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The Pub at MMORPG.COM  » New Record for a MMORPG?

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43 posts found
  -Zeno-

Apprentice Member

Joined: 12/22/05
Posts: 1003

 
6/08/09 2:06:38 AM#1

Darkfall just hit a new record, 800 players in one area with no lag.  Shadowbane comes in close second, up to 200 with no lag, 600 with no server crash.  Has any other game accomplished this feat?

www.youtube.com/watch

Name your game, with proof, that its had more than 800 in one area with no problems.

The definition of insanity: doing the same thing over and over expecting different results. When will developers (and players) become sane? Now go eat some grass like everyone else.

  sigurd57

Hard Core Member

Joined: 10/30/03
Posts: 268

6/08/09 2:20:45 AM#2

The video seemed a little..  boring.     But good for Darkfall.   
I've never played, but I'll at least give the players credit for coordinating the battle.  

 

p.s.   those mounts around the beginning..  look... out of place.

I only visit the forums to ride the "Hype-to-Hate" roller coaster of every new title.

  Ephimero

Novice Member

Joined: 10/18/06
Posts: 1875

6/08/09 2:21:25 AM#3

Aion just beasted that record with a over 5000 players beta release within 4 channels and no signs of lag.

  sigurd57

Hard Core Member

Joined: 10/30/03
Posts: 268

6/08/09 2:23:34 AM#4
Originally posted by Ephimero

Aion just beasted that record with a over 5000 players beta release within 4 channels and no signs of lag.

 

 

I hadn't though of that..  But LOL, that's true. 

I only visit the forums to ride the "Hype-to-Hate" roller coaster of every new title.

  -Zeno-

Apprentice Member

Joined: 12/22/05
Posts: 1003

 
6/08/09 2:26:04 AM#5
Originally posted by Ephimero

Aion just beasted that record with a over 5000 players beta release within 4 channels and no signs of lag.

 

Could they see each other, or throw a rock at each other?  If so, Kudo's.

The definition of insanity: doing the same thing over and over expecting different results. When will developers (and players) become sane? Now go eat some grass like everyone else.

  Waterlily

Novice Member

Joined: 5/26/08
Posts: 2142

$oE , destroying MMO since 1999.

6/08/09 2:33:27 AM#6
Originally posted by Ephimero

Aion just beasted that record with a over 5000 players beta release within 4 channels and no signs of lag.

 

Those are channels, that's not one zone. If you go by channel then Guild wars has even more.

  mackdawg19

Tipster

Joined: 5/28/07
Posts: 838

"If men were created equal, then what happened to game developers?"

6/08/09 2:47:03 AM#7
Originally posted by -Zeno-

Darkfall just hit a new record, 800 players in one area with no lag.  Shadowbane comes in close second, up to 200 with no lag, 600 with no server crash.  Has any other game accomplished this feat?

www.youtube.com/watch

Name your game, with proof, that its had more than 800 in one area with no problems.

 

Nice video, but there was lag seen in that video. I saw several people floating and or dropping from the atleast 10 feet off the ground. This is not to say that was not a lot of people, because it was. I also was sitting behind someone while watching that war live. Pretty intense stuff but seemed to get boring at times. He experienced quite some lag for awhile and we were sitting inside a gaming center with a pretty solid connect. This really doesn't matter though, as it should be if you had a blast or not. GJ though, and whoever makes those HD vids give him a pat to. I think Aion will be able to hold large battles like this pretty easily, as the Crytek engine is pretty solid for allowing massive amounts of people in one area.

  bobfish

Apprentice Member

Joined: 2/10/06
Posts: 1311

6/08/09 3:01:07 AM#8

Four channels.

5000 divided by 4 equals 1200.

I believe 1200 is a bigger number than 800.

  User Deleted
6/08/09 3:06:40 AM#9

Happens regularly in EVE Online. System: Jita 4-4

I know, I know.. EVE is space, there is no avatars, yadda yadda yadda... :) 

 

I'm not following the 5,000 thing, though. According to NCSoft Ayase  "What we have said for now is that an estimated ~5000 players should be able to be online at the same time, on the same server,"  which means that those players are split up among the various zones of the game. You have 2 races, and each race has at least 4 or 5 zones, right? And at least two of those zones on each side have 4 channels each, correct? How did we get 5,000 / 4?

 

 

 

  User Deleted
6/08/09 3:19:17 AM#10
Originally posted by Zorndorf
Originally posted by LynxJSA

Happens regularly in EVE Online. System: Jita 4-4

I know, I know.. EVE is space, there is no avatars, yadda yadda yadda... :) 

 

 

 


 

and such trivial things ... as ... gravity, a landscape, some trees and a river.... :))))

In fact LIFE instead of an excel spreadsheet controlled from your fixed chair position.

:)))

 

 

When you add trees and rivers as part of your criteria for the validity of a concurrent user count, you need to step back and question whether you are trying to assess a number or just trying to dismiss the numbers you don't want to hear. However, to humor you...

How about 1,000 in a single system all engaged in combat? Or does it still not count because there are no trees or rivers in space?

 

EDIT: I'm also very curious how you play MMOs since you find it worthy of note that EVE players sit in a chair.

 

Cheers!

 

  Ephimero

Novice Member

Joined: 10/18/06
Posts: 1875

6/08/09 3:26:22 AM#11
Originally posted by LynxJSA

Happens regularly in EVE Online. System: Jita 4-4

I know, I know.. EVE is space, there is no avatars, yadda yadda yadda... :) 

 

I'm not following the 5,000 thing, though. According to NCSoft Ayase  "What we have said for now is that an estimated ~5000 players should be able to be online at the same time, on the same server,"  which means that those players are split up among the various zones of the game. You have 2 races, and each race has at least 4 or 5 zones, right? And at least two of those zones on each side have 4 channels each, correct? How did we get 5,000 / 4?

 

 

 

 

There was only a race available on the preview events, a /who 15 minutes after the release showed 5800 players.

  kdparton

Apprentice Member

Joined: 1/07/09
Posts: 60

6/08/09 3:28:27 AM#12

So, let me get this straight,  you have to beat on the wall of the castle
(which has a life bar) until it just disappears?

Why didn't you use the door?  are there no battering rams in this game?

Also, as soon as the wall came down on that castle the lag started to appear really bad in certain parts and I could see from the video it was editied out very slightly.

So, you fail at there being 800 players with no lag etc...yawn.

 

  User Deleted
6/08/09 4:09:09 AM#13
Originally posted by Ephimero

 

There was only a race available on the preview events, a /who 15 minutes after the release showed 5800 players.

 

Ah, cool! Thanks for the info, Ephimero

  User Deleted
6/08/09 4:17:43 AM#14
Originally posted by Martie

 Hell 2 full grps of 40 man raid in wow can look like hundreds in one area. 

 

Am I the only one that gets a bit lost when there's more than 50 or 60 people on the battle field? In UO it was easy to handle large scale battles because everyone just color coded their capes or robes. In newer MMOs, I find that I get lost in a sea of colored name tags and highlighting that completely detracts from the battle and, at times, gets ridiculously confusing.

 

  Shomard

Novice Member

Joined: 5/06/09
Posts: 7

6/08/09 4:22:00 AM#15

But only only one race was playable and witha lvl 20 cap there was only a few places for peeps to go

  Death1942

Advanced Member

Joined: 2/24/07
Posts: 2595

6/08/09 4:51:22 AM#16
Originally posted by LynxJSA
Originally posted by Martie

 Hell 2 full grps of 40 man raid in wow can look like hundreds in one area. 

 

Am I the only one that gets a bit lost when there's more than 50 or 60 people on the battle field? In UO it was easy to handle large scale battles because everyone just color coded their capes or robes. In newer MMOs, I find that I get lost in a sea of colored name tags and highlighting that completely detracts from the battle and, at times, gets ridiculously confusing.

 

 

god i remember some of the SWG fights, i could not tell who was who

MMO wish list:

-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads

  John.A.Zoid

Novice Member

Joined: 10/08/08
Posts: 1554

6/08/09 5:51:30 AM#17

Planetside.

Also anyone remember when they did that stress test event on the test server and they didn't put a pop lock on the island and there was like 3000 people in that battle. I don't know if it was lag free cause I was using 56K at the time as my brodband went down so I had a very very high ping.

  Ozmodan

Advanced Member

Joined: 2/27/07
Posts: 5056

6/08/09 7:23:10 AM#18
Originally posted by -Zeno-

Darkfall just hit a new record, 800 players in one area with no lag.  Shadowbane comes in close second, up to 200 with no lag, 600 with no server crash.  Has any other game accomplished this feat?

www.youtube.com/watch

Name your game, with proof, that its had more than 800 in one area with no problems.


 

Well I play Darkfall and lag is present everywhere where you have masses of people fighting.  So I will just call you a big fat prevaricator! 

Secondly, while Darkfall can claim to have less lag than other MMO's in large fights, they do it by moving some decision making to the client, which in essence a really dumb thing to do.  Because the hackers can alter the decisions without any knowledge by the server.  Hence all the hacks for this game and there are more coming. 

The only thing Darkfall will be known for is how not to write a MMO.

  Airspell

Novice Member

Joined: 3/05/07
Posts: 1400

6/08/09 7:34:23 AM#19

  Darkfall looks like crap and plays even worse lol.  Also there is 0 proof of how many people participated so this post is pointless.  Your side did not look like it had close to 200 tbh.  Next record broken by Darkfall, fastest closing down of a game lol.

  Cristina1

Novice Member

Joined: 3/12/09
Posts: 327

6/08/09 2:42:06 PM#20
Originally posted by Airspell

  Darkfall looks like crap and plays even worse lol.  Also there is 0 proof of how many people participated so this post is pointless.  Your side did not look like it had close to 200 tbh.  Next record broken by Darkfall, fastest closing down of a game lol.

 

Nah, its the only game like it, that is new-ish , on the market currently, so it will not close because there is nothing else worthy to be played.

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