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The Pub at MMORPG.COM  » final fantasy 14 will be casual like wow

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67 posts found
  Shiva_Shadow

Novice Member

Joined: 5/30/09
Posts: 217

The wind carries with it all things forgotten.

6/03/09 3:29:57 PM#21
Originally posted by ronan32

i guess the theme with business in all mediums these days is to, walk over your old customers to get to the shiney new ones.

Maybe, and I won't try to argue that you don't have a point, but there is an old saying that I has a point.  It's: 'Adapt or perish' or 'Adapt or die', and they don't call the classic games 'old school' for no reason whatsoever.

  User Deleted
6/03/09 3:31:28 PM#22

 

It's like all of you are stuck on two modes.Wow, and not wow.

 


There is a such thing as a Grey zone, or none of the above.

 

  eyeswideopen

Tipster

Joined: 5/24/09
Posts: 2503

6/03/09 3:31:32 PM#23

I have never seen an "easy mode" Final Fantasy game yet, singleplayer or online. I doubt SquareEnix ( I still want to call them Squaresoft ) will start now.

-Letting Derek Smart work on your game is like letting Osama bin Laden work in the White House. Something will burn.-
-And on the 8th day, man created God.-

  Cynthe

Novice Member

Joined: 5/22/06
Posts: 1414

Dreamer, dream me a gift.

6/03/09 3:32:39 PM#24
Originally posted by oskironmaide

Square enix is well known for making final fantasy games very deep and hardcore.. im sure this new game wont be the exception.

Sure, there will be more solo content and casual content, but the meat of the game will be for hardcore players like ffxi and any other ff game

 

That's what I expect also. And we really need our own forums mmorpg.com... Is it coming now? ......................

How about now?

..................

Is it there yet?

.................

Heh eh..

(,,,)=^__^=(,,,)Game Latte Vidcast

  oskironmaide

Novice Member

Joined: 7/02/04
Posts: 341

Never take life seriously. Nobody gets out alive anyway.

6/03/09 3:57:35 PM#25
Originally posted by Cynthe

. And we really need our own forums mmorpg.com... Is it coming now? ......................

How about now?

..................

Is it there yet?

.................

Heh eh..

Yeah we demand a new ffxVI forum Now!!

If you watch The Karate Kid backwards it's about this karate champ that just kinda slowly becomes a pussy and ends up moving back to Jersey

  Ilvaldyr

Novice Member

Joined: 8/31/08
Posts: 2163

6/03/09 4:05:43 PM#26
Originally posted by ronan32

i guess the theme with business in all mediums these days is to, walk over your old customers to get to the shiney new ones.

It's easy to see why (from a business perspective) MMOG developers might prefer casual gamers to "hardcore" ones.

There's simply no benefit to prioritising the hardcore minority over the casual majority.

But that doesn't equate to "screwing over all the old customers", 'cos plenty of the old school MMOG players were just as casual 10 years ago as they are now.


Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift

  User Deleted
6/03/09 4:22:35 PM#27
Originally posted by andmiller

Is everyone from this thread,

http://www.mmorpg.com/discussion2.cfm/post/2866352/Does-FFXIV-excitement-prove-players-wanted-old-school.html#2866352

going to come storming in and refute this statement?  LOL....we all need to face it, the foreseeable future of MMO's will be geared more to the casula player than to the hardcore player.  The huge subscription #'s of Wow are just too much for developers to resist!

 

Is that statement reason enough for concern to me? Yes.

We don't need yet another WoW clone on the market.

Do I think they'll go so far as to make it equivalent to WoW?

Though I'm not 100% on this (always leave room for doubt), no, I don't think they will.

Square has their own way of doing things, and they consistently approach things from a unique angle. To them, making it more "casual" to appeal to the type of player who might play WoW could be approached in a way that no one in these forums would predict. Character and story development is always important to them, throughout the entire FF series, so I am confident XIV will be no different. The same goes for the amount of depth in the game overall. Somehow I don't think the term "dumbed down" will apply to XIV... but again.. we'll see.

My hope is that, in making it more "casual friendly", they will merely make it more approachable for those playing in shorter spurts, and that grouping will be required for key content (missions, difficult battles, etc. etc) and that such content will be significant and not negligible, but that xp'ing will be more feasible with smaller groups or even soloable.

That said, with party tactics also being a key element to all Final Fantasy games, I'm pretty confident it will still be present and important in XIV.

For those who resent and reject any kind of group content and want no part of it, prefering the route of "playing among, but not with, other people"... Honestly, there's a whole list of MMOs out there now that cater to you perfectly. There are more options for someone looking to solo in a multiplayer game than there are those that encourage, much less "force" groups. Take your pick. There's nothing "evil" about the idea of a MMO being released that still acknowledges those of us who *do* enjoy party dynamics and don't want to be lone wolves.

 

 

  User Deleted
6/03/09 4:23:53 PM#28
Originally posted by Mrbloodworth

 

It's like all of you are stuck on two modes.Wow, and not wow.

 


There is a such thing as a Grey zone, or none of the above.

 

 

We like you, too, Mrbloodworth.

Oh wait... I guess I'm not in that group since I think there's a gray area as well.

Whoops.

  User Deleted
6/03/09 4:25:18 PM#29

They are aiming for casual this time round because one of the thing in FF11 that didnt appeal to allot of people is that it was Uncasual friendly.

  User Deleted
6/03/09 4:29:15 PM#30
Originally posted by SgtFrog

They are aiming for casual this time round because one of the thing in FF11 that didnt appeal to allot of people is that it was Uncasual friendly.

 

Yet, the game has still been successful, and they've never expressed any regret in not making it more casual friendly. I think that they stuck to their guns and didn't "cave in" to the success of WoW is what earned them the loyal player base they have to this day.

In fact, that they're approaching XIV from a different angle in terms of its accessibility is likely a key element that will keep it from being a direct competitor to XI. XI will remain a more "demanding" MMO for all those who still prefer it. XIV will be less demanding, thus attracting a different crowd.. though I'm sure there'll be overlap (I'll be playing both at some point, I'm sure... I'm ridiculous with multiple MMO subs at times).

  Cynthe

Novice Member

Joined: 5/22/06
Posts: 1414

Dreamer, dream me a gift.

6/03/09 4:31:10 PM#31
Originally posted by WSIMike

Is that statement reason enough for concern to me? Yes.

We don't need yet another WoW clone on the market.

Do I think they'll go so far as to make it equivalent to WoW?

Though I'm not 100% on this (always leave room for doubt), no, I don't think they will.

Square has their own way of doing things, and they consistently approach things from a unique angle. To them, making it more "casual" to appeal to the type of player who might play WoW could be approached in a way that no one in these forums would predict. Character and story development is always important to them, throughout the entire FF series, so I am confident XIV will be no different. The same goes for the amount of depth in the game overall. Somehow I don't think the term "dumbed down" will apply to XIV... but again.. we'll see.

My hope is that, in making it more "casual friendly", they will merely make it more approachable for those playing in shorter spurts, and that grouping will be required for key content (missions, difficult battles, etc. etc) and that such content will be significant and not negligible, but that xp'ing will be more feasible with smaller groups or even soloable.

That said, with party tactics also being a key element to all Final Fantasy games, I'm pretty confident it will still be present and important in XIV.

For those who resent and reject any kind of group content and want no part of it, prefering the route of "playing among, but not with, other people"... Honestly, there's a whole list of MMOs out there now that cater to you perfectly. There are more options for someone looking to solo in a multiplayer game than there are those that encourage, much less "force" groups. Take your pick. There's nothing "evil" about the idea of a MMO being released that still acknowledges those of us who *do* enjoy party dynamics and don't want to be lone wolves.

Most of what you said is exactly what I think they will do. The part in blue I think you're just addressing your own fears.

(,,,)=^__^=(,,,)Game Latte Vidcast

  Cynthe

Novice Member

Joined: 5/22/06
Posts: 1414

Dreamer, dream me a gift.

6/03/09 4:34:54 PM#32
Originally posted by WSIMike
Originally posted by SgtFrog

They are aiming for casual this time round because one of the thing in FF11 that didnt appeal to allot of people is that it was Uncasual friendly.

 

Yet, the game has still been successful, and they've never expressed any regret in not making it more casual friendly. I think that they stuck to their guns and didn't "cave in" to the success of WoW is what earned them the loyal player base they have to this day.

In fact, that they're approaching XIV from a different angle in terms of its accessibility is likely a key element that will keep it from being a direct competitor to XI. XI will remain a more "demanding" MMO for all those who still prefer it. XIV will be less demanding, thus attracting a different crowd.. though I'm sure there'll be overlap (I'll be playing both at some point, I'm sure... I'm ridiculous with multiple MMO subs at times).

 

They did sorta cave in with some of the recent updates (I'm not complaining ^^) , also a good thing for everyone to keep in mind yet again, FFXI is just about 8 years old. Of course the new one will be modeled after the newer batches of mmos.

But like you I also don't think that is cause for global panic, grouping is a major part of any FF title and as the trailer suggests it's bound to be a very big part of the game.

(,,,)=^__^=(,,,)Game Latte Vidcast

  andmiller

Novice Member

Joined: 6/10/06
Posts: 387

Y am I posting here??

6/03/09 4:34:57 PM#33
Originally posted by WSIMike
Originally posted by andmiller

Is everyone from this thread,

http://www.mmorpg.com/discussion2.cfm/post/2866352/Does-FFXIV-excitement-prove-players-wanted-old-school.html#2866352

going to come storming in and refute this statement?  LOL....we all need to face it, the foreseeable future of MMO's will be geared more to the casula player than to the hardcore player.  The huge subscription #'s of Wow are just too much for developers to resist!

 

Is that statement reason enough for concern to me? Yes.

We don't need yet another WoW clone on the market.

Do I think they'll go so far as to make it equivalent to WoW?

Though I'm not 100% on this (always leave room for doubt), no, I don't think they will.

Square has their own way of doing things, and they consistently approach things from a unique angle. To them, making it more "casual" to appeal to the type of player who might play WoW could be approached in a way that no one in these forums would predict. Character and story development is always important to them, throughout the entire FF series, so I am confident XIV will be no different. The same goes for the amount of depth in the game overall. Somehow I don't think the term "dumbed down" will apply to XIV... but again.. we'll see.

My hope is that, in making it more "casual friendly", they will merely make it more approachable for those playing in shorter spurts, and that grouping will be required for key content (missions, difficult battles, etc. etc) and that such content will be significant and not negligible, but that xp'ing will be more feasible with smaller groups or even soloable.

That said, with party tactics also being a key element to all Final Fantasy games, I'm pretty confident it will still be present and important in XIV.

For those who resent and reject any kind of group content and want no part of it, prefering the route of "playing among, but not with, other people"... Honestly, there's a whole list of MMOs out there now that cater to you perfectly. There are more options for someone looking to solo in a multiplayer game than there are those that encourage, much less "force" groups. Take your pick. There's nothing "evil" about the idea of a MMO being released that still acknowledges those of us who *do* enjoy party dynamics and don't want to be lone wolves.

 

 

 

Great response.....

=)

  User Deleted
6/03/09 4:35:12 PM#34

I dont care if its casual or hardcore.

I just HOPE AND PRAY it doesnt have FFXI's stupid , clunky UI and control scheme

  Torik

Hard Core Member

Joined: 1/02/09
Posts: 1978

6/03/09 4:48:00 PM#35
Originally posted by WSIMike 

For those who resent and reject any kind of group content and want no part of it, prefering the route of "playing among, but not with, other people"... Honestly, there's a whole list of MMOs out there now that cater to you perfectly. There are more options for someone looking to solo in a multiplayer game than there are those that encourage, much less "force" groups. Take your pick. There's nothing "evil" about the idea of a MMO being released that still acknowledges those of us who *do* enjoy party dynamics and don't want to be lone wolves.

 

 

 

That's a really silly thing to say.  I tend to prefer content I can do at my leisure and without the pressure of grouping and there are yet no MMORPGs that cater to that playstyle 'perfectly'.  There are MMORPGs that move in the right direction but there is plenty room for improvement.  As such when a new, interesting MMORPG comes out I most definetly wish that it caters to my playstyle because I hope it will be one that finally 'gets me'.   Also from my viewpoint there are plenty 'group friendly'  MMORPGs out there already so I do not really see why any new games have to revert to that playstyle unless they are aiming at a specific niche.

  spades07

Apprentice Member

Joined: 6/14/08
Posts: 784

6/03/09 5:01:58 PM#36


Originally posted by ronan32

Originally posted by spades07

It will be casual and hardcore like every mmorpg (that is IF it is a mmorpg). Either way Final Fantasy always deliver top notch games and I suspect this to be the same- the fact they stated they want it to be unique is the cream of the cake. Again if this is a mmorpg it will be one not to be missed- no matter how they develop it.



 
what do you mean if it is a mmorpg, it specifically says on the site that its a mmorpg.

excellent news then. The genre has just started getting exciting.

  cukimunga

Advanced Member

Joined: 4/03/05
Posts: 2246

Ah I'm drunk and I'm in the street like a vagabond.

6/03/09 5:16:47 PM#37

I don't think SE will make it as casual as WoW, they will just make it more casual than FFXI.   As long as they don't put ? or something like that over all the quest giver's heads and sparkles on items you need for quests im cool with that.  I still hope the game is group oriented as well. Sorry but im going to be a jerk and say screw people that want to solo.   There are a hundred other games you can solo to max level with.  Id be ok with a little solo content but if you wan't to progress at a decent rate you have to be in a group.

If they use level sync and the fact that the game is new, you'll find a party in no time. If you have 2 hours to play group up and when you have to go, it will be just as easy to find a replacement.

  qombi

Apprentice Member

Joined: 7/09/04
Posts: 1112

6/03/09 5:41:43 PM#38

 Why does it always have to be hardcore versus casual argument. What does those labels really mean anyway? I would rather just have fun games. I don't care how long it takes to finish a game. I also think it is good to take in consideration how long it takes to do content in one play session. Easy doesn't equal casual player and hard gaming doesn't equal hardcore player. I don't mind if a dungeon takes a week to do if it is separated in chunks of shorter play sessions. Why not have a long dungeon with safe points that make good stopping points you can pick back up the next day and do another chunk?

Let's stop with casual versus hardcore. They dont' make sense. Instead I think it should be an argument of playtime session lengths that is payed attention to. If John Doe works and has a couple hours a few days a week to play and Jane Doe has five hours a day to play, they both should get access to challenging fun content but let's segment the challenging content into smaller play session chunks. It still can be a twelve hour dungeon but like I said with safe locations if you will where you can pick up the next day and finish. 

I don't think people like me play less now with a family wants easy shallow fast ending content. I still want the challenge and the game length to have meaning. I might not have time for a gameplay session of six hours but I surely could do a six hour dungeon if it was separated in chunks for a week. I play for the experience and fun of the game. I don't play to set at the finish line. I don't want shallow  fast games. 

  Precusor

Hard Core Member

Joined: 1/24/05
Posts: 4197

Aim Bot

6/03/09 5:48:24 PM#39

Thats great news!

  whatamidoing

Novice Member

Joined: 3/29/09
Posts: 169

6/03/09 5:56:24 PM#40
Originally posted by ronan32

Next question, "What kind of influences from other MMOGs like World of Warcraft have there been on FFXIV

Komoto responds, "As with WOW, they're aimed at the casual user, we're aiming for more casual users. However, we don't want to make a copy of WOW, we want to be unique."

from gamespots live blog of square enix press conference

http://e3.gamespot.com/story/6210518/square-enix-considering-ffxiv-online-for-xbox-360


 

yeah they're "aiming for more casual users". definitely means it will be casual like WoW. good find man...lol what a joke. nice thread?

stop trying to start stuff, there's no real information out on this game other than that Q&A, wait until more information is released.

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