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World of Warcraft

World of Warcraft 

General Discussion  » where did warcraft go wrong ?

4 Pages « 1 2 3 4 » Search
64 posts found
  Punkre

Apprentice Member

Joined: 6/06/09
Posts: 93

6/15/09 3:58:59 AM#41

Just because you hate the doesn't mean they are losing the war or mad ea bad game, maybe in your opinion they failed but unless WoW loses 3/4 of their population over night I think they are still beating every would be threat that has come across their thresh hold.

People on this site say the game is a failure because to them it has failed what they wanted out of a MMO and they are looking for something else to fill their MMO void, I come to check on how other MMOs are trying to progress, that and SWTOR interest me.

  goku21

Novice Member

Joined: 6/27/07
Posts: 51

6/15/09 4:06:52 AM#42

my 2 cents here

i dont think the game failed at all i think they were very sucsessfull i played through beta and through the games life right up until about 2 months before wrath released played very sucsessfully with my guild pre BC before i stepped down the hardcore level due to the ease of the raids after that cause lets face it a 5 year old could run the raids in BC they were just too simple so i guess in a sense that was a failure for me

but other than that for me i think the game was great..until they released wrath..haveing not played it and not wanted to due to the game becomeing much much easier and casual player freindly and in my eyes a total /spit in the face of warcraft lore being a fan of the lore and writen some of my own work i jsut feel that the "added" lore of wrath is a bit of a joke i wont go into detail because i can sit here all day pointing out the flaws :P

so to reiterate the game has not gone wrong it has just failed to deliver specific things to specific players and at the end of the day you cant feed an army from just one plate

have a nice day

  goku21

Novice Member

Joined: 6/27/07
Posts: 51

6/15/09 4:40:17 AM#43

hmm nice reply

oops i ment flame

make a note that i am very polite in my posts not to flame others unlike yourself

so lets start with where your oh so wrong before you get too far ahead of yourself

1. i said I dont play WOTLK my GF does so even though i dont play the game i still offer up my advice number crunching and stuff to her during raids ect so dont sit there telling me i dont know what im talking about.

2. and as for lore i have followed warcraft lore for most of my teenage and adult life and i can date the warcraft lore history back 10,000 years if you read the books and follow it correctly not to mention writen my own storys acording to the lore and funny enough im writeing one now

3. spelling im not even going to make an excuse i dont use the spell check mabey i should but i dont but the fact that you need to degrade it when im trying to make a simple veiw as to where i THINK blizz went wrong being MY sole opinion just goes to show your level of positive input into these forums and as such i dont think that any for your future posts will hold any intrest to me because of your lack of open mindedness and politeness of this subject

 

have a nice day

p.s. to keep these forums in high regard and in a good name any further flames or comments please pm them to or add me to hotmail and we can disscuss what you dissagree with in detail as i dont like the fact that a good site and forum is dragged through the mud during incidents like this

thank you

  feac

Advanced Member

Joined: 3/20/04
Posts: 117

6/15/09 4:56:17 AM#44

i voted other.

 

lore, balance leveling xp etc are all fine for me.

 

i think 1 of the main mistakes blizz made is in its pvp i am not a pvp'er but i do like to have the odd horde killing spree :) i have no idea how they could make pvp better for the not so hardcore pvp'ers but back in the day i used to love the hillsbrad battles etc that was fun even if it made the server act like a stoned old wrinkly on a zimmer frame.

  Sazazel

Novice Member

Joined: 3/18/06
Posts: 17

6/15/09 5:08:29 AM#45
Originally posted by arthen999

. i think the problem now is everything is easily obtainable which is good for the casual player and obviously aimed at a very young audiance .

 

 

Or people with jobs who cant raid for 12 hours straight to have a chance for a roll on a piece of armor........

  Ilgauskas

Lineage II Correspondent

Joined: 1/02/09
Posts: 58

6/15/09 2:59:56 PM#46
Originally posted by Zorndorf

------> With present day limits of server capacity (3.5K people concurrently on line) in fantasy games it is no easy task. But apparently they still succeed in it. Have you any other idea how to do it? They don't have an alternative but to concentrate people around their new expansion content ... and apparently it works.

 

 

Hello,

Knowing that you always try to back up your statements with some kind of proof (stats, researches) I would like to ask you something. How do you know how many players can be online in WoW's realm? Where do you get such an info? Can you post a link? Thanks in advance.


By the way, I would like to disagree that 3.5k is the current limitation. In Russian Lineage 2 retail servers there are 5k+ players online every evening. Here is the photo of the server stats that you can check at anytime. You may ask why is there an 5000 player cap so I'll answer in advance. It is created because Russian retail follows an F2P model. If you want to login when there are more than 5000 players online, you have to pay.


Ilgauskas

 

  User Deleted
6/15/09 3:04:13 PM#47

WoW went wrong for me when it became nothing but raiding for end game.  This is a problem I have found in every MMO I've played so far, but it was a much greater disappointment in WoW because of it's early dedication to casual game play and ended up doing a complete 180.  It was a sense of great betrayal for me.

  Zturism

Novice Member

Joined: 11/16/05
Posts: 14

6/15/09 3:13:00 PM#48

i am not sure if someone posted what i am about to say, but frankly...i don't have the will to read every post about this.

 

 

Simply put,

It is a business. Sure, they could've done this should've done that. Whatever. Bottom line is, people played it, loved it and a lot are still playing it.

I am not anymore, i used to love this game. Quit after BC. one of the few to have downed Rag,Nef,Cthun, and KT. So don't brand me as fanboi, because i don't like this game anymore

  professer

Novice Member

Joined: 9/10/06
Posts: 107

Good news everyone!

6/15/09 7:45:21 PM#49

The game went wrong when expansions came out. Shit is too easy now.

pr0fesser Xfire Miniprofile
  Bjornulve

Novice Member

Joined: 5/30/09
Posts: 55

6/15/09 7:56:16 PM#50
Originally posted by DeserttFoxx

If world of warcraft is wrong... whos right?

 

These guys just made it into the guiniess book of world records, i think it safe to say they are winning the war.

 

By this Logic, Brittney Spears is the greatest singer EVER!! Sales don't mean everything.

Oh, and I chose "faster leveling" as the worst, but it looks like I'm in the manority. The expansion option was my second choice (a very close second). Not to compare the games, but I remembered thinking how I liked GW expansion setup over the WoW method.

  User Deleted
6/15/09 11:23:19 PM#51
Originally posted by Bjornulve
Originally posted by DeserttFoxx

If world of warcraft is wrong... whos right?

 

These guys just made it into the guiniess book of world records, i think it safe to say they are winning the war.

 

By this Logic, Brittney Spears is the greatest singer EVER!! Sales don't mean everything.

Oh, and I chose "faster leveling" as the worst, but it looks like I'm in the manority. The expansion option was my second choice (a very close second). Not to compare the games, but I remembered thinking how I liked GW expansion setup over the WoW method.

Again, people don't get it. Success and quality are not linked and are not one and the same.

Sales mean WOW is successful. That is a quanitative statistic.

Quality is subjective. However, since WOW has sols so much, great quality is inferred.

A good example are movies that win Oscars. Usually these movies are great (qualitative assessment) but they do not do well at the box office (quanitative assessment).

The opposite is true as well - successful movies at the box office (Dark Knight, Star trek, The Hangover) rarely do well at the Oscars.

So your comparison/analogy is a failure. As are any refernces to McD's, Spears, etc.... Nobody but the individual can make a qualitative assessment (her music is good/bad/horrible/great) but her success its undeniable.

  jason_webb

Hard Core Member

Joined: 10/03/03
Posts: 1229

6/16/09 3:08:54 AM#52


Originally posted by templarga
Again, people don't get it. Success and quality are not linked and are not one and the same.Quality is subjective. However, since WOW has sols so much, great quality is inferred. A good example are movies that win Oscars. Usually these movies are great (qualitative assessment) but they do not do well at the box office (quanitative assessment). The opposite is true as well - successful movies at the box office (Dark Knight, Star trek, The Hangover) rarely do well at the Oscars.

I think you may have that a little mixed up too. Success and quality are not "ALWAYS" linked, but that does not mean that they are not linked sometimes! To use your own analogy, where would you fall with 'Titanic'? Huge commercial success as well as a huge oscar winner?

Every now and again something comes along with the right idea, that certain something that captures the audiences imagination and WOW has been one of those things. Everyone that plays has their own reasons for liking it. The one thing that differs from the whole movie/music thing though is that people are paying to play this every month, so there has to be an element of 'quality' however each individual player qualifies it to keep them paying and playing.

It must be Thursday, i never could get the hang of Thursdays.

  User Deleted
6/16/09 10:12:18 AM#53
Originally posted by jason_webb

 


Originally posted by templarga
Again, people don't get it. Success and quality are not linked and are not one and the same.Quality is subjective. However, since WOW has sols so much, great quality is inferred. A good example are movies that win Oscars. Usually these movies are great (qualitative assessment) but they do not do well at the box office (quanitative assessment). The opposite is true as well - successful movies at the box office (Dark Knight, Star trek, The Hangover) rarely do well at the Oscars.

 

I think you may have that a little mixed up too. Success and quality are not "ALWAYS" linked, but that does not mean that they are not linked sometimes! To use your own analogy, where would you fall with 'Titanic'? Huge commercial success as well as a huge oscar winner?

Every now and again something comes along with the right idea, that certain something that captures the audiences imagination and WOW has been one of those things. Everyone that plays has their own reasons for liking it. The one thing that differs from the whole movie/music thing though is that people are paying to play this every month, so there has to be an element of 'quality' however each individual player qualifies it to keep them paying and playing.

Titanic like WOW is a phenomenon. One comes along every so often and does the impossible (massive $$ and Oscars or 12 million subs).

It does not happen that often and when it does, it is usually quite a shock.

Personally, I didn't like Titanic and still have no idea why it won Oscars. Maybe, like WOW is came along ata  time when the market was crap. :)

  Briansho

Apprentice Member

Joined: 3/05/06
Posts: 4632

Functionless Art is Simply Tolerated Vandalism...We Are The Vandals.

6/16/09 1:10:52 PM#54
Originally posted by Bjornulve
Originally posted by DeserttFoxx

If world of warcraft is wrong... whos right?

 

These guys just made it into the guiniess book of world records, i think it safe to say they are winning the war.

 

By this Logic, Brittney Spears is the greatest singer EVER!! Sales don't mean everything.

Oh, and I chose "faster leveling" as the worst, but it looks like I'm in the manority. The expansion option was my second choice (a very close second). Not to compare the games, but I remembered thinking how I liked GW expansion setup over the WoW method.

 

Oh ok! So WOW is the Jonas Brothers or Miley Cyrus of MMOs? 

Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!

  nanoviper

Novice Member

Joined: 5/08/05
Posts: 72

6/16/09 1:18:21 PM#55

The biggest mistake wow made was neglecting world pvp. Battlegrounds were a mistake that took pvp from being fun and challenging to an instanced grindfest. I remember WOW in beta and in the first few months after it launched when guilds would have these mini wars just because they were fun. If blizzard had been smart they would have put WAR-esque keeps on the world map and have the horde and alliance fight over them, they actually tried this in TBC but it was too little too late and having allready introduced battleground no one was interested.

Blizzard uses WOW to harvest hours played into bottles so that the dev team can remain immortal

  FlyMastaFlow

Apprentice Member

Joined: 9/17/05
Posts: 21

"Your face is [enter dis here]!"

6/16/09 1:21:34 PM#56

The only reason WoW has so many complaints is because of the ratio of people who don't play any more in WoW to people who don't play XYZ game. If you think about it, people complain a lot about WoW, but it has it's well known 12+ million subs, so proportionally, there are a lot of people who will complain. When you think about Darkfall or other MMO's, if not all, none have as impressive subs numbers like WoW (as if it will ever happen), but there are still complaints about them being boring, a grind in x, y, or z category, too linear, not linear enough, too sandboxy, not sandboxy enough, no customization, etc.

 

Just my 2c

  arthen999

Apprentice Member

Joined: 10/20/08
Posts: 187

 
6/16/09 9:47:10 PM#57
Originally posted by templarga
Originally posted by jason_webb

 


Originally posted by templarga
Again, people don't get it. Success and quality are not linked and are not one and the same.Quality is subjective. However, since WOW has sols so much, great quality is inferred. A good example are movies that win Oscars. Usually these movies are great (qualitative assessment) but they do not do well at the box office (quanitative assessment). The opposite is true as well - successful movies at the box office (Dark Knight, Star trek, The Hangover) rarely do well at the Oscars.

 

I think you may have that a little mixed up too. Success and quality are not "ALWAYS" linked, but that does not mean that they are not linked sometimes! To use your own analogy, where would you fall with 'Titanic'? Huge commercial success as well as a huge oscar winner?

Every now and again something comes along with the right idea, that certain something that captures the audiences imagination and WOW has been one of those things. Everyone that plays has their own reasons for liking it. The one thing that differs from the whole movie/music thing though is that people are paying to play this every month, so there has to be an element of 'quality' however each individual player qualifies it to keep them paying and playing.

Titanic like WOW is a phenomenon. One comes along every so often and does the impossible (massive $$ and Oscars or 12 million subs).

It does not happen that often and when it does, it is usually quite a shock.

Personally, I didn't like Titanic and still have no idea why it won Oscars. Maybe, like WOW is came along ata  time when the market was crap. :)


 

just to point out the titantic itself was a big ship which was ment to be unsinkable .it was  very popular and sunk without a trace in a short space of time lol .

ps i do know your on about the movie  :)

your right warcraft is really only there because its the best of a bad bunch at the moment . that virtual monopoly ends as soon as an mmo is released that has mass appeal . within the next few years (maybe this year) thats bound to happen . its when something like that comes along people move on . think of it like this myspace was very popular but more people now use facebook .

warcraft is simply this . the first mmo that realised is full potential . there were ones before it that had a niche market and unfortunatly all since have as well . another mmo will come along because the rewards are so high for the company that gets it right .

the mmos of tomorrow will offer far greater depth of gameplay and far better graphics as the technology improves . warcraft simply cannot hope to maintain its popularity . with each year that passes its game engine looks more and more dated .

that aside i think it proberbly would have been as successful and it would have kept being popular longer if blizzard had not  made some of the choices it has done.

i think warcrafts on the bubble and it wont be too long now before it bursts .

  Jefferson81

Novice Member

Joined: 8/21/08
Posts: 760

6/17/09 2:24:57 AM#58
Originally posted by FlyMastaFlow

The only reason WoW has so many complaints is because of the ratio of people who don't play any more in WoW to people who don't play XYZ game. If you think about it, people complain a lot about WoW, but it has it's well known 12+ million subs, so proportionally, there are a lot of people who will complain. When you think about Darkfall or other MMO's, if not all, none have as impressive subs numbers like WoW (as if it will ever happen), but there are still complaints about them being boring, a grind in x, y, or z category, too linear, not linear enough, too sandboxy, not sandboxy enough, no customization, etc.

 

Just my 2c

 

I think that the 5+ million chinamen who plays WoW complains as well.

 

 

  BlackWatch

Apprentice Member

Joined: 11/01/06
Posts: 909

Playing: WoW... again.

6/17/09 2:25:24 AM#59

What WoW missed the boat on:

Open world PvP

Character customization

Additional Races

Additional Classes

............

 

  Punkre

Apprentice Member

Joined: 6/06/09
Posts: 93

6/17/09 2:40:01 AM#60

You do realise that if WoW suddenly did burst and every one jumped ship that it would probably kill the MMO market all together, no one would be pushing for MMOs any more and the fact that WoW made signifigant growth in a video game are that was considered a Niche market of video games shows that they did any thing but fail.

 

You guys whine about all the bad thing about WoW and yet any other MMO that has tried to beat it has failed for much bigger flaws in the basic mechanics of the game. Cant solo play, No end game, Lack of races/classes, terrible combat, terrible graphics, most games that failed to WoW had one if not more of these problems with the game.

 

Again WoW didn't go wrong, you just didn't like where it went.

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