact they will make a new server suggests that that they have a few $$$ laying around.

I would say that they have about 3 months to turn the game around and get about 5 times the sub numbers, even that won't be enough in the long run but it should be enough cash to survive the year at least.

Too bad really, they had some good ideas but Tasos doesn't seem like the right guy to manage something like this. And you just can't release something that still needs that kind of work today. Vanguard was much more complete at launch and still can't it survive by itself.

LOL it was definitely NOT in a better state, it was much much much more worse, I was there. It was so bad in the first year that you cant even compare it to other games with bad launches, it was that bad and created by hundreds of people where as DF is created by 20 or so at best. And thats partly the problem as mnay dont know this and thus expected a much better quality game. I didnt so maybe that is why i am having more fun in it, i knew what i was getting in to.

Yes, they could sell it to SOE but I doubt that will happen since SOE wont pay particulary much for it.

 

 

My replies in yellow.

  Redemp

Elite Member

Joined: 7/30/05
Posts: 612

6/17/09 8:23:48 PM#64

Replying to Carina1 : 

 

Vanguard was much better at release than the reports coming from Darkfall. Whether Darkfall is a good game or not, Vanguard's release  was better.. hands down. It had more content, it had more depth, it had more money, it had more subscribers. I was there too.

 

 

  Cristina1

Novice Member

Joined: 3/12/09
Posts: 327

6/17/09 8:30:11 PM#65
Originally posted by Redemp

Replying to Carina1 : 

 

Vanguard was much better at release than the reports coming from Darkfall. Whether Darkfall is a good game or not, Vanguard's release  was better.. hands down. It had more content, it had more depth, it had more money, it had more subscribers. I was there too.

 

 

 

Have you forgoten that the server was crashing all the time and unplayeble lag? DF didnt have that. And by content what do you mean? most stuff wasnt there, it had big map, but big map doesnt count as content to me.

  oddjobs74

Novice Member

Joined: 3/21/07
Posts: 597

6/17/09 8:31:37 PM#66
Originally posted by Cristina1
Originally posted by Redemp

Replying to Carina1 : 

 

Vanguard was much better at release than the reports coming from Darkfall. Whether Darkfall is a good game or not, Vanguard's release  was better.. hands down. It had more content, it had more depth, it had more money, it had more subscribers. I was there too.

 

 

 

Have you forgoten that the server was crashing all the time and unplayeble lag? DF didnt have that. And by content what do you mean? most stuff wasnt there, it had big map, but big map doesnt count as content to me.


 

Lies..

  Cristina1

Novice Member

Joined: 3/12/09
Posts: 327

6/17/09 8:32:36 PM#67
Originally posted by oddjobs74
Originally posted by Cristina1
Originally posted by Redemp

Replying to Carina1 : 

 

Vanguard was much better at release than the reports coming from Darkfall. Whether Darkfall is a good game or not, Vanguard's release  was better.. hands down. It had more content, it had more depth, it had more money, it had more subscribers. I was there too.

 

 

 

Have you forgoten that the server was crashing all the time and unplayeble lag? DF didnt have that. And by content what do you mean? most stuff wasnt there, it had big map, but big map doesnt count as content to me.


 

Lies..

 

L.O.L OK! then. Thats the debating done :)

  Redemp

Elite Member

Joined: 7/30/05
Posts: 612

6/17/09 8:33:46 PM#68
Originally posted by Cristina1
Originally posted by Redemp

Replying to Carina1 : 

 

Vanguard was much better at release than the reports coming from Darkfall. Whether Darkfall is a good game or not, Vanguard's release  was better.. hands down. It had more content, it had more depth, it had more money, it had more subscribers. I was there too.

 

 

 

Have you forgoten that the server was crashing all the time and unplayeble lag? DF didnt have that. And by content what do you mean? most stuff wasnt there, it had big map, but big map doesnt count as content to me.


 

  My server seldomly crashed( Was a pvp server, Unholy Covenant had a chapter on it ) , and I had minimal lag all threw the release. Content : Quests,  Dungeons, enjoyable classes, abundant mobs, abundant skills for my class.

I hear people gripe about Vanguards release all the time, most of it is unwarranted. I had minimal client issues untill much later in its life.

Etc

 

  User Deleted
6/17/09 11:56:27 PM#69
Originally posted by Cristina1

Ugh ok some people here think that a game is dead if  they do not play themselves anymore. Thousands play DF and are having fun, which is the most important bit in playing that is.   You have to play a game to know its not going well?  You have to jump down a building to know it hurts?  Hmmm good thinking.

 

And another important thing is that at this moment in time DF is the best game of its type on the market (that is new-ish  that is).  Yes it is the best of its kind, the only of its kind, that is so broken and vested with such a long list of oddities, from outright lies on website to double charging VISA to ... , yes of course, it is the best, the worst, the only of its kind.  I agree with you.

When other games join this market, if they are better for me,  then sure I will jump ship, but for now its either old games like UO or Aion, lol......or I can have fun in Darkfall....I mean its the only MMORPG where I can actually use stealth rather *you are now invisible*  spell nonsense. Anyway...see you in game :p

Beg, spin, bug, QQ, no one will join the league of DF.  DF is on its own.  Fanboys did try to place DF along the sides of UO, DAoC and so on, hoping to appear like one.  Sorry.  UO players, DAoC players know all too well.  DF is not another game along the line.  New game under development will see the glaring red light above the head of DF, and their developers will say "hey look stay away from that sunken ship DF", sail elsewhere.

Good DF is unique.  It s a prison for the like minded, who need to stay in DF, and stay awake from us.

I feel relieved.

  shukes33

Novice Member

Joined: 6/27/07
Posts: 1058

6/18/09 3:12:48 AM#70
Originally posted by Redemp

Replying to Carina1 : 

 

Vanguard was much better at release than the reports coming from Darkfall. Whether Darkfall is a good game or not, Vanguard's release  was better.. hands down. It had more content, it had more depth, it had more money, it had more subscribers. I was there too.

 

 


 

Friend i played VG in beta, at launch and have subbed again recently.

VG is a good solid game today. At launch VG was a mile behind Darkfall. anyone that has played both DF and VG at launch surely would agree that DF is a mile ahead. VG was totally unplayable while DF runs well. 12 months after release i left VG because they still hadnt managed to get my FPS up above 15. That's 12 months after release. that was gamebreaking..although to give them credit they have turned it around!

Like DF or not, it is playable and the problems are with people not liking certain aspects of the game, as far as game engine goe's..the game is fine.

  Beta1234

Apprentice Member

Joined: 7/19/04
Posts: 52

6/18/09 3:27:15 AM#71

Darkfall probably isn't dead, they just seem determined to not get any new subscribers, so unless they change that attitude I won't bother with it, and when they do get their act together, the game will be too old to bother with anyway. Their loss.

  Galadourn

Hard Core Member

Joined: 2/06/08
Posts: 669

6/18/09 4:00:03 AM#72

Even the official DF forums have dropped from 1k+ regular visitors to ~400 daily. It's dying fast.

  shukes33

Novice Member

Joined: 6/27/07
Posts: 1058

6/18/09 4:23:42 AM#73

I'm not saying it's the right thing to do i am just specualting! but maybe AV are trying to get the game to a standard that they think will be sellable. I mean it hasn't escaped me that they dont seem to be doing anything to advertise the game or sell it in any way. Now people can either be right in thinking the game is dying and that Av may just be not bothering anymore or....just maybe...AV may be working hard towards getting the game marketable?

Just pure speculation backed up by no facts or even experience in making games on pc's, consoles or any other platform. So you can't take me to court for providing false information :)

If i have made spelling mistakes anywhere or used any bad grammar, i apologise and didn't mean any offence.

I have provided no facts and havent done any homework into my statement. i have not read through any old posts/threads to back up my statement and again, for that i apologise.

Errr...what else do posters usually get thrown at them on this site?... oh yes....

I dont play WoW and have not done for 2 years. i dont love SoE,EA, or any other of the dreaded publishers/developers.

Not sure whether i am a Carebear, hardcore, casual, thempark lover, hater or any other labeled gamer. So i can't really refute any claims any have against me.

Take care :)

  Galadourn

Hard Core Member

Joined: 2/06/08
Posts: 669

6/18/09 4:42:04 AM#74

Sadly, AV have proven to be just ambitious amateurs. I'm not giving them the benefit of doubt again - if they don't deliver it's because they can't, not because they have bigger things in the works...

  SuperCrap

Novice Member

Joined: 6/09/07
Posts: 344

6/18/09 7:31:27 PM#75
Originally posted by Galadourn

Sadly, AV have proven to be just ambitious amateurs. I'm not giving them the benefit of doubt again - if they don't deliver it's because they can't, not because they have bigger things in the works...

 

"Mad Martigan, I still serve Galadourn.  You serve no one, remember?!  Sit in your coffin and rot!"

 

"I'll be around long after you're dead, Eric!  When I get out of here, I'm gonna cut your head off, and stick it on a pig pole!!!!"

The one and only.

  Nihilist

Advanced Member

Joined: 3/08/04
Posts: 365

6/18/09 11:07:41 PM#76

I believe it has dwindled.

 

I think a lot of people were waiting on a NA server, but since it doesn't look like it will be released anytime soon, and character transfers are even farther away, most people are looking at new games like Mortal and others since the curiosity is gone. People have seen the game for what it is and some love it, some hate it.

 

Regardless, the 'new shiny product' factor is gone  and people looking for a new game have other more seemingly stable and established choices on the table.

 

A lot of people wanted a new PVP game, which is why there was so much interest in DF. Unfortunately AV was simply unable to deliver on things that larger and richer developers are able to handle.

 

Thus we have the game we have today where a fairly small number of people really enjoy the style while the majority are moving on to the next 'big' thing.

 

  WOWthatsucks

Novice Member

Joined: 1/03/09
Posts: 197

6/18/09 11:15:59 PM#77

i talked to the coroner earlier, and he said that the victim was DOA...I asked if he knew the cause of death. his reply was  ' there were to many wounds to the body to tell wich had been the killing blow...

  User Deleted
6/19/09 1:10:58 AM#78
Originally posted by Nihilist

I believe it has dwindled.

 

I think a lot of people were waiting on a NA server, but since it doesn't look like it will be released anytime soon, and character transfers are even farther away, most people are looking at new games like Mortal and others since the curiosity is gone. People have seen the game for what it is and some love it, some hate it.

 

Regardless, the 'new shiny product' factor is gone  and people looking for a new game have other more seemingly stable and established choices on the table.

 

A lot of people wanted a new PVP game, which is why there was so much interest in DF. Unfortunately AV was simply unable to deliver on things that larger and richer developers are able to handle.

 

Thus we have the game we have today where a fairly small number of people really enjoy the style while the majority are moving on to the next 'big' thing.

 


 

The next big thing, for PvP?

I keep wondering about this:  WoW managed to construct a viable business and product model of PvE.  Since DAoC, no one ever deliver a comparable model for PvP.  Is that something to do with the whole idea or implementation of PvP, or is it the fault of the developers?

Full fledge PvP in SB ended in a mess and ppl blame the developer.  DF tried that again and falled equally decisively, and people again blame the developer.  If this trend repeats itself, maybe we have to reconsider, is the current idea of full fledged PvP viable?  Fury, GWs, those tried a different approach but never seems to ignite fever of the PvP community.

DAoC's mode is restricted PvP, namely RvR.  It worked for DAoC, it does not work so well for WAR.  Maybe RvR is easily to implement than full fledged PvP?

L2 was once quite a success till bots and grinds wears out the community.  Aion comes and well looks like it has quite a success in Asia.  Will that be the kind of PvP that can be implemented?

I don't know.  Since DAoC, I have never seen a good PvP game that makes sense (I have yet to try Aion).  Seems to me, the quality of the community is always the first problem encountered.  That triggers the "bad player drives out good player" phenomena and very soon, gameplay went downhill from there.  Maybe that is what separates RvR from full fledged PvP.  Is that true?

I think many MMO gamers want to play with someone else instead of a stupid AI.  If I want to play exclusively against an AI, I have thousands of good solo game to kill the rest of my life.  However, when we actually look at the market for games in which we really play with or against a true human, very few stands out to have a wide appeal.  What that means is not that I need to play a game with wide appeal, it means for each of us, the choice is short, and our choice elements are very different.  Your favourite will most likely not be the same as mine, and it becomes very sensitive and prone to war of words, as you will say my game sucks and so on.

  natuxatu

Spotlight Poster

Joined: 11/12/03
Posts: 1332

Bookah

6/19/09 1:15:12 AM#79

Yes I think it's dead. Now it's just rotting away.

  charlizd

Novice Member

Joined: 2/07/07
Posts: 839

Live Life today, Because tomorrow is but a dream and yesterday only a
memory!

6/19/09 1:17:30 AM#80
Originally posted by ArzhAngel

Dont seem to be any news, so is the game daed ?

Was it alive??

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