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6/11/09 10:54:25 PM#41
And people like you and half the others in this topic become bitter old cynics that spout off crap like "back in my day we didnt have mounts, we walked everywhere and we liked it". |
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6/11/09 10:57:30 PM#42
Originally posted by Horkathane
I don't necessarily think preparing for "cool" is the complete removal challenge. Dumbing down a game doesn't equal fun. I don't care about the "hardcore vs casual" debate. When a game is designed it should be designed is this fun or not. I don't think the first thing on devs minds should be is this dumbed down enough. I think people migrate to fun games, not ones with the greatest lack of challenge. At least I hope not that is what people are looking for. |
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6/11/09 10:58:21 PM#43
Originally posted by Xiaoki
False accusations do not help your argument. You assumed that I was against faster travel when if you read my post I am against constant changing of a game design be it harder or easier. |
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6/11/09 11:59:22 PM#44
One difference between an MMO and a static single-player game (SPG) is that people play, beat and move on from SPGs a lot sooner than they do with an MMO. They've beaten it. There's no more challenge. On to the next one. It's easy to have good memories of an SPG because aspects of the game you liked didn't change. MMOs, on the other hand, try to keep people interested as long as possible. It's fairly common for people to stick with and enjoy an MMO for a year or more which is nearly unheard of with most SPGs (some FPS like Halo being exceptions). After a while, MMOs become top heavy. Most players are at max level and wanting end-game stuff. In order to keep people interested, they have to both add content for their existing max-level players and alter some of the older aspects of the game to get new players caught up with everyone else. The issue becomes more pressing for the developers when you're not bringing in a lot of new players, so your low level zones become ghost towns. Current: None |
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6/12/09 1:21:26 AM#45
Originally posted by Nizur
There has to be a better way though. Waiting for the producer to give it to us. |
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6/12/09 6:01:11 AM#46
Pity that 5000 gold still applies for an epic flying mount =( Oh well, at least we get faction discounts. |
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6/12/09 6:20:58 AM#47
Next,instant lvl 80 chars ,fully geared that raid by themselves. |
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6/12/09 6:40:27 AM#48
I personally think its a good change especially for new players or anyone with tons of alts -- its only TRAVEL in the end |
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6/12/09 7:03:03 AM#49
Originally posted by demolishIX In Guild Wars you can create a maximum level, fully geared characte for PvP whenever you want. I personally think it's awesome. You can hop in and out of PvP and swap and change between characters without grinding in the least. |
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6/12/09 7:05:27 AM#50
LOL! Blizzard needs to just totally make WoW a newb game if thier planning to cater to its current playerbase. Just give everyone a Max level character option at character creation since most of the playerbase wants that anyway. This way they can instantly join in on the Instanced pvp, raid and daily grind within minutes of starting. Hell, why have the grind? maybe they should just give everyone a high tiered set of armor also so everyone could just pvp all day. Over the last few years it's become painfully obvious that the WoW playerbase doesn't actually like the MMO genre at all. Over and over again they ask for things that remove wow from even being considered a MMO.
Playing: EvE, Ryzom |
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6/12/09 10:19:47 AM#51
All MMOs that have mounts lets you have them immediately. Why is it when WoW requires you to be level 20 people call it dumbing down?
Was EQ dumbed down when they brought mounts into the game long before WoW was released? You could be a level 1 with a mount in EQ in 2003. |
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6/12/09 10:41:13 AM#52
Exactly...they pussified WoW because the players all complain that its either "too hard" or they are just plain lazy to have to work for a mount. the game is just turning into more of a joke everyday. |
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6/12/09 11:29:55 AM#53
Do i get the hundreds of gold i spent on journeyman riding back? |
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6/12/09 11:55:39 AM#54
Originally posted by gamerman98
What is the problem here? Vanilla wow as the primary focus of achieving was over years ago. It is a nice place to level up in, but the focus of the game in on its second expansion pack. This is the type of change that doesn't discourage new blood from joining the game where other mmos fail to make these types of needed changes. It is not about being to hard, but rather about remaining viable and removing annoyance. Getting a mount used to be an accomplishement back when there were tons of people running around in the same area. That time has passed however and mounts are just a convenience now.
Why do you think other games have such a hard time attracting new players? Part of that reason is they keep piling barriers on top of other barriers to the point to which the games become more chore than enjoyment. They don't think how it will affect a new players experience. Does a new player really want to solo 80-90 levels by themself and then have to grind 1,500 alternate advancement points just so they can catch up to their friends and the rest of the games community?
It isn't like having a mount a few levels earlier makes the game idiot proof.
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6/12/09 11:58:57 AM#55
I totally misunderstood the title and am now disappointed with the changes. I thought Blizzard was going to finally start let me mounting those dancing night elf women I see in Stormwind. |
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6/12/09 12:30:05 PM#56
I don't understand the hostility towards this change. People are talking like this is the end of the world on something. This change isn't even worth a blink. |
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6/12/09 1:40:15 PM#57
Thanks for the update but i wouldnt call any of those changes "hefty". As far as all the whiners crying about this further dumbing down or making the game easier, there is a reason they have 11m subs. They didnt make this to be a niche game. They wanted it to appeal to as many people as possible, from pre teen to the retired and they have succeeded. If you want to camp some mob for 18+ hours, killing placeholders and hoping he drops his "rare", there are games you can play for that. If you want to spend hours traveling around trying to find a place to grind exp, there are games for that too. If you want to mindlessly kill mobs that offer no challenge for weeks on end to gain faction so you can then craft cultural stuff or be able to buy/sell crap, there are games for that as well. |
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6/12/09 2:39:42 PM#58
Originally posted by gamerman98 Funny, you think its a joke, so I guess millions of people like jokes. Seriously, why the hostility to the change? Its not like the mounts are free and not like you get them all at level 1. You still have to level to use them and get them. As I have said before, think of the current situation: You get to Northrend at 68, have to go back to Outland at 70 to get your flying and mount so you can finally use it... but wait, you can't use it until 78 in Northrend so thanks for nothing. If anyone would step back and THINK for a minute and try and rationalize that, it makes no sense. It made sense at level 70 when everyone was stuck there for months on end but not for new players now that the game is at level 80. Some people are so focused on hating WOW and insulting the players that they don't even bother to think that the change makes sense. So trolls, come up with one legitimate reason this is a bad change. The only possible issue I might see is that people skip some content or level so fast, they really don't know their class well. Skipping content is a non-issue. WOW is an old game now and for many people, they either have a friend that introduces them to the game or some other connection. They can get help from their friends or the guild they joined so leveling is fast and now, you do level quicker so some content will be missed. Its like LOTRO - too many quests and not enough time to do them before you out level them. As to the not knowing their class issue, thats fine too. Other games have done things that have hurt players learning their class. The /level 20 command in DAOC was notorious for destroying the community at lower levels and also for having so many level 20 players going into dungeons not knowing their class. In WOW, by the time you get to Outland and Northrend, you will know your class. By the time you get to 80, you better know your class as well especially since so much up to 70 is soloing now. So seriously, so many people want to object to this change and insult the players, then come up with a damn good reason. Oh and for all of you "WOW sucks because its not like it was at level 60" trolls - read the info on the new battleground.....yes that's right, IT IS 40 MAN. |
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6/14/09 9:40:16 AM#59
Originally posted by Teala
I think WoW is the wrong game for you. Seriously.
Are you one of those for whom the end game is the only game (cause it makes such good sense to ignore 95% of the game)? Or do you actually find WoW difficult? I'm baffled to understand why, but am willing to listen to reasoned discussion on this point. I can tell you I personally have no problem playing the AH for gold (just get Auctioneer) and levelling is ridiculously easy nowadays. Why do people want to kill everything I love about WoW or RPGs in general? I only hope once Diablo III is released that all the players who hate 95% of WoW (and so whine and get Blizzard to destroy everything good) move there and the dumbing down stops, or at least slows enough so I can get another year out of this game, without it becoming Toon Town (which _is_ cool for little kids - so I don't mean to call it a bad game. Just an easy and simple game). I'm sure the temptation will be to get bent out of shape at my post, but instead of being rude, how about just telling me why you play a game which you hate 95% of and/or find WoW too hard? If you're not part of the solution, you're part of the precipitate. |
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6/14/09 9:49:23 AM#60
Originally posted by Xiaoki
"Because the game should only be enjoyed by the top 1% or not at all." - ???? I'm sorry, is content before level 80 not the game? There's no logic in what you say. Why do you want to remove all challenge? Gaming is overcoming challenge. I'll say it again - gaming is overcoming challenge. But you want to remove all challenge. There's no logic. There's just no logic at all... If you're not part of the solution, you're part of the precipitate. |
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