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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » Could SOLO play be ToR downfall??

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78 posts found
  Stellos

Novice Member

Joined: 9/15/06
Posts: 1483

If you're going to stick it out there, don't be afraid if you get it cut off.

6/15/09 8:01:42 PM#61

Not at all.  I am getting sick of playing with the typical MMO player.  I wouldn't mind a game that I can play by myself without counting on others in order for me to have fun.  I welcome the solo play factor:)

  lornj

Apprentice Member

Joined: 10/11/08
Posts: 351

6/15/09 8:08:58 PM#62

im glad you can solo in this game with the option of grouping. i cant stand wasting an hour of my time trying to find a group for something and then said group fails at completeing the quest another hour later. nothing burns me up more. i have very limited time in game and im tired of putting up with this time and time again.

  GelleKlara

Novice Member

Joined: 7/26/08
Posts: 3

6/15/09 8:17:05 PM#63

I don't think it will hurt the game at all. I spend a lot of my MMO gaming time soloing. I like to be able to group if I want to, but I don't like to be forced to group. There are too many juvenile players out there who think sex talk and crude remarks are the best thing in the world. Nothing ruins a nice quest run like those folks.

I played LotRO for a long time and I enjoyed that I could solo most of the time and group for the few things that were just too tough for me to hack alone.

Jalena Xfire Miniprofile
  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

6/15/09 8:18:51 PM#64

I'm sure it's been said before, but I feel that solo gameplay is bad for the community because player emphasis is on the individual rather than the community almost always. Also, why people pay to play multiplayer games when they almost always play by themselves is beyond me. I believe there are much better solo games out there that don't cost a monthly fee.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

6/15/09 8:23:07 PM#65
Originally posted by Taram

While every TRUELY successful MMORPG encourages group play (EVE, EQ, WOW, original SWG, DAOC, etc) every single one of them also had (or has) the ability for players to play ALONE.  A GOOD MMORPG will not FORCE people to group but it WILL provide enough benefits for groups that people have a strong motivation to work as a team with someone.

In WOW/EQ the motivation to group was simple:  You need(ed) a group/guild to accomplish certain aspects of the game (primarily raids/epic quests)


I haven't played EQ for years, but when I did, there were only two classes, the Druid and the Necromancer, that could solo past level 15, especially if it was your first character.


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Palebane

Novice Member

Joined: 10/18/04
Posts: 3164

6/15/09 8:33:37 PM#66
Originally posted by lornj

i am sick and tired of all the pissing and moaning people do about this game. next to zero is known about this game at this time other than a few classes and some planets. i love how the mongrel hoard of people gripe about it being this and that and really have no real game play knowledge of the game.

also, stop with the WoW killer crap as well. nothing makes me more physically ill than reading some post where someone says, "OMG this is going to pwnz Wow!!!! WoW Killerzz!!!"  this game could totally flop and it may not. Until you actually play the game for yourself, theres no reason to even try to speculate anything at this time.

You enjoy it, otherwise you would not be here.

/hugs


The community stagnates without the impulse of the individual. The impulse dies away without the sympathy of the community.
--William James

  Shadow0429

Novice Member

Joined: 9/16/08
Posts: 22

6/24/09 4:45:47 AM#67

I like soloing because I don't have to worry about people stealing my items and my exp.

  User Deleted
6/24/09 5:05:38 AM#68
Originally posted by Isturi

A Quote from FAQ on the official site:

Can I play alone?

While there are some tasks that cannot be completed without the cooperation of others, the majority of the game can be accomplished by playing alone.

Some would say YES why I have to say NO only becase of the fact that the whole back ground story to Start WARS is the fact the the day was always won by less then a Handfull of brave HERO'S

Others may argue that this will be a GRINDING game at this point most of us here have had more then enough of playing games that GRIND.

Anyways what are your thoughts???

 

Pretty much every MMO I have played has taken this approach. What's happened here is you have taken a very general statement and blown it out of all proportion.

From what we have seen and heard of questing and leveling in SWTOR so far, the game is going to take a very traditional approach to the idea of MMOs. Namely, players will be intermixed together on planets and hubs so when you are questing, you will see other players running around doing their own thing. Furthermore, they have stated that players will be able to group up to help each other on their quests and also get access to special quest lines that solo players would not have access to.

Basically, it seems to be down to choice again with SWTOR, just like it is in pretty much every mainstream MMO. You CAN complete the majority of the game and get to the top level as a solo player but you CAN chose to group up for the entirety of the game and get to top level. I fail to see how that is such a big issue.

Furthermore, your statement regarding a, "handful," of brave hero's winning the day all the time in Star Wars is wrong. We saw the universe from the perspective of a handful of people. However, if the comics and books (which are considered canon) have told us anything, it is that there were hundreds if not thousands upon thousands of groups of hero's, helping to save the day in one form or another. What you have to realise is that - from a story telling point of view - focusing on the adventures of the few at any given time is easier than focusing on the many. That is why we've only ever dealt with the small groups. Name a story that focus on a whole plethora of characters at the same time and works? There are none that I can think of. Lord of the Rings, for example, is a brilliant case in point. Tolkien established a fellowship of few people in order to better tell that story but he constantly alluded to the idea that there were more people out there doing other things to try to save the world. In Star Trek, we only ever focused on the adventures of one crew at a time - about 9 or 10 people - but we are well aware that there were hundreds of Federation ships doing similar things right across the galaxy. So on and so forth. George and his team of writers and writer friends have always alluded to the idea that there aren't just a handful of hero's saving the day and that right across the Galaxy, there are other people doing other things to save the day, not just in small bands but in massive fleets and huge ground assaults etc etc. The adventures of Luke and co or of Obi Wan and co in the pre-tri reprisent but a small glance at some of the main protagonists of that era but in no way reprisent the total struggle that is occuring.

This is where SWTOR comes in. It can finally bring us that side of Star Wars - in the same way that LotrO Online brought us that side of LotR. As a universe inhabited by thousands upon thousands of players, Bioware and LA can finally present us with the OTHER sides of SW that we aren't privy to in the movies because of the mechanics that are at play. On the other hand, we could go off and experience the game as a sole hero fighting for the cause, ignorant of everything else that is going on.

It's all down to choice.

  Moirae

Novice Member

Joined: 7/19/06
Posts: 2467

6/24/09 7:40:57 AM#69
Originally posted by Stellos

Not at all.  I am getting sick of playing with the typical MMO player.  I wouldn't mind a game that I can play by myself without counting on others in order for me to have fun.  I welcome the solo play factor:)

 

I know the feeling.

My website is closed temporarily. Hopefully it will only be a short delay.

  Kyleran

Elite Member

Joined: 9/13/06
Posts: 14598

A simple truth-"What people want and what is good for an mmo is not always the same thing"-mrw0lf

6/24/09 7:50:19 AM#70
Originally posted by Moirae
Originally posted by Stellos

Not at all.  I am getting sick of playing with the typical MMO player.  I wouldn't mind a game that I can play by myself without counting on others in order for me to have fun.  I welcome the solo play factor:)

 

I know the feeling.

But then, you could just play single player RPG games and skip all the messy interaction with other MMO players.

I personally play these games for the interaction factor, even if I don't always want to group with them.

"Just because you aren't paying doesn't mean it's not PTW." - Amaranthar
Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  catlana

Apprentice Member

Joined: 11/18/08
Posts: 1441

Playing ToR
Played AoC, Aion, EQ2, CoH, Rift, WAR, WoW

6/24/09 10:30:07 AM#71
Originally posted by lornj

im glad you can solo in this game with the option of grouping. i cant stand wasting an hour of my time trying to find a group for something and then said group fails at completeing the quest another hour later. nothing burns me up more. i have very limited time in game and im tired of putting up with this time and time again.


 

I do like for a game to have a certain amount of solo content. That is there for when I simply want to chill out. I still want some group options as well thou for playing with friends and guildies.

  MrArchy

Novice Member

Joined: 2/12/06
Posts: 645

"The NGE sucks." - Me

"SWG NGE is the fools folly..." - JestorRodo

6/24/09 8:36:53 PM#72

Could solo play be TOR downfall?

 

I say absolutely - after all, just look at what it's done for WoW.................

SWG Veteran and Refugee, Intrepid server
NGE free as of Nov. 22, 2005
Now Playing: World of Warcrack
Forum Terrorist

  miagisan

Elite Member

Joined: 7/28/06
Posts: 5123

6/24/09 8:45:21 PM#73
Originally posted by Distaste
Originally posted by miagisan

people bitch when they have to group for quests

people bitch when there is too much solo play

seriously, will you all ever stop complaining about something?

 

You're not comprehending the problem at all.

People bitch about FORCED grouping.

People bitch when they are FORCED to play solo.

I like to level with my friends because it is fun. We always get outselves into trouble and it enhances the gameplay when you can experience it with other players. It also has the added benefits of stories later on down the line of "Oh dude you remember when you accidently aggroed that Sith Lord when we were fighting that Sith assasin?",

Grouping should ALWAYS be an option from the first second you enter the game the whole way to the endgame. Any MMO that does not accomplish that fails as an MMO IMO.  That is what people are fearing. The fact that with unique solo quests it removes group play and forces solo play until the group content part of the story occurs.

If I cannot log in on day 1 on a jedi and group with a smuggler and trooper right away I will be sorely disappointed.

 

ok WTH is forced solo play? Seriously.....your stretching

  User Deleted
6/24/09 8:48:40 PM#74

Nope, solo play is extremely important to any MMO's health.

  Wolfenpride

Advanced Member

Joined: 7/28/06
Posts: 3556

6/25/09 12:20:30 AM#75

I think it will, solo play has been one of many turn offs for alot of players in recently released mmo's.

Besides if the majority of the game is going to be solo based, why didn't they just make this a single player game? I mean thats the worst thing you can hear from dev's if you play mmo's for the social/cooperative gameplay.

The "few" challenges for groups aren't going to be enough to hold these kinds of players when the "majority" of the game is solo based.

  Raora

Advanced Member

Joined: 7/07/07
Posts: 251

6/25/09 12:26:42 AM#76

nothing more I hate doing is grouping. Wish people would lay off. this game is going to be great!

  DarVashiel

Apprentice Member

Joined: 4/08/05
Posts: 79

6/25/09 12:32:28 AM#77

I don't think some of you understand what scalable quest means. They are mot forcing you to solo play.

 On the contrary, if you want to play with your friends or with other players you can and the quest will scale with the more people in a group. One person could solo a quest then again the same quest with a group will be more difficult.

You get to play with your friends and be social and those who may not have the time to look for a suitable group won't be bothered with not being able  to get though a quest without help.

  karat76

Novice Member

Joined: 8/22/06
Posts: 894

Greatest threat to society is letting casualties of puberty reproduce.

6/25/09 12:48:38 AM#78

Looking forward to the game. Only issue I have is they are having raids. Nothing more I can grown to hate over the years in the gaming community the the raid lemmings. I greatly  prefer solo or small group activities.

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