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7Fold
Apprentice Member
Joined: 4/16/04
Achiever 40.00%, Explorer 13.33%, Killer 100.00%, Socializer 46.67% |
6/08/09 2:34:13 AM#241
Way to early to call, that being said I must say im excited Bioware is making an MMO it being star wars is even better. If they fail ill be suprised. |
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6/08/09 11:32:00 PM#242
Originally posted by singsofdeath QFT |
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6/09/09 12:34:42 AM#243
Originally posted by Draccan
Do you think the game will have a potential 3-9 month average for player time? |
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abbaba
Novice Member
Joined: 8/24/03
Selling Propane and Propane Accessories in a MMORPG near you. |
6/09/09 12:42:50 AM#244
Interesting post.
If it is the NGE LA wanted, at least it will be that from the beginning, polished and bug free with lots of content, not three different combat systems ramshackled together like NGE 1.0, and without betraying 300,000 subscribers, who woke up one day with a completely different game than the one they bought. So far the general vibe i'm getting of SWTOR is that it will be half WoW and half Guild Wars. It may not be the type of game you want to play, but I hope, and all signs are pointing to, SWTOR being a quality game. |
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6/09/09 1:43:52 AM#245
Sounds like a very pessimistic way of looking at things i will not make a judgement until i actually play the game to do otherwise is "unrealistic" |
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6/09/09 10:45:42 AM#246
lol Well its very obvious that you are comparing this game to Pre-cu, and doing so in a very childish manor i might add. Look the game might not be for you because its not a recreate of SWG, well you could feel that way, but you maybe missing out on something big. SWG had tons of issues but its biggest issues will always be its lack of star wars elements. Maybe thsi game isnt for you. You want SWG, not KOTOR. |
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6/10/09 4:30:36 AM#247
If i am not mistaken the OP is complaining about things that hasnt even been annoucned yet or am i wrong? |
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6/10/09 12:39:27 PM#248
Originally posted by Draccan
So what happens when SW:ToR runs out of stories? What will be left for the players when you are finished running around in a linear fashion?
Oh who knows.... maybe all the OTHER content they are putting into the game. They've said many times that it will be story driven but will have open content as well. It IS possible to do both you know. I swear people are so freaking assinine about what they want in a game that they forget to see the forest for the trees.
While you're off doing that open content or just RP'ing or doing PVP or whatever else is in the game they will be adding more stories. Just like every other MMO in existance has ever done. |
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6/10/09 12:41:22 PM#249
It would be very interesting if the story mode would be all you needed to do to get to the level cap, effectively eliminating the grind that plagues most MMORPGs, after that you can start on whatever the endgame is. |
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6/10/09 12:47:26 PM#250
Originally posted by LogothX
Yep, and they have said it is. They also hinted at another leveling system and said you have a choice of going out and just killing stuff. I assume it will be like standard RPGs where if you wanna be good in a pistol, you go out and use that pistol a lot, but your level will always be tied to to your story arc progression. Works for me. |
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6/11/09 6:23:58 AM#251
Didnt bother to read the whole thread, but we all know what type of mmorpg SWTOR will be, so if you are not interested in that, just let it go ... The best thing that could happen is that SWTOR will be a relative success, around 300k subs, and SWG pretty much dies since having 2 EQ / WoW based Star Wars mmo's is most likely too much. Then perhaps another company can buy SWG and fix it :p Either way, Bioware has their vision, it will be more like a theme park, it will be more about solo play, but is that bad? If you don't like it, don't play it. It will be something like LOTRO, a good game for people that like Tolkien, based on the EQ/WoW model with some minor improvements, but still a solid game for the people that like it.
If you are interested in subscription or PCU numbers for MMORPG's, check out my site : |
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6/11/09 6:37:01 AM#252
This thread is just play silly with so little know about the game so far. However, if you are correct, and it is an epic fail, then I will be quite surprised since Bioware has NEVER turned out an epic fail RPG yet. And might I also remind you, they have already done a Star Wars RPG in KOTOR and it was a huge hit. So, the only thing that is an Epic Fail is this thread. |
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6/11/09 6:41:08 AM#253
Originally posted by CyberWiz
Yeah, but those knuckleheads aren't leet or hardcore or know what a "real" MMO is, so they don't count. Only people who take a crap on every new game know what real gaming is all about. Their opinion is fact. Their pessimism is prophecy. Everyone knows there hasn't been a "real" MMO since [insert pre-CU SWG, pre-Trammel UO, or some obscure MUDD here]. And if you disagree, you're just a WoW diaper rash. Oh and yes, I'm totally being factious. Calm down. |
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6/11/09 1:44:47 PM#254
Originally posted by Thradar
Heheh, they can't let anything go, Kotor is its own thing and what it is or what it becomes is what it will be.
All kidding aside, |
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6/11/09 8:55:17 PM#255
Stop over hyping the Jedi, you act like being a jedi is some crazy thing in which only those most dedicated show be allowed to even play or gander at.
Jedi arnt any different than Paladins, Druids, or Shaman. Class with heavy religious background that allows them to use mysitcle powers only obtainable from those that study their ways. Light sabers as some mystical weapon, funny how Han in episode 4 simply laughed at the light saber as a hunk of junk.
Stuck in a class, most games that do this are very successful, games that offer cross classing generally have problems with balance, management of classes, too many classes also generally dumb down the unique feel of each class. So whats the difference between my Ninja and rogue? o my ninja can run faster... Also focusing on specific classes allows more class generated storylines, one of the great things WoW did early on was create unique class based quest that really emersed you into the story of your class, the problem is that they didn't continue this and simply stoped making these quest for most classes.
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Status - July 20th:
It seems most predictions so far are pretty spot on. Bioware with their latest video revealed pretty much what this game is all about; it is about dumbing down to the masses. Let me be clear: I have no doubts this game will sell 1-2 million boxes. But as MASSIVE MULTIPLAYER ONLINE ROLE PLAYING GAME it is failing its target audience. Bioware deliberately is controlling the information flow. Their focus is clearly "story, story, story". I will always claim that mmos are about the stories you create yourself. I think story arcs if made in the right way can be a great addition to the gameplay. However Bioware is not adding dynamic story arcs as an extra to the mmo experience. It is clear (without any crystal ball) that the game IS the story arcs. Instanced, storyarc'ed play - with little freedom of choice for your character just will not appeal to me. Thus Bioware has failed me. I also feel it has failed the genre. It doesn't matter that ten or a even a hundred fans jump in and attack me. They still have failed. Why? Because the game will not be massive. It is clearly focused around forcefeeding players with their so-called story, and make all choices in the game about whether you say one or the other on the dialogue wheel. This is not freedom. This is not massive. It is hardly roleplay. It is however about Bioware and LA wanting to sell a lot of boxes. And who can argue against them wanting to earn money. The sad news is that we have to wait a long time for a successor to SWG. And it is now clear for the next decade or so it won't be in the form of a Star Wars game.
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7/20/09 4:47:04 AM#257
Well, the game can fail in your book, but if it has 1-2million or more people, I think your single opinion about the entire game is very unjustified. That is perfectly fine if you don't like what TOR is presenting, everyone is allowed that. People dislike wow quite often. Yet they have to admit it is succesful and a good game. Otherwise it would not have so many people playing. If TOR does that well, and you still hate it just as much, but can't admit it is a good game for what it is trying to do, well, that just shows a little bit more about yourself now, doesn't it? |
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Originally posted by Swanea
Nonsense! What about retention? Let's see what people say 3-6 months after release! As an MMORPG it is already a failure! ____________________________ |
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7/20/09 4:53:46 AM#259
how can a game be an epic fail this early into development . we have very little information as to what the game will be like . its a bit like talking about a movie thats in preproduction without a cast or script that anyones seen and saying its going to be a turkey before its even been made . i dont like to call people stupid but i think the OP reallly has opened himself up to such accusations in this thread . |
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7/20/09 7:08:55 AM#260
Originally posted by googajoob7
it may upset the 'fanbois' but thats how its looking, its 'guildwars in space' complete with 6 iconic classes.. yawn, you know, if this game ever gets released, i can see it getting a major caning. course, they have to get it released first. |
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