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News Discussion  » EverQuest: EverCracked! An EverQuest Documentary

8 posts found
  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 4052

 
6/10/09 3:05:50 PM#1

A new documentary on the development of EverQuest, hosted by Jace Hall of the Jace Hall Show, will make its debut at this year's SOE Fan Faire. The documentary, entitled EverCracked! The Phenomenon of EverQuest, features footage and interviews with long time players of the game and the people who helped make the game possible.

Check out the trailer here.

Get the full press release below:

Sony Online Entertainment and The Jace Hall Show Bring the Epic Tale of EverQuest® to Life in Documentary

EverCracked! The Phenomenon of EverQuest Film to Debut at Fan Faire 2009;

Trailer Available Now Online

SAN DIEGO, CALIF. – June 10, 2009 – Sony Online Entertainment LLC (SOE) and The Jace Hall Show are pleased to announce the creation of the epic documentary based on the monumental entertainment property, EverQuest®. EverCracked! The Phenomenon of EverQuest chronicles the trials and tribulations leading to the development, launch and success of the hit massively multiplayer online game which celebrated its tenth anniversary in March 2009. The full-length film will debut at the 2009 Fan Faire in Las Vegas, NV on June 26. The film’s trailer is available for download online at: www.soepress.com.

“When we began mapping out ideas for EverQuest, we never anticipated it would endure to create such a powerful cultural impact over the next decade and beyond,” said John Smedley, president of Sony Online Entertainment. “As part of the continued 10th anniversary celebration, this film does a fantastic job at revealing the story behind the game and how the team created a franchise that forever changed the landscape of online entertainment.”

EverCracked! celebrates EverQuest’s legacy by taking a look at the past, present and future of the franchise. The film, hosted by veteran video game developer and personality Jace Hall, includes never-before-seen footage and interviews with industry moguls and longtime players. EverCracked! details the events, products, personalities and art that graced the world of Norrath over the years, with many tongue-in-cheek moments that befit EverQuest’s own sense of fun and humor.

“EverQuest was such an influential title; many people don’t realize just how daunting of a task it was to create,” said Jace Hall, President of HD Films. “With this documentary we were able to tell the epic story of the game and the people behind it while incorporating the light-hearted signature of the Jace Hall Show.”

In addition to the film’s premier screening, SOE will host numerous EverQuest 10th Anniversary activities throughout Fan Faire in Las Vegas, NV from June 25-28. Online registration is open now. Please visit http://www.soefanfaire.com for more information.

To download the trailer visit http://www.soepress.com.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  cerebrix

Advanced Member

Joined: 6/03/04
Posts: 550

6/10/09 3:14:58 PM#2

 jace needs to stfu with all this tv and movie stuff.  his show is REALLY stupid.

 

cut it out, go back to development and get your ass to work on the next shogo game.

Games i'm playing right now...

"In short, I thought NGE was a very bad idea" - Raph Koster talking about NGE on his blog at raphkoster.com

  rwmiller

Novice Member

Joined: 9/06/04
Posts: 473

6/10/09 3:20:24 PM#3

I had played some of the D&D type games that were out before Everquest but EQ was really the first game that hooked me on the same level that heroin hooks a junkie. The combination of exploration, advancement and social interaction was something that I found to be very enjoyable even if it did takes weeks or months to advance to the next level back then.

Even now I revisit my old toons and wander around but my skills and knowledge really don't allow for much other than sitting around in PoK and doing the odd buff. EQ still has a lot going for it and the depth and size of the EQ universe has certainly not stood still.

While newer games like WoW, LoTR, AoC and WAR draw on and in many ways improve upon EQ they really don't have quite the same impact that EQ had. Part of this is probably because playing EQ you felt a bit like an explorer while with WoW it seems like everyone was playing it at one time or another and you felt more like a gamer. Again, nothing wrong with that and WoW has certainly set a new standard for many aspects of social game play.

But, EQ was my first love and your first love will always be just a bit special. Even if it was a hairy footed halfling with warts.

  User Deleted
6/10/09 6:15:29 PM#4

Everquest was a world and no stone was left unturned in development.  They had crafting, vendors, trainers, hidden quest NPC's in hidden tunnels, over-conned mobs wandering lowbie zones, cultures and starting areas for every race, night/day cycles, and a death penalty that made you fear dungeons and dangerous areas.  Everquest was alive.

More modern games are nothing but MMO's on training wheels with stringent and artificial limitations.

May we see another Everquest again.

 

  mlambert890

Apprentice Member

Joined: 12/06/05
Posts: 127

6/10/09 6:45:52 PM#5

I played EQ from release.  People really have a magic with letting nostalgia just happily recreate history.  From day 1 until present people did nothing but complain about EQ.  Most often the complaints were with the same difficulty and learning curve that the vocal minority continue to insist were "the charm".

Every time a developer attempts to even go NEAR the difficulty level of EQ the game is a commercial failure.  The fact is, most of the people who claim the "want those days back" are full of crap and just want to sit on message boards moaning about "the good ole days" like old timers in some dive bar.

Actual paying customers dont want a game experience to be akin to torture.  Hence the "training wheels" games are enormous commercial successes.  It never ceases to amaze me what a complex explanation (bordering on idiotic) people are willing to create to explain that when the simple answer is right there.  People play WoW by the millions not because they are "idiots who don't know better" not because they are "all tards" (all 10M+... LOL)  not because they are "brainwashed by the big evil CORPORATE MACHINE" not even because they are slaves to the WoW branding (although that at least is semi plausible for at least a chunk of the subs).  The reason people play, though, is because the game isnt so incredibly difficult, looks good enough, runs well enough, is fun, and gives a sense of progression with minimal effort.  Thats what people want.

The 100,000 people who want to be HARD BOILED *still* play EQ.  The rest dont play ANYTHING and just sit and complain on message boards.

  User Deleted
6/10/09 7:04:19 PM#6

Naw, I only played WOW because it was "polished", and did not play Vanguard because it was "not polished".  And I do not play AOC or LOTRO because they have "training wheels" on them.

As soon as a new hardcore PVE game "with polish" comes out, I'll be all over it.

Now I agree that folks playing EQ griped, but folks often gripe about things they really like overall.  Sure, dying in EQ was painful, but that made surviving all the more delightful.  Getting mowed down by a train (i.e., monsters aggroed by someone else) was a drag, but watching it happen to someone else was hiliarious.

Oh, I miss MMO's that made you feel, made your heart pound.

  csthao

Advanced Member

Joined: 11/07/06
Posts: 958

6/10/09 10:17:52 PM#7

Ahh, EQ, the good ol' memories. UO and EQ are the only 2 games that have kept me wanting so much more in an MMO. Nothing will ever compare to those games because the experience in em was just beyond any of the other MMO's out there today. People tend to compare other new release/hyped MMOs out there to WoW, but for me I compare em to UO/EQ. No other game out there to date has really captivated me the way those two games did, and I doubt none ever will because they only want the money, and money is what drives the world to make newer dumber stuff just to cash in on people.

  qombi

Apprentice Member

Joined: 7/09/04
Posts: 1112

6/11/09 2:35:54 AM#8
Originally posted by pencilrick

Everquest was a world and no stone was left unturned in development.  They had crafting, vendors, trainers, hidden quest NPC's in hidden tunnels, over-conned mobs wandering lowbie zones, cultures and starting areas for every race, night/day cycles, and a death penalty that made you fear dungeons and dangerous areas.  Everquest was alive.

More modern games are nothing but MMO's on training wheels with stringent and artificial limitations.

May we see another Everquest again.

 

 

EQ was great up to Velious. After Velious the expansions ruined what the game was originally. The Everquest today is only Everquest by name.