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At E3 2009, Fallen Earth Lead Designer Lee Hammock discussed Fallen Earth and what it's all about. Fallen Earth is a post-apocalyptic MMO based around an FPS style gameplay dynamic and a very open skill system. ![]()
And then let us know what you think on the forums! Dana Massey |
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6/10/09 7:51:16 PM#2
Sounds interesting, but I didn't like all that talk about factions. Factions = grinding = boring. |
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Katilla
Novice Member
Joined: 5/14/09
"Who needs reality....i have a good game right here..." |
6/10/09 7:53:53 PM#3
i think the most boring part about this game is the enviornments...just looks like a lot of barren nothingness. |
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6/13/09 9:16:15 AM#4
Originally posted by Katilla
I'd take barren nothingness that allows room for player made content like cities/housing/etc. over premade low scope pathed areas that players are meant to level through and never see again. Only I don't this game has all the player made content supported so... maybe one day. Could turn into a cool niche game. |
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