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You KNOW players want to be the monsters (Mobs) in the game. Why hasn't someone done a good game where we can play the Mobs? It's perfect for PvP. The Mobs vs the Humanoids.
When you level, you go to the next tougher Mob, or something like that. Instead of leveling up a rat, you go from rat to coyote cub, to spiderling, to skeleton, to Goblin, to Gargoyle, etc. all the way up to Dragon, or whatever Boss Mobs you want to put in the game. Humanoids are the usual. Elves, Humans, Dwarves, or Star Wars type aliens and Humans, whatever. There's a bunch of ways to design it, but I think I might do something like, Mobs can attack anyone, Humanoids or other Mobs. Humanoids can only attack Mobs. I'd do it RvR style. Humanoids have a realm where they can fight NPC monsters. Mobs have a realm where they can fight NPC Humanoids. Then there's the Frontier like in Daoc where you can fight each other, but also NPC Humanoids and Mobs are there as well. NPC's look just like players. |
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6/10/09 8:30:47 PM#2
No. Closest thing to that is monster play in LOTRO. And im sorry, nobody wants to be a level 1 rat all day long.... |
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6/10/09 8:32:55 PM#3
Originally posted by demonic87
I sure hope it doesn't take you all day to get to level 2.. And I can't see this working really well. |
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6/10/09 8:37:46 PM#4
In LotRO, you can be a goblin, spider, or warg (coyote pup). In Istaria, you can be a dragon... ----------------------- Played- SWG (pre-cu), AoC, VG, WoW, LoTRO,CoX, EQ2, DAOC, GW, PotBS, Aion, MO,APB, NASA, Fallen Earth, DCUO, Rift Playing- EVE, Black Prophecy, TOR Waiting for- Tera, Jumpgate Evo, WH40K, WWE, WOD, TSW |
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Zyllos
Apprentice Member
Joined: 9/11/05
"You do not get old and stop playing, you stop playing then get old." -- Benjamin Franklin |
6/10/09 8:42:49 PM#5
Well, they actually tried this out in EQ back in the day. I remember logging into a random 'a bat' outside of North Freeport. The best thing to do is move around like as if you were AI controlled, then when a player aggro's a mob, you instantly made a b-line for the player and attacked. ...oh lord, please dont get me started on EQ... MMOs Played: I can no longer list them all in the 500 character limit. |
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6/10/09 8:48:48 PM#6
Most companies can barely make their base classes fun and balanced... ...and you want them to offer you 'classes' which get even less attention!? |
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6/10/09 8:57:47 PM#7
In short - No..... ----------------------------- |
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6/10/09 8:58:07 PM#8
I remember playing a dragon in Horizons. It had some interesting ideas. The game overall was a mess though. |
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6/10/09 9:02:23 PM#9
The only way I can see this work is do sort of a Dungeon Keeper MMO. You can play any creature except: Human, dwarf, elf, gnome, pixie, etc. (any previous playable race). Forget classes, monster skills. You start in a hovel or dungeon hole and expand your powers through a dungeon world. Your endgame is raiding human (and their allies) setlements and cities or defend your lair against other enemy monsters |
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6/10/09 9:08:31 PM#10
yes i wonna be a hidden elite rat , waiting for my player prey at some important quest location :) |
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6/10/09 9:10:16 PM#11
Originally posted by Dyrtt
Aww, that's a sad memory for me as well. I had such high hopes for Horizons before they cut half the races. I was hyped to play a Demon or a Vampire. Or the other insect-like race, forget the name. All the races were awesome, I thought. I think there were even a few normal fantasy races like dwarves, but other than that, you got to be Giants, or Pixies, or Kobolds and even a few original creature types. |
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6/10/09 9:17:55 PM#12
Play WoW, choose horde. |
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6/10/09 10:08:21 PM#13
Legolas the Rat gnaws you for 34503 damage. You die. Legolas the Rat squeaks, "Ha ha noob, I have Heavy Mithril Fur of Human Repelling +6, Very Long Spiked Tail of Crushing +9, and Ultimate Poisonous Gnawing Teeth +6, silly noob you never stood a chance". Legolas the Rat defecates on you. |
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Originally posted by Magnum2103
Exactly. I think it would have a player base. Ok, what players really want, is what was described earlier in EQ, where you can play a mob, and then jump on hapless players when they are low on health, which doesn't work because people find it annoying. |
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6/10/09 10:13:02 PM#15
Originally posted by Magnum2103
i just lold out loud. thank you |
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6/10/09 10:24:59 PM#16
In some games you can play monster races, EQ 1&2 and Vanguard have a lot of those, I think VG even have a gobbo. But to change from one to another as you level just sucks, worst part of LOTRO and we don't need more like that. I could imagine a game where you had castles and dungeons as guildhouses and if someone invaded the players of the guild could control the minions that they had gathered or bought earlier or some similar system. I could also imagine a MMO where half the team played monster racces, like winter wolfs, umber hulks or whatever but in that case you should not change type, your monster should just be larger as you level. Because humanoids or not doesn't matter so much, you just have to focus more on the character and less on gear and bling bling. |
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6/11/09 3:11:48 AM#17
I use to like the crafting in that game. I would craft a lot. I stopped playing for a bit them came back and they moved stuff around so I just gave up. And for this whole playing as a mob thing...sucks to run into me in an MMORPG I'm the guy that has all the best gear and just trucks through everything.
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6/11/09 3:15:27 AM#18
Horizons, remember you can be dragon and also the cat-alike-character aswell as the lizard. also i remember the crafting , could build a own house and it was hard work also first experience of huge world time to time quite empty but you could spent quite alot of time just adventuring around new places. |
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6/11/09 4:17:32 AM#19
I remember Horizons but the game ran so badly even though it had crap graphics. |
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6/11/09 4:21:24 AM#20
I don't know if anyone remembers this but EQ did this briefly, but it was not exactly like your system you are proposing. There was a button on the character select screen of EQ that was play monster or something like that. Once you pressed it you would login in as a random monster in a random zone somewhere in the world. I remember one time I was a level 1 snake in Freeport, and another a orc in Oasis of Marr. It wasn't a indepth system really. It was just fun to play and it was interesting to run into a mob that looked like it was smarter then the rest of the pack. I forget all the details to it but I believe it was permadeath for you if you were killed and you would just go back to character select screen. |
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