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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » What i learned from E3 about Swtor

3 Pages « 1 2 3 Search
51 posts found
  Murashu

Advanced Member

Joined: 6/23/06
Posts: 1356

6/05/09 7:01:05 AM#41
Originally posted by iceman00 

I'm opposed to open looting absolute ffa pvp.  not because I don't mind the concept, but it tends to attract the absolute worst kind of gamer around.

I do hope there is some penalty for pvp of course, but the current round of experiences in POTBS (where cross-teaming is now officially blessed) and darkfall (need I say more?) demonstrates that while the concepts are nice, they attract the worst kind of players.

I'm not sure how player looting attracts "the worst kind of players". I mean look at EVE as an example. Yes the game has tons of bots and macroers but the community that actually plays the game is awesome.

www.agonysend.org

  theJexster

Novice Member

Joined: 7/01/08
Posts: 128

6/07/09 11:17:43 PM#42

"The Old Republic is being made with all the trimmings of an MMO. Full PvP, groups, raids, guilds, auctions, and crafting will play major parts in the game design and have players building up their resources to battle it out across the galaxy"

I wonder, is it all the trimmings of a MMO since WOW or before. Because before we had A LOT more depth and ability. If you look the the MMO since WOW, they are linear, shallow, and fun for about a week.

  Syno23

Novice Member

Joined: 8/18/08
Posts: 982

6/08/09 12:27:38 AM#43
Originally posted by theJexster

"The Old Republic is being made with all the trimmings of an MMO. Full PvP, groups, raids, guilds, auctions, and crafting will play major parts in the game design and have players building up their resources to battle it out across the galaxy"

I wonder, is it all the trimmings of a MMO since WOW or before. Because before we had A LOT more depth and ability. If you look the the MMO since WOW, they are linear, shallow, and fun for about a week.

 

All Star Was is implementing is story....otherwise, it is still same old stuff.

  Sarbocabras

Novice Member

Joined: 2/05/09
Posts: 257

6/08/09 2:11:43 AM#44

 In general, the game resembles a mash-up of Knights of the Old Republic/Mass Effect and World of WarCraft. 

 

 

Not So sure I like that..

  7Fold

Apprentice Member

Joined: 4/16/04
Posts: 318

Achiever 40.00%, Explorer 13.33%, Killer 100.00%, Socializer 46.67%

6/08/09 2:36:31 AM#45
Originally posted by Murashu
Originally posted by segyn

 At the end, the Knight killed, the Sith looted him, took his lightsaber, and equipped it for a dual-saber build. Awesome Duel wielding light sabers woot

Fully implemented voice overs? Who F'n cares? 4th pillar story arcs? Who F'n cares?
 

 

PvP & player looting? This just made me much more interested in this game.


 

aggreed. I mean the star wars universe is just one big war good guys vs bad guys with some kissing in between scenes :)

  rebelhero1

Novice Member

Joined: 5/31/08
Posts: 238

Don thy mask of cotton pleasure.

6/08/09 5:35:54 AM#46
Originally posted by Murashu
Originally posted by segyn

 At the end, the Knight killed, the Sith looted him, took his lightsaber, and equipped it for a dual-saber build. Awesome Duel wielding light sabers woot

Fully implemented voice overs? Who F'n cares? 4th pillar story arcs? Who F'n cares?
 

 

PvP & player looting? This just made me much more interested in this game.

 

I F'n care.

Are you freaking kidding? Finally an mmo that goes beyond just the stereotypical "kill 10 boars, kill 10 pigs, kill 10 imps, loot 273 bear kidneys".

I mean seriously, what they're offering is the possibility to remove that empty, hollow feeling that most mmos (WoW is the perfect example) have and why they're so cotton-picking boring.

They're attempting to make the "rpg" part of it valid, and it'll give you something to be interested in, give you a reason to do the grinding and whatnot.

Instead of your only goal being "get to the next level" you run into Darth Malak and *SPOILER* find out you're Darth Revan! *END SPOILER*.

Not only will they make your RPG experience simply orgasmic, they will make your MMORPG experience beautiful.

In theory, anyway.

But seeing as how I've absolutely loved every game Bioware has made, I've got every bit of faith in them.

Playing: *sigh* back to WoW :(
--------
Waiting for: SW:TOR, APB, WoD
---------
Played and loved: Eve and WoW
--------
Played and hated: WoW:WotLK, Warhammer, every single F2P

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5381

6/11/09 3:50:34 PM#47
Originally posted by Murashu
Originally posted by jposavatz 

I suspect you were being rhetorical, but in case you weren't - actually I F'n care... I think these are pretty interesting, and especially in the case of voice overs, unique additions to a mostly cookie-cutter MMO genre.  Bioware takes pride, above all else, in story-telling and immersion (see KotOR and Mass Effect...).  The fact that EVERY line of dialogue throughout the entire game will have voice-over is pretty immersive. 

 

I prefer my MMO's to be immersive rather than necessarily have hard-core (player looting) PvP.  I play FPS's for my taste of PvP.

I know some people care but most MMOers admit to skipping thru quest dialogue and only read what the objectives are. I see nothing immersive about a game that has thousands of people completing the same quest for the same guy, killing the same bad guy in the same place in the same manner, day after day after day.

 

I play single-player RPG's for my taste of immersion.

 

Who care about being immersive? This sounds like a fun game. Light sabre battles, cover combat, interesting stories ....

  Airwren

Apprentice Member

Joined: 5/12/08
Posts: 588

6/12/09 11:37:45 AM#48

I have to admit that some of the things being release are looking pretty cool and I'd like to have a chance to beta the game to get a real sense of what to expect.  I don't fully understand the part you mentioned about crafting though.  I remember early on hearing/reading something about crafting being a secondary portion of the game.  If I had to wager money I imagine that crafting in TOR will be similar to WoW and that type of crafting.  I really hated that system of NPC looting for resources but it is what it is I suppose.  If they can somehow strike a balance between world drop item quality and crafted item quality I'd be happy even if I don't really like the system. 

  urbanmech

Novice Member

Joined: 12/06/04
Posts: 130

6/12/09 12:40:34 PM#49
Originally posted by rebelhero1
Originally posted by Murashu
Originally posted by segyn

 At the end, the Knight killed, the Sith looted him, took his lightsaber, and equipped it for a dual-saber build. Awesome Duel wielding light sabers woot

Fully implemented voice overs? Who F'n cares? 4th pillar story arcs? Who F'n cares?
 

 

PvP & player looting? This just made me much more interested in this game.

 

I F'n care.

Are you freaking kidding? Finally an mmo that goes beyond just the stereotypical "kill 10 boars, kill 10 pigs, kill 10 imps, loot 273 bear kidneys".

I mean seriously, what they're offering is the possibility to remove that empty, hollow feeling that most mmos (WoW is the perfect example) have and why they're so cotton-picking boring.


They're attempting to make the "rpg" part of it valid, and it'll give you something to be interested in, give you a reason to do the grinding and whatnot.

Instead of your only goal being "get to the next level" you run into Darth Malak and *SPOILER* find out you're Darth Revan! *END SPOILER*.

Not only will they make your RPG experience simply orgasmic, they will make your MMORPG experience beautiful.

In theory, anyway.

But seeing as how I've absolutely loved every game Bioware has made, I've got every bit of faith in them.


 

You know, there were games before WOW, that didn't have the "kill x, collect y" type of quests.  Those are the type of games we do want back, but not in a single player type experience.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 5381

6/12/09 2:40:06 PM#50
Originally posted by urbanmech
Originally posted by rebelhero1
Originally posted by Murashu
Originally posted by segyn

 At the end, the Knight killed, the Sith looted him, took his lightsaber, and equipped it for a dual-saber build. Awesome Duel wielding light sabers woot

Fully implemented voice overs? Who F'n cares? 4th pillar story arcs? Who F'n cares?
 

 

PvP & player looting? This just made me much more interested in this game.

 

I F'n care.

Are you freaking kidding? Finally an mmo that goes beyond just the stereotypical "kill 10 boars, kill 10 pigs, kill 10 imps, loot 273 bear kidneys".

I mean seriously, what they're offering is the possibility to remove that empty, hollow feeling that most mmos (WoW is the perfect example) have and why they're so cotton-picking boring.


They're attempting to make the "rpg" part of it valid, and it'll give you something to be interested in, give you a reason to do the grinding and whatnot.

Instead of your only goal being "get to the next level" you run into Darth Malak and *SPOILER* find out you're Darth Revan! *END SPOILER*.

Not only will they make your RPG experience simply orgasmic, they will make your MMORPG experience beautiful.

In theory, anyway.

But seeing as how I've absolutely loved every game Bioware has made, I've got every bit of faith in them.


 

You know, there were games before WOW, that didn't have the "kill x, collect y" type of quests.  Those are the type of games we do want back, but not in a single player type experience.

 

Speaking only for yourself. I, for one, am interested in SP type experience with some MP trimmings.

  kiddyno071

Novice Member

Joined: 5/17/06
Posts: 1331

6/15/09 8:42:39 AM#51

How come so many people grip about kill x mobs or collect y items quests?!?  I mean come on it is getting old,  I can't think of one game I have played that had one of those quests that didn't have a story or reason attached to it, do you guys read the quest diologue?  What it really comes down to is a group of players who see themselves above these "meaningless" quests, read/post on way too many forums where people complain about how worthless these quests are.... blah blah blah.  We can't always be heroes saving the princess, sometimes you gotta plunge the toliet too.  

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